So,this is my first competitive team and i decided to build around a mega scizor.So i hope this team won't be too bad!(Will add teambuilding later,still need to have some experience i think)
First glance at the team
Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 116 Def / 100 SDef
Adamant Nature
- Bullet Punch
- Swords Dance
- Roost
- Knock Off
With scizor's immense bulk and several resistances,it can easily set up on many threats and sweep with swords dance.The EVS are the bulky SD set EVS.Bullet Punch allows to revenge kill threats like sylveon and sweep at late game.Swords dance for doubling attack and roost heals off HP when setting up.Knock off cripples switch ins and has great coverage with bullet punch.
Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 56 Atk / 252 SAtk / 200 Spd
Mild Nature
- Ice Beam
- Earth Power
- Fusion Bolt
- Roost
Kyurem-B takes out threats like heatran and rotom-w that scizor hates with it's ridiculous wall breaking power.Ice beam allows it to break bulky grounds like gliscor and lando-therain.Fusion Bolt+earth power+ice beam has perfect coverage and also makes use of it's OP 170 attack.Roost allows to heal off residual damage like stealth rock which is important because this team lacks a spinner.
Garchomp (M) @ Focus Sash
Ability: Sand Veil
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Dragon Claw
- Fire Blast
- Earthquake
- Stealth Rock
It sets up stealth rock and takes out most fire types with earthquake.Garchomp can also lure skarm and weakened enough to let scizor sweep late game.Dragon Claw is the STAB Move and has amazing coverage with earthquake.Fire blast means that mega scizor,ferrothorn and skarm isn't safe either.Sash allows to survive a hit and guranteed a stealth rock set up.It also resists fire that mega scizor hates/
Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Ice Beam
- Hydro Pump
- Extrasensory
- Dark Pulse
My second special attacker and stuff.With it's insane speed and coverage,it easily troubles offensive teams.Hydro Pump is the STAB here(oh sorry every move has STAB)and has pretty good power.Ice Beam allows to take out garchomp and greninja much easier and with an accurate move.Extrasensory allows to nail switching mega venu and keldeo while dark pulse means that aegislash won't be safe.
Mamoswine (M) @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 16 SAtk / 240 Spd
Naughty Nature
- Ice Shard
- Freeze-Dry
- Earthquake
- Icicle Crash
This guy feels a waste of team slot,i'm not sure why but ummm...nvm.Ice Shard for priorty and revenge kills stuff like gliscor and garchomp.Freeze Dry surprises and can greatly annoy stuff like rotom-w and gyarados.Earthquake and icicle crash has STAB and vice versa.Life Orb for more power and recoil.I think this guy really needs a replacement...
Azumarill (M) @ Sitrus Berry
Ability: Huge Power
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Belly Drum
BD azumarill is just so threatening and often sweeps team at late game.Aqua Jet for priorty,sitrus for recovery,play rough nails rotom-w on the switch in as well as dragons while waterfall is the reliable STAB.I'm kinda confused with the nature and the EVS but i run adamant to get as power as i can and 252 speed to sweep better at late game.
So this is my first competitive team and how was it?(i read a lot of competitive analyses before building a team though).This team is really new so any suggested replacements will be tested .
First glance at the team







Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 116 Def / 100 SDef
Adamant Nature
- Bullet Punch
- Swords Dance
- Roost
- Knock Off
With scizor's immense bulk and several resistances,it can easily set up on many threats and sweep with swords dance.The EVS are the bulky SD set EVS.Bullet Punch allows to revenge kill threats like sylveon and sweep at late game.Swords dance for doubling attack and roost heals off HP when setting up.Knock off cripples switch ins and has great coverage with bullet punch.

Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 56 Atk / 252 SAtk / 200 Spd
Mild Nature
- Ice Beam
- Earth Power
- Fusion Bolt
- Roost
Kyurem-B takes out threats like heatran and rotom-w that scizor hates with it's ridiculous wall breaking power.Ice beam allows it to break bulky grounds like gliscor and lando-therain.Fusion Bolt+earth power+ice beam has perfect coverage and also makes use of it's OP 170 attack.Roost allows to heal off residual damage like stealth rock which is important because this team lacks a spinner.

Garchomp (M) @ Focus Sash
Ability: Sand Veil
EVs: 252 Spd / 252 Atk / 4 SAtk
Naive Nature
- Dragon Claw
- Fire Blast
- Earthquake
- Stealth Rock
It sets up stealth rock and takes out most fire types with earthquake.Garchomp can also lure skarm and weakened enough to let scizor sweep late game.Dragon Claw is the STAB Move and has amazing coverage with earthquake.Fire blast means that mega scizor,ferrothorn and skarm isn't safe either.Sash allows to survive a hit and guranteed a stealth rock set up.It also resists fire that mega scizor hates/

Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Ice Beam
- Hydro Pump
- Extrasensory
- Dark Pulse
My second special attacker and stuff.With it's insane speed and coverage,it easily troubles offensive teams.Hydro Pump is the STAB here(oh sorry every move has STAB)and has pretty good power.Ice Beam allows to take out garchomp and greninja much easier and with an accurate move.Extrasensory allows to nail switching mega venu and keldeo while dark pulse means that aegislash won't be safe.

Mamoswine (M) @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 16 SAtk / 240 Spd
Naughty Nature
- Ice Shard
- Freeze-Dry
- Earthquake
- Icicle Crash
This guy feels a waste of team slot,i'm not sure why but ummm...nvm.Ice Shard for priorty and revenge kills stuff like gliscor and garchomp.Freeze Dry surprises and can greatly annoy stuff like rotom-w and gyarados.Earthquake and icicle crash has STAB and vice versa.Life Orb for more power and recoil.I think this guy really needs a replacement...

Azumarill (M) @ Sitrus Berry
Ability: Huge Power
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Belly Drum
BD azumarill is just so threatening and often sweeps team at late game.Aqua Jet for priorty,sitrus for recovery,play rough nails rotom-w on the switch in as well as dragons while waterfall is the reliable STAB.I'm kinda confused with the nature and the EVS but i run adamant to get as power as i can and 252 speed to sweep better at late game.
So this is my first competitive team and how was it?(i read a lot of competitive analyses before building a team though).This team is really new so any suggested replacements will be tested .