Done Future attacks and Tera Shell

What type of bug are you reporting? Mechanics

What is the bug?
Teragapagos-stellar gains another trigger of Tera Shell if it takes damage from future sight and then switches into another move later on. I think there might be a report in it already but I did some testing to narrow down when and how it triggers.

Are you able to replicate it? If so, how?
I tried to narrow down the specific mechanics as much as I could with some testing. It triggers seemingly under these specific mechanics.

The effect in question, the second trigger does not pull up the ability description in chat.

https://replay.pokemonshowdown.com/gen9ubers-2063066042


It triggers seemingly under these mechanics:
1. Teragapagos needs to switch into the attack after taking future sight. Here is it not triggering after it stays in for a turn before taking an attack.
2. It takes reduced damage from any move once switching in. U-turn, acro, a priority move, and a negative priority move. EXCEPT for future sight
3. Teragapagos needs to initially take damage from only future sight(or doom desire). Here is it not triggering with eq.
4. It only happens once. (the doom desire replay again with it not triggering on the second attempt at mach punching on switchin.)
5. Switching in and out between the 2 instances of damage without being damaged inbetween removes the effect.
 
What type of bug are you reporting? Mechanics

What is the bug?
If terapagos-terastal is at full hp, then is hit with future sight or doom desire, it will be resisted, as it should be. Then on the *very* next turn, if it's hit with any move (that isn't a ghost move) *before* terapagos moves (with the exception of switching out), terapagos takes resisted damage from that move as well, even though it isn't at full hp.

If Terapagos is toxic-ed on the turn fsight hits, this interaction still occurs (fsight hits, toxic damage is taken, on the next turn, the move is resisted).

However, even though the interaction does not occur if terapagos moves before the attacker, the interaction does occur if the terapagos tries to switch out and the attacker uses pursuit.

I've seen this floating around a bit recently, but I didn't manage to find any bug reports about it.

Original battle where it was noticed (to my knowledge)

Terapagos moves first, does not take resisted damage

Terapagos attempts to switch out and is hit with pursuit, does take resisted damage

Are you able to replicate it? If so, how?
Re-creation: https://play.pokemonshowdown.com/battle-gen9nationaldex-2260145109

This can easily be re-created by having future sight hit a full hp terapagos-terastal, then attacking that terapagos on the subsequent turn before the terapagos moves (with the exception of switching out).
 
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