Hey everyone. I am sorry if this isn't as impressive as many of the other posts in here. But this is the first time I get to 1800 and I am just so very happy about it. The last 6 months, I've been taking a random team (mostly BO/Balance/Weird HO) from a fresh account all the way to 1700. However, I wasn't confident enough to actually aim for the next milestone. So yee, this is a big personal milestone. Anyway, here's the team:
How the team came to be: I had never been a fan of scarf kyurem, thought that timid was too slow for a scarfer and modest even worse. About a month or so ago, I started messing around with Omari P's Glastrier Offense and really liked it. I specially liked how Melmetal, Victini and Mew were able to bait in tran and kill it so that Scarf Kyurem would've an easier time cleaning up late game. Fast forward to a week ago, I was messing around on some random alt when I found this guy AgenFlex on ladder. He had a Victini, Melmetal, Glastrier, Kartana, Dragapult and Garchomp(?) so you know, your standard offense with a glastrier. Halfway through the gam though, the Victini used Trick Room. I still thought "whatever, I've seen this before" (actually Down$hift had been using a team with WP Glaciate Trick Room Victini). After this, the Victini killed my lando with V-create, I go into another mon and... he kills it with Final Gambit. I was so fucking amazed by this. Legit, I was so pumped. Now I was able to realize what the melmetal and glastrier in the back were for. Anyway, this guy told me Vic has Iron ball and after that, I put myself to work. After some time I finally decided on the team: A mixture of the things I liked in both Omari P's and AgenFlex's teams.
Victini:
Victini @ Iron Ball
Ability: Victory Star
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- V-create
- Trick Room
- Final Gambit
- Bolt Strike
I only wanted and needed Trick Room, V-Create, Final Gambit and Iron Ball. Bolt Strike is just a filler. You try to get it in before it takes rocks, click trick room, and either final gambit right away, or v-create if you have the chance. You are trying to (hopefully) take down one of: Heatran, Toxapex, Tapu fini, Mew, Slowbro, Volcarona, Garchomp, LandorusT, Ferro, Corvi (these 2 can stay alive). A few things to note: Mew is almost never going to taunt Victini, so you are free to set up trick room on it's face and kill it. Doesn't matter if it gets up rocks, that's fine. Besides mew, You try to set up trick room in front of Ferro, Corvi, Scizor, Clefable, Volcarona and locked Lele/Kyurem.
Melmetal:
Melmetal @ Choice Band
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Double Iron Bash
- Ice Punch
- Thunder Punch
- Superpower
YOU CLICK DOUBLE IRON BASH. Unless you are feeling spicy and want to predict a ferro or heatran, you always click DIB. This is just your classy CB TR Melmetal, we all know how it goes. Just note that Victini is try to take down Pex, Bro, Tran, Volcarona, Ferro or Corvi, so that Melly has an easier time clicking DIB without worrying about Helmet, Barbs or burns.
Urshifu-Rapid-Strike:
Urshifu-Rapid-Strike @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aqua Jet
- Close Combat
- Surging Strikes
- U-turn
Nothing to say here. Just another breaker. But he is fast outside of trick room so there's that. You really need Aqua Jet so the team doesn't crumble to Volcarona. On the same spirit as Melmetal, just click your stab moves without care, I promise it will be fine.
Duondorus:
Landorus-Therian (M) @ Soft Sand
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Stone Edge
- Rock Polish
I just wanna say that Double Dance LandoT is called Duondorus and sorry if you don't like it. Hopefully opposing corvi is alive and isn't iron defense, so you can set up in front of it. Or maybe ferro doesn't have gyro ball, that works too. I am surprised at the amount of games I was able to win thanks to this guy. I don't think I'll ever go back to defensive LandoT.
Kyurem:
Kyurem @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Ice Beam
- Freeze-Dry
- Earth Power
Lowkey the other start of the team. Scarf Kyurem is just goated and I am really sad I didn't save any of the games it cleaned. Against opposing dragapult, you always lead kyurem and click super effective move, you do not predict.
Ferrothorn:
Ferrothorn @ Chople Berry
Ability: Iron Barbs
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Thunder Wave
- Body Press
- Stealth Rock
- Power Whip
The team was weak to fini and shifu, so I just put Chople ferro last. Obviously, it needed Power Whip. I wanted rocks, and I like body press. I also put Twave to try and handle those big threats who try to stay in front of it. Namely Volcarona, Tauntless Torn, "I will click shadow ball" dragapult, kartana, hawlucha, to name a few.
Some Replays:
My favorite of the ones I saved: https://replay.pokemonshowdown.com/gen8ou-1434857515
Note that I clicked Final Gambit with Victini instead of bolt strike cause I wanted the extra turn of TR for Melmetal. Otherwise, i would've needed to click final gambit the turn after and just do 50 to something. Melly was robbed of it's 3 kills by curssed body, but thats fine cause kyurem and ferro got to clean up.
Lando sets up in fron of ferro and wins thanks to a lucky? crit: https://replay.pokemonshowdown.com/gen8ou-1434965843
Melmetal gets 4 kills: https://replay.pokemonshowdown.com/gen8ou-1435015402
Thank you all for reading. And big SO to the people in the OU room who constantly keep up with my bs.
How the team came to be: I had never been a fan of scarf kyurem, thought that timid was too slow for a scarfer and modest even worse. About a month or so ago, I started messing around with Omari P's Glastrier Offense and really liked it. I specially liked how Melmetal, Victini and Mew were able to bait in tran and kill it so that Scarf Kyurem would've an easier time cleaning up late game. Fast forward to a week ago, I was messing around on some random alt when I found this guy AgenFlex on ladder. He had a Victini, Melmetal, Glastrier, Kartana, Dragapult and Garchomp(?) so you know, your standard offense with a glastrier. Halfway through the gam though, the Victini used Trick Room. I still thought "whatever, I've seen this before" (actually Down$hift had been using a team with WP Glaciate Trick Room Victini). After this, the Victini killed my lando with V-create, I go into another mon and... he kills it with Final Gambit. I was so fucking amazed by this. Legit, I was so pumped. Now I was able to realize what the melmetal and glastrier in the back were for. Anyway, this guy told me Vic has Iron ball and after that, I put myself to work. After some time I finally decided on the team: A mixture of the things I liked in both Omari P's and AgenFlex's teams.
Victini:

Victini @ Iron Ball
Ability: Victory Star
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- V-create
- Trick Room
- Final Gambit
- Bolt Strike
I only wanted and needed Trick Room, V-Create, Final Gambit and Iron Ball. Bolt Strike is just a filler. You try to get it in before it takes rocks, click trick room, and either final gambit right away, or v-create if you have the chance. You are trying to (hopefully) take down one of: Heatran, Toxapex, Tapu fini, Mew, Slowbro, Volcarona, Garchomp, LandorusT, Ferro, Corvi (these 2 can stay alive). A few things to note: Mew is almost never going to taunt Victini, so you are free to set up trick room on it's face and kill it. Doesn't matter if it gets up rocks, that's fine. Besides mew, You try to set up trick room in front of Ferro, Corvi, Scizor, Clefable, Volcarona and locked Lele/Kyurem.
Melmetal:

Melmetal @ Choice Band
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Double Iron Bash
- Ice Punch
- Thunder Punch
- Superpower
YOU CLICK DOUBLE IRON BASH. Unless you are feeling spicy and want to predict a ferro or heatran, you always click DIB. This is just your classy CB TR Melmetal, we all know how it goes. Just note that Victini is try to take down Pex, Bro, Tran, Volcarona, Ferro or Corvi, so that Melly has an easier time clicking DIB without worrying about Helmet, Barbs or burns.
Urshifu-Rapid-Strike:

Urshifu-Rapid-Strike @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aqua Jet
- Close Combat
- Surging Strikes
- U-turn
Nothing to say here. Just another breaker. But he is fast outside of trick room so there's that. You really need Aqua Jet so the team doesn't crumble to Volcarona. On the same spirit as Melmetal, just click your stab moves without care, I promise it will be fine.
Duondorus:

Landorus-Therian (M) @ Soft Sand
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Stone Edge
- Rock Polish
I just wanna say that Double Dance LandoT is called Duondorus and sorry if you don't like it. Hopefully opposing corvi is alive and isn't iron defense, so you can set up in front of it. Or maybe ferro doesn't have gyro ball, that works too. I am surprised at the amount of games I was able to win thanks to this guy. I don't think I'll ever go back to defensive LandoT.
Kyurem:

Kyurem @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Ice Beam
- Freeze-Dry
- Earth Power
Lowkey the other start of the team. Scarf Kyurem is just goated and I am really sad I didn't save any of the games it cleaned. Against opposing dragapult, you always lead kyurem and click super effective move, you do not predict.
Ferrothorn:

Ferrothorn @ Chople Berry
Ability: Iron Barbs
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Thunder Wave
- Body Press
- Stealth Rock
- Power Whip
The team was weak to fini and shifu, so I just put Chople ferro last. Obviously, it needed Power Whip. I wanted rocks, and I like body press. I also put Twave to try and handle those big threats who try to stay in front of it. Namely Volcarona, Tauntless Torn, "I will click shadow ball" dragapult, kartana, hawlucha, to name a few.
Some Replays:
My favorite of the ones I saved: https://replay.pokemonshowdown.com/gen8ou-1434857515
Note that I clicked Final Gambit with Victini instead of bolt strike cause I wanted the extra turn of TR for Melmetal. Otherwise, i would've needed to click final gambit the turn after and just do 50 to something. Melly was robbed of it's 3 kills by curssed body, but thats fine cause kyurem and ferro got to clean up.
Lando sets up in fron of ferro and wins thanks to a lucky? crit: https://replay.pokemonshowdown.com/gen8ou-1434965843
Melmetal gets 4 kills: https://replay.pokemonshowdown.com/gen8ou-1435015402
Thank you all for reading. And big SO to the people in the OU room who constantly keep up with my bs.