[SET]
name: Swords Dance Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Outrage / Dragon Claw
move 4: Fire Fang
item: Life Orb / Lum Berry
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Steel / Fire
[SET COMMENTS]
* The classic Swords Dance sweeper is still a big threat, thanks to its good bulk, unique Speed tier, and excellent use of Terastallization.
* Outrage is by far Garchomp's strongest STAB move, but the lock-in effect makes it very vulnerable to Fairy-types such as Mimikyu.
* Despite its low base power, Fire Fang is Garchomp's best shot at breaking past Corviknight after a Swords Dance. If Garchomp is almost always Terastallized on your team, Tera Blast can be used instead.
Tera Types
========
* **Steel-type**: A Steel Tera type has excellent synergy with Garchomp's typing, letting it more effectively tackle faster Dragon-types, Mimikyu, and Ice Shard from the likes of Baxcalibur and Cloyster.
* **Fire-type**: While the Stealth Rock weakness is unfortunate against bulkier teams, a Fire Tera type lets Life Orb Garchomp OHKO Corviknight with a +2 Fire Fang 93.8% of the time.
* **Ground-type**: While the defensive synergy with Garchomp's former typing isn't that strong, a Ground Tera type lets Garchomp become more of a hit-and-run attacker with Earthquake, dealing good damage to Dondozo before being forced out by Yawn.
[CREDITS]
- Written by: [[Theorymon, 29010]]
- Quality checked by: [[DerpySuX, 528485], [StarkGod, 62165], [Butch Hardnight, 265677]]
- Grammar checked by: [[Isaiah,375662]]
name: Swords Dance Sweeper
move 1: Swords Dance
move 2: Earthquake
move 3: Outrage / Dragon Claw
move 4: Fire Fang
item: Life Orb / Lum Berry
ability: Rough Skin
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Steel / Fire
[SET COMMENTS]
* The classic Swords Dance sweeper is still a big threat, thanks to its good bulk, unique Speed tier, and excellent use of Terastallization.
* Outrage is by far Garchomp's strongest STAB move, but the lock-in effect makes it very vulnerable to Fairy-types such as Mimikyu.
* Despite its low base power, Fire Fang is Garchomp's best shot at breaking past Corviknight after a Swords Dance. If Garchomp is almost always Terastallized on your team, Tera Blast can be used instead.
Tera Types
========
* **Steel-type**: A Steel Tera type has excellent synergy with Garchomp's typing, letting it more effectively tackle faster Dragon-types, Mimikyu, and Ice Shard from the likes of Baxcalibur and Cloyster.
* **Fire-type**: While the Stealth Rock weakness is unfortunate against bulkier teams, a Fire Tera type lets Life Orb Garchomp OHKO Corviknight with a +2 Fire Fang 93.8% of the time.
* **Ground-type**: While the defensive synergy with Garchomp's former typing isn't that strong, a Ground Tera type lets Garchomp become more of a hit-and-run attacker with Earthquake, dealing good damage to Dondozo before being forced out by Yawn.
[CREDITS]
- Written by: [[Theorymon, 29010]]
- Quality checked by: [[DerpySuX, 528485], [StarkGod, 62165], [Butch Hardnight, 265677]]
- Grammar checked by: [[Isaiah,375662]]
Last edited: