VGC Everyday is Torkoal Tuesday [GP 1/1]

RauVGC

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torkoalgn.gif


[SET]
Supportive Sun Setter (Torkoal) @ Eject Pack
Ability: Drought
Level: 50
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Overheat
- Eruption
- Helping Hand / Clear Smog
- Protect

[SET COMMENTS]
- This Torkoal set is used for setting up sun and providing additional support for its partners.
- Overheat is a powerful nuke that allows Torkoal to switch out immediately after use thanks to Eject Pack. Eruption deals strong spread damage if Torkoal stays on the field. Clear Smog clears foes' stat boosts, most notably from Dondozo.
- Eject Pack allows Torkoal to switch out on lead when it has its Attack dropped by Intimidate from Incineroar, allowing its partners to take advantage of the sun immediately, as well as using Overheat to allow a partner to switch in safely and at the end of the turn.
- Tera Fire allows Torkoal to OHKO Ursaluna-B with Overheat.


[SET]
Trick Room Sweeper (Torkoal) @ Charcoal / Choice Specs
Ability: Drought
Level: 50
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Heat Wave / Weather Ball / Overheat
- Earth Power
- Protect / Clear Smog

[SET COMMENTS]
- Torkoal is a threatening sweeper under Trick Room that sets up sun, providing support for its partners.
- Eruption deals powerful Fire-type spread damage; meanwhile, Heat Wave provides consistent spread damage regardless of Torkoal's remaining HP. Weather Ball deals strong, consistent damage while sun is active, and Overheat is often used as a single-use nuke attack. Earth Power allows Torkoal to threaten Fire-types like Incineroar. Protect is used on Charcoal sets, while Clear Smog is used on Choice Specs sets to disrupt Dondozo and setup sweepers like Volcarona.
- Charcoal and Choice Specs are used to increase Torkoal's damage, with Charcoal guaranteeing Eruption OHKOes Assault Vest Rillaboom and Choice Specs Weather Ball 2HKOing Assault Vest Archaludon.
- Tera Fire boosts Torkoal's damage, allowing it to OHKO Ursaluna with Eruption.


[STRATEGY COMMENTS]

Teambuilding
============
- Torkoal performs best at supporting a variety of Pokemon thanks to its sun-setting capabilities. Torkoal additionally functions well as a powerful sweeper when its partners set up Trick Room.
- When used as a supportive sun setter, Torkoal is often paired with Jumpluff, which takes advantage of the sun via Chlorophyll, allowing it to set Tailwind or put foes to sleep with Sleep Powder before they can move. Torkoal boosts the power of its partners' Fire-type attacks like Heat Wave and Eruption with the sun, making it a great pairing alongside Charizard and Hisuian Typhlosion. Charizard gains an additional damage boost from the sun thanks to Solar Power.
- Offensive Torkoal pairs well with reliable bulky Trick Room setters like Hatterene and Indeedee-F. Hatterene is capable of providing additional special offense with its powerful Dazzling Gleam as well as Expanding Force when paired with Indeedee-F. Indeedee-F on the other hand provides redirection and can boost Torkoal's damage with Helping Hand as well as using Heal Pulse to provide healing, mitigating the damage reduction of Eruption and increasing Torkoal's longevity. Indeedee-F's Psychic Terrain protects Torkoal from priority attacks, ensuring Torkoal can deal maximum damage with Eruption. Other offensive Trick Room-reliant partners like Ursaluna and Gallade pair well with Torkoal by threatening devastating physical damage. Ursaluna threatens specially defensive foes like Tyranitar. Meanwhile, Gallade deals with bulky foes Torkoal struggles to damage like Incineroar and Annihilape. Gallade additionally protects Torkoal from threatening spread attacks like Earthquake with Wide Guard.
- Supportive Torkoal can be very passive with Overheat as its primary offensive attack. It is very reliant on enabling its partners to take the KOs it can't achieve alone. Offensive Torkoal struggles to sufficiently damage Water-types like Primarina, so it relies on partners like Hatterene and Ursaluna to defeat them. Torkoal is easily threatened by powerful sweepers that move before Torkoal and threaten super effective damage like Garchomp and Tyranitar. Hatterene can set up Trick Room to ensure they do not attack before Torkoal moves and threatens both of them with its Fairy-type attacks.



Strategy Comments
============
- Supportive Torkoal is best positioned when it can easily enable sun and provide support for its partners. Offensive Torkoal, on the other hand, is best used to sweep once Trick Room is active.
- As a supportive sun setter, Torkoal should be lead to set sun immediately for its partners. When it is lead, this set can potentially switch out immediately after Intimidate from Incineroar is triggered, allowing an offensive partner like Hisuian Typhlosion to switch in safely before you and the opponent can select their attacks for the turn. When using an offensive set, Torkoal is best kept in the back and should only be switched in while Trick Room is active.
- Foes capable of KOing Torkoal and its Trick Room-setting partners before Trick Room is set up are huge threats. To mitigate this, Indeedee-F can redirect attacks to protect Torkoal or the Trick Room setter from damage. Rain setters like Pelipper override the sun set by Torkoal, weakening and disrupting its partners; to prevent this, the rain setters should be KOed as soon as possible.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/rauvgc.589964/
Quality checked by:
https://www.smogon.com/forums/members/flarefox_7.657713/
https://www.smogon.com/forums/members/ipetbigfoot.645750/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
 
Last edited:
1/2
View attachment 690437

[SET]
Supportive Sun Setter (Torkoal) @ Eject Pack
Ability: Drought
Level: 50
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Overheat
- Eruption / Heat Wave Burning Jealousy
- Helping Hand / Clear Smog
- Protect

[SET COMMENTS]
- This Torkoal set is used for setting up sun and providing additional support for its partners.
- Overheat provides a powerful nuke attack which allows Torkoal to switch out immediately after use thanks to Eject Pack. Eruption and Heat Wave provide good spread damage. (what's the difference between eruption and heat wave, mention why you would use one or the other) Helping Hand and Clear Smog are used to support teammates where Helping Hand increases their damage output and Clear Smog clears opposing stat boosts for Torkoal's partners. (mention dozo specifically)
- Eject Pack allows Torkoal to immediately switch out on lead when it has its Attack dropped by Intimidate allowing it (I assume this is referencing a partner or something) to take advantage of the sun as well as using Overheat to allow a partner to switch in safely and the end of the turn.
- Tera Fire allows Torkoal to OHKO Ursaluna-B with Overheat.


[SET]
Trick Room Sweeper (Torkoal) @ Charcoal / Choice Specs
Ability: Drought
Level: 50
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Heat Wave / Weather Ball / Overheat
- Earth Power
- Protect / Clear Smog

[SET COMMENTS]
- Torkoal is a threatening sweeper under Trick Room and sets up sun providing support for its partners.
- Eruption is used to deal powerful spread damage while Heat Wave provides more consistent spread damage unaffected by Torkoal's remaining HP with less accuracy. Weather Ball deals strong consistent damage while sun is active and Overheat provides a powerful nuke attack. Earth Power allows Torkoal to threaten Fire-types like Incineroar. Clear Smog is used to disrupt Dondozo and set up sweepers like Volcarona. (mention protect and why you would use it instead of csmog)
- Charcoal and Choice Specs are used to increase Torkoal's damage with Charcoal guaranteeing Eruption OHKOs Assault Vest Rillaboom and Choice Specs allows Torkoal to always 2HKO Assault Vest Archaludon with Weather Ball.
- Tera Fire boosts Torkoal's damage allowing it to OHKO Ursaluna with Eruption.


[STRATEGY COMMENTS]

Teambuilding
============
- Torkoal performs best supporting a variety of pokemon, thanks to its sun setting capabilities, to activate abilities like Chlorophyll and Solar Power as well as increasing the damage of Fire-type attacks. Torkoal additionally functions well as a powerful sweeper when its partners successfully set up Trick Room.
- When used as a supportive sun setter, Torkoal is often paired with Jumpluff which takes advantage of the sun via Chlorophyll allowing Jumpluff to set Tailwind or put foes to sleep with Sleep Powder before they can move. Torkoal also boosts the power of its partners Fire-type attacks like Eruption and Heat Wave with the sun making it a great pairing alongside Charizard and Hisuian Typhlosion. Charizard gains an additional damage boost from the sun thanks to Solar Power.
- Torkoal pairs well with reliable bulky Trick Room setters like Hatterene and Indeedee-F. Hatterene is capable of providing additional special offense firing off powerful Dazzling Gleams as well as Expanding Forces when paired with Indeedee-F. Indeedee-F on the other hand provides redirection and can boost Torkoal's damage with Helping Hand as well as using Heal Pulse to provide healing mitigating the damage reduction of Eruption and increasing Torkoal's longevity. (mention psy terrain blocking prio which weakens erupt) Other offensive Trick Room reliant partners like Ursaluna and Gallade pair well with Torkoal threatening devastating physical damage. Ursaluna deals powerful Normal- and Ground-type damage with Facade, Headlong Rush and Earthquake meanwhile Gallade threatens Fighting- and Psychic-type damage with Sacred Sword and Psycho Cut. (what do both of these do specifically to help tork other than just damage)Gallade additionally protects Torkoal from threatening spread attacks like Earthquake with its Wide Guard.
- Supportive Torkoal can be very passive with Overheat as its primary offensive attack. It is very reliant on enabling its partners to take the KOs it can't achieve alone. Offensive Torkoal struggles to sufficiently damage Water-types like Primarina so it relies on partners like Hatterene and Ursaluna to defeat them. Torkoal is easiy threatened by powerful sweepers which move before Torkoal and threaten super effective damage like Garchomp and Tyranitar. Hatterene can set up Trick Room to ensure they do not attack before Torkoal moves and threatens both of them with it's Fairy-type attacks.



Strategy Comments
============
- Supportive Torkoal is best positioned when it can easily enable sun and provide support for its partners. Offensive Torkoal, on the other hand, is best used to sweep once Trick Room is active.
- As a supportive sun setter, Torkoal should be lead to set sun immediately for its partners. When it is lead, the supportive sun setter set can set sun and potentially switch out immediately after opposing Intimidate allowing an offensive partner like Hisuian Typhlosion to switch in safely before the player and opponent can select their attacks for the turn. When using an offensive set, Torkoal is best used in the back and only switched in while Trick Room is active.
- Foes capable of KOing Torkoal and Trick Room setting partners before Trick Room is set up are huge threats. To mitigate this, Indeedee-F can redirect attacks to protect Torkoal or the Trick Room setter from damage. Rain setters like Pelipper override the sun set by Torkoal weakening and disrupting its partners. Sun can be reset upon switching Torkoal back onto the field and to prevent sun being overriden again, the rain setter should be KOed as soon as possible.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/rauvgc.589964/
Quality checked by:
https://www.smogon.com/forums/members/flarefox_7.657713/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
GP Team done

add remove highlight comment

[SET]
Supportive Sun Setter (Torkoal) @ Eject Pack
Ability: Drought
Level: 50
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Overheat
- Eruption
- Helping Hand / Clear Smog
- Protect

[SET COMMENTS]
- This Torkoal set is used for setting up sun and providing additional support for its partners.
- Overheat provides is a powerful nuke attack which that allows Torkoal to switch out immediately after use thanks to Eject Pack. Eruption deals strong spread damage if Torkoal stays on the field. Helping Hand increases the damage output of Torkoal's teammates (dex info) and Clear Smog clears opposing foes' stat boosts, (AC) most notably from Dondozo.
- Eject Pack allows Torkoal to switch out on lead when it has its Attack dropped by Intimidate (from which Pokemon?), (AC) allowing its partners to take advantage of the sun immediately, (AC) as well as using Overheat to allow a partner to switch in safely and at the end of the turn.
- Tera Fire allows Torkoal to OHKO Ursaluna-B with Overheat.


[SET]
Trick Room Sweeper (Torkoal) @ Charcoal / Choice Specs
Ability: Drought
Level: 50
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption (You don't explain the purpose of this move.)
- Heat Wave / Weather Ball / Overheat (You don't explain why these two moves are options.)
- Earth Power
- Protect / Clear Smog

[SET COMMENTS]
- Torkoal is a threatening sweeper under Trick Room and that sets up sun, (AC) providing support for its partners.
- Weather Ball deals strong, (AC) consistent damage while sun is active. Earth Power allows Torkoal to threaten Fire-types like Incineroar. Protect is used on Charcoal sets, (AC) while Clear Smog is used on Choice Specs sets to disrupt Dondozo and setup sweepers like Volcarona.
- Charcoal and Choice Specs are used to increase Torkoal's damage, (AC) with Charcoal guaranteeing Eruption OHKOes Assault Vest Rillaboom while and Choice Specs Weather Ball also 2HKOs 2HKOing Assault Vest Archaludon with Weather Ball.
- Tera Fire boosts Torkoal's damage, (AC) allowing it to OHKO Ursaluna with Eruption.


[STRATEGY COMMENTS]

Teambuilding
============
- Torkoal performs best at supporting a variety of pokemon Pokemon (RC) thanks to its sun-setting (AH) capabilities, to activate abilities like Chlorophyll and Solar Power as well as increasing the damage of Fire-type attacks. (fluff) Torkoal additionally functions well as a powerful sweeper when its partners set up Trick Room.
- When used as a supportive sun setter, Torkoal is often paired with Jumpluff, (AC) which takes advantage of the sun via Chlorophyll, (AC) allowing Jumpluff it to set Tailwind or put foes to sleep with Sleep Powder before they can move. Torkoal also boosts the power of its partners' (AA) Fire-type attacks like Heat Wave and Eruption with the sun, (AC) making it a great pairing alongside Charizard and Hisuian Typhlosion. Charizard gains an additional damage boost from the sun thanks to Solar Power.
- Offensive Torkoal pairs well with reliable bulky Trick Room setters like Hatterene and Indeedee-F. Hatterene is capable of providing additional special offense firing off with its powerful Dazzling Gleams as well as Expanding Forces when paired with Indeedee-F. Indeedee-F on the other hand provides redirection and can boost Torkoal's damage with Helping Hand as well as using Heal Pulse to provide healing, (AC) mitigating the damage reduction of Eruption and increasing Torkoal's longevity. Indeedee-F's Psychic Terrain protects Torkoal from pirority priority attacks, (AC) ensuring Torkoal can deal maximum damage with Eruption. Other offensive Trick Room-reliant (AH) partners like Ursaluna and Gallade pair well with Torkoal by threatening devastating physical damage. Ursaluna deals powerful Normal- and Ground-type damage with Facade, Headlong Rush and Earthquake (Listing the threats Ursaluna/Gallade match up well against would be enough for the reader to infer why their STAB moves are useful for Torkoal. These phrases also make the sentences wordy.) threatening threatens specially defensive foes like Primarina (even with the assumption that TR is active, I'm not sure if Primarina is a clear example of a Pokemon Ursuluna can handle given its typing) and Tyranitar. Meanwhile, (AC) Gallade threatens Fighting- and Psychic-type damage with Sacred Sword and Psycho Cut (see comment on Ursaluna) threatening (you use "threatening" repeatedly in the last three sentences) deals with bulky foes Torkoal struggles to damage like Incineroar and Annihilape. Gallade additionally protects Torkoal from threatening spread attacks like Earthquake with its Wide Guard.
- Supportive Torkoal can be very passive with Overheat as its primary offensive attack. It is very reliant on enabling its partners to take the KOs it can't achieve alone. Offensive Torkoal struggles to sufficiently damage Water-types like Primarina, (AC) so it relies on partners like Hatterene and Ursaluna to defeat them. Torkoal is easiy easily threatened by powerful sweepers which that move before Torkoal and threaten super effective damage like Garchomp and Tyranitar. Hatterene can set up Trick Room to ensure they do not attack before Torkoal moves and threatens both of them with it's its Fairy-type attacks.



Strategy Comments
============
- Supportive Torkoal is best positioned when it can easily enable sun and provide support for its partners. Offensive Torkoal, on the other hand, is best used to sweep once Trick Room is active.
- (RS) As a supportive sun setter, Torkoal should be lead to set sun immediately for its partners. When it is lead, the supportive sun setter this set can set sun (you already said this) and potentially switch out immediately after opposing Intimidate (from which Pokemon?) is triggered, (AC) allowing an offensive partner like Hisuian Typhlosion to switch in safely before the player you and the opponent can select their attacks for the turn. When using an offensive set, Torkoal is best used kept in the back and should only be switched in while Trick Room is active.
- Foes capable of KOing Torkoal and its Trick Room-setting (AH) partners before Trick Room is set up are huge threats. To mitigate this, Indeedee-F can redirect attacks to protect Torkoal or the Trick Room setter from damage. Rain setters like Pelipper override the sun set by Torkoal, (AC) weakening and disrupting its partners; (RP, ASC) Sun can be reset upon switching Torkoal back onto the field (this is intuitive given the previous sentence, joining this together for brevity) and to prevent sun being overriden again this, the rain setters should be KOed as soon as possible.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/rauvgc.589964/
Quality checked by:
https://www.smogon.com/forums/members/flarefox_7.657713/
https://www.smogon.com/forums/members/ipetbigfoot.645750/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

I'd like to take another quick look at this when this is done, please ping me when the changes are implemented.

GP Check 1/1

a-blue-banana-gif.645975
 
GP Team done

add remove highlight comment

[SET]
Supportive Sun Setter (Torkoal) @ Eject Pack
Ability: Drought
Level: 50
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Overheat
- Eruption
- Helping Hand / Clear Smog
- Protect

[SET COMMENTS]
- This Torkoal set is used for setting up sun and providing additional support for its partners.
- Overheat provides is a powerful nuke attack which that allows Torkoal to switch out immediately after use thanks to Eject Pack. Eruption deals strong spread damage if Torkoal stays on the field. Helping Hand increases the damage output of Torkoal's teammates (dex info) and Clear Smog clears opposing foes' stat boosts, (AC) most notably from Dondozo.
- Eject Pack allows Torkoal to switch out on lead when it has its Attack dropped by Intimidate (from which Pokemon?), (AC) allowing its partners to take advantage of the sun immediately, (AC) as well as using Overheat to allow a partner to switch in safely and at the end of the turn.
- Tera Fire allows Torkoal to OHKO Ursaluna-B with Overheat.


[SET]
Trick Room Sweeper (Torkoal) @ Charcoal / Choice Specs
Ability: Drought
Level: 50
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption (You don't explain the purpose of this move.)
- Heat Wave / Weather Ball / Overheat (You don't explain why these two moves are options.)
- Earth Power
- Protect / Clear Smog

[SET COMMENTS]
- Torkoal is a threatening sweeper under Trick Room and that sets up sun, (AC) providing support for its partners.
- Weather Ball deals strong, (AC) consistent damage while sun is active. Earth Power allows Torkoal to threaten Fire-types like Incineroar. Protect is used on Charcoal sets, (AC) while Clear Smog is used on Choice Specs sets to disrupt Dondozo and setup sweepers like Volcarona.
- Charcoal and Choice Specs are used to increase Torkoal's damage, (AC) with Charcoal guaranteeing Eruption OHKOes Assault Vest Rillaboom while and Choice Specs Weather Ball also 2HKOs 2HKOing Assault Vest Archaludon with Weather Ball.
- Tera Fire boosts Torkoal's damage, (AC) allowing it to OHKO Ursaluna with Eruption.


[STRATEGY COMMENTS]

Teambuilding
============
- Torkoal performs best at supporting a variety of pokemon Pokemon (RC) thanks to its sun-setting (AH) capabilities, to activate abilities like Chlorophyll and Solar Power as well as increasing the damage of Fire-type attacks. (fluff) Torkoal additionally functions well as a powerful sweeper when its partners set up Trick Room.
- When used as a supportive sun setter, Torkoal is often paired with Jumpluff, (AC) which takes advantage of the sun via Chlorophyll, (AC) allowing Jumpluff it to set Tailwind or put foes to sleep with Sleep Powder before they can move. Torkoal also boosts the power of its partners' (AA) Fire-type attacks like Heat Wave and Eruption with the sun, (AC) making it a great pairing alongside Charizard and Hisuian Typhlosion. Charizard gains an additional damage boost from the sun thanks to Solar Power.
- Offensive Torkoal pairs well with reliable bulky Trick Room setters like Hatterene and Indeedee-F. Hatterene is capable of providing additional special offense firing off with its powerful Dazzling Gleams as well as Expanding Forces when paired with Indeedee-F. Indeedee-F on the other hand provides redirection and can boost Torkoal's damage with Helping Hand as well as using Heal Pulse to provide healing, (AC) mitigating the damage reduction of Eruption and increasing Torkoal's longevity. Indeedee-F's Psychic Terrain protects Torkoal from pirority priority attacks, (AC) ensuring Torkoal can deal maximum damage with Eruption. Other offensive Trick Room-reliant (AH) partners like Ursaluna and Gallade pair well with Torkoal by threatening devastating physical damage. Ursaluna deals powerful Normal- and Ground-type damage with Facade, Headlong Rush and Earthquake (Listing the threats Ursaluna/Gallade match up well against would be enough for the reader to infer why their STAB moves are useful for Torkoal. These phrases also make the sentences wordy.) threatening threatens specially defensive foes like Primarina (even with the assumption that TR is active, I'm not sure if Primarina is a clear example of a Pokemon Ursuluna can handle given its typing) and Tyranitar. Meanwhile, (AC) Gallade threatens Fighting- and Psychic-type damage with Sacred Sword and Psycho Cut (see comment on Ursaluna) threatening (you use "threatening" repeatedly in the last three sentences) deals with bulky foes Torkoal struggles to damage like Incineroar and Annihilape. Gallade additionally protects Torkoal from threatening spread attacks like Earthquake with its Wide Guard.
- Supportive Torkoal can be very passive with Overheat as its primary offensive attack. It is very reliant on enabling its partners to take the KOs it can't achieve alone. Offensive Torkoal struggles to sufficiently damage Water-types like Primarina, (AC) so it relies on partners like Hatterene and Ursaluna to defeat them. Torkoal is easiy easily threatened by powerful sweepers which that move before Torkoal and threaten super effective damage like Garchomp and Tyranitar. Hatterene can set up Trick Room to ensure they do not attack before Torkoal moves and threatens both of them with it's its Fairy-type attacks.



Strategy Comments
============
- Supportive Torkoal is best positioned when it can easily enable sun and provide support for its partners. Offensive Torkoal, on the other hand, is best used to sweep once Trick Room is active.
- (RS) As a supportive sun setter, Torkoal should be lead to set sun immediately for its partners. When it is lead, the supportive sun setter this set can set sun (you already said this) and potentially switch out immediately after opposing Intimidate (from which Pokemon?) is triggered, (AC) allowing an offensive partner like Hisuian Typhlosion to switch in safely before the player you and the opponent can select their attacks for the turn. When using an offensive set, Torkoal is best used kept in the back and should only be switched in while Trick Room is active.
- Foes capable of KOing Torkoal and its Trick Room-setting (AH) partners before Trick Room is set up are huge threats. To mitigate this, Indeedee-F can redirect attacks to protect Torkoal or the Trick Room setter from damage. Rain setters like Pelipper override the sun set by Torkoal, (AC) weakening and disrupting its partners; (RP, ASC) Sun can be reset upon switching Torkoal back onto the field (this is intuitive given the previous sentence, joining this together for brevity) and to prevent sun being overriden again this, the rain setters should be KOed as soon as possible.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/rauvgc.589964/
Quality checked by:
https://www.smogon.com/forums/members/flarefox_7.657713/
https://www.smogon.com/forums/members/ipetbigfoot.645750/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

I'd like to take another quick look at this when this is done, please ping me when the changes are implemented.

GP Check 1/1

a-blue-banana-gif.645975

implemented and ready for recheck, i'm struggling to ping you so hopefully this notifies you!
 
RauVGC Only a few minor changes regarding the updated move bullet point for the offensive TR set as well as some spacing errors. This is otherwise good to go.

[SET]
Supportive Sun Setter (Torkoal) @ Eject Pack
Ability: Drought
Level: 50
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Overheat
- Eruption
- Helping Hand / Clear Smog
- Protect

[SET COMMENTS]
- This Torkoal set is used for setting up sun and providing additional support for its partners.
- Overheat is a powerful nuke that allows Torkoal to switch out immediately after use thanks to Eject Pack. Eruption deals strong spread damage if Torkoal stays on the field. Clear Smog clears foes' stat boosts, most notably from Dondozo.
- Eject Pack allows Torkoal to switch out on lead when it has its Attack dropped by Intimidate from Incineroar, allowing its partners to take advantage of the sun immediately, as well as using Overheat to allow a partner to switch in safely and at the end of the turn.
- Tera Fire allows Torkoal to OHKO Ursaluna-B with Overheat.


[SET]
Trick Room Sweeper (Torkoal) @ Charcoal / Choice Specs
Ability: Drought
Level: 50
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Heat Wave / Weather Ball / Overheat
- Earth Power
- Protect / Clear Smog

[SET COMMENTS]
- Torkoal is a threatening sweeper under Trick Room that sets up sun, (RS) providing support for its partners.
- Eruption deals powerful Fire-type spread damage; (ASC) meanwhile, (AC) Heat Wave provides consistent spread damage regardless of Torkoal's remaining HP. Weather Ball deals strong, (RS) consistent damage while sun is active, (AC) while and Overheat is often used as a single-use nuke attack. Earth Power allows Torkoal to threaten Fire-types like Incineroar. Protect is used on Charcoal sets, (RS) while Clear Smog is used on Choice Specs sets to disrupt Dondozo and setup sweepers like Volcarona.
- Charcoal and Choice Specs are used to increase Torkoal's damage, with Charcoal guaranteeing Eruption OHKOes Assault Vest Rillaboom and Choice Specs Weather Ball 2HKOing Assault Vest Archaludon.
- Tera Fire boosts Torkoal's damage, allowing it to OHKO Ursaluna with Eruption.


[STRATEGY COMMENTS]

Teambuilding
============
- Torkoal performs best at supporting a variety of Pokemon thanks to its sun-setting capabilities. Torkoal additionally functions well as a powerful sweeper when its partners set up Trick Room.
- When used as a supportive sun setter, Torkoal is often paired with Jumpluff, which takes advantage of the sun via Chlorophyll, allowing it to set Tailwind or put foes to sleep with Sleep Powder before they can move. Torkoal boosts the power of its partners' (AS) Fire-type attacks like Heat Wave and Eruption with the sun, making it a great pairing alongside Charizard and Hisuian Typhlosion. Charizard gains an additional damage boost from the sun thanks to Solar Power.
- Offensive Torkoal pairs well with reliable bulky Trick Room setters like Hatterene and Indeedee-F. Hatterene is capable of providing additional special offense with its powerful Dazzling Gleam as well as Expanding Force when paired with Indeedee-F. Indeedee-F on the other hand provides redirection and can boost Torkoal's damage with Helping Hand as well as using Heal Pulse to provide healing, mitigating the damage reduction of Eruption and increasing Torkoal's longevity. Indeedee-F's Psychic Terrain protects Torkoal from priority attacks, ensuring Torkoal can deal maximum damage with Eruption. Other offensive Trick Room-reliant partners like Ursaluna and Gallade pair well with Torkoal by threatening devastating physical damage. Ursaluna threatens specially defensive foes like Tyranitar. Meanwhile, Gallade deals with bulky foes Torkoal struggles to damage like Incineroar and Annihilape. Gallade additionally protects Torkoal from threatening spread attacks like Earthquake with Wide Guard.
- Supportive Torkoal can be very passive with Overheat as its primary offensive attack. It is very reliant on enabling its partners to take the KOs it can't achieve alone. Offensive Torkoal struggles to sufficiently damage Water-types like Primarina, so it relies on partners like Hatterene and Ursaluna to defeat them. Torkoal is easily threatened by powerful sweepers that move before Torkoal and threaten super effective damage like Garchomp and Tyranitar. Hatterene can set up Trick Room to ensure they do not attack before Torkoal moves and threatens both of them with its Fairy-type attacks.



Strategy Comments
============
- Supportive Torkoal is best positioned when it can easily enable sun and provide support for its partners. Offensive Torkoal, on the other hand, is best used to sweep once Trick Room is active.
- As a supportive sun setter, Torkoal should be lead to set sun immediately for its partners. When it is lead, this set can potentially switch out immediately after Intimidate from Incineroar is triggered, allowing an offensive partner like Hisuian Typhlosion to switch in safely before you and the opponent can select their attacks for the turn. When using an offensive set, Torkoal is best kept in the back and should only be switched in while Trick Room is active.
- Foes capable of KOing Torkoal and its Trick Room-setting partners before Trick Room is set up are huge threats. To mitigate this, Indeedee-F can redirect attacks to protect Torkoal or the Trick Room setter from damage. Rain setters like Pelipper override the sun set by Torkoal, weakening and disrupting its partners; to prevent this, the rain setters should be KOed as soon as possible.

[CREDITS]
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