







Suh' guys, HNBL here with another RMT. This is a team I used on the ladder often just for the fun of it, but it ended up showing some decent success, so I figured why not RMT it.
Also, I'm available for MPL.






Venusaur-Mega @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature








Mega Venusaur is the premier physical wall on the team. Maximum investment in Defense and HP allows it to tank hits as effectively as possible. It also helps immensely against Ground teams, which Poison teams have a problem with. Giga Drain and Sludge Bomb are its primary STAB moves, with Synthesis giving it a form of reliable recovery. Earthquake allows it to hit Heatran and Magnezone, and also lets it 1v1 Ferrothorn.





Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
IVs: 0 Atk








Toxapex is the team's special wall. Even without Defense investment, it is able to switch into any of Choice Scarf Victini's moves, and then switch out to an appropriate teammate. Toxic Spikes lets it spread Poison, dealing residual damage on defensive foes and pressuring the opponent on switches. Scald prevents it from becoming Taunt fodder and is also useful for fishing for burns and crippling physical attackers. Haze prevents the opponent from attempting to set up on it. Recover gives it a form of recovery, allowing it to keep up its HP while tanking special hits.





Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature








Alolan Muk is an excellent Psychic check and specially defensive tank. It's typing allows it to switch into Psychic types and proceed to Pursuit trap them. I decided to run maximum Special Defense instead of maximum Attack as it lets it to tank hits much better, increasing its longevity. Knock Off allows it to remove items and is reliable STAB move. Poison Jab is also STAB and has a 60% to Poison to target thanks to Poison Touch. Fire Blast allows it to hit Ferrothorn and Skarmory, which otherwise wall it. It also lets it effectively unboosted Magearna.





Nidoking @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk








Nidoking serves as the team's Steel check. Fire Blast lets it hit Ferrothorn and Skarmory. Earth Power and Sludge Wave are its STAB moves. Stealth Rock allows it to pressure foes on switches, and breaks sashes in order to help Nihilego sweep later.





Nihilego @ Choice Scarf
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk








The team needed a solid revenge killer and late-game sweeper, and Choice Scarf Nihilego felt like the top contender. It outspeed pretty much every viable Choice Scarf user, and is a reliable wincon against Fire, Ice, Water, and Flying. Maximum investment in Speed and Special Attack allow it to hit as fast and hard as possible. Thunderbolt lets it hit Water types super effectively. Power Gem and Sludge Wave are its STAB moves. Hidden Power Grass lets it hit the likes of Seismitoad, Gastrodon, and Swampert which usually wall it otherwise.





Crobat @ Rocky Helmet
Ability: Inner Focus
EVs: 244 HP / 252 Def / 12 Spe
Bold Nature








I realised that the entire team is horribly weak to Ground spam. Defensive Crobat serves as a good switch-in to Excadrill, with Heat Wave being able to hit it unexpectedly. Heat Wave also lets me hit Ferrothorn and Scizor, which could otherwise set u on it. U-turn lets it pivot out of bad match-ups, with Roost giving it a source of reliable recovery. Defog let's it clear away hazards, protecting the team from unwanted chip damage. Maximum investment in Defense allows it to take physical hits better, while the 12 EVs in Speed allow it to outspeed the Rotom formes with maximum Speed investment.


Excadrill is still a problem for the team, since the only reliable check for it is Crobat, which is pressured by sand and Stealth Rock. Without Crobat, Choice Band Excadrill is able to run through the team in sand, even heavily denting Mega Venusaur.

Gravity Landorus is able to deal a ton to the team, and there isn't much to do other than play between Alolan Muk and Crobat and try to wither it down before KOing with Nihilego, to which Ground has plenty of switch-ins for.

Venusaur-Mega @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Giga Drain
- Earthquake
- Sludge Bomb
- Synthesis
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Haze
- Recover
- Toxic Spikes
Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Poison Jab
- Knock Off
- Pursuit
- Fire Blast
Nidoking @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Ice Beam
- Fire Blast
- Earth Power
Nihilego @ Choice Scarf
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Grass Knot
- Hidden Power [Ice]
- Sludge Wave
Crobat @ Rocky Helmet
Ability: Inner Focus
EVs: 244 HP / 252 Def / 12 Spe
Bold Nature
- U-turn
- Heat Wave
- Defog
- Roost
Ability: Chlorophyll
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Giga Drain
- Earthquake
- Sludge Bomb
- Synthesis
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Haze
- Recover
- Toxic Spikes
Muk-Alola @ Assault Vest
Ability: Poison Touch
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Poison Jab
- Knock Off
- Pursuit
- Fire Blast
Nidoking @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Ice Beam
- Fire Blast
- Earth Power
Nihilego @ Choice Scarf
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Power Gem
- Grass Knot
- Hidden Power [Ice]
- Sludge Wave
Crobat @ Rocky Helmet
Ability: Inner Focus
EVs: 244 HP / 252 Def / 12 Spe
Bold Nature
- U-turn
- Heat Wave
- Defog
- Roost

http://replay.pokemonshowdown.com/gen7monotype-532388567 vs Offensive Steel
http://replay.pokemonshowdown.com/gen7monotype-532416793 vs Offensive Fire
http://replay.pokemonshowdown.com/gen7monotype-532327401 vs Offensive Fairy
http://replay.pokemonshowdown.com/gen7monotype-532289001 vs Offensive Fire
http://replay.pokemonshowdown.com/gen7monotype-532420961 vs Offensive Steel
http://replay.pokemonshowdown.com/gen7monotype-532339204 vs Offensive Fighting
http://replay.pokemonshowdown.com/gen7monotype-532292748 vs Balanced Ghost
http://replay.pokemonshowdown.com/gen7monotype-532334474 vs Balanced Grass
http://replay.pokemonshowdown.com/gen7monotype-532391012 vs Balanced Steel
http://replay.pokemonshowdown.com/gen7monotype-532287181 vs Balanced Poison

Everyone that I battled with this team.
The Excadrill for helping test.
Allegiant for hating me.
Hannibalism and Symphonii for being dead.
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