Pet Mod Eramons [Slate 5 - Industrial Revolution and Apocalypse Eramons] (Submissions Open)

:swsh/miltank:
Original Pokemon: :miltank:
Eramon: Milstock (milk + livestock)
Era: Present Day
Type:
Ghost.png
/
Dark.png

Abilities: Thick Fat / All-Consuming (All forms of healing and indirect damage (whatever MG affects) for this Pokemon are doubled) / Regenerator
Stats: 150 / 96 / 47 / 54 / 47 / 96 | 490 BST
Move Changes:
+ Bite, Bulk Up, Crunch, Dark Pulse, Destiny Bond, Fillet Away, Foul Play, Leech Life, Pain Split, Poltergeist, Revenge, Shadow Ball, Spite, Stuff Cheeks, Sucker Punch, Trailblaze
- Heal Bell, Power-Up Punch, Toxic
Role: Bulky Sweeper/Defensive Pivot
Era Justification: Consumerism. Miltank gives its body and life to provide produce, and becomes an eldritch entity to continue doing so. Obviously exaggerated here, but a lot of our modern food industry is based around hyperoptimizing how much produce we can get out of a single livestock.

more wip maybe
 
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:sv/arboliva:
Pokemon: Arboliva
Eramon: Aquaboliva
Era: Medieval
Type: Water/Fairy
Abilities: Cloud Nine | Water Veil
Stats: 95 HP / 61 Atk / 105 Def / 75 SpA / 109 SpD / 65 Spe
Move Changes:
+ Hydro Pump, Rain Dance, Moonblast, Surf, Defog, Scald, Wish, Waterfall, Aqua Jet, Calm Mind
- Absorb, Bullet Seed, Giga Drain, Grassy Terrain, Leaf Storm, Leech Seed, Magical Leaf, Petal Blizzard, Petal Dance, Razor Leaf, Seed Bomb, Solar Blade, Solar Beam, Synthesis, Trailblaze
Role: special wallbreaker and tank
Flavour: Lady of the Lake themed from King Arthur :] said to grant luck to those worthy

:ss/trevenant:
Pokemon: Trevenant
Eramon: Trevetricity
Era: Present Day
Type: Grass/Electric
Abilities: Natural Cure | Volt Absorb | Harvest
Stats: 65 HP / 65 Atk / 76 Def / 100 SpA / 56 SpD / 112 Spe
Move Changes:
+ Thunderbolt, Volt Switch, Thunder, Thunder Wave, Hyper Voice, Rising Voltage, Parabolic Charge, Discharge, Flamethrower, Explosion
- Astonish, Burning Jealousy, Confuse Ray, Curse, Dark Pulse, Destiny Bond, Hex, Imprison, Lash Out, Night Shade, Phantom Force, Poltergeist, Shadow Ball, Shadow Claw, Spite, Skill Swap, Thief, Trick, Trick Room, Will-o-Wisp
Role: pivot, potential calm mind user?
Flavour: Based on how scientists have successfully generated electricity with plants here
 
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:sv/arboliva:
Pokemon: Arboliva
Eramon: Aquaboliva
Era: Medieval
Type: Water/Fairy
Abilities: Cloud Nine | Water Veil
Stats: 95 HP / 61 Atk / 105 Def / 75 SpA / 109 SpD / 65 Spe
Move Changes:
+ Hydro Pump, Rain Dance, Moonblast, Surf, Defog, Scald, Wish, Waterfall, Aqua Jet, Calm Mind
- Absorb, Bullet Seed, Giga Drain, Grassy Terrain, Leaf Storm, Leech Seed, Magical Leaf, Petal Blizzard, Petal Dance, Razor Leaf, Seed Bomb, Solar Blade, Solar Beam, Synthesis, Trailblaze
Role: special wallbreaker and tank
Flavour: Water was an important resource for good harvest. The people in the medieval era would often pray to gods for divine intervention for it to rain when necessary. Yes i downloaded a whole pdf book for this. Aquaboliva is also based on naiads.

:ss/trevenant:
Pokemon: Trevenant
Eramon: Trevetricity
Era: Present Day
Type: Grass/Electric
Abilities: Natural Cure | Volt Absorb | Harvest
Stats: 65 HP / 65 Atk / 76 Def / 100 SpA / 56 SpD / 112 Spe
Move Changes:
+ Thunderbolt, Volt Switch, Thunder, Thunder Wave, Hyper Voice, Rising Voltage, Parabolic Charge, Discharge, Flamethrower, Explosion
- Astonish, Burning Jealousy, Confuse Ray, Curse, Dark Pulse, Destiny Bond, Hex, Imprison, Lash Out, Night Shade, Phantom Force, Poltergeist, Shadow Ball, Shadow Claw, Spite, Skill Swap, Thief, Trick, Trick Room, Will-o-Wisp
Role: pivot, potential calm mind user?
Flavour: Based on how scientists have successfully generated electricity with plants here

The stuff you are describing sound more like Ancient Greece and Rome stuff, and not any if the actual Middle Ages / Medieval era stuff. Particularly stuff like praying to *gods* for rain and naiads.
 
:ss/blaziken:
Pokemon: Blaziken
Eramon: Falsiken
Era: Present Day
Type:
Grass.png
Fairy.png

Ability: Overgrow / Beyond a Doubt

Beyond a Doubt | (Falsiken only) The first hit it takes is blocked, and it takes 1/8 HP damage instead.

Stats: 70 / 80 / 70 / 80 / 120 / 110
Movepool:
Base: Blaziken's Gen 8 Movepool​
(Bulk Up, Blaze Kick, Close Combat, Defog, Knock Off, Swords Dance, Thunder Punch, U-turn)​
+Dazzling Gleam, Draining Kiss, Energy Ball, Giga Drain, Leaf Blade, Play Rough, Psychic, Synthesis, Trailblaze, Trick, Wood Hammer​
-All Fire-type moves EXCEPT Blaze Kick, Fire Punch and Sunny Day, Earthquake, Rock Slide, Scorching Sands, Stone Edge​
Description: beyond chicken nuggets. plant lookin combusken thing in a blaziken onesie idk lol
Competitive: wincon for present day, since everything else is support or wallbreaking

:ss/gliscor:
Pokemon: Gliscor
Eramon: Glispirin
Era: Present Day
Type:
Ground.png
Fire.png

Ability: Hyper Cutter / Flame Body / Poison Heal
Stats: 75 / 125 / 95 / 45 / 100 / 70
Movepool:
Base: Gliscor's Gen 9 Movepool​
(Earthquake, Knock Off, Toxic, U-turn)​
+Fever Breaker, Fire Blast, Fire Punch, Flamethrower, Flare Blitz, Heat Wave, Overheat​
-Crabhammer, Spikes​
Fever Breaker |
Fire.png
| Physical | 90 | x1.5 power when used by a Fire-type. Removes the Fire-typing.​
Description: gliscor except it has pills for claws idk lol
Competitive: gliscor with hands. also electric immune for present day.

i will not be subbing politighold. sad!
 
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Subs are closed and its veto time, you all know the drill.
:dragonite: Dragon/Normal Dnite with 134 Atk STAB ESpeed. Even without boosting, it's stupid strong, so veto'd, either remove ESpeed or remove the Normal STAB.

:lucario: Was gonna let this one slide, but ultimately I think letting this one in would set a bad precedent for allowing overly memey submissions, so sadly veto'd. Crossover Chaos has you covered if you wanna play as Mario in Gen 9, at least.

:comfey: Small flavor thing, council came to the consensus that the new name is too far off from the original's name to be recognizable. Veto'd but its an easy fix, we'd recommend changing it to something like Comfii and Wiifey.

:comfey::dachsbun::liepard: These three had no era attached, so we're just going to assume Present Day and call it a day.

:torkoal: Sorry Vapers, Wash Away was and always will be cringe. The hazard removal, decent damage and fazing it provides is way too free, and while in Vaporemons it has counterplay with prominent Water Absorb mons in the meta, we have none of those, and thus no blockers. Veto'd, remove Wash Away and just give it something else. First Vaporemons gets Endless Rotation via Momentum, now this. Y'all trying to homogenize our metas smh

:heatran: Minor thing, Heatran has two abilities, not just one. Veto'd, but just make Drought either the main abil or HA, and adjust the other accordingly.

:arboliva: Yeah, the listed inspiration of Naiads are far more Early Civ-coded than Medieval, so veto'd. But with that said, there's an incredibly easy fix; just make it Lady of the Lake themed, like from King Arthur myth. Most of the move choices and typing you have already lines up pretty decently with it.

With that said, you all have 24 hours to make your changes before voting starts tomorrow, best of luck!
 
The following subs remain veto'd and thus can not be voted for:
Itzamario :lucario: (PQRDG)
1698624901794.png


If you don't remember how to vote:
You can vote for three Pokemon from each era in this slate, allowing for 6 total votes. Votes award points in descending order per era, so the first mon you vote for will get 3 points, next will get 2, etc. If you vote for less than 3 mons per era, the 2 mons or single mon you vote for will only count for 2 points then 1 point, or just 1 point respectively. You can only SV one of your mons for each era, making 2 max, and can not place them as your highest-value vote.

You have 48 hours to vote, meaning votes will close on Halloween night! Hopefully the resulting additions to the meta aren't the most terrifying things you see that night. Good luck!
 
Medieval:
1. :toxicroak: Fragmented
2. :palossand: Gaboswampert (sv)
3. :delphox: PQRDG

Present Day:
1. :gliscor: zxgzxg
2. :heracross: Gaboswampert (sv)
3. :trevenant: lavarina
 
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Medieval
:seviper: Wyviper (Gaboswampert)
:toxicroak: Silkroak (Fragmented)
:greninja: Plaguinja (G-Luke)

Present Day
:heracross: Heradoze (Gaboswampert)
:blaziken: Falsiken (zxgzxg)
:klefki: Hauski (Orangesodapop)
 
Sorry for the delay, some of us were caught up in the festivities and we had a couple stubborn tiebreakers we wanted to make sure every member of our council could weigh in on. But with that said...

Slate 2 - New Eramons WINNERS
Medieval
:swsh/greninja::swsh/toxicroak::swsh/torkoal::swsh/palossand::swsh/dragonite::swsh/arboliva:
Plaguinja:greninja:
Ghost.png
/
Poison.png
| Silkroak:toxicroak:
Ground.png
/
Water.png
| Torkappa:torkoal:
Water.png
/
Grass.png
| Palosslime:palossand:
Ground.png
/
Poison.png
| Tarranite:dragonite:
Dragon.png
/
Normal.png
| Aquaboliva:arboliva:
Water.png
/
Fairy.png

(G-Luke, Fragmented, LOrd Fernado, Gaboswampert, Orangesodapop & lavarina)

Present Day
:swsh/gliscor::swsh/chandelure::swsh/heracross::swsh/comfey::swsh/houndoom::swsh/blaziken:
Glispirin:gliscor:
Ground.png
/
Fire.png
| Chandelight:chandelure:
Electric.png
/
Fairy.png
| Heradoze:heracross:
Ground.png
/
Fighting.png
| Wiifey:comfey:
Electric.png
| Clowndoom:houndoom:
Dark.png
/
Fairy.png
| Falsiken:blaziken:
Grass.png
/
Fairy.png

(zxgzxg [Glispirin & Falsiken], G-Luke, Gaboswampert, Fragmented & flareth13)
(Click the mons above to view their subs!)

Congrats to all of our winners! With that, the Medieval and Present Day eras are complete (for now at least) and that wraps up Slate 2! Here is where we would usually lead into a 24 hour discussion period, followed by next slate opening the following day. However, we currently have other plans.

We now have 4/8 eras established, and with so many mons added in such a short time period, we think it'd only be right to give them a test ride before jumping into the other half. So, we'll be taking a short hiatus until we can find a coder to get what we have so far into a playable state. However, once we do, we'd also like to hold a roomtour to test everything out and see what the current state of the meta looks like. If you're a coder looking to help us out, come visit our server and contact me! Even if you're not a coder, the server will help keep you in the know as far as development goes and when the eventual roomtour will be hosted.
 
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Ok, let's go.

I want to break down each era prior to going into each mon individually.

Medieval

For Medieval, I have mixed thoughts. Medieval was set up o be a very offensive playstyle, with essentially having a team of 6 wallbreakers. Most of them have defensive utility but they aren't realy defensive Pokémon. So I was expecting teammates that further drove home the offensive nature of the type, since it is notably slow for being mainly offensive, and was pretty physically leaning so addressing those issues seemed to be paramount. So it was pretty surprising, and honestly disappointing to see that subs more or less defaulted to more slow wallbreakers or fat walls. Was pretty lookng forward to a playstyle that leaned heavy on all out offense similar to Fighting in Mono, so to kinda sorta default to tryjng to be typical Bulky Offense / Balance type beat was blegh to me. Well, it is what it is.

:greninja:
My sub. He cool. I basically modelled him off the expectations I listed off, so it embodies that, giving the type a fast special attacker. Not much else to say its my sub I think it's good.

:toxicroak:
I literally do not understand how this won, I will not lie. At face value it seemed really weak as a Pokemon, clocking a mediocre statline without much of an impressive set of tools to compensate for it. I think the mere presence of Rain may be it's only saving grace as a warranted addition to a team, since the team only had a single viable special attacker prior and Water Shuriken under Rain at +2 might be pretty good. But you couldn't knw that woukd happen when voting for it, so it being second highest is crazy to me ngl.

:torkoal:
I like it, its a defensive Pokémon that gives its Era hazard control while still not being a passive mess. As I said, I don't like how mons like these essentially force the type to play differently than what it initially gamed for, but how it plays as a mon at the very least doesn't feel like like a slap in the face of momentum due to Drizzle Scalds.

:palossand:
Pretty indifferent to the mon. Its a slow wallbreaker on a type that really didnt need another slow wallbreaker. Its a special attacker, that's good, gives the type that. Also has a good matchup versus Conkeldurr on Present Day if you opt for physdef. Outside of that, and it's Electric immunity, not sure what elsw it adds to the Era on a whole.

:dragonite:
The most powerful addition to the metagame, being a terrifying wallbreaker thanks to Sheer Force boosting its coverage moves to near STAB Power, and in general having a pretty hard to switch in Draco Meteor, makes Tarranite a devastating tool for Medieval. Extreme Speed also makes it pretty hard to revenge kill lol. I would not be shocked if it may ultimately need a nerf.

:arboliva:
Least favorite addition. Pretty much a fat passive wall that on paper makes no sense to add to what was preconceived about Medieval, and its recent additions only add to it's sorrows. I can't see myself running this over Torkappa on any given team, as I don't think the extra options it's Fairy type adds have too much merit on the squad (tier lacks Dragon variety, team has multiple Fighting resists and Dark ones too.) I think it's best bet is to load into a mirror matchup that lacks Torkappa.

Present Day

Present Day imo was already pretty strong right off the bat and had options to go into pretty much any avenue it wanted. I think the additions made captured the spirit of what the Era was established well, and outside of a few outliers lived up to the team's expectations imo. I will say though, that the Eramons are for the most part alot weaker than their normal counterparts, so that might feel a bit awkward in teambuilding/gameplay.

:Gliscor:
Not much else to say, it's Gliscor that's part Fire instead of part Flying. Fire Ground is an excellent offensive typing, and is decent at defensive capacities. Adding a pretty solid Fire resist to the tier that can block Volt Switch is cool but the best VSwitch user brick walls you and 1Shots :(. Also not a fan of it losing Spikes, its basically the only way it's team coud get them off.

:chandelure:
Great wallbreaker, I believe with the highest attacking stat in the game so far. It can pull off a large variety of roles for it's team from Specs, Scarf, CM and even a chance at some utility esq options. Not much else to add it's my mon, I will say it loves and hates the existence of Glisipirin.

:heracross:
Poor Heradoze. Imo a decent Pokémon that has the very unfortunate task of being on a monotype adjacent team with Conkeldurr. There is like no reason to run this over Conkeldurr. Conkel is bulkier, hits harder and has STAB priority to circumvent the pitiful +5 speed advantage that barely mattered anyway. Heradoze doesn't have a spectacular matchup versus te Electric tpes in the meta either if we are being honest, with most having SE secondary STAB or can hit hard enough to kill it after minimal chip. Its just too hard to justify running imo, if you can argue otherwise I'm ears.

:comfey:
God awful. It won because of a silly pun that works really well for it's era - thats it. It's more or less worse Comfey. How do you make worse Comfey? The mon didn't even have an actual role description becauyse it accomplishes next to nothing. Defog is the only mentioned trait and I kid you not, I'd rather run Conkeldurr, Cinderace or Tinted Lens bird as hazard control. Lowkey pissed people would even vote for this, and completely flabbergasted that the creator thought this was a good idea.

:houndoom:
This not getting Moonblast genuinely drops it several octaves down in viability for me. Idk why people are denying their subs good STAB moves. Anyway, Sacrf sets are tge ultimate revenge killers, but the speed of the tier as a whole and it's relatively modest damage output will most likely force it into Choice Specs, where I see it performing well, as it can comfortably run Modest. As I said, no Moonblast REALLY cuts into its power versus neutral targets but it's still a pretty solid special attacker for Present Day teams.

:Blaziken:
Matchup Fish incarnate. Essentially sidegrade Mimikyu, trading better speed, better offensive movepool and raw bulk for worse every thing else. Jury's out on whether or not that's a fair trade, and I think this thing lives or dies on what you actually face on preview. Early Civ gets curb stomped basically on turn 1, Far Future has warm time but can pull off good wins, Medieval should beat this unless you play sloppily and Present Day, its own Era, basically makes it dead weight. In a tier thats already matchup based, not sure if it is gonna be worth the addition long term, but we will see how other eras develop in response to it.
 
First Roomtour... Results?

So, funny thing about that. Between low turnout and Showdown/DH recently wiping all replays, the first tour we recently held both did and didn't happen. I was going to share some thoughts on a couple mons that made notable appearances in the tour, but due to the tour's unique circumstances, the best conclusion we could come to was that we ultimately need more mons in the meta.

... although I do wanna shout out :klinklang: for losing its only physical STAB due to Gear Grind being dexit'd at the time of writing and being the most passive spinner ever running BPress/RSpin/VSwitch/Recover. No, it doesn't even get Iron Head. Friendly reminder that returning mons importing their movepool from before Gen 9 lose any moves that were dexit'd!

Despite having 48 mons already, teambuilding falls into 4 archetypes with some clear cut winners among the pack that doesn't promote a lot of set diversity at the moment. As such, we wanna get the other 4 eras on their feet before we try to host another roomtour, with hopefully better results.

And we'll get on that starting tomorrow, when Slate 3 opens and starts its Returning Mons phase! See you then!
 
Slate 3: From Steampunk to Scrappunk

Welcome to Slate 3! The two eras that were going to be next have been given a facelift and expanded their scope beyond the somewhat limited periods they were set in. After some rearranging, today we'll instead be looking at the rise of optimization, production, oppression...

... and how it, eventually, all falls apart.

This slate will be focused on the :weezing-galar: Industrial Revolution and :guzzlord: Apocalypse eras! To help further elaborate on each and give some relevant themes...

The :weezing-galar: Industrial Revolution was a time period where powers all around the globe transitioned from creating goods by hand to mass production by machine. Second to that, the era is also incredibly notorious for its blatant disregard for human life, given how dangerous working conditions were down in the mines or handling new and unwieldly technology. But if you want a change of pace from all the factories and smokestacks, the Wild West of American old overlapped with this time period as well, building railroads to brave the lands of loss and opportunity...

:guzzlord: Apocalypse pulls from the grimmer (and sometimes nonsensical) takes on how man will eventually do themselves in. You could hone in on civilization-ending catastrophes like nuclear warfare, viral zombie outbreaks, or - the most plausible outcome - global warming and climate change. There's a plethora of creative options you could pull from, leaving its scope somewhat nebulous like its younger brothers Far Future and Present Day.

The above are simply guidelines to help give a creative jumpstart. They are not strict paradigms your submissions must fall under, although straying too far from the era's concept and themes are grounds for vetoing a submission, at the council's discretion.

Slate 2 - Returning Mons Phase

With all that said, submissions for Slate 3's Returning Mons Phase are now open! You have one week to submit up to three Pokemon for the two eras, with this phase closing on the 7th. Check the OP for details and templates on how to submit for this phase. Vetoes will go up the same day, and after a 24 hour grace period, voting will then begin.

Good luck!
 
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:sv/maushold-four:
Pokemon: Maushold
Era: Industrial Revolution
Type: Normal
Abilities: Friend Guard/Cheek Pouch/(Technician)
Stats: 74/90/70/65/75/111 (+15 Attack) (480 BST)
Move Changes: +Knock Off, -Crunch
Role: Setup Sweeper
Era Justification: Kinda meant to represent cramped families. You can stretch it to child labour too. Anyway this is pretty negative flavor, the mice do not live well.

:rs/cacturne:
Pokemon: Cacturne
Era: Industrial Revolution (Wild West)
Type: Grass/Dark
Abilities: Toxic Debris/(Water Absorb)
Stats: 80/115/60/115/60/95 (+10 HP, +40 Speed) (525 BST)
Move Changes: None
Role: Wallbreaker, Offensive Hazard Setter
Era Justification: Haha cactus, but also has the look to be a Wild West villain

:bw/kyurem:
Pokemon: Kyurem
Era: Apocalypse
Type: Dragon/Ice
Abilities: Pressure
Stats: 105/120/90/120/90/95 (-20 HP, -10 Attack, -10 SpAtk) (620 BST)
Move Changes: +Defog, -Roost
Role: Wallbreaker, Setup Sweeper, Offensive Defogger
Era Justification: Ice Age Apocalypse. Also looks pretty scary.

:sv/xurkitree:
Pokemon: Xurkitree
Era: Apocalypse
Type: Electric
Abilities: Speed Boost
Stats: 83/89/71/173/71/83 (570 BST)
Move Changes: +Flash Cannon, +Recover, -Calm Mind, -Dazzling Gleam
Role: Wallbreaker, Setup Sweeper
Era Justification: What does humanity leave behind after it is wiped out? Well electric wires partly.
 
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:sv/Wo-Chien:
Pokemon: Wo-Chien
Era: Apocalypse
Type: Grass/Dark
Abilities:
Tablets of Ruin
Stats: 95/85/120/95/155/70 (620) (10+ HP, +20 Def, +20 SpDef)
Move Changes:
+Spikes, Recover, Parting Shot
-Leaf Storm, Power Whip, Zen Headbutt
Role: Mixed Wall, Hazard Setter, Defensive Pivot
Era Justification: it drains the energy of all plants around it, causing them to rot, this guy can effectively wipe out any plants, grass and crops a region has by just taking a walk

:sv/Reshiram:
Pokemon: Reshiram
Era: Apocalypse
Type: Dragon/Fire
Abilities:
Intimidate
Stats: 100/110/100/110/120/90 (620) (-10 Atk, -40 SpAtk)
Move Changes:
-Blue Flare, Flare Blitz
Role: Wallbreaker, Offensive Pivot
Era Justification: many pokedex entries mention how it can burn the world with its flames, or reduce to ashes an entire country

:sv/Orbeetle:
Pokemon: Orbeetle
Era: Apocalypse
Type: Bug/Psychic
Abilities:
Swarm/Frisk | Psychic Surge
Stats: 75/45/110/110/120/95 (555) (+15 HP, +30 SpAtk, +5 Spd)
Move Changes:
+Taunt, Volt Switch
-Expanding Force, Leech Life
Role: Wallbreaker, PsyTerrain Setter
Era Justification: Alien invasions

:sv/Volcanion:
Pokemon: Volcanion
Era: Industrial Revolution
Type: Water/Fire
Abilities:
Water Absorb
Stats: 80/110/120/130/90/70 (600)
Move Changes:
+Ice Beam
-Flare Blitz
Role: Bulky Special Attacker, Bulky Wallbreaker
Era Justification: Steam motors were the pillars of the industrial revolution, as they facilitated mass production by a lot

:sv/Centiskorch:
Pokemon: Centiskorch
Era: Industrial Revolution
Type: Fire/Bug
Abilities:
Flash Fire/White Smoke | Flame Body
Stats: 100/115/75/90/90/95 (565) (+10 Def, +30 Spe)
Move Changes:
+Victory Dance
-Scald
Role: physical volcarona :)
Era Justification: Centiskorch is based on heaters, and the first ones were invented around this era
 
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coalossal.gif.m.1668741134


Pokemon: Coalossal
Era: Industrial Revolution
Type: Rock/Fire
Abilities: Steam Engine/Flame Body/Earth Eater
Stats: 110/95/120/95/90/30 (+15 Atk, +15 Sp. Atk. BST 540)
Move Changes:
+Diamond Storm, Bulk Up
-Overheat, High Horsepower
Role: Physically Defensive Hazards and Spin
Era Justification: Coal (and other ores) Mining

cyclizar.gif.m.1668741134


Pokemon: Cyclizar
Era: Industrial Revolution
Type: Dragon/Normal
Abilities: Shed Skin/Regenerator
Stats: 70/105/65/95/65/121 (+10 Atk, +10 Sp. Atk. BST 521)
Move Changes:
+High Horsepower, Dragon Dance
-Shed Tail, Hyper Voice
Role: Pivot, Spinner
Era Justification: The precursor to the modern bicycle was made during the Industrial Revolution.


EDIT: Conkeldurr deleted because we already have it in present day i swore i fucking checked :blobpensive:




gyarados.gif.m.1668741134

Pokemon: Gyarados
Era: Apocalypse
Type: Water/Flying
Abilities: Intimidate/Moxie
Stats: 95/125/79/60/100/81 (BST 540)
Move Changes:
+Brave Bird, Blazing Torque
-Tera Blast, Fire Blast
Role: Set Up Sweeper (Dragon Dance)
Era Justification: Its Pokedex entries keep on mentioning how it can destroy entire cities. A group of them could easily cause the apocalypse.


gothitelle.gif.m.1668741134


Pokemon: Gothitelle
Era: Apocalypse
Type: Psychic
Abilities: Frisk/Competitive/Dazzling
Stats: 70/55/95/115/110/75 (+20 Sp Atk, +10 Speed. BST 520)
Move Changes:
+Spacial Rend, Flamethrower, Lumina Crash
-Body Slam, Fake Out, Rock Slide
Role: Nasty Plot Sweeper, Choice Specs
Era Justification: Many of their Pokedex entries mention that their Psychic powers are so powerful, they can distort space itself, which could be disasterous in the wrong hands. Also, the Violet Pokedex entry says that it has looked far enough into the future to see the universe's end. If that's not apocalyptic flavoring, I don't know what is.


octillery.gif.m.1668741134


Pokemon: Octillery
Era: Apocalypse
Type: Water
Abilities: Suction Cups/Sniper/Mega Launcher
Stats: 75/105/85/120/75/70 (+10 Def, +15 Sp. Atk, +25 Speed. BST 530)
Move Changes:
+Dark Pulse, Snipe Shot, Dragon Pulse, Calm Mind
-Seed Bomb, Thunder Wave, Curse, Blizzard
Role: Specs/Life Orb/CM
Era Justification: splatoon reference/we ruin the oceans so much the the octopi arise and tell us to Stop.
 
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:weezing:
Pokemon: Weezing
Era: Industrial Revolution
Type: Poison
Abilities: Levitate/Neutralizing Gas/Stench
Stats: 70/90/120/105/80/70 (+5 HP, +20 SpAtk, +10 SpDef, + 10 Spe) (535 BST)
Move Changes: + Defog, - Heat Wave
Era Justification: It probably causes tuberculosis.

:guzzlord:
Pokemon: Guzzlord
Era: Apocalypse
Type: Dark/Dragon
Abilities: Beast Boost -> Adaptability
Stats: 203/101/59/97/67/43 (-20 HP, +6 Def, +14 SpDef) (570 BST)
Move Changes: + Sucker Punch, Knock Off, Bulk Up, - Gyro Ball, Last Resort, Heat Wave
Era Justification: It has gobbled mountains and swallowed whole buildings, according to reports. It’s one of the Ultra Beasts.
 
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:sv/rillaboom:
Pokemon: Rillaboom
Era: Apocalypse
Type: Grass
Abilities: Overgrow (H: Grassy Surge)
Stats: 100/125/90/60/70/85 (BST: 530)
Move Changes: None
Role: Choice Band Breaker, Terrain Utility, Swords Dance
Era Justification: Planet of the Apes
 
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