Ongoing Get your game on!

Standard
Bring 4, Pick 2 Singles
Level 2
2 Tech
7-item Backpack
Half-Start Enabled

HYJACK vs SOLARHAVEN

Custom Rule: Pick and Ban!
We take turns making posts choosing (3) of our Pokemon we want to bring to battle. The next player responds by banning (1), leaving the other (2) to join the battle. Then, that player posts their own (3) Pokemon, and the next player repeats the cycle by banning (1) of those. We repeat this until we have (4) Pokemon for the B4P2 battle. A Pokemon that is banned once can make one more appearance, but if it is banned again, it cannot appear again for the rest of this process.

The player who makes the last ban will post their backpack, along with their (4) Pokemon profiles (this is now called the "first player"). Then, the second player responds with their profiles and backpack. Then, the first player posts orders first, and the second player posts orders second, and then its just a normal battle. The first player to order in a round is also the player who will ref that round.

Intro post will roll to decide who Chooses first.

P1: (Insert 3 Pokemon)
P2: (Bans 2 of 3, Insert 3 Pokemon)
P1: (Team = 1, Bans 2 of 3, Insert 3 Pokemon)
P2: (Team = 1, Bans 2 of 3, Insert 3 Pokemon)
P1: (Team = 2, Bans 2 of 3, Insert 3 Pokemon)
and on and on until
P1: (Team = 3, Bans 2 of 3, Insert backpack + profiles)
P2: (Team = 3, Insert Backpack + Profiles)
P1: (Sends out first)
P2: (Send out second, orders first)
P1: (Orders second)
P2: (Refs)
P1: (Orders first)
P2: (Orders second)
P1: (Refs)
and so on

D2 = 1
Hyjack to present 3 pokemon first
SolarHaven to ban 1 pokemon, then present 3 second
 
1727635832946.png


:sv/salazzle:
Salazzle Lv2
:sv/milotic:
Milotic Lv1
:sv/muk:
Muk Lv1


SolarHaven to Ban 1 and Present 3
 
Final Team: :miasmaw: ~ :luxray: ~ :muk: ~ :milotic:

Get outta here...!
Banning Venusaur
Surprised.png


:sv/miasmaw:
TAM (Miasmaw)
Level 2 EXP: 08 / 10

Serious nature ( +None, -None )
Typing: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter Hidden Ability: Compound Eyes

HP: 90
Attack: 10
Defen.: 5
Sp.Atk: 6
Sp.Def: 8
Speed: 99
Size: 2
Weight: 4


Movepool
Level 0:
Aromatherapy
Bug Bite
Bug Buzz
Crunch
Dark Pulse
Dragon Claw
Dragon Hammer
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Focus Blast
Iron Head
Nasty Plot
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Fang
Thunderbolt
Uproar
Wild Charge
Work Up
X-Scissor

Level 1:
Agility
Bite
Brutal Swing
Dragon Breath
Dual Wingbeat
Haze
High Horsepower
Ice Fang
Rain Dance
Recover
Scary Face
Sludge Bomb
Smog
Smokescreen
Sunny Day
Taunt

Level 2:
Close Combat
Corrosive Gas
Dragon Rush
First Impression
Gunk Shot
Iron Tail
Megahorn
Pin Missile
Scale Shot
Superpower
Thunder
:sv/luxray:
Savannah (Luxray)
Level 2 EXP: 02 / 10

Serious nature ( +None, -None )
Typing: Electric
Abilities: Rivalry, Intimidate Hidden Ability: Guts

HP: 90
Attack: 9
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 70
Size: 4
Weight: 3


Movepool
Level 0:
Crunch
Facade
Fake Tears
Fire Fang
Leer
Light Screen
Night Slash
Play Rough
Protect
Psychic Fangs
Quick Attack
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Wild Charge

Level 1:
Agility
Baby-Doll Eyes
Bite
Captivate
Charge
Confide
Confuse Ray
Discharge
Double Kick
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Howl
Ice Fang
Mud-Slap
Rain Dance
Scary Face
Shock Wave
Spark
Sunny Day
Swagger
Swift
Thunder Shock

Level 2:
Double-Edge
Iron Tail
Rising Voltage
Secret Power
Supercell Slam
Superpower
Take Down
Thief
Thunder
:sv/muk:
Mucinex (Muk)
Level 1 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Poison
Abilities: Stench, Sticky Hold Hidden Ability: Poison Touch (Locked)

HP: 100
Attack: 8
Defen.: 6
Sp.Atk: 5
Sp.Def: 7
Speed: 50
Size: 3
Weight: 3


Movepool
Level 0:
Brick Break
Dark Pulse
Facade
Fire Punch
Flamethrower
Focus Blast
Ice Punch
Poison Gas
Poison Jab
Protect
Rest
Rock Slide
Round
Screech
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Sludge
Snore
Strength
Substitute
Thunder Punch
Thunderbolt
Toxic
Zen Headbutt

Level 1:
Acid Armor
Captivate
Confide
Confuse Ray
Curse
Double Team
Harden
Haze
Helping Hand
Incinerate
Infestation
Lick
Mud-Slap
Pain Split
Pound
Power-Up Punch
Rage
Rain Dance
Rock Smash
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Smog
Sunny Day
Swagger
Swift
Taunt
Toxic Spikes
Venom Drench
:sv/milotic:
Ataraxia (Milotic)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Water
Abilities: Marvel Scale, Competitive Hidden Ability: Cute Charm (Locked)

HP: 95
Attack: 5
Defen.: 6
Sp.Atk: 7
Sp.Def: 9
Speed: 81
Size: 5
Weight: 5


Movepool
Level 0:
Avalanche
Dragon Pulse
Dragon Tail
Facade
Hypnosis
Ice Beam
Iron Head
Light Screen
Protect
Refresh
Rest
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Toxic
Waterfall

Level 1:
Brutal Swing
Captivate
Confide
Confuse Ray
Disarming Voice
Double Team
Dragon Breath
Dragon Dance
Hail
Haze
Helping Hand
Life Dew
Mirror Coat
Mist
Mud-Slap
Rain Dance
Recover
Safeguard
Swagger
Swift
Tickle
Twister
Water Gun
Water Pulse
Weather Ball
Whirlpool
Wrap
:eject button:Eject Button
:wide lens:Wide Lens
:heavy-duty boots:Heavy-Duty Boots
:black glasses:Black Glasses
:tamato berry:Tamato Berry
:razor fang:Razor Fang
:binding band:Binding Band

SolarHaven to post final team, profiles, and backpack
 
Final Team: :furret: ~ :shiftry: ~ :drampa: ~ :grumpig:

:sv/furret:

Samwise, Apogee of Freneticism (Furret)
a-and there was a fruit seller in a dying earth fantasy about the temptation of power where the fruits he was selling contained mag- Now that I think about it, what am I having for dinner?
Level 1 EXP: 00 / 10
tbd

Serious nature ( +None, -None )
Typing: Normal
Abilities: Run Away, Keen Eye Hidden Ability: Frisk (Locked)
Requires no Tech for their first Technique each battle.

HP: 90
Attack: 6
Defen.: 5
Sp.Atk: 4
Sp.Def: 4
Speed: 90
Size: 3
Weight: 3

Movepool
Level 0:
Brick Break
Dizzy Punch
Facade
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Hyper Voice
Ice Beam
Ice Punch
Play Rough
Protect
Quick Attack
Rest
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic
Uproar
Work Up
Zen Headbutt

Level 1:
Agility
Amnesia
Baby-Doll Eyes
Brutal Swing
Captivate
Charm
Confide
Curse
Cut
Defense Curl
Detect
Double Team
Echoed Voice
Growl
Helping Hand
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scratch
Seed Bomb
Shock Wave
Slam
Sucker Punch
Sunny Day
Swagger
Swift
Tidy Up
Trick
Water Pulse
Whirlpool
:sv/shiftry:

Cedith, Foreman of Gale (Shiftry)
I'll huff, and I'll puff, and suddenly a Cat-5 hurricane is in your area.
Level 1 EXP: 00 / 10
tbd
Serious nature ( +None, -None )
Typing: Grass/Dark
Abilities: Chlorophyll, Wind Rider Hidden Ability: Pickpocket (Locked)
Requires no Tech for their first Technique each battle.

HP: 95
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 80
Size: 3
Weight: 4

Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Brick Break
Bullet Seed
Dark Pulse
Defog
Energy Ball
Facade
Feint Attack
Focus Blast
Leaf Blade
Nasty Plot
Night Slash
Petal Blizzard
Protect
Quick Attack
Refresh
Rest
Rock Slide
Round
Screech
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Uproar
Vacuum Wave
Whirlwind
Will-O-Wisp
X-Scissor

Level 1:
Absorb
Air Cutter
Amnesia
Brutal Swing
Captivate
Confide
Confuse Ray
Curse
Cut
Defense Curl
Double Team
Extrasensory
Fake Out
False Swipe
Flash
Grassy Terrain
Growth
Harden
Magical Leaf
Mud-Slap
Ominous Wind
Pound
Power-Up Punch
Rain Dance
Razor Leaf
Rock Smash
Scary Face
Seed Bomb
Silver Wind
Sucker Punch
Sunny Day
Swagger
Swift
Synthesis
Tailwind
Taunt
Toxic Spikes
Twister
Weather Ball
:sv/drampa:

Edwin, Elder of Sanctity (Drampa)
Hearts can be as fluffy as clouds. I smite those constructed to be volatile winds.
Level 2 EXP: 00 / 10
tbd

Serious nature ( +None, -None )
Typing: Normal/Dragon
Abilities: Berserk, Sap Sipper Hidden Ability: Cloud Nine

HP: 90
Attack: 5
Defen.: 6
Sp.Atk: 10
Sp.Def: 7
Speed: 36
Size: 3
Weight: 5

Movepool
Level 0:
Calm Mind
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Focus Blast
Glare
Hyper Voice
Ice Beam
Light Screen
Play Rough
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Amnesia
Confide
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Echoed Voice
Extrasensory
Helping Hand
Mist
Play Nice
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Sunny Day
Swift
Tailwind
Tickle
Twister
Water Pulse

Level 2:
Blizzard
Dragon Rush
Fire Blast
Grass Knot
Heat Wave
Hurricane
Hydro Pump
Razor Wind
Scale Shot
Solar Beam
Superpower
Thunder
:sv/grumpig:

Stella, Lithe of Adjudication (Grumpig)
Rules bend when answers are most dire.
Level 2 EXP: 00 / 10
tbd

Serious nature ( +None, -None )
Typing: Psychic
Abilities: Thick Fat, Own Tempo Hidden Ability: Gluttony
Requires no Tech for their first Technique each battle.

HP: 90
Attack: 4
Defen.: 5
Sp.Atk: 7
Sp.Def: 8
Speed: 80
Size: 2
Weight: 4

Movepool
Level 0:
Brick Break
Calm Mind
Dazzling Gleam
Earth Power
Energy Ball
Facade
Fire Punch
Flash Cannon
Focus Blast
Heal Bell
Hyper Voice
Ice Punch
Light Screen
Nasty Plot
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Uproar
Whirlwind
Zen Headbutt

Level 1:
Amnesia
Captivate
Confide
Confuse Ray
Confusion
Counter
Double Team
Encore
Extrasensory
Flash
Growl
Helping Hand
Mega Punch
Mirror Coat
Mud-Slap
Night Shade
Power-Up Punch
Psybeam
Psychic Terrain
Psywave
Rain Dance
Recycle
Role Play
Seed Bomb
Seismic Toss
Shock Wave
Simple Beam
Snowscape
Sunny Day
Swagger
Swift
Taunt
Teeter Dance
Trick

Level 2:
Belch
Covet
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Focus Punch
Grass Knot
Iron Tail
Low Kick
Mega Kick
Payback
Secret Power
Take Down
Thief

:leftovers: Leftovers
:Choice specs: Choice Specs
:choice scarf: Choice Scarf
:Focus Sash: Focus Sash
:Lucky egg: Lucky Egg
:ability shield: Ability Shield
:razz berry: Razz Berry
 
Sending out :drampa: Edwin the Drampa @ :choice specs: Choice Specs

:sv/drampa: :choice specs:

Orders:
Extrasensory, Extrasensory

Substitutions:
At the start of Drampa's turn, if the weather is Fog, use Defog
At the start of Drampa's turn, if Muk has a Decoy, use Earthquake
 
Round 1​

Hyjack's Corner
Empty
:miasmaw: ~ :luxray: ~ :milotic:
:pmd/muk: Mucinex the Muk @ :eject button:
100/100 HP | 100% EN
Stench / Sticky Hold / Poison Touch (Locked)
8 / 6 / 5 / 7 / 50 | S3 W3
C:5 R:2 T:1

SolarHaven's Corner
Empty
:furret: ~ :shiftry: ~ :grumpig:
:choice specs: @ Edwin the Drampa :pmd/drampa:
90/90 HP | 100% EN
Berserk / Sap Sipper / Cloud Nine
5 / 6 / 15 / 7 / 36 | S3 W5
C:5 R:2 T:1
Step 1
:muk: Muk uses Smog (Fog) (-3 EN)
Fog was created! (5R)
Drampa's Cloud Nine blocked the effects of Weather.

:drampa: Drampa uses Defog (-10 EN)
Muk's Evasion was lowered! (-1, N3T)
The Fog disappeared!

Step 2
:muk: Muk uses Confuse Ray (-5 EN)
Drampa was confused! (N3T)

:drampa: uses Extrasensory (-6 EN)
Thought this was the one that transferred confusion. I was wrong.
Crit (1/24): No (20)
Damage: (8+15-7)x1.5 = 24 Damage
Drampa takes 12 Damage from Confusion!
Hyjack's Corner
:pmd/muk: Mucinex the Muk @ :eject button:
76/100 HP | 92% EN
Stench / Sticky Hold / Poison Touch (Locked)
8 / 6 / 5 / 7 / 50 | S3 W3
C:5 R:2 T:1
-1 EVA (N2T)

SolarHaven's Corner
:choice specs: @ Edwin the Drampa :pmd/drampa:
78/90 HP | 84% EN
Berserk / Sap Sipper / Cloud Nine
5 / 6 / 15 / 7 / 36 | S3 W5
C:5 R:2 T:1
Confused (N2T)
Hyjack to Check for Errors <3
Hyjack to Order
SolarHaven to Order
Hyjack to Ref
For onlookers who are confused: So am I
 
:sv/muk: @ :eject button:

Toxic Spikes ~ Toxic Spikes ~ Toxic Spikes
= = =
(Once)
If Foe is to order Substitute, and Self is faster than Foe
order Poison Gas, then replace all Toxic Spikes with Round
- - - -
If Foe is to order a Paralysis-Inflicting move, and Decoy is absent from foe's field,
order Infestation
- - - -
If Self is Paralyzed
order Facade
- - - -
If Protection is absent from Foe, and Decoy is absent from Foe's field,
order Brick Break
= = =
 
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