I didn't set out to make a Dunsparce team but thats what it ended up being like. The team doesn't completely revolve around Dunsparce but it could definitely be looked at that way. I initially wanted to make it all about Kingler but it ended up just being a part of the team. This team is about damage and power but if the game is going my way then Gardevoir is Thunder Waving to help Dunsparce and Sawsbuck set up. I know i had to test the team before i posted so i did and i went 12-2 today, so without anymore rambling here is my team.
Torkoal @ Leftovers
Ability: White Smoke
EVs: 248 HP / 252 DEF / 8 SPDEF
Nature: Bold
- Rapid Spin
- Lava Plume
- Stealth Rock
- Yawn
This Torkoal sets up rocks if it looks like the other team will be weak to them, and takes away rocks and spikes from my team because i don't need entry hazards taking out my already not so bullky pokemon. Also this Torkoal works great for people that think its for Stealth Rocks and use Taunt and i get a free Lava Plume and potential burn. This is also the physical wall for my team and it can take hits from a lot of things. Torkoal hasn't really won me any games but it definitely fulfilled its role most battles.
Kingler @ Choice Band
Ability: Sheer Force
EVs: 252 ATK / 4 SPDEF / 252 SPEED
Nature: Jolly
- Crab Hammer
- X Scissor
- Rock Slide
- Super Power
Kingler on my team really just comes, takes one out, and switches out. I use it to switch in on water types. Sometimes if the game plays out right i can sweep with him but if not he usually will take out the biggest threat from the other team. This was the first time ive used a choice item and it seemed to work out. Kingler isnt really an integral part of my team but it does way more good than it has bad.
Eelektross @ Expert Belt
Ability: Levitate
EVs: 4 HP / 252 SPATK / 252 SPDEF
Nature: Modest
- Flamethrower
- Thunderbolt
- Roar
- Drain Punch
Eelektross was recommended to me because i noticed teams that carried Amoongus and Alamomola ruined me. Eelektross is like a special wall and is also what i will switch into earthquakes with. Eelektross is definitely my special attacker but im not really sure of its place on my team, its not that it has done but, but im just now sure how good it is. I liked it because it can carry roar which i use to stop people from setting up..ive been seeing a lot of ninjasks baton passing recently and it really helps.
Gardevoir @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 SPATK / 252 SPDEF
Nature: Calm
- Thunder Wave
- Wish
- Psychic
- Shadow Ball
Gardevoir will help set up Dunsparce and Sawsbuck but it is attacker and special wall 1st. Its great because psychics will switch into you thinking you cant do anything and then it has shadow ball...or atleast thats what happened with me sometimes. It has wish because it is a good staller in certain situations and can help heal a team mate if it can.
Dunsparce @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 ATK / 4 SPDEF
Nature: Adamant
- Body Slam
- Coil
- Headbutt
- Roost
Obvious ParaFlinch is obvious , i know, but it really does work. After a few coils i can take out atleast 2 or 3 pokemon before Dunsparce faints, if not the whole team. if the other team looks right i will lead off with this and it works most of the time. Even if i dont start ParaFlinching i can still Paralyze and let Sawsbuck set up later.
Sawsbuck @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 ATK / 4 SPEED
Nature: Adamant
- Return
- Swords Dance
- Horn Leach
- Rock Smash
I swear, after 1 swords dance, a Return from Sawsbuck really can take out most things. Also with Serene Grace i get the time to set up however many swords dances i want and then i can start Returning. Horn Leech is there for water types and extra health, but rock smash is where it gets real gimmicky. Basically i noticed that with serene grace rock smash will lower the defense 100% of the time, so i figure, if its some kind of physical wall i can break it down a little to kill it quicker. Either way this Sawsbuck has saved me many times and is a pretty good sweeper on my team.
THREATS All in all i havent really seen any consistent threats. Amoongus and Alomomola were big threats but eelektross takes care of it. I think things that are faster and can OHKO are threats to this team. I posted here because im not sure if im massively overlooking something or if there are better options.. i was thinking about adding miltank or cinccino, or something that can carry heal bell.
Hopefully i posted this right, thanks for the help.

Torkoal @ Leftovers
Ability: White Smoke
EVs: 248 HP / 252 DEF / 8 SPDEF
Nature: Bold
- Rapid Spin
- Lava Plume
- Stealth Rock
- Yawn
This Torkoal sets up rocks if it looks like the other team will be weak to them, and takes away rocks and spikes from my team because i don't need entry hazards taking out my already not so bullky pokemon. Also this Torkoal works great for people that think its for Stealth Rocks and use Taunt and i get a free Lava Plume and potential burn. This is also the physical wall for my team and it can take hits from a lot of things. Torkoal hasn't really won me any games but it definitely fulfilled its role most battles.

Kingler @ Choice Band
Ability: Sheer Force
EVs: 252 ATK / 4 SPDEF / 252 SPEED
Nature: Jolly
- Crab Hammer
- X Scissor
- Rock Slide
- Super Power
Kingler on my team really just comes, takes one out, and switches out. I use it to switch in on water types. Sometimes if the game plays out right i can sweep with him but if not he usually will take out the biggest threat from the other team. This was the first time ive used a choice item and it seemed to work out. Kingler isnt really an integral part of my team but it does way more good than it has bad.

Eelektross @ Expert Belt
Ability: Levitate
EVs: 4 HP / 252 SPATK / 252 SPDEF
Nature: Modest
- Flamethrower
- Thunderbolt
- Roar
- Drain Punch
Eelektross was recommended to me because i noticed teams that carried Amoongus and Alamomola ruined me. Eelektross is like a special wall and is also what i will switch into earthquakes with. Eelektross is definitely my special attacker but im not really sure of its place on my team, its not that it has done but, but im just now sure how good it is. I liked it because it can carry roar which i use to stop people from setting up..ive been seeing a lot of ninjasks baton passing recently and it really helps.

Gardevoir @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 SPATK / 252 SPDEF
Nature: Calm
- Thunder Wave
- Wish
- Psychic
- Shadow Ball
Gardevoir will help set up Dunsparce and Sawsbuck but it is attacker and special wall 1st. Its great because psychics will switch into you thinking you cant do anything and then it has shadow ball...or atleast thats what happened with me sometimes. It has wish because it is a good staller in certain situations and can help heal a team mate if it can.

Dunsparce @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 ATK / 4 SPDEF
Nature: Adamant
- Body Slam
- Coil
- Headbutt
- Roost
Obvious ParaFlinch is obvious , i know, but it really does work. After a few coils i can take out atleast 2 or 3 pokemon before Dunsparce faints, if not the whole team. if the other team looks right i will lead off with this and it works most of the time. Even if i dont start ParaFlinching i can still Paralyze and let Sawsbuck set up later.

Sawsbuck @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 252 ATK / 4 SPEED
Nature: Adamant
- Return
- Swords Dance
- Horn Leach
- Rock Smash
I swear, after 1 swords dance, a Return from Sawsbuck really can take out most things. Also with Serene Grace i get the time to set up however many swords dances i want and then i can start Returning. Horn Leech is there for water types and extra health, but rock smash is where it gets real gimmicky. Basically i noticed that with serene grace rock smash will lower the defense 100% of the time, so i figure, if its some kind of physical wall i can break it down a little to kill it quicker. Either way this Sawsbuck has saved me many times and is a pretty good sweeper on my team.
THREATS All in all i havent really seen any consistent threats. Amoongus and Alomomola were big threats but eelektross takes care of it. I think things that are faster and can OHKO are threats to this team. I posted here because im not sure if im massively overlooking something or if there are better options.. i was thinking about adding miltank or cinccino, or something that can carry heal bell.
Hopefully i posted this right, thanks for the help.