Hey guys, I’ve been playing UU a lot lately as I was tired of the OU metagame and I’ve found a lot of success with this team. I’ve made a few changes along the way, particularly in the first spot. I’m currently hovering around 1500 ELO and have found that this appears to be a wall for me.
Big Boi (Rhyperior) @ Choice Band
Ability: Solid Rock
EVs: 240 HP / 16 Atk / 252 SpD
Adamant Nature
- Earthquake
- Stone Edge
- Megahorn
- Ice Punch
This is the spot I’ve found myself changing the most. It started with Rhyperior, and then I changed to Marowak-A to take on Scizor, and then to Guts Machamp and now back to Rhyperior. I know I want a physical wallbreaker of some kind here, but I really can’t decide. Without a strong physical attacker, I basically lose to Blissey or other bulky special walls. I like this Rhyperior set a lot, it’s able to catch a lot of things off guard, especially if I use him as a false lead. People often predict Stealth Rock as his initial move and I’m able to hit Stone Edge or Quake for massive damage. The bulk investment allows him to tank some really important moves, most notably Scald from Empoleon, +1 Draco Meteor from Latias, and Giga Drain from offensive Celebi, while still hitting super hard with Adamant+CB.
Pengu (Empoleon) @ Leftovers
Ability: Torrent
EVs: 252 HP / 76 Def / 180 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Defog
- Protect
- Toxic
Standard Empoleon, he works as my defogger as well as a solid check to things like non Gigavolt Havoc Latias and Moltres. Not much else to say, the Toxic immunity is quite nice as well, and he’s usually able to cripple a lot of physical attackers with Scald hax.
I’ll Be Back (Amoonguss) @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 176 Def / 80 SpD
Bold Nature
IVs: 0 Atk
- Spore
- Giga Drain
- Synthesis
- Clear Smog
My phaser and sleep spreader. This guy is super irritating, he completely shuts down some annoying threats like Swampert and Terrakion, and I can usually just click Spore on an expected switch to put one of his checks to sleep. Clear Smog has saved my ass numerous times as well, and Regenerator is always nice for switching in and out.
Upon a Star (Sylveon) @ Leftovers
Ability: Pixilate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Hyper Voice
- Wish
- Protect
- Heal Bell
Cleric and Kommo-o check, provided Kommo isn’t edgy and running Soundproof. It also works as a secondary check to Latias, and being able to wish to my bulker dudes like Aggron is invaluable for me. Heal Bell is also great to prevent Toxic from ruining Latias or Burns from ruining Aggron/Rhyperior. Honestly, Sylv might be the most important thing on my team in most games.
Kao (Latias) @ Dragonium Z
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Draco Meteor
- Psyshock
- Roost
Setup sweeper, and probably one of the most threatening things in the tier right now. This thing has to be considered when teambuilding IMO, but that doesn’t stop it from being insanely good. I opted for Dragon Z over Electric because I found that running T-bolt over Roost or Psyshock wasn’t worth the Electric nuke, and it still fails to OHKO some of its major checks like Empoleon even at +1. Otherwise, Latias is pretty straightforward; with respectable bulk and a fantastic speed tier, she has no issues cleaning up weakened teams with Scarfers removed.
Absolute Unit (Aggron) @ Aggronite
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Heavy Slam
- Earthquake
- Fire Punch
This is another slot I’ve changed a lot, and I’ve settled here because he’s basically the only thing on my team that can answer Scizor, who otherwise wreaks havoc if he’s running Superpower. Fire Punch OHKO’s even the most defensive of Scizors, and his other moves are pretty basic. Rocks are really important for getting damage into some things that threaten a lot of my team, like Rotom-Heat and Alolan Marowak. He can check Bisharp as well, who also has potential to run through my team.
All in all, I’ve found a lot of success so far, but am struggling with some final adjustments I think. My team is really weak to ground spam unfortunately, and I’ll often find myself making sub-optimal plays to remove things like Hippo and Mega Steelix. Any tips or changes are greatly appreciated! I haven’t saved any replays unfortunately but I’ll try and add some in later.
Big Boi (Rhyperior) @ Choice Band
Ability: Solid Rock
EVs: 240 HP / 16 Atk / 252 SpD
Adamant Nature
- Earthquake
- Stone Edge
- Megahorn
- Ice Punch
This is the spot I’ve found myself changing the most. It started with Rhyperior, and then I changed to Marowak-A to take on Scizor, and then to Guts Machamp and now back to Rhyperior. I know I want a physical wallbreaker of some kind here, but I really can’t decide. Without a strong physical attacker, I basically lose to Blissey or other bulky special walls. I like this Rhyperior set a lot, it’s able to catch a lot of things off guard, especially if I use him as a false lead. People often predict Stealth Rock as his initial move and I’m able to hit Stone Edge or Quake for massive damage. The bulk investment allows him to tank some really important moves, most notably Scald from Empoleon, +1 Draco Meteor from Latias, and Giga Drain from offensive Celebi, while still hitting super hard with Adamant+CB.
Pengu (Empoleon) @ Leftovers
Ability: Torrent
EVs: 252 HP / 76 Def / 180 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Defog
- Protect
- Toxic
Standard Empoleon, he works as my defogger as well as a solid check to things like non Gigavolt Havoc Latias and Moltres. Not much else to say, the Toxic immunity is quite nice as well, and he’s usually able to cripple a lot of physical attackers with Scald hax.
I’ll Be Back (Amoonguss) @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 176 Def / 80 SpD
Bold Nature
IVs: 0 Atk
- Spore
- Giga Drain
- Synthesis
- Clear Smog
My phaser and sleep spreader. This guy is super irritating, he completely shuts down some annoying threats like Swampert and Terrakion, and I can usually just click Spore on an expected switch to put one of his checks to sleep. Clear Smog has saved my ass numerous times as well, and Regenerator is always nice for switching in and out.
Upon a Star (Sylveon) @ Leftovers
Ability: Pixilate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Hyper Voice
- Wish
- Protect
- Heal Bell
Cleric and Kommo-o check, provided Kommo isn’t edgy and running Soundproof. It also works as a secondary check to Latias, and being able to wish to my bulker dudes like Aggron is invaluable for me. Heal Bell is also great to prevent Toxic from ruining Latias or Burns from ruining Aggron/Rhyperior. Honestly, Sylv might be the most important thing on my team in most games.
Kao (Latias) @ Dragonium Z
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Draco Meteor
- Psyshock
- Roost
Setup sweeper, and probably one of the most threatening things in the tier right now. This thing has to be considered when teambuilding IMO, but that doesn’t stop it from being insanely good. I opted for Dragon Z over Electric because I found that running T-bolt over Roost or Psyshock wasn’t worth the Electric nuke, and it still fails to OHKO some of its major checks like Empoleon even at +1. Otherwise, Latias is pretty straightforward; with respectable bulk and a fantastic speed tier, she has no issues cleaning up weakened teams with Scarfers removed.
Absolute Unit (Aggron) @ Aggronite
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Heavy Slam
- Earthquake
- Fire Punch
This is another slot I’ve changed a lot, and I’ve settled here because he’s basically the only thing on my team that can answer Scizor, who otherwise wreaks havoc if he’s running Superpower. Fire Punch OHKO’s even the most defensive of Scizors, and his other moves are pretty basic. Rocks are really important for getting damage into some things that threaten a lot of my team, like Rotom-Heat and Alolan Marowak. He can check Bisharp as well, who also has potential to run through my team.
All in all, I’ve found a lot of success so far, but am struggling with some final adjustments I think. My team is really weak to ground spam unfortunately, and I’ll often find myself making sub-optimal plays to remove things like Hippo and Mega Steelix. Any tips or changes are greatly appreciated! I haven’t saved any replays unfortunately but I’ll try and add some in later.