HP: 97
ATK: 98
DEF: 77
SPC: 98
SPD: 88
I am similarly going for a Drill Peck user with a mixed attacking option in Psychic; in my mind, since this mon doesn't have any paralysis immunities and is weak to BoltBeam, I actually envision it as a specially bulky double dancer or a mon that can set up on a Psychic and claim at least one KO afterward. I think Agility would do a lot for it though and this statline is really geared toward it having that as an option. I'm sort of modeling this after like, "what if Hisuian Braviary was in RBY," and my imagination of that is that it would have Psychic, Drill Peck, Agility (also like, every bird in RBY has Agility), maybe one coverage move. I also can imagine it getting Thunder Wave; fitting Twave + SD is already a big ask moveslot-wise so I think it's probably fine and gives it interesting plays with Twaving the good switch-ins to help set itself up for later in the game. Main limiting factors here are that any chip at all horrendously hinders its sweep, 4MSS (Badly needs Psychic for Rhydon/Gengar, badly needs Hyper Beam for Zam/Elecs/Normals), and its middling Speed leaves it vulnerable to Probosicle, Blizzmie, etc.
I think one of the most interesting things with this concept is that it's a Swords Dance user that isn't walled by Gengar but doesn't just instantly own Rhydon; Sandslash beats both, Kabutops, Kingler, and the Razor Leaf users all obliterate Rhydon but lose to Gengar, while this CAP is sort of the opposite - Gengar doesn't want to switch into Psychic or Drill Peck and gets outbulked by this thing, while Rhydon may not like Psychic but can still tank it and get a big Rock Slide in, plus this mon has some incentives to drop Psychic for moves like Hyper Beam (does 25% more damage than Drill Peck to neutral targets, best option into Zapdos/Jolteon/Mandrelec after setup and needed for securing some KOs). We have no viable double dance users (Beedrill/Farfetch'd/Scyther are all ass), generally poor paralysis + SD users, and our mixed attackers are generally pretty one-note Swords Dance-Hyper Beam clickers with a coverage move that beats Rhydon, so this is a bit different.
Swords Dance Sweeper
- Drill Peck
- Psychic / Hyper Beam
- Swords Dance
- Thunder Wave / Agility
or
Agility Sweeper
- Drill Peck
- Psychic
- Agility
- Hyper Beam / Thunder Wave
Part of the idea here is not making Swords Dance an absolute given on this mon - if you know it's always Swords Dance, it's much easier to mitigate Swords Dance because you just always stay and hit it or go to Rhydon/Electric to force it out. Thunder Wave and Agility add mixups to how it plays without being overbearing because of limited moveslots. Anyway, we're doing stats, not moves, but I wanted to give some logic for the spread.
Matchups in short:
Does okay into Tauros/Lax but really wants to be set up before they get in; really wants Hyper Beam to secure KOs
Goes about even with Chansey, similar matchup to Zapdos vs Chansey but can set up on Chansey assuming it's chipped; wants Hbeam to secure the KO
Can set up on Zam/Egg (watch out for boom), narrowly misses 2HKO on Zam, good roll to 2HKO Egg; wants Hbeam for Zam
Loses horrifically to every Electric-type, especially without Hyper Beam; needs +4 Hbeam to OHKO Zapdos and +2 Hbeam is only a 23% OHKO on Jolteon
Loses to Rhydon (2HKOed by Slide), if using Psychic it can 3HKO or 2HKO with crit/drop but there's opportunity cost of dropping Hbeam/Agility/Twave/whatever other cool move we give it
Beats Gengar with Psychic, loses with Drill Peck; Twave is a big threat if we give it that, though
Loses to Jynx but neither can switch into each other; wants Hbeam for this matchup too, as +2 is an OHKO
Loses to Cloyster barring Psy drop/crit, Cloyster eats Drill Peck/Hbeam for breakfast
Even with Slowbro, both ~5HKO each other unboosted so it's a setup race where both are probably gonna end up gettin paralysis reapplied repeatedly
Narrowly loses to Corupcake without Psychic, 2HKOes it with Psychic
Beats Gargoyle, 40% 2HKO with Psy or 3HKO with Drill Peck vs 3HKO from Rock Slide
Loses to Phantom, mutual 3HKO but Phantom is faster
Loses to Mandrelec as covered above, just doesn't do enough damage + 3HKOed by Tbolt/Rock Slide
Beats Pineguin, faster and 2HKOes with Drill Peck, 2HKOed by Blizz
Loses to Probosicle, both do about 58-68 to each other with STAB but Probosicle is faster; notably, setting up SD or Agility ahead of time immediately flips the matchup