
[OVERVIEW]
Feraligatr is one of the metagame's most potent sweepers. Sheer Force and Dragon Dance combined make Feraligatr extremely powerful, it has good coverage in Crunch and Ice-type attacks to hit almost the entire metagame at least neutrally, and its decent bulk and typing allow it to set up in most games. These traits make Feraligatr consistently threatening, as it is often extremely dangerous to offensive teams while still taking a decent chunk out of many defensive builds. However, Feraligatr's Speed tier is somewhat disappointing, as it loses to Choice Scarf users, especially dedicated revenge killers such as Latias and Rotom formes. Additionally, certain physical walls can deal with Feraligatr, such as Celebi and Rotom-W.
[SET]
name: Dragon Dance Sweeper
move 1: Dragon Dance
move 2: Waterfall
move 3: Crunch
move 4: Ice Punch / Ice Beam
item: Life Orb
ability: Sheer Force
nature: Jolly / Naive
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Feraligatr's Dragon Dance set uses its coverage and power to threaten many of the metagame's best Pokemon. Crunch hits Slowbro, Latias, and Starmie. It also hits threats such as Rotom-W, Milotic, and Empoleon neutrally, which can let Feraligatr get past them if they have been chipped significantly. Ice Punch is boosted by Dragon Dance and hits Grass- and Dragon-types such as Breloom, Garchomp, Dragonite, and Celebi. Ice Beam isn't boosted by Dragon Dance, but it still hits many of these targets while also doing significantly more damage to Tangrowth; Ice Beam will always KO Tangrowth after Stealth Rock and one layer of Spikes, while Ice Punch maxes out at around 65% with one boost. However, Ice Beam does significantly less to targets such as Celebi and Roserade. Life Orb and Sheer Force team up to give Feraligatr excellent damage output; all of Feraligatr's offensive moves get boosted by Sheer Force, meaning it will never take Life Orb recoil. A Jolly nature is recommended to outrun Weavile after a boost. Adamant can be considered for maximum damage output, but the loss of power is notable when attempting to deal with threats such as Clefable and Rotom-W. A Naive nature should be used if running Ice Beam.
Feraligatr is a great choice for hyper offense teams, as it can team up with other hyper offense sweepers to form an exceptionally threatening offensive core. Notably, Feraligatr and other Water-type sweepers, such as Azumarill and Cloyster, can beat down each other's checks, such as Rotom-W and Celebi. Other hyper offense teammates, such as Lucario, Swords Dance Garchomp, Focus Sash Breloom, and Swords Dance Scizor, can open holes for Feraligatr to clean up later or take advantage of the holes it opens up. Swords Dance Scizor and Lucario are especially nice, as they pressure Weavile, while Focus Sash Breloom can mess with Clefable. A lead such as Azelf or Skarmory can support the team with entry hazards or dual screens. It is also possible to use Feraligatr on a standard offense or bulky offense team. Feraligatr greatly appreciates Spikes support from teammates like Roserade on such teams; Roserade can also help by dealing with Water-types like Rotom-W and Milotic. Other ways to pressure these Water-types include Power Herb + Solar Beam Heatran, Rotom-W, and Celebi.
[STRATEGY COMMENTS]
Other Options
=============
A Swords Dance set makes Feraligatr extremely powerful and potentially make it game ending to some defensive teams, but it loses much of its use against offense. Aqua Jet could be run on such a set to mitigate this issue, but Feraligatr would lose access to a crucial coverage move. Additionally, Crawdaunt does this set better, having a powerful STAB Knock Off and much more power.
Checks and Counters
===================
**Water-types**: Poliwrath is one of the best answers to Feraligatr, resisting all its moves and taking them rather comfortably, even after boosts. Milotic is another great answer, as it can keep itself healthy with Recover and remove boosts with Haze. Rotom-W is more susceptible to chip damage, but defensive sets are good checks when healthy, and Choice Scarf sets can revenge kill or status it. Azumarill and Crawdaunt also resist all of Feraligatr's attacks, and they threaten it offensively in return, although they are shaky switch-ins due to +1 Waterfall easily 2HKOing them.
**Select Physical Walls**: Tangrowth can take any hit from a boosted Feraligatr at full health and OHKO it in return, although it can be chipped into Ice Beam range by entry hazards. Unaware Clefable can take one hit and retaliate, but it cannot take down Feraligatr on its own if hazards are up.
**Revenge Killers**: Choice Scarf users such as Rotom-C, Garchomp, and Latias can all potentially revenge kill Feraligatr, as can priority users such as Dragonite and Infernape; however, all of them except for the Rotom formes need Feraligatr to be chipped beforehand in order to take it down.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/sputnik.475916/
Quality checked by:
https://www.smogon.com/forums/members/dex.277988/
https://www.smogon.com/forums/members/lalaya.279858/
https://www.smogon.com/forums/members/tuthur.369076/
Grammar checked by:
https://www.smogon.com/forums/members/adeleine.517429/
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