The Team was built in preparation for all Gmax Pokemon becoming legal and I decided that Gengar is one that interests me the most out of the New Gmax Pokemon that are legal. The core is Togekiss/Gengar/Bisharp with Gengar + Bisharp being pokemon that I 100% want to keep while everything else is open for change. The goal of the team is to be able to hit fast and hard which Icy Wind on Gengar and Assurance Bisharp do very well. Togekiss being a Weakness Policy set takes advantage of Sludge Wave from Gengar and because I am going to Dynamax it, Max Airstream lets me hit the speed stats that I feel like I need. The rest of the team members are supposed to fix weaknesses that I thought the team had.
Gengar-Gmax @ Focus Sash
Ability: Cursed Body
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Trick Room
- Sludge Wave
- Icy Wind
- Imprison
Gengar serves the purpose of being able to use spread moves. Spreads moves are good as they can break a Focus Sash and make Assurance on Bisharp do more damage. Gengar is also a Pokemon that I want to be able to use to deal with Trick-Room teams, but I am unsure if using my own Trick-Room, using Taunt, or using Trick-Room + Imprison would be the best way to stop Trick-Room setters. Sludge Wave + Assurance with Bisharp can also do good damage vs possible setters. Despite wanting to make my team built around Gmax Gengar it is a pokemon that I rarely if ever use my Dynamax on.
Bisharp @ Life Orb
Ability: Defiant
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sucker Punch
- Assurance
- Iron Head
- Protect
The second most important member of my team and a Pokemon that hits really hard. Sucker Punch gives me a priority attack, Assurance gives me the big damage, and Iron Head gives me my steel STAB. My goal is to hit as hard as possible and because it will be paired with Icy Wind Gengar the lower speed because of running Adamant instead of Jolly isn't something that I think matters a whole lot.
252+ Atk Life Orb Bisharp Assurance vs. 252 HP / 92+ Def Eviolite Dusclops: 133-156 (90.4 - 106.1%) -- 37.5% chance to OHKO
252 SpA Gengar Sludge Wave vs. 252 HP / 164 SpD Eviolite Dusclops: 14-17 (9.5 - 11.5%) -- possible 9HKO
Togekiss @ Weakness Policy
Ability: Super Luck
Level: 50
EVs: 236 HP / 4 Def / 180 SpA / 28 SpD / 60 Spe
Modest Nature
IVs: 0 Atk
- Dazzling Gleam
- Air Slash
- Heat Wave
- Protect
Togekiss is the last member of my core and one that also Benefits from Sludge Wave as it will hit my Togekiss for super effective activating Weakness Policy giving me +2 Special Attack. I am not running Follow Me as my goal is to attack and using Follow Me isn't as good as protect or my 3 attacks. 60 Speed is for speed tiers relating to Max Airstream such as out speeding base 95 Pokemon at +1 or Dragapult at +2. Bulk is very necessary as my ways to activate WP are highly dangerous and can easily kill my Togekiss.
252 SpA Gengar Sludge Wave vs. 236 HP / 28 SpD Togekiss: 104-126 (27.3 - 33.1%) -- guaranteed 4HKO
Corviknight @ Lum Berry
Ability: Mirror Armor
Level: 50
EVs: 228 HP / 4 Atk / 60 Def / 196 SpD / 20 Spe
Careful Nature
- Iron Defense
- Iron Head
- Body Press
- Roost
Corviknight is a pokemon that serves as my way to deal with Sand teams. Excadrill being a ground type is very Dangerous to Gengar + Bisharp while Rock Slides from Excadrill and Tyranitar are bad for Togekiss. Another good way to deal with Sand teams would be Conkeldurr, but I like Corviknight as it gives me another steel type and therefore another pokemon immune to Gengar's Sludge Wave.
252+ Atk Tyranitar Max Rockfall (130 BP) vs. +2 228 HP / 60 Def Corviknight: 57-67 (28.2 - 33.1%) -- guaranteed 4HKO
+2 60 Def Corviknight Body Press vs. 252 HP / 0 Def Tyranitar: 248-296 (59.9 - 71.4%) -- guaranteed 2HKO
Rotom-Wash @ Sitrus Berry
Ability: Levitate
Level: 50
EVs: 244 HP / 44 SpA / 220 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Discharge
- Hydro Pump
- Ally Switch
Rotom-Wash is a pokemon that is built to outspeed Gyarados as while Gyarados + Raichu is not common it is an issue that this team has problems with. Rotom-Wash can use Discharge to get around Lightning Rod although that isn't a great plan as I am buffing my opponent's Pikachu, more importantly, Discharge is useful for activating Weakness Policy on Togekiss.
44 SpA Rotom-W Discharge vs. 236 HP / 28 SpD Togekiss: 66-78 (17.3 - 20.5%) -- possible 5HKO
Goodra @ Assault Vest
Ability: Sap Sipper
Level: 50
EVs: 252 HP / 76 Def / 180 SpA
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Sludge Bomb
- Flamethrower
- Thunderbolt
Lastly is Goodra and his job is to deal with Sun Teams. Sun and Sand are both types of teams that can win easily against my members and in the case of Sun Teams Venusaur can hit Rotom-W, while Charizard and Torkoal can hit my Steel types hard. Charizard and Torkoal also run Solar Beam as another way to hit Rotom-W hard, but Goodra has Sap Sipper to not only be immune to Grass Attacks but Sleep Powder as well as a huge special defense stat.
Version 3 https://pokepast.es/69ddc36a14f8daa7
Version 2 https://pokepast.es/e4ae3139a7a4e34c
Version 1 https://pokepast.es/7272f083b336c5ce
Gengar-Gmax @ Focus Sash
Ability: Cursed Body
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Trick Room
- Sludge Wave
- Icy Wind
- Imprison
Gengar serves the purpose of being able to use spread moves. Spreads moves are good as they can break a Focus Sash and make Assurance on Bisharp do more damage. Gengar is also a Pokemon that I want to be able to use to deal with Trick-Room teams, but I am unsure if using my own Trick-Room, using Taunt, or using Trick-Room + Imprison would be the best way to stop Trick-Room setters. Sludge Wave + Assurance with Bisharp can also do good damage vs possible setters. Despite wanting to make my team built around Gmax Gengar it is a pokemon that I rarely if ever use my Dynamax on.
Bisharp @ Life Orb
Ability: Defiant
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sucker Punch
- Assurance
- Iron Head
- Protect
The second most important member of my team and a Pokemon that hits really hard. Sucker Punch gives me a priority attack, Assurance gives me the big damage, and Iron Head gives me my steel STAB. My goal is to hit as hard as possible and because it will be paired with Icy Wind Gengar the lower speed because of running Adamant instead of Jolly isn't something that I think matters a whole lot.
252+ Atk Life Orb Bisharp Assurance vs. 252 HP / 92+ Def Eviolite Dusclops: 133-156 (90.4 - 106.1%) -- 37.5% chance to OHKO
252 SpA Gengar Sludge Wave vs. 252 HP / 164 SpD Eviolite Dusclops: 14-17 (9.5 - 11.5%) -- possible 9HKO
Togekiss @ Weakness Policy
Ability: Super Luck
Level: 50
EVs: 236 HP / 4 Def / 180 SpA / 28 SpD / 60 Spe
Modest Nature
IVs: 0 Atk
- Dazzling Gleam
- Air Slash
- Heat Wave
- Protect
Togekiss is the last member of my core and one that also Benefits from Sludge Wave as it will hit my Togekiss for super effective activating Weakness Policy giving me +2 Special Attack. I am not running Follow Me as my goal is to attack and using Follow Me isn't as good as protect or my 3 attacks. 60 Speed is for speed tiers relating to Max Airstream such as out speeding base 95 Pokemon at +1 or Dragapult at +2. Bulk is very necessary as my ways to activate WP are highly dangerous and can easily kill my Togekiss.
252 SpA Gengar Sludge Wave vs. 236 HP / 28 SpD Togekiss: 104-126 (27.3 - 33.1%) -- guaranteed 4HKO
Corviknight @ Lum Berry
Ability: Mirror Armor
Level: 50
EVs: 228 HP / 4 Atk / 60 Def / 196 SpD / 20 Spe
Careful Nature
- Iron Defense
- Iron Head
- Body Press
- Roost
Corviknight is a pokemon that serves as my way to deal with Sand teams. Excadrill being a ground type is very Dangerous to Gengar + Bisharp while Rock Slides from Excadrill and Tyranitar are bad for Togekiss. Another good way to deal with Sand teams would be Conkeldurr, but I like Corviknight as it gives me another steel type and therefore another pokemon immune to Gengar's Sludge Wave.
252+ Atk Tyranitar Max Rockfall (130 BP) vs. +2 228 HP / 60 Def Corviknight: 57-67 (28.2 - 33.1%) -- guaranteed 4HKO
+2 60 Def Corviknight Body Press vs. 252 HP / 0 Def Tyranitar: 248-296 (59.9 - 71.4%) -- guaranteed 2HKO
Rotom-Wash @ Sitrus Berry
Ability: Levitate
Level: 50
EVs: 244 HP / 44 SpA / 220 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Discharge
- Hydro Pump
- Ally Switch
Rotom-Wash is a pokemon that is built to outspeed Gyarados as while Gyarados + Raichu is not common it is an issue that this team has problems with. Rotom-Wash can use Discharge to get around Lightning Rod although that isn't a great plan as I am buffing my opponent's Pikachu, more importantly, Discharge is useful for activating Weakness Policy on Togekiss.
44 SpA Rotom-W Discharge vs. 236 HP / 28 SpD Togekiss: 66-78 (17.3 - 20.5%) -- possible 5HKO
Goodra @ Assault Vest
Ability: Sap Sipper
Level: 50
EVs: 252 HP / 76 Def / 180 SpA
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Sludge Bomb
- Flamethrower
- Thunderbolt
Lastly is Goodra and his job is to deal with Sun Teams. Sun and Sand are both types of teams that can win easily against my members and in the case of Sun Teams Venusaur can hit Rotom-W, while Charizard and Torkoal can hit my Steel types hard. Charizard and Torkoal also run Solar Beam as another way to hit Rotom-W hard, but Goodra has Sap Sipper to not only be immune to Grass Attacks but Sleep Powder as well as a huge special defense stat.
Version 3 https://pokepast.es/69ddc36a14f8daa7
Version 2 https://pokepast.es/e4ae3139a7a4e34c
Version 1 https://pokepast.es/7272f083b336c5ce
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