





PEAK
TEAM

Garganacl @ Leftovers
Ability: Purifying Salt
Tera Type: Fairy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Salt Cure
- Recover
- Protect
Tera is broken and salt cure is more broken. Garganacl is the stealth rocker and status sponge of the team. Tera fairy because who doesnt want to be a fairy. Salt cure and recover are self explanatory. Protect helps rack up salt cure and poison/burn damage while gaining leftovers. It also scouts the likes of choiced mons like iron valiant,gholdengo and chi-yu.

Glimmora @ Choice Scarf
Ability: Toxic Debris
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Dazzling Gleam
- Earth Power
- Spikes/Toxic Spikes/Power Gem
Glimmora offers a surprise speed control and a somewhat reliable toxic spikes user. Max speed and special attack for maximum power. Sludge wave is a great stab especially for tera fairy users,iron valiant and hatterene. Dazzling gleam helps glimm beat chomp,pult,roaring moon,chien pao and great tusk. Earth power is for gholdengo and kingambit. Last move can be spikes,t spikes or power gem. Tera fairy removes the ass rock poison typing, boosts the power of dazzling gleam and helps resists revenge kill attempts like sucker punch.

Dragapult @ Heavy-Duty Boots
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Naive Nature
- Will-O-Wisp
- Hex
- Dragon Darts
- U-turn
Dragapult is the spin blocker and fast boi of the team. It can easily spread burns and maintain momentum with u-turn while racking up hazards and status damage in the process. Hex is powered up by pult's own wisp or by toxic and tspikes. Infiltrator helps pult break through the bazillion shed tail and screens team. Pult is also a very effective late-game cleaner as it is the fastest unboosted mon (

Clodsire @ Leftovers
Ability: Unaware
Tera Type: Dark
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Toxic
- Earthquake
- Recover

Great Tusk @ Leftovers
Ability: Protosynthesis
Tera Type: Fighting
EVs: 252 HP / 204 Def / 52 Spe
Impish Nature
- Rapid Spin
- Knock Off
- Earthquake
- Body Press
Great tusk is the spinner and knock off user of the team. Speed evs allows tusk to outspeed chomp at +1 after rapid spin speed boost. Earthquake and body press are self explanatory. Bulky tusk is amazing against the ting-lu balance teams. Tusk can sweep weakened teams after spinning.Tusk also acts as a check to kingambit,roaring moon and chien-pao. Tera fighting for removing the ice weakness(especially useful in case of chien-pao) and jacked-up body press.

Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 248 Def / 8 Spe
Impish Nature
- Taunt
- Bulk Up
- Brave Bird
- Roost
Corviknight is the ground immune of the team. Taunt bulk-up is an extremely underrated set. Taunt helps in preventing opposing corv defog and roost, hazards and whirlwind from ting-lu, and unaware dondozo to rest or curse. The 8 speed evs for opposing corv and 171 speed kingambits. Corv also checks mons like hatt,dnite,chien-pao,great tusk and roaring moon.
THREATS

Scarf is easily manageable.Spec is somewhat problematic but still can be played around with hazards and scarf glimm/pult/clodsire.

Only terra fire is somewhat annoying but can be managed again with scarf glimm,clodsire, and garganacl.
(Both these guys should be banned anw)
REPLAYS
Didnt save many replays cz i forgor
vs robjr: https://replay.pokemonshowdown.com/smogtours-gen9ou-664358
Scarf is easily manageable.Spec is somewhat problematic but still can be played around with hazards and scarf glimm/pult/clodsire.

Only terra fire is somewhat annoying but can be managed again with scarf glimm,clodsire, and garganacl.
(Both these guys should be banned anw)
REPLAYS
Didnt save many replays cz i forgor
vs star: https://replay.pokemonshowdown.com/gen9ou-1740984133-y69emitutn8s9cqxkrc7glik1le0zfwpw
vs welli0u: https://replay.pokemonshowdown.com/gen9ou-1738202157-ejro90ncgtvuahtvcb7kxgjfsulsl2lpw
vs ting-lu balance: https://replay.pokemonshowdown.com/gen9ou-1740239561-glrs8335tg2st8heuorh3i5xzw8hgf1pw
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