
Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Water
EVs: 244 HP / 252 Def / 12 SpD
Impish Nature
- Earthquake
- Spikes
- Toxic
- Protect
Gliscor has returned to OU, making an impact as one of the best Spikes setters and competing against fellow bulky Ground-type Ting-Lu. Toxic punishes a multitude of Pokemon that would otherwise take advantage of Gliscor such as Iron Defense Zamazenta and Tera Flying Kingambit; it also racks up chip damage alongside Spikes. Additionally, it improves Gliscor's matchup against Great Tusk, wearing it down in order to keep Spikes up. Protect is used to safely activate Toxic Orb, preventing Gliscor from being dissuaded by Knock Off or Will-O-Wisp; it also racks up passive healing with Poison Heal and Toxic damage on the foe. Tera Water is used to turn Gliscor's Ice- and Water-type weaknesses into resistances, improving its matchup against Hisuian Samurott and Great Tusk with Ice Spinner. Gliscor naturally fits on bulky offense and balance teams. Alomomola and Clefable act as excellent Wish passers to keep Gliscor healthy throughout the game; the former covers its Ice- and Water-type weaknesses, while the latter can use Stealth Rock to form an entry hazard-stacking core with it. Gholdengo and Dragapult can both block Rapid Spin; the former also blocks Defog, and they also both take advantage of Spikes wearing down the opposition.
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