Fire Walk With Me












Introduction
Hello dear readers,
For those of you who do not know me, my name is Sylvi and I have recently been making my mark in the ORAS UU scene, playing some tournament games in the UUPL and the ongoing UUFPL. Despite being new to this tier, I have strong opinions and a clear vision of what I think is good, medium and what hurts your chances of winning.
During my time exploring this fun tier, I have created several teams. I wanted to showcase a team I created during my time as a helper for the Iku Town Idols in UUPL. Although I am still in UUFPL, I will only show the final version. I will not show the variety of ideas that led to this team. The inspiration for this RMT was Liz Angeles, as we both wanted to showcase a team that we were proud of. As soon as UUFPL is over for me, I will post more about ORAS UU. Stay tuned! But for now, enjoy this team. Let me guide you!
Teambuilding Process

I have collected several ideas on what to suggest as a good choice for the Idols during my time as an Idol Helper in UUPL. I already know how broken



Seismigoat is an incredible pick-up. I really believe in the power of the mighty frog and every team welcomes a ground. The inspiration for Toad wasn't the Rock Set that most people use. It was a pure utility set. It was inspired by xray, who had success without rocks in the ORAS OU tier. I really liked this approach, because with Refresh it helps with Will-O-Wisp/Toxic. This is very important, as Burn is 12% passive dmg every turn.



To add a Flying type and also speedcontrol I decided on









After starting to talk with Wanka about the Team, I felled back to the Ape. I believe the Will-O-Wisp Rocks Set is underrated, since it gets up rocks quite nicely and can spread Burn which significantly helps







I needed a fairy resist and I don't like overloading








I like fastpaced Teams since I think it is more efficient to solve problems in this tier dynamically with Speed than solely with structure. Also having a Grass Type with Water Absorb Support is a nice niche to have outplays around Scald! With




In-Depth

Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 228 Def / 28 Spe
Bold Nature
IVs: 0 Atk
- Psyshock
- Focus Blast
- Calm Mind
- Recover
Explanation
Magic Guard is broken since it prevents all passive damage. That being said that allows










0 SpA Life Orb Reuniclus Psyshock vs. 0 HP / 4 Def Virizion: 354-421 (109.5 - 130.3%) -- guaranteed OHKO
In addition to that I liked Life Orb since I wanted more power since my strategy relies on slowly weaken the Team with burn damage. Thanks to the power of Life Orb the Checks for

To help out with the Calm Mind strategy I decided to invest as much in physical bulk as possible. I play 24 Speed Evs since




Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Scald
- Knock Off
- Toxic
- Refresh
Explanation
This Toadset is designed to beat every Situation possible. Scald is broken so it is a given. The true genius behind this Set is the combination of Knock Off + Toxic. Since it can hit the Naturual Cure Pokemon





Crobat @ Rocky Helmet
Ability: Infiltrator
EVs: 248 HP / 116 Def / 144 Spe
Jolly Nature
- Brave Bird
- U-turn
- Taunt
- Roost
Explanation
The bat rises in popularity and I am no stranger to this trend. It is really nice pivot and despite not having Regenerator it is the








Empoleon @ Leftovers
Ability: Torrent
EVs: 240 HP / 252 SpD / 16 Spe
Calm Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Defog
- Roar
Explanation
Empoleon is here to fill holes against :Guardevoir: and







Infernape @ Fist Plate
Ability: Iron Fist
EVs: 16 HP / 144 Atk / 96 Def / 252 Spe
Jolly Nature
- Close Combat
- Will-O-Wisp
- Stealth Rock
- Slack Off
Explanation
Everything with Will-O-Wisp is viable. This is the given in ORAS. Since





252 Atk Absol-Mega Play Rough vs. 16 HP / 96 Def Infernape: 128-151 (43 - 50.8%) -- 3.1% chance to 2HKO
This is a good moment to mention I had the inspiration to run Iron Plate Mono Attack from Killintime since they brought it to a tournament before. Surprisingly Close Comat with Fist Plate hits incredible hard and can get huge damage on neutral foes. The

144 Atk Fist Plate Infernape Close Combat vs. 100 HP / 0 Def Mienshao: 279-328 (94.2 - 110.8%) -- 62.5% chance to OHKO
I value the damage on









Sceptile-Mega @ Sceptilite
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Giga Drain
- Dragon Pulse
- Hidden Power [Fire]
Explanation


Conclusion
This Team offers a lot of dynamic counterplay against the metagame. You solve problems via Speed and aggressive Switches, thanks to the fast-paced Team. It offers good Fallbacks like







Thanks for taking your precious time reading my RMT

Replays:
UUFPL Week 5, Sylvi vs. Amukamara:
https://replay.pokemonshowdown.com/smogtours-gen6uu-689517
Paste:
https://pokepast.es/313756f854434927
Thanks for Xrn testing the Team and Wanka helping to discuss ideas. Pak for being an inspiration to build within this tier and the Horizon RMT as a Layout Idea for this RMT. Thanks pokemonisfun for checking some parts for the language
Sceptile-Mega @ Sceptilite
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Giga Drain
- Dragon Pulse
- Hidden Power [Fire]
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Scald
- Knock Off
- Toxic
- Refresh
Empoleon @ Leftovers
Ability: Torrent
EVs: 240 HP / 252 SpD / 16 Spe
Calm Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Defog
- Roar
Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 228 Def / 28 Spe
Bold Nature
IVs: 0 Atk
- Psyshock
- Focus Blast
- Calm Mind
- Recover
Crobat @ Rocky Helmet
Ability: Infiltrator
EVs: 248 HP / 116 Def / 144 Spe
Jolly Nature
- Brave Bird
- U-turn
- Taunt
- Roost
Infernape @ Fist Plate
Ability: Iron Fist
EVs: 16 HP / 144 Atk / 96 Def / 252 Spe
Jolly Nature
- Close Combat
- Will-O-Wisp
- Stealth Rock
- Slack Off
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Giga Drain
- Dragon Pulse
- Hidden Power [Fire]
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Scald
- Knock Off
- Toxic
- Refresh
Empoleon @ Leftovers
Ability: Torrent
EVs: 240 HP / 252 SpD / 16 Spe
Calm Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Defog
- Roar
Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 228 Def / 28 Spe
Bold Nature
IVs: 0 Atk
- Psyshock
- Focus Blast
- Calm Mind
- Recover
Crobat @ Rocky Helmet
Ability: Infiltrator
EVs: 248 HP / 116 Def / 144 Spe
Jolly Nature
- Brave Bird
- U-turn
- Taunt
- Roost
Infernape @ Fist Plate
Ability: Iron Fist
EVs: 16 HP / 144 Atk / 96 Def / 252 Spe
Jolly Nature
- Close Combat
- Will-O-Wisp
- Stealth Rock
- Slack Off
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