Evil Incineroar Has to Die

Adeleine

miracles from molecules
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Incineroar-Cropped.jpg


Agents of Smogoff,

Here is your mission, if you choose to accept it.

1) Evil Incineroar is here. You have one turn to hit him with your hardest attack. Any Pokemon or move is acceptable*.
2) He has read you like a book, and he doesn't like the ending. Or the cover. He will predict your move and magically change to the legal set that counters you best.
3) Die with honor. This is a 1 on 1 match. No outside help.
4) Evil Incineroar respects your sacrifice, and he chooses to win with honor, abiding by certain rules...
a) He will not try to block or minimize your attack with crutches like Protect, Substitute, and stat boosting moves.
b) He will not dodge your attack by wheedling out an unlucky miss. He will walk into your attack and take it.
c) He will not shirk your attack by KOing you first or using status ailments. You have one full, free turn to kill him – being slower is acceptable.
*5) ...But he knows your heart. If you go back on your honor with debased tactics like OHKO moves (not that they'd save you, anyway), Final Gambit, and reliance on luck-based effects, he will cast aside his few mores.
*6) Evil Incineroar doesn't like Generation 8. No Dynamax.
7) You can submit as many strategies as you like.

Rule 1: Since you have one turn, you can't use setup moves like Swords Dance or Nasty Plot, or moves that require a charge turn. Recharge turns, however, are fine.

Dynamax and Gigantamax are off the table, but Megas, Z-Crystals, and offensive Terastallization are all okay. Additionally, Mega Evolution (and Z-Crystals) can be used with Tera.

Evil Incineroar, for all his malice, is a gentleman, and automatically heals all your Pokemon of lost HP and status before the battle. You cannot refuse this offer–it'd be rude.

Rule 2: He can freely change the following tools: Level, Gender, Ability, Item, all six stats, nature, and (activated) Tera Type.

He always starts with full health and no status ailments (e.g. poison) or statuses (e.g. Salt Cure) of any kind.

Rule 3: Singles format, not doubles. No Baton Pass stat boosts, no entry hazards or teammate attacks, no teammates for Beat Up, and so on.

Rule 4: If Incineroar is able to move before you, he is still able to use a move. He will just use one that doesn't specifically target your strategy. Scary Face is a good default. He also won't KO you, of course. He has that.

Rule 5: Luck-based effects include critical hits and secondary effects. Something like Triple Axel landing all its hits is reasonable enough to avoid Evil Incineroar's wrath. Something like Population Bomb without Wide Lens landing every hit is not.

1) Evil Incineroar being able to Terastallize is very important:
a) Standard type matchups don't really matter: if you go for a super effective Water-type attack, he will just use Tera Water to resist it. Thus, he resists or is immune to almost every attack.

b) Because he resists so much, the type you choose doesn't matter much, unless it's a type that he can become immune to. There are some ways around immunities, but they make the following types and strategies harder to work with:

- Normal (Explosion, Hyper Beam, Giga Impact)
- Fighting (Secret Sword)
- Ghost (Astral Barrage)
- Electric (Miraidon, Regieleki, Electric Surge)
- Psychic (Psystrike, Psyshock, Prismatic Laser, Psychic Surge)
- Dragon (Regidrago, Draco Meteor, Outrage, Eternabeam)
- Ground

c) On the bright side, you can use Tera yourself for more power, or even to make a non-stab move have STAB.

2) Evil Incineroar has equal defensive stats, and it can use Intimidate and Assault Vest. If both are effective in context, they cancel out, so a generic Pokemon's 100 BP physical attack is equal to their 100 BP special attack.

3) Abilities and items are very helpful. Choice Band and Choice Specs go a long way with their multipliers, as do abilities that boost power or set helpful field conditions. Megas and Z-Crystals, while legal, are tricky to use because they block using boosting items.

Godspeed.
 
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Submit Your Strategy to Our Files:
Use a damage calculation to show its effectiveness.

-1 252+ Atk Choice Band Rayquaza-Mega Dragon Ascent vs. 252 HP / 252+ Def Tera Steel Incineroar: 106-126 (26.9 - 31.9%) -- guaranteed 4HKO

Remember to fully simulate Evil Incineroar's ability to counter your set. Here is a helpful general-purpose checklist of Evil Incineroar abilities:
- Assault Vest or Intimidate (Here, Intimidate, hence the -1 to Rayquaza-Mega.)
- Maximum HP and defensive investment with a positive nature.
- A Tera type that resists or is immune to your attack.

There are certain situations where one or more of these traits may not be relevant. If so, please specify why with a note under your calculation.

Hall of Records:
This Hall of Records honors the brave posters and Pokemon willing to surrender their lives to kill Evil Incineroar. It also logs attempted Pokemon and strategies. When multiple posters are present, it was a mutual effort. Both will die, of course. Only a Pokemon's strongest strategy is here. Checking the Hall can help ensure your strategy has not already been submitted.

Unless specified otherwise, all physical calculations assume Attack EVs of 252+, Intimidate, and HP/Defense EVs of 252/252+. Likewise, special calculations assume Special Attack EVs of 252+, Assault Vest, and HP/Special Defense EVs of 252/252+. Calculations also assume the optimal defensive Tera Type.

ASCENDED AGENT: KO Evil Incineroar.

Pokemon:
Posters:
Strategies:

Elite Agent: Do 50% to Evil Incineroar, Minimum.

Pokemon: Glalie-Mega, Kyogre, Sirfetch'd, Pangoro
Posters: doipy hooves, Adeleine, hendrit, wintminter
Strategies: -Ate, Explosion, Block Intimidate, Rain, Water Spout, Scrappy (Block Immunity, Block Intimidate)

doipy hooves: Refrigerate Tera Ice Glalie-Mega Explosion: 78.1% Max.

(Inner Focus on base Glalie blocks Intimidate.)

Adeleine / hendrit: Choice Specs Tera Water Kyogre Water Spout in Rain: 69% Max.

wintminter: Choice Band Tera Fighting Sirfetch’d Meteor Assault: 63.7% Max.

(Scrappy simultaneously ignores Intimidate and makes Fighting able to hit Ghost, so Tera Fairy is used instead.)

Adeleine: Choice Band Tera Fighting Pangoro Focus Punch: 60.1% Max.

(Scrappy simultaneously ignores Intimidate and makes Fighting able to hit Ghost.)

Agent Captain: Do 50% to Evil Incineroar, Maximum.
Pokemon: Pinsir-Mega, Braviary-Hisui, Solgaleo, Kingambit, Metagross
Posters: Adeleine, hendrit, Arcticblast, Merritt, Bog Monster
Strategies: Mega, -Ate, Giga Impact, Tinted Lens, Tera Stellar, Discourage Intimidate, Block Intimidate

Adeleine: Aerilate Tera Flying Pinsir-Mega Giga Impact: 56.5% Max.

(Hyper Cutter as base Pinsir blocks Intimidate.)

hendrit: Choice Specs Tinted Lens Tera Flying Braviary-Hisui Hurricane: 55.3% Max.

Arcticblast: Choice Band Tera Stellar Solgaleo Tera Blast: 51.7% Max.

(Tera Stellar makes Tera Blast 100 BP and causes it to ignore resistances and immunities.)

Merritt: Choice Band Tera Stellar Kingambit Tera Blast: 51.2% Max.

(Defiant means that Evil Incineroar does not use Intimidate.)

Bog Monster: Choice Band Tera Stellar Metagross Tera Blast: 51.2% Max.

(Clear Body blocks Intimidate.)

Agent: Do 33.3% to Evil Incineroar, Minimum.

Pokemon: Rampardos, Chi-Yu, Zapdos-Galar, Charizard-Mega-Y, Urshifu-R, Rayquaza-Mega, Ogerpon, Metagross-Mega, Urshifu-S, Groudon-Primal, Yanmega, Darmanitan, Sylveon, Melmeltal, Dialga, Kartana, Mawile-Mega, Deoxys-Attack, Ursaluna-Bloodmoon, Lokix, Crabominable, Decidueye-Hisui, Victini, Aurorus, Sneasel, Mothim, Terapagos, Gardevoir-Mega
Posters: Adeleine, Mechalico, hendrit, Tea Guzzler, Ironmage, skippergamez, doipy hooves, Anchor9, Merritt, diemond35472, Jungle cruiser, igiveuponaname, Swawdost, WarriorGallade
Strategies: Head Smash, Ruin Ability, Block Intimidate, Mega, Weather, Starter Final Move, Guaranteed Critical, V-create, Tough Claws, Eruption, Tinted Lens, Block Immunity, Sheer Force, -Ate, Hyper Beam, Steel Beam, Tera Stellar, Huge Power, era Stellar, New Tera Type, Tera Stellar

Adeleine / Mechalico: Choice Band Tera Rock Rampardos Head Smash: 49.4% Max.

hendrit: Choice Specs Beads of Ruin Tera Fire Chi-Yu Overheat: 49.2% Max.

Tea Guzzler: Choice Band Tera Flying Zapdos-Galar Brave Bird: 48.4% Max.

(Defiant means that Evil Incineroar does not use Intimidate.)

Adeleine: Tera Fire Charizard-Mega-Y Blast Burn in Sun: 48.2% Max.

hendrit / Ironmage: Choice Band Tera Water Urshifu-Rapid-Strike Surging Strikes on a critical hit: 47.9% Max.

(The guaranteed critical hit cancels Intimidate.)

Mechalico: Choice Band Tera Fire Rayquaza-Mega V-create: 47.7% Max.

hendrit: Choice Band Tera Grass Ogerpon-Teal-Tera Wood Hammer: 46.9% Max.

(Defiant means that Evil Incineroar does not use Intimidate.)

hendrit: Tough Claws Tera Steel Metagross-Mega Heavy Slam (120 BP): 46.7% Max.

hendrit / Ironmage: Choice Band Tera Dark Urshifu-Single-Strike Wicked Blow on a critical hit: 46.7% Max.

(The guaranteed critical hit cancels Intimidate.)

skippergamez: Tera Fire Groudon-Primal Eruption in Harsh Sunshine: 46.1% Max.

doipy hooves: Choice Specs Tinted Lens Tera Bug Yanmega Bug Buzz: 46.1% Max.

Adeleine: Choice Band Tera Steel Tinkaton Gigaton Hammer: 45.9% Max.

(Own Tempo blocks Intimidate.)

hendrit: Choice Specs Hadron Engine Tera Stellar Miraidon Tera Blast in Electric Terrain: 45.6% Max.

hendrit: Choice Band Sheer Force Tera Fire Darmanitan Flare Blitz: 45.4% Max.

hendrit: Choice Specs Pixilate Tera Fairy Sylveon Hyper Beam: 44.1% Max.

Anchor9 / hendrit: Choice Band Iron Fist Tera Steel Melmetal Double Iron Bash: 43.1% Max.

hendrit: Choice Specs Tera Steel Dialga Steel Beam: 43.1% Max.

Merritt: Choice Band Tera Stellar Kartana Tera Blast: 42.8% Max.

Ironmage / hendrit: Huge Power Tera Fairy Mawile-Mega Play Rough: 42.8% Max.

Merritt: Choice Specs Tera Stellar Deoxys-Attack Tera Blast: 42.6% Max.

diemond35472: Choice Specs Tera Normal Ursaluna-Bloodmoon Hyper Beam: 42.6% Max.

(Mind's Eye blocks Ghost's immunity.)

Jungle cruiser: Choice Band Tinted Lens Tera Bug Lokix First Impression: 42.6% Max.

Ironmage: Choice Band Tera Ice Crabominable Ice Hammer: 42.1% Max

(Hyper Cutter blocks Intimidate.)

Ironmage / hendrit: Choice Band Decidueye-Hisui Focus Punch: 41.8% Max.

(Scrappy ignores Intimidate and Tera Ghost.)

hendrit: Choice Band Tera Fire Victini V-create: 41.3% Max.

hendrit: Choice Specs Refrigerate Tera Ice Aurorus Hyper Beam: 41.3% Max.

igiveuponaname: Choice Band Tera Ice Sneasel Triple Axel (3 hits): 41.1% Max.

(Inner Focus blocks Intimidate.)

Jungle cruiser: Choice Specs Tinted Lens Tera Bug Mothim Bug Buzz: 40.1% Max.

Swawdost: Choice Specs Terapagos-Stellar Tera Starstorm: 39.8% Max.

(Tera Starstorm ignores resistances and immunities.)

WarriorGallade: Pixilate Tera Fairy Gardevoir-Mega Hyper Beam: 39.8% Max.

Researcher: This special category honors agents who greatly further our efforts to understand our strategies and opponent.
hendrit
doipyhooves
MagicMayhemMaiden
Chameleon
 
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252+ SpA Blacephalon Inferno Overdrive (200 BP) vs. Lvl 50 252 HP / 252+ SpD Assault Vest Tera Water Incineroar: 202-238 (100 - 117.8%) -- guaranteed OHKO

Fuck you evil Incineroar
My friend, that is a level 50 Incineroar…

252+ SpA Blacephalon Inferno Overdrive (200 BP) vs. 252 HP / 252+ SpD Assault Vest Tera Water Incineroar: 103-122 (26.1 - 30.9%) -- guaranteed 4HKO
 
252+ SpA Choice Specs Terapagos-Stellar Tera Starstorm vs. 252 HP / 252+ SpD Assault Vest Incineroar: 133-157 (33.7 - 39.8%) -- guaranteed 3HKO

252+ SpA Choice Specs Tinted Lens Tera Bug Yanmega Bug Buzz vs. 252 HP / 252+ SpD Assault Vest Tera Fire Incineroar: 154-182 (39 - 46.1%) -- guaranteed 3HKO

-1 0+ Atk Refrigerate Glalie-Mega Explosion vs. 252 HP / 0 Def Tera Fire Incineroar on a critical hit: 339-399 (86 - 101.2%) -- 12.5% chance to OHKO


Megas are especially hard to use because they block Tera too.
Megas can Tera in SV though. Z moves are the ones that don't coexist. https://www.smogon.com/forums/threa...went-exactly-as-expected.3724887/post-9712635
 
My friend, that is a level 50 Incineroar…

252+ SpA Blacephalon Inferno Overdrive (200 BP) vs. 252 HP / 252+ SpD Assault Vest Tera Water Incineroar: 103-122 (26.1 - 30.9%) -- guaranteed 4HKO
ah shit I didn't even notice :eeveehide:

252+ Atk Choice Band Strong Jaw Tera Water Dracovish Fishious Rend (170 BP) vs. 252 HP / 252+ Def Tera Water Incineroar: 274-323 (69.5 - 81.9%) -- guaranteed 2HKO
 
-1 252+ Atk Choice Band Tinted Lens Tera Bug Lokix First Impression vs. 252 HP / 252 Def Tera Fire Incineroar: 156-184 (39.5 - 46.7%) -- guaranteed 3HKO
Lokix doesn't give a damn on "type matchups"
Edit:
252+ SpA Choice Specs Tinted Lens Tera Bug Mothim Bug Buzz vs. 252 HP / 252+ SpD Assault Vest Tera Fire Incineroar: 134-158 (34 - 40.1%) -- guaranteed 3HKO
Chad B)
 
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Megas can Tera in SV though. Z moves are the ones that don't coexist. https://www.smogon.com/forums/threa...went-exactly-as-expected.3724887/post-9712635
Fantastic to know! This information is implemented, and I have made a Researcher category in the Hall of Fame for agents who add new information to the mission.

252+ SpA Choice Specs Tera Water Kyogre Water Spout (150 BP) vs. 252 HP / 252+ SpD Assault Vest Tera Grass Incineroar in Rain: 232-273 (58.8 - 69.2%) -- guaranteed 2HKO

cats dont like water

252+ SpA Choice Specs Terapagos-Stellar Tera Starstorm vs. 252 HP / 252+ SpD Assault Vest Incineroar: 133-157 (33.7 - 39.8%) -- guaranteed 3HKO

These fit the criteria! Unfortunately, we had these already. I've edited the Hall of Fame post to note that it already has some entries.

252+ SpA Choice Specs Tinted Lens Tera Bug Yanmega Bug Buzz vs. 252 HP / 252+ SpD Assault Vest Tera Fire Incineroar: 154-182 (39 - 46.1%) -- guaranteed 3HKO

Success! You have earned classification: Agent.

-1 0+ Atk Refrigerate Glalie-Mega Explosion vs. 252 HP / 0 Def Tera Fire Incineroar on a critical hit: 339-399 (86 - 101.2%) -- 12.5% chance to OHKO

Your strategy has been edited for the following reasons:
- Adding Tera, as per your policy post
- Adding Attack investment
- Adding maximum Defense investment and Nature to Incineroar
- Removing the critical hit

This produces the following strategy.

-1 252+ Atk Refrigerate Tera Ice Glalie-Mega Explosion vs. 252 HP / 252+ Def Incineroar: 175-206 (44.4 - 52.2%) -- 17.6% chance to 2HKO

Success! You have earned classification: Agent Captain.

Strategies that manage to OHKO Evil Incineroar on a critical hit are certainly of interest, to be clear. They would likely be sufficient to take the top spot thus far anyway.

252+ Atk Choice Band Strong Jaw Tera Water Dracovish Fishious Rend (170 BP) vs. 252 HP / 252+ Def Tera Water Incineroar: 274-323 (69.5 - 81.9%) -- guaranteed 2HKO

Your strategy has been edited for the following reasons:
- Evil Incineroar runs a Choice Scarf to reduce the power of Fishious Rend. It would not attack and KO you in that time (Rule 4c), instead using a null effect move ("Further Rules Explanation" Rule 4), but that would still allow it to lower the power of Fishious Rend.
- You can outspeed Choice Scarf Incineroar to counter this, but this requires losing some of your power. Incomplete research suggests Evil Incineroar runs 44 Speed EVs and Choice Scarf to force Dracovish to run Choice Scarf to outspeed.

This produces the following strategy.

-1 252+ Atk Strong Jaw Dracovish Fishious Rend (170 BP) vs. 212 HP / 252+ Def Tera Grass Incineroar: 91-108 (23.6 - 28.1%) -- 90.1% chance to 4HKO

Unfortunately, this does not meet the 33.3% threshold.

-1 252+ Atk Choice Band Tinted Lens Tera Bug Lokix First Impression vs. 252 HP / 252 Def Tera Fire Incineroar: 156-184 (39.5 - 46.7%) -- guaranteed 3HKO
Lokix doesn't give a damn on "type matchups"
Edit:
252+ SpA Choice Specs Tinted Lens Tera Bug Mothim Bug Buzz vs. 252 HP / 252+ SpD Assault Vest Tera Fire Incineroar: 134-158 (34 - 40.1%) -- guaranteed 3HKO
Chad B)
Your Lokix strategy has been edited for the following reasons:
- Incineroar runs a positive Defense nature.

This produces the following calculation:

-1 252+ Atk Choice Band Tinted Lens Tera Bug Lokix First Impression vs. 252 HP / 252+ Def Tera Fire Incineroar: 142-168 (36 - 42.6%) -- guaranteed 3HKO

Success! You have earned classification: Agent. The Mothim strategy is successful as well.

The Hall of Fame will promptly be edited to include the new successful strategies. Thank you for your hard work thus far, all agents!
 
hacked option for an instakill: water bubble / tinted lens kyogre-primal with specs oceanic operetta (252+ SpA Choice Specs Water Bubble Tera Water Kyogre-Primal Water Gun vs. 252 HP / 252+ SpD Assault Vest Tera Water Incineroar: 459-541 (116.4 - 137.3%) -- guaranteed OHKO; specs doesn't work with CFZs in calc so using water gun here as a substitute)

alternatively huge power / opulse / tinted lens groudon-primal v-create if you're aggy about z + tera (-1 252+ Atk Choice Band Tinted Lens Tera Fire Groudon-Primal V-create vs. 252 HP / 252+ Def Incineroar: 426-502 (108.1 - 127.4%) -- guaranteed OHKO)

some options that depend on bending rules:
non-guaranteed crits: specs inteleon's hydro cannon (252+ SpA Choice Specs Sniper Tera Water Inteleon Hydro Cannon vs. 252 HP / 252+ SpD Assault Vest Tera Water Incineroar on a critical hit: 303-357 (76.9 - 90.6%) -- guaranteed 2HKO).
user being pre-damaged: scrappy band flamigo 1hp reversal (252+ Atk Choice Band Tera Fighting Flamigo Reversal (200 BP) vs. 252 HP / 252+ Def Tera Poison Incineroar: 254-299 (64.4 - 75.8%) -- guaranteed 2HKO)

i'm fairly sure there is no kill range here with legit strategies. highest i could get with full rule obedience that i wasn't beaten to is scrappy band gapdos (252+ Atk Choice Band Tera Flying Zapdos-Galar Brave Bird vs. 252 HP / 252+ Def Tera Rock Incineroar: 162-191 (41.1 - 48.4%) -- guaranteed 3HKO).

e: if you're not separating mechanics by generation, you could have tera steel solgaleo's SSS hitting 48.7-57.6%
 
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None of my complicated workarounds could beat brute strength, so I went the other way with the simplest possible option:

Tapu Koko Guardian of Alola vs. 252 HP Incineroar: 295-295 (74.8 - 74.8%) -- guaranteed 2HKO

Evil Incineroar considers this tactic dishonorable and uses Protect, lowering its damage to 18.75% (per Bulbapedia).

i'm fairly sure there is no kill range here with legit strategies. highest i could get with full rule obedience that i wasn't beaten to is scrappy band gapdos (252+ Atk Choice Band Tera Flying Zapdos-Galar Brave Bird vs. 252 HP / 252+ Def Tera Rock Incineroar: 162-191 (41.1 - 48.4%) -- guaranteed 3HKO).

(Appended Note: Scrappy causes Incineroar to not use Intimidate.)

Success! You have earned classification: Agent.

Is there no legitimate kill range? I suppose we will see! :)
 
This produces the following strategy.

-1 252+ Atk Refrigerate Tera Ice Glalie-Mega Explosion vs. 252 HP / 252+ Def Incineroar: 175-206 (44.4 - 52.2%) -- 17.6% chance to 2HKO

Success! You have earned classification: Agent Captain.

Strategies that manage to OHKO Evil Incineroar on a critical hit are certainly of interest, to be clear. They would likely be sufficient to take the top spot thus far anyway.
If we assume megas are manually activated then Glalie's Inner Focus will block Intimidate, though it is arguable if tera should still be allowed in this case.
252+ Atk Refrigerate Glalie-Mega Explosion vs. 252 HP / 252+ Def Tera Fire Incineroar: 195-231 (49.4 - 58.6%) -- 98.8% chance to 2HKO
 
Probably should have figured as much. Anyway, the physical equivalent of my first idea, which I see has already been done:

252+ Atk Choice Band Tera Fire Groudon Heat Crash (120 BP) vs. 252 HP / 252+ Def Tera Water Incineroar in Sun: 207-245 (52.5 - 62.1%) -- guaranteed 2HKO
 
If we assume megas are manually activated then Glalie's Inner Focus will block Intimidate, though it is arguable if tera should still be allowed in this case.
252+ Atk Refrigerate Glalie-Mega Explosion vs. 252 HP / 252+ Def Tera Fire Incineroar: 195-231 (49.4 - 58.6%) -- 98.8% chance to 2HKO
Manual Mega alongside Tera is accepted for the moment. Non-manual Mega is not accepted for the moment, as it is not an obtainable battle state in any game without external assistance, to my knowledge, but it likely shouldn't matter much here anyway. Therefore, I've edited your calculation to the following.

252+ Atk Refrigerate Tera Ice Glalie-Mega Explosion vs. 252 HP / 252+ Def Incineroar: 261-308 (66.2 - 78.1%) -- guaranteed 2HKO

Success! You have earned classification: Elite Agent – and the best performance so far!
 
Probably should have figured as much. Anyway, the physical equivalent of my first idea, which I see has already been done:

252+ Atk Choice Band Tera Fire Groudon Heat Crash (120 BP) vs. 252 HP / 252+ Def Tera Water Incineroar in Sun: 207-245 (52.5 - 62.1%) -- guaranteed 2HKO
Your strategy has been edited for the following reasons:
- Incineroar uses Intimidate.

This produces the following calculation:
-1 252+ Atk Choice Band Tera Fire Groudon Heat Crash (120 BP) vs. 252 HP / 252+ Def Incineroar in Sun: 139-164 (35.2 - 41.6%) -- guaranteed 3HKO

Success! You have earned classification: Agent!

EDIT: I've updated the prior Mega calculations to include Tera.
 
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-1 252+ Atk Choice Band Tera Stellar (First Use) Kartana Tera Blast (100 BP) vs. 252 HP / 252+ Def Incineroar: 143-169 (36.2 - 42.8%) -- guaranteed 3HKO

252+ SpA Choice Specs Tera Stellar (First Use) Deoxys-Attack Tera Blast (100 BP) vs. 252 HP / 252+ SpD Assault Vest Incineroar: 143-168 (36.2 - 42.6%) -- guaranteed 3HKO

Terapagos is a silly bait mon. Deo-A is the alternative to Kartana but Kart does do slightly more. Crit still fails to OHKO unfortunately.


252+ Atk Choice Band Tera Stellar (First Use) Kingambit Tera Blast (100 BP) vs. 252 HP / 252+ Def Incineroar: 170-202 (43.1 - 51.2%) -- 5.1% chance to 2HKO

The actual submission. Defiant means Incineroar does not use Intimidate.
 
Are we allowed to submit more than once? If so

252+ Atk Choice Band Tera Ice Sneasel Triple Axel (120 BP) (3 hits) vs. 252 HP / 252+ Def Tera Fire Incineroar: 136-162 (34.5 - 41.1%) -- approx. 3HKO

Inner focus blocks intimidate
 
You can submit as many entries as you like, at a time or in general, and have multiple entries in the hall.

-1 252+ Atk Choice Band Tera Stellar (First Use) Kartana Tera Blast (100 BP) vs. 252 HP / 252+ Def Incineroar: 143-169 (36.2 - 42.8%) -- guaranteed 3HKO

252+ SpA Choice Specs Tera Stellar (First Use) Deoxys-Attack Tera Blast (100 BP) vs. 252 HP / 252+ SpD Assault Vest Incineroar: 143-168 (36.2 - 42.6%) -- guaranteed 3HKO

Terapagos is a silly bait mon. Deo-A is the alternative to Kartana but Kart does do slightly more. Crit still fails to OHKO unfortunately.

252+ Atk Choice Band Tera Stellar (First Use) Kingambit Tera Blast (100 BP) vs. 252 HP / 252+ Def Incineroar: 170-202 (43.1 - 51.2%) -- 5.1% chance to 2HKO

The actual submission. Defiant means Incineroar does not use Intimidate.

These are all successful - congratulations! You have earned classifications: Agent, Agent Captain.

Are we allowed to submit more than once? If so

252+ Atk Choice Band Tera Ice Sneasel Triple Axel (120 BP) (3 hits) vs. 252 HP / 252+ Def Tera Fire Incineroar: 136-162 (34.5 - 41.1%) -- approx. 3HKO

Inner focus blocks intimidate
Success! You have earned classification: Agent! Nice incorporation of a NFE mon.

A small policy note on multihit moves. Evil Incineroar deems Triple Axel hitting 3 times a reasonable amount of luck that will not cause him to use dishonorable tactics. Something like Population Bomb without Wide Lens, though, would not get the same allowance for maximum hits.
 
ordered them (and added a few more)

Sirfetch’d Final Gambit vs. 252 HP Tera Ghost Incineroar: 328-328 (83.2 - 83.2%) -- guaranteed 2HKO // definitely cheating but its funny
Before you call this dishonourable consider this: nothing is more honourable than giving you life defending the world from evil puss in boots


252+ Atk Choice Band Tera Ice Crabominable Avalanche vs. 252 HP / 252+ Def Tera Steel Incineroar: 168-198 (42.6 - 50.2%) -- 1.2% chance to 2HKO // silly crab is stronger than scary fire dragon (it has hyper cutter for some reason)

252+ SpA Tera Fire Charizard-Mega-Y Blast Burn vs. 252 HP / 252+ SpD Assault Vest Tera Fire Incineroar in Sun: 161-190 (40.8 - 48.2%) -- guaranteed 3HKO // kyogre's little bro

252+ Atk Choice Band Tera Grass Ogerpon-Teal-Tera Wood Hammer vs. 252 HP / 252+ Def Tera Poison Incineroar: 157-185 (39.8 - 46.9%) -- guaranteed 3HKO

252+ Atk Tough Claws Tera Steel Metagross-Mega Heavy Slam (120 BP) vs. 252 HP / 252+ Def Tera Steel Incineroar: 156-184 (39.5 - 46.7%) -- guaranteed 3HKO // since megas can tera apparently

-1 252+ Atk Choice Band Sheer Force Tera Fire Darmanitan Flare Blitz vs. 252 HP / 252+ Def Tera Rock Incineroar: 152-179 (38.5 - 45.4%) -- guaranteed 3HKO // regular darm beats gdarm in this because of flare blitz' extra power over icicle crash


-1 252+ Atk Choice Band Rivalry buffed Tera Stellar (First Use) Haxorus Tera Blast (100 BP) vs. 252 HP / 252+ Def Incineroar: 152-180 (38.5 - 45.6%) -- guaranteed 3HKO // more rivalry stuff because i think this ability is funny

252+ SpA Choice Specs Hadron Engine Tera Stellar (First Use) Miraidon Tera Blast (100 BP) vs. 252 HP / 252+ SpD Assault Vest Incineroar: 152-180 (38.5 - 45.6%) -- guaranteed 3HKO // i think this is the strongest tera blast (excluding intim ignoring)

252+ SpA Choice Specs Pixilate Tera Fairy Sylveon Hyper Beam vs. 252 HP / 252+ SpD Assault Vest Tera Fire Incineroar: 147-174 (37.3 - 44.1%) -- guaranteed 3HKO // Sylveon does the same thing but with more spatk

-1 252+ Atk Choice Band Iron Fist Tera Steel Melmetal Double Iron Bash (2 hits) vs. 252 HP / 252+ Def Tera Steel Incineroar: 144-170 (36.5 - 43.1%) -- approx. 3HKO // and this is why i hate tr teams in ndubers

252+ SpA Choice Specs Tera Steel Dialga Steel Beam vs. 252 HP / 252+ SpD Assault Vest Tera Steel Incineroar: 144-170 (36.5 - 43.1%) -- guaranteed 3HKO // melmetal and dialga do equal amounts of damage ig

252+ Atk Huge Power Tera Fairy Mawile-Mega Play Rough vs. 252 HP / 252+ Def Tera Fire Incineroar: 143-169 (36.2 - 42.8%) -- guaranteed 3HKO // didnt tera mawile last time

252+ Atk Choice Band Decidueye-Hisui Focus Punch vs. 252 HP / 252+ Def Tera Fairy Incineroar: 140-165 (35.5 - 41.8%) -- guaranteed 3HKO // since focus punch is legal

-1 252+ Atk Choice Band Rivalry buffed Tera Flying Unfezant Brave Bird vs. 252 HP / 252 Def Tera Rock Incineroar: 139-164 (35.2 - 41.6%) -- guaranteed 3HKO // this is also definitely cheating but its fun to see unfezant do this

252+ SpA Choice Specs Refrigerate Tera Ice Aurorus Hyper Beam vs. 252 HP / 252+ SpD Assault Vest Tera Fire Incineroar: 138-163 (35 - 41.3%) -- guaranteed 3HKO // Aurorus my GOAT

-1 252+ Atk Choice Band Reckless Tera Fire Emboar Flare Blitz vs. 252 HP / 252+ Def Tera Fire Incineroar: 128-151 (32.4 - 38.3%) -- 97.8% chance to 3HKO // damage boosting abilities are a drug

252+ SpA Choice Specs Tera Fairy Floette-Eternal Light of Ruin vs. 252 HP / 252+ SpD Assault Vest Tera Steel Incineroar: 126-149 (31.9 - 37.8%) -- 94.1% chance to 3HKO // this might be cheating since eternal floette isn't obtainable


-1 252+ Atk Aerilate Tera Flying Salamence-Mega Giga Impact vs. 252 HP / 252+ Def Tera Steel Incineroar: 120-142 (30.4 - 36%) -- 46.9% chance to 3HKO pinsir at home

252+ Atk Choice Band Tera Fairy Zacian Play Rough vs. 252 HP / 252+ Def Tera Steel Incineroar: 118-139 (29.9 - 35.2%) -- 21.6% chance to 3HKO // idk why i expected it to do something

252+ Atk Choice Band Tera Flying Dragonite Tera Blast (80 BP) vs. 252 HP / 252+ Def Tera Rock Incineroar: 113-134 (28.6 - 34%) -- 1.3% chance to 3HKO // inner focus can't save dnites awful flying stab :(

252+ SpA Choice Specs Delphox Blast Burn vs. 252 HP / 252+ SpD Assault Vest Tera Rock Incineroar: 94-111 (23.8 - 28.1%) -- 95.3% chance to 4HKO // obviously bad but i had to check given my pfp
 
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252+ SpA Choice Specs Refrigerate Tera Ice Aurorus Hyper Beam vs. 252 HP / 252+ SpD Assault Vest Tera Fire Incineroar: 138-163 (35 - 41.3%) -- guaranteed 3HKO

Aurorus my GOAT

252+ SpA Choice Specs Pixilate Tera Fairy Sylveon Hyper Beam vs. 252 HP / 252+ SpD Assault Vest Tera Fire Incineroar: 147-174 (37.3 - 44.1%) -- guaranteed 3HKO

Sylveon does the same thing but with more spatk
Added (both) :)
 
252+ Atk Choice Band Tera Steel Tinkaton Gigaton Hammer vs. 252 HP / 252+ Def Incineroar: 153-181 (38.8 - 45.9%) -- guaranteed 3HKO

(Own Tempo blocks Intimidate.)

252+ Atk Choice Band Tera Fighting Pangoro Focus Punch vs. 252 HP / 252+ Def Tera Fairy Incineroar: 201-237 (51 - 60.1%) -- guaranteed 2HKO

(Scrappy blocks Intimidate and prevents Tera Ghost.)
 
few random questions:
can incin modify itself to illegal (below lv34) levels?
are recovery items like sitrus berry considered, both for the end damage and for the middle of multi-hits?
how exactly is natdex treated? (specifically because manual mega + tera has never been possible anywhere; mega stones are in SV but have zero functionality, so only pre-megad mons can tera); additionally, would something like berserk gene or pokestar black belt be free?
 
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