Hello, I recently thought of making a gen 7 RMT on my Mega Garchomp sand balance. I have been using this team for quite a while and spammed an older version of it with slowbro and tangrowth when gen 7 was the main gen. This is an updated version that I have been using for maybe 6 months and I had a lot of success with it so I decided to post it here. At the moment I have 90 gxe in gen 7 OU but since I like preserving it I don't really get games, making my rank very decayed.
Proof of ladder success
Now that I'm done saying the ladder accomplishments, let's get to the team:

I wanted to make a team with Mega Garchomp because it is my favorite Pokemon, I also wanted to use mixed because my older version of the team was Swords Dance.

I decided to add Hippowdon because it gives me a reliable stealth rocker and a physical wall. It also offers sand support for Mega Garchomp to fully abuse Sand Force, making it do more damage to checks such as Clefable, Chansey, and Tapu Fini. It also offers a check to Mega Lopunny, Landorus-Therian, Garchomp, Tapu Koko, Magnezone, etc.

With Hippowdon on the team, Excadrill offers a lot of offensive utility and appreciates sandstorm because of sand rush. Excadrill can pick off weakened teams late game or can revenge kill set up sweepers such as Belly Drum Kommo-o, Dragonite, Mega Gyarados, Mega Tyranitar, and fast Pokemon. It also appreciates Mega Garchomp wearing down or killing its checks and counters such as Tangrowth, Landorus-Therian, Ferrothorn, and Rotom-Wash.


Toxapex is a good special wall for this team, checking things such as Greninja, Mega Charizard Y, Tangrowth, Tornadus-Therian, Tapu Fini, Blacephalon, and Keldeo. It also offers a better match up to stall or balance teams because of its ability to switch into things that are passive and shrug them off with regenerator and offers a water resist, which is great for sand teams. Finally, it fits perfectly with Celesteela, resisting fire for it and Celesteela resists ground and psychic for Toxapex.


Tornadus-Therian fits well on this team, it is a decent Choice Scarf Kartana check and can revenge kill Swords Dance variants. It helps with stall match ups, pairing very well with Toxapex, causing you to switch back and fourth and waste pp from passive Pokemon. Being a one time pivot into mega medicham is also pretty helpful.



The final member of the team is Celesteela. This gives you a reliable flying and psychic resist and it checks Magearna, Gliscor, Landorus-Therian, Mega Pinsir, Kartana, and most importantly Tapu Lele and Mega Alakazam, which otherwise obliterate this team.
The Team:

Garchomp-Mega @ Garchompite
Ability: Rough Skin
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Earthquake
- Draco Meteor
- Fire Blast
- Stealth Rock

Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 112 Def / 144 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Slack Off
- Toxic

Excadrill @ Steelium Z
Ability: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Iron Head
- Rapid Spin

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Haze
- Recover
- Toxic

Tornadus-Therian (M) @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Hurricane
- Knock Off
- U-turn
- Defog

Celesteela @ Leftovers
Ability: Beast Boost
EVs: 248 HP / 28 Def / 232 SpD
Sassy Nature
- Leech Seed
- Protect
- Heavy Slam
- Flamethrower
Weaknesses: While the team is good it has its flaws but they can usually be played around, these flaws include being weak to things such as Gyarados, Mega Gyarados, Kyurem Black, and Mega Swampert. Manaphy, Swords Dance Kartana, Swords Dance Gliscor, and Mega Mawile are a little bit annoying but not too difficult to manage against.
This wraps up my RMT for gen 7 OU, I have no clue how to end this so I will just end it now, bye.
Yeah also free Garchomplte for fucks sake
Proof of ladder success
Now that I'm done saying the ladder accomplishments, let's get to the team:

I wanted to make a team with Mega Garchomp because it is my favorite Pokemon, I also wanted to use mixed because my older version of the team was Swords Dance.


I decided to add Hippowdon because it gives me a reliable stealth rocker and a physical wall. It also offers sand support for Mega Garchomp to fully abuse Sand Force, making it do more damage to checks such as Clefable, Chansey, and Tapu Fini. It also offers a check to Mega Lopunny, Landorus-Therian, Garchomp, Tapu Koko, Magnezone, etc.



With Hippowdon on the team, Excadrill offers a lot of offensive utility and appreciates sandstorm because of sand rush. Excadrill can pick off weakened teams late game or can revenge kill set up sweepers such as Belly Drum Kommo-o, Dragonite, Mega Gyarados, Mega Tyranitar, and fast Pokemon. It also appreciates Mega Garchomp wearing down or killing its checks and counters such as Tangrowth, Landorus-Therian, Ferrothorn, and Rotom-Wash.




Toxapex is a good special wall for this team, checking things such as Greninja, Mega Charizard Y, Tangrowth, Tornadus-Therian, Tapu Fini, Blacephalon, and Keldeo. It also offers a better match up to stall or balance teams because of its ability to switch into things that are passive and shrug them off with regenerator and offers a water resist, which is great for sand teams. Finally, it fits perfectly with Celesteela, resisting fire for it and Celesteela resists ground and psychic for Toxapex.





Tornadus-Therian fits well on this team, it is a decent Choice Scarf Kartana check and can revenge kill Swords Dance variants. It helps with stall match ups, pairing very well with Toxapex, causing you to switch back and fourth and waste pp from passive Pokemon. Being a one time pivot into mega medicham is also pretty helpful.






The final member of the team is Celesteela. This gives you a reliable flying and psychic resist and it checks Magearna, Gliscor, Landorus-Therian, Mega Pinsir, Kartana, and most importantly Tapu Lele and Mega Alakazam, which otherwise obliterate this team.
The Team:

Garchomp-Mega @ Garchompite
Ability: Rough Skin
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Earthquake
- Draco Meteor
- Fire Blast
- Stealth Rock

Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 112 Def / 144 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Slack Off
- Toxic

Excadrill @ Steelium Z
Ability: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Iron Head
- Rapid Spin

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Haze
- Recover
- Toxic

Tornadus-Therian (M) @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Hurricane
- Knock Off
- U-turn
- Defog

Celesteela @ Leftovers
Ability: Beast Boost
EVs: 248 HP / 28 Def / 232 SpD
Sassy Nature
- Leech Seed
- Protect
- Heavy Slam
- Flamethrower
Weaknesses: While the team is good it has its flaws but they can usually be played around, these flaws include being weak to things such as Gyarados, Mega Gyarados, Kyurem Black, and Mega Swampert. Manaphy, Swords Dance Kartana, Swords Dance Gliscor, and Mega Mawile are a little bit annoying but not too difficult to manage against.
This wraps up my RMT for gen 7 OU, I have no clue how to end this so I will just end it now, bye.
Yeah also free Garchomplte for fucks sake
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