Hi guys ! It’s barely been 2 weeks since my last RMT, but I got really inspired when I decided to build around the most diabolically cute threat ever: Alolan Raichu. Once again, I know that you’ve probably never seen me on this forum, but that’s ok ! All you need to know is that my only goal in this game is to have FUN, by turning my beloved gimmick Pokemons into gold. Well, I try at least…
Raichu-Alola @ Aloraichium Z
Ability: Surge Surfer
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Psychic
- Hidden Power [Fire]
- Nasty Plot
Who would have guess that Pikachu was going to evolve into Satan in Pokemon Sun and Moon ?
Being able to outspeed the entire Metagame, Alolan Raichu is clearly one the best Revenge Killer in the entire game. And even if it can sometimes fail checking a Set-Up Sweeper with its regular moves, add the Aloraichium Z and you’ll be sure that your threat is either dead or paralyzed !
But it’s not even what this thing is the best at: Raichu is also a fantastic Late Game Sweeper, and more surprising: a very decent Stallbreaker.
+2 252+ SpA Raichu-Alola Stoked Sparksurfer vs. 4 HP / 252 SpD Eviolite Chansey in Electric Terrain: 387-456 (60.2 - 71%)
+2 252+ SpA Raichu-Alola Thunderbolt vs. 252 HP / 144+ SpD Sableye-Mega in Electric Terrain: 294-346 (96.7 - 113.8%) -- 81.3% chance to OHKO
252+ SpA Raichu-Alola Stoked Sparksurfer vs. 252 HP / 192+ SpD Unaware Clefable in Electric Terrain: 309-364 (78.4 - 92.3%)
« Ok man, it looks great on paper, but how the fuck do you want to get a Nasty Plot against an offensive team ? » Well, I was also very skeptical at first too, but this is actually very easy if you threaten correctly a fast sweeper.
Example: A sweeper of your opponent just killed one your mons. If you can Revenge Kill it with Raichu (which is very common), and if your opponent has something that looks like a check (Ferrothorn, Tyranitar, Magearna, Excadrill, Zygarde, Latios, Landorus, Tapu Bulu, Tangrowth, Marowak and Nihilego essentially) you can go for Nasty Plot.
Let’s see what a +2 Raichu does to those « checks » next turn:
+2 252+ SpA Raichu-Alola Hidden Power Fire vs. 252 HP / 168 SpD Ferrothorn: 356-420 (101.1 - 119.3%) -- guaranteed OHKO
+2 252+ SpA Raichu-Alola Stoked Sparksurfer vs. 4 HP / 0 SpD Tyranitar: 505-595 (147.6 - 173.9%) -- guaranteed OHKO
+2 252+ SpA Raichu-Alola Stoked Sparksurfer vs. 248 HP / 8 SpD Assault Vest Magearna in Electric Terrain: 444-523 (122.3 - 144%)
+2 252+ SpA Raichu-Alola Hidden Power Fire vs. 4 HP / 0 SpD Excadrill: 328-388 (90.6 - 107.1%)
+2 252+ SpA Raichu-Alola Psychic vs. 0 HP / 4 SpD Zygarde: 271-319 (75.9 - 89.3%)
+2 252+ SpA Raichu-Alola Stoked Sparksurfer vs. 0 HP / 4 SpD Latios in Electric Terrain: 348-409 (116.3 - 136.7%) -- guaranteed OHKO
+2 252+ SpA Raichu-Alola Psychic vs. 252 HP / 24 SpD Landorus-Therian: 304-358 (79.5 - 93.7%)
+2 252+ SpA Raichu-Alola Psychic vs. 0 HP / 0 SpD Tapu Bulu: 271-321 (96.4 - 114.2%) -- 81.3% chance to OHKO
+2 252+ SpA Raichu-Alola Stoked Sparksurfer vs. 252 HP / 252+ SpD Assault Vest Tangrowth in Electric Terrain: 273-322 (67.5 - 79.7%)
+2 252+ SpA Raichu-Alola Psychic vs. 0 HP / 4 SpD Marowak-Alola: 312-367 (119.5 - 140.6%) -- guaranteed OHKO
+2 252+ SpA Raichu-Alola Psychic vs. 0 HP / 0 SpD Nihilego: 410-486 (114.2 - 135.3%) -- guaranteed OHKO
As you can see, most Raichu’s common checks are getting raped by the evil mouse. Chansey, Assault Vest Tangrowth and bulky Zygarde are really the only mons that can still annoy you at +2. But hopefully, Raichu is not alone in this team.
PS: I chose HP Fire over Focus Blast because I like having 4 moves on a Pokemon, but also because Stall Teams’ Shedinja can immediately stop my sweep if I don’t pack HP Fire.
Tapu Koko @ Terrain Extender
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Hidden Power [Ice]
- Nature's Madness
- Taunt
Tapu Koko was the most obvious partner. Not only this guy can set up 8 turns of Electric Terrain for free, but he can also make some crucial damage to the aforementioned counters.
Chansey and AV Tangrowth are indeed one of the most automatic switches on Koko, which is why it’s one of the best mon to lure them. Nature Madness + Taunt on Chansey and Nature Madness + Volt Switch on AV Tangrowth ensure that both of them are going to be at the KO Range of my +2 Raichu, as Chansey will be at 50% and Tangrowth will lose 50% + 12% minimum:
252 SpA Tapu Koko Volt Switch vs. 252 HP / 252+ SpD Assault Vest Tangrowth in Electric Terrain: 50-59 (12.3 - 14.6%)
If you’re still following me, when Tangrowth will try to stop Raichu later on, it will be at 71% maximum (because of the Regenerator) which is going to be a roll in your favor, and I don’t even take some SR damage into account here! (100% dead with the Rocks)
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
- Flamethrower
- Solar Beam
- Earthquake
- Roost / Flame Charge
Now think about it: some of the most common switches into Tapu Koko are Ferrothorn, Tangrowth, Tapu Bulu, Venusaur, Magnezone and AV Magearna. As you also quickly noticed, Mega Zard Y can easily come in and destroy them all. But the best part is that your opponent will have to switch again, as those mons are some nice counters to Raichu. The typical switches into Zard Y are now Zygarde, Garchomp, Latios and Nihilego.
« Damn, those names feel familiar… » Yeah boy, it’s because those mons are actually some of the best checks to an unboosted Raichu that I listed before! You got it: Charizard is here to force my opponent to weaken his best answers to Raichu.
But the sun can also directly help Raichu, as « He Who Must Not Be Named » will have a hard time revenge killing me with Water Shuriken now, and it also enables me to break through Excadrill, Magnezone or Ferrothorn more easily, without being forced to Nasty Plot before.
Landorus-Therian @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Swords Dance
- Stealth Rock
- Explosion
(Shoutout to Stratobodom as it’s really one of his « signature » sets ! :D)
The goal is simple: put the Rocks, and if the Defogger/Spinner comes in, juste explode at his face ! It will a) kill it b) block Defog/Rapid Spin. Ok, it seems a bit retarded on paper. But I soon realized that this set truly has an interesting synergy with Raichu, as it forces my opponent into his Tapu Fini, Tapu Bulu, Tangrowth or Landorus very early in the match, and my Lando can then kill it with a +2 Explosion.
But why would I care about Tapu Fini and Bulu ? Simple: their Terrain ! Indeed, even if Raichu is close to unstoppable under the Electric Terrain, my opponent can still very easily sacrifice his own Tapu to stop my sweep.
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Surf / Hydro Pump
- Dark Pulse
- Water Shuriken
- U-turn / Ice Beam
At this moment, I felt that the team was starting to be very weak to both Sand Rush Excadrill and Rock Polish Landorus (as they are one the few mons that Raichu can’t Revenge Kill easily), which is why I initially picked Greninja. But it turned out that it was even better than I thought, as Greninja can also force my opponent into Ferrothorn, Tangrowth, Magearna, etc (like Tapu Koko does) and then U-Turn, which enables me to bring back my Zard Y to make some holes into my opponent’s team.
Scizor @ Choice Band
Ability: Technician
EVs: 32 HP / 252 Atk / 224 Spe
Adamant Nature
- Bullet Punch
- Pursuit
- U-turn
- Defog
Charizard being in the team, I wanted a way to get rid off the entry hazards. I originally opted for a Choice Banded Pheromosa in order to be more agressive, but the team was really « Match-Up dependent » as Belly Drum Azumarill could very easily 6-0 me, Mega Mawile and Choice Banded Zygarde were too threatening, and I also couldn’t check Mega Alakazam if it Traced my Raichu’s Surge Surfer. Scizor really helps the team dealing with those threats (Speed EVs are here to make sure that I’m faster than any Mawile/Azumarill and Adamant Tyranitar), but it also has another crucial role: trapping both Mega Alakazam and Scarf Tapu Lele, which are clearly the best Offensive counters to Raichu.
And… wow, I realize that I’ve been chatting for far too long now: time to conclude !
Ok, so this is clearly not the most competitive team ever, and I’m faaar from being an amazing player. But I’m still very proud of it, as I feel like I’ve managed to build a squad where Raichu can truly shine ! It works very well in high ladder and that’s more than enough for me, as I’m not skilled enough to get like #1. So if you also wanna have a blast with this Pokemon, welp, it’s here guys ! :D Cheers.
Raichu-Alola @ Aloraichium Z
Ability: Surge Surfer
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Psychic
- Hidden Power [Fire]
- Nasty Plot
Who would have guess that Pikachu was going to evolve into Satan in Pokemon Sun and Moon ?
Being able to outspeed the entire Metagame, Alolan Raichu is clearly one the best Revenge Killer in the entire game. And even if it can sometimes fail checking a Set-Up Sweeper with its regular moves, add the Aloraichium Z and you’ll be sure that your threat is either dead or paralyzed !
But it’s not even what this thing is the best at: Raichu is also a fantastic Late Game Sweeper, and more surprising: a very decent Stallbreaker.
+2 252+ SpA Raichu-Alola Stoked Sparksurfer vs. 4 HP / 252 SpD Eviolite Chansey in Electric Terrain: 387-456 (60.2 - 71%)
+2 252+ SpA Raichu-Alola Thunderbolt vs. 252 HP / 144+ SpD Sableye-Mega in Electric Terrain: 294-346 (96.7 - 113.8%) -- 81.3% chance to OHKO
252+ SpA Raichu-Alola Stoked Sparksurfer vs. 252 HP / 192+ SpD Unaware Clefable in Electric Terrain: 309-364 (78.4 - 92.3%)
« Ok man, it looks great on paper, but how the fuck do you want to get a Nasty Plot against an offensive team ? » Well, I was also very skeptical at first too, but this is actually very easy if you threaten correctly a fast sweeper.
Example: A sweeper of your opponent just killed one your mons. If you can Revenge Kill it with Raichu (which is very common), and if your opponent has something that looks like a check (Ferrothorn, Tyranitar, Magearna, Excadrill, Zygarde, Latios, Landorus, Tapu Bulu, Tangrowth, Marowak and Nihilego essentially) you can go for Nasty Plot.
Let’s see what a +2 Raichu does to those « checks » next turn:
+2 252+ SpA Raichu-Alola Hidden Power Fire vs. 252 HP / 168 SpD Ferrothorn: 356-420 (101.1 - 119.3%) -- guaranteed OHKO
+2 252+ SpA Raichu-Alola Stoked Sparksurfer vs. 4 HP / 0 SpD Tyranitar: 505-595 (147.6 - 173.9%) -- guaranteed OHKO
+2 252+ SpA Raichu-Alola Stoked Sparksurfer vs. 248 HP / 8 SpD Assault Vest Magearna in Electric Terrain: 444-523 (122.3 - 144%)
+2 252+ SpA Raichu-Alola Hidden Power Fire vs. 4 HP / 0 SpD Excadrill: 328-388 (90.6 - 107.1%)
+2 252+ SpA Raichu-Alola Psychic vs. 0 HP / 4 SpD Zygarde: 271-319 (75.9 - 89.3%)
+2 252+ SpA Raichu-Alola Stoked Sparksurfer vs. 0 HP / 4 SpD Latios in Electric Terrain: 348-409 (116.3 - 136.7%) -- guaranteed OHKO
+2 252+ SpA Raichu-Alola Psychic vs. 252 HP / 24 SpD Landorus-Therian: 304-358 (79.5 - 93.7%)
+2 252+ SpA Raichu-Alola Psychic vs. 0 HP / 0 SpD Tapu Bulu: 271-321 (96.4 - 114.2%) -- 81.3% chance to OHKO
+2 252+ SpA Raichu-Alola Stoked Sparksurfer vs. 252 HP / 252+ SpD Assault Vest Tangrowth in Electric Terrain: 273-322 (67.5 - 79.7%)
+2 252+ SpA Raichu-Alola Psychic vs. 0 HP / 4 SpD Marowak-Alola: 312-367 (119.5 - 140.6%) -- guaranteed OHKO
+2 252+ SpA Raichu-Alola Psychic vs. 0 HP / 0 SpD Nihilego: 410-486 (114.2 - 135.3%) -- guaranteed OHKO
As you can see, most Raichu’s common checks are getting raped by the evil mouse. Chansey, Assault Vest Tangrowth and bulky Zygarde are really the only mons that can still annoy you at +2. But hopefully, Raichu is not alone in this team.
PS: I chose HP Fire over Focus Blast because I like having 4 moves on a Pokemon, but also because Stall Teams’ Shedinja can immediately stop my sweep if I don’t pack HP Fire.
Tapu Koko @ Terrain Extender
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Hidden Power [Ice]
- Nature's Madness
- Taunt
Chansey and AV Tangrowth are indeed one of the most automatic switches on Koko, which is why it’s one of the best mon to lure them. Nature Madness + Taunt on Chansey and Nature Madness + Volt Switch on AV Tangrowth ensure that both of them are going to be at the KO Range of my +2 Raichu, as Chansey will be at 50% and Tangrowth will lose 50% + 12% minimum:
252 SpA Tapu Koko Volt Switch vs. 252 HP / 252+ SpD Assault Vest Tangrowth in Electric Terrain: 50-59 (12.3 - 14.6%)
If you’re still following me, when Tangrowth will try to stop Raichu later on, it will be at 71% maximum (because of the Regenerator) which is going to be a roll in your favor, and I don’t even take some SR damage into account here! (100% dead with the Rocks)
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
- Flamethrower
- Solar Beam
- Earthquake
- Roost / Flame Charge
Now think about it: some of the most common switches into Tapu Koko are Ferrothorn, Tangrowth, Tapu Bulu, Venusaur, Magnezone and AV Magearna. As you also quickly noticed, Mega Zard Y can easily come in and destroy them all. But the best part is that your opponent will have to switch again, as those mons are some nice counters to Raichu. The typical switches into Zard Y are now Zygarde, Garchomp, Latios and Nihilego.
« Damn, those names feel familiar… » Yeah boy, it’s because those mons are actually some of the best checks to an unboosted Raichu that I listed before! You got it: Charizard is here to force my opponent to weaken his best answers to Raichu.
But the sun can also directly help Raichu, as « He Who Must Not Be Named » will have a hard time revenge killing me with Water Shuriken now, and it also enables me to break through Excadrill, Magnezone or Ferrothorn more easily, without being forced to Nasty Plot before.
Landorus-Therian @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Swords Dance
- Stealth Rock
- Explosion
(Shoutout to Stratobodom as it’s really one of his « signature » sets ! :D)
The goal is simple: put the Rocks, and if the Defogger/Spinner comes in, juste explode at his face ! It will a) kill it b) block Defog/Rapid Spin. Ok, it seems a bit retarded on paper. But I soon realized that this set truly has an interesting synergy with Raichu, as it forces my opponent into his Tapu Fini, Tapu Bulu, Tangrowth or Landorus very early in the match, and my Lando can then kill it with a +2 Explosion.
But why would I care about Tapu Fini and Bulu ? Simple: their Terrain ! Indeed, even if Raichu is close to unstoppable under the Electric Terrain, my opponent can still very easily sacrifice his own Tapu to stop my sweep.
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Surf / Hydro Pump
- Dark Pulse
- Water Shuriken
- U-turn / Ice Beam
At this moment, I felt that the team was starting to be very weak to both Sand Rush Excadrill and Rock Polish Landorus (as they are one the few mons that Raichu can’t Revenge Kill easily), which is why I initially picked Greninja. But it turned out that it was even better than I thought, as Greninja can also force my opponent into Ferrothorn, Tangrowth, Magearna, etc (like Tapu Koko does) and then U-Turn, which enables me to bring back my Zard Y to make some holes into my opponent’s team.
Scizor @ Choice Band
Ability: Technician
EVs: 32 HP / 252 Atk / 224 Spe
Adamant Nature
- Bullet Punch
- Pursuit
- U-turn
- Defog
Charizard being in the team, I wanted a way to get rid off the entry hazards. I originally opted for a Choice Banded Pheromosa in order to be more agressive, but the team was really « Match-Up dependent » as Belly Drum Azumarill could very easily 6-0 me, Mega Mawile and Choice Banded Zygarde were too threatening, and I also couldn’t check Mega Alakazam if it Traced my Raichu’s Surge Surfer. Scizor really helps the team dealing with those threats (Speed EVs are here to make sure that I’m faster than any Mawile/Azumarill and Adamant Tyranitar), but it also has another crucial role: trapping both Mega Alakazam and Scarf Tapu Lele, which are clearly the best Offensive counters to Raichu.
And… wow, I realize that I’ve been chatting for far too long now: time to conclude !
Ok, so this is clearly not the most competitive team ever, and I’m faaar from being an amazing player. But I’m still very proud of it, as I feel like I’ve managed to build a squad where Raichu can truly shine ! It works very well in high ladder and that’s more than enough for me, as I’m not skilled enough to get like #1. So if you also wanna have a blast with this Pokemon, welp, it’s here guys ! :D Cheers.
Raichu-Alola @ Aloraichium Z
Ability: Surge Surfer
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Psychic
- Hidden Power [Fire]
- Nasty Plot
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
- Flamethrower
- Solar Beam
- Earthquake
- Roost
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Surf
- Dark Pulse
- Water Shuriken
- U-turn
Landorus-Therian @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Explosion
- Swords Dance
- Stealth Rock
Scizor @ Choice Band
Ability: Technician
EVs: 40 HP / 252 Atk / 4 Def / 212 Spe
Adamant Nature
- Bullet Punch
- Pursuit
- U-turn
- Defog
Tapu Koko @ Terrain Extender
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Hidden Power [Ice]
- Nature's Madness
- Taunt
Ability: Surge Surfer
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Psychic
- Hidden Power [Fire]
- Nasty Plot
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 252 SpA / 4 SpD / 252 Spe
Hasty Nature
- Flamethrower
- Solar Beam
- Earthquake
- Roost
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Surf
- Dark Pulse
- Water Shuriken
- U-turn
Landorus-Therian @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Explosion
- Swords Dance
- Stealth Rock
Scizor @ Choice Band
Ability: Technician
EVs: 40 HP / 252 Atk / 4 Def / 212 Spe
Adamant Nature
- Bullet Punch
- Pursuit
- U-turn
- Defog
Tapu Koko @ Terrain Extender
Ability: Electric Surge
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Hidden Power [Ice]
- Nature's Madness
- Taunt
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