Support Pokemon like Dugtrio and Magnezone are always kind of tricky. More than willing to take feedback on movesets too because Choice Band to me still feels :|
QC: 3/3: p2, DennisEG, PK Gaming
GP: 1/1: The Dutch Plumberjack
[OVERVIEW]
* Dugtrio is known best for its combination of Arena Trap, high Speed, and a passable Attack stat. This lets Dugtrio be an effective trapper in the OU tier.
* Dugtrio is flexible on a variety of teams ranging from hyper offense to the slow crawling stall teams.
* Access to other interesting moves such as Screech, Memento, and Stealth Rock helps increase Dugtrio's effectiveness as a support Pokemon.
* Though only seen on Tapu Bulu, Grassy Terrain can hamper Dugtrio's revenge killing capability, as it halves Earthquake's damage.
* Dugtrio's Speed is not as great as it used to be, as it is slower than Greninja, Pheromosa, Tapu Koko, Tornadus-T, Weavile, and Mega Alakazam.
* Dugtrio's durability is very poor. It can only switch into moves such as Seismic Toss and Thunderbolt, and priority moves such as Aqua Jet and Extreme Speed can OHKO Dugtrio lacking Focus Sash.
[SET]
name: Focus Sash Trapper
move 1: Earthquake
move 2: Reversal
move 3: Screech / Stone Edge
move 4: Memento / Stealth Rock / Toxic
item: Focus Sash
ability: Arena Trap
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe
ivs: 20 HP
[SET COMMENTS]
Moves
========
* Earthquake is mandatory on Dugtrio, as it is Dugtrio's best offensive option.
* Reversal, in tandem with Focus Sash to obtain maximum power, allows Dugtrio to overcome Chansey and Ferrothorn more easily.
* Screech cripples Chansey and other bulkier Pokemon such as Hippowdon.
* Stone Edge gives Dugtrio an option to severely hurt Volcarona and other Flying-types such as Mega Charizard Y.
* Memento lets Dugtrio gain momentum for its team by severely lowering the opponent's Attack and Special Attack stats.
* Stealth Rock is a viable option, as Dugtrio can sometimes find times to lay it out. This is great in situations against Choice Specs or Choice Scarf Magnezone locked into its STAB Electric-type moves.
* Toxic is an option to cripple Water-, Grass-, and Ground-types.
* Aerial Ace is an option if Buzzwole and Tapu Bulu are a major problem.
Set Details
========
* Maximum Speed with a Jolly nature allows Dugtrio to take full advantage of its Speed stat.
* Maximize Attack for maximum damage output.
* 20 HP IVs with 4 HP EVs invested guarantee maximum damage from Reversal after Chansey uses Seismic Toss on Dugtrio twice.
* A Hasty nature with 0 Def and 0 SpD IVs guarantees Dugtrio taking maximum damage to ensure a high Base Power on Reversal to be able to use Earthquake and have just enough health for a full-powered Reversal afterwards. The defensive optimization also helps Dugtrio kill Choice Scarf Ditto one-on-one if Focus Sash is still intact.
* Focus Sash is critical for using Reversal while also helping Dugtrio survive more than one attack.
Usage Tips
========
* Dugtrio should be used to trap grounded Pokemon such as Chansey, Heatran, Xurkitree, Nihilego, and Excadrill outside of sand.
* Defensive teams will appreciate that Dugtrio can capitalize on a lot of offensive Pokemon that are much slower than Dugtrio and are vulnerable to being trapped with Arena Trap. Trapping critical threats such as Hoopa-U, Magnezone, and Heatran makes stall's job of slowly wearing down the opposing team much easier.
* Eliminating entry hazards is crucial with this set, as Dugtrio needs to be at maximum health to use Focus Sash.
* Dugtrio's optimal time to be brought in is either during double switches, via a slower U-turn or Volt Switch, or as a revenge killer.
* Memento is a move that is more suited for offensive teams, though it can also be used on defensive teams to help lower a threat's Attack and Special Attack. Even though the move sacrifices Dugtrio, it helps keep momentum for Dugtrio's teammates.
Team Options
========
* Dugtrio's biggest teammates are those that can help Dugtrio remove entry hazards, weaken opposing Pokemon, or appreciate key Pokemon being trapped and KOed or crippled.
* Defog users such as Latios, Latias, and Tapu Fini can utilize Defog to eliminate entry hazards while obtaining assistance in removing problematic Pokemon such as Heatran and Xurkitree.
* Offensive Pokemon such as Tornadus-T and Serperior appreciate the removal of Heatran, Tyranitar, and Mega Metagross lacking Bullet Punch.
* Specially offensive Pokemon such as Mega Alakazam, Volcarona, Manaphy, and Tapu Koko enjoy Dugtrio taking care of defensive Pokemon such as Chansey.
* Defensive teams enjoy key offensive threats such as Hoopa-U, Magnezone, and Xurkitree being gone. Skarmory is a great teammate that can remove entry hazards or provide extra hazards with Spikes. Mega Sableye appreciates Dugtrio applying pressure to non-Choice Scarf Tapu Lele while being able to reflect entry hazards to keep Focus Sash intact.
* Pherosoma loves having Dugtrio as a partner, as the removal of Toxapex helps create more opportunities for it to sweep. Be sure that Toxpaex is worn down first, as Scald burns severely cut into Dugtrio's power and Earthquake is a shaky 2HKO.
* Volt Switch and U-turn users make great partners for Dugtrio, as they can assist Dugtrio in switching in. Magnezone, Rotom-W, and Scizor are great examples for this. Magnezone has the added benefit of trapping levitating Steel-types such as Celesteela and Skarmory.
* If Dugtrio is lacking Stealth Rock it is highly recommended to have it somewhere on the team. Landorus-T, Alolan Marowak, and Azelf are good options for this.
* Tapu Lele gets a mention for being able to clear Grassy Terrain as well as preventing Dugtrio from being threatened by priority attacks.
[SET]
name: Offensive Trapper
move 1: Earthquake
move 2: Stone Edge
move 3: Sucker Punch
move 4: Aerial Ace / Memento
item: Choice Band
ability: Arena Trap
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
========
* Earthquake is Dugtrio's main attack. Though many foes resist or are immune to it, it can be used on Pokemon Dugtrio is safely trapping.
* Stone Edge helps cover Dugtrio's incapability of hitting Flying-types with STAB Earthquake.
* Sucker Punch helps Dugtrio hit faster Pokemon such as Mega Alakazam and Pheromosa, which otherwise outspeed and OHKO it.
* Aerial Ace is Dugtrio's best option to hit Pokemon such as Buzzwole and Tapu Bulu.
* Due to Aerial Ace's underwhelming power, Memento is a solid option that gives Dugtrio's team momentum.
Set Details
========
* Dugtrio needs all the Speed and Attack it can get. Thus, a Jolly nature is highly recommended with maximum Attack and Speed EVs.
* Choice Band gives Dugtrio immediate power to reliably 2HKO threats. After Stealth Rock, Chansey and Toxapex are 2HKOed by Choice Band-boosted Earthquake.
* Life Orb gives Dugtrio a middle road ground approach that still boosts power while preserving the freedom of switching attacks at the cost of 10% health. Choice Band Earthquake is a liability against teams that pack levitating sweepers such as Gyarados and Charizard.
* Groundium Z gives Dugtrio access to Tectonic Rage. This ensures the majority of Toxapex are OHKOed after Stealth Rock damage and can also help close the gaps on KOes that items such as Choice Band or Soft Sand could miss.
Usage Tips
========
* Choice Band Dugtrio has a straightforward approach of using the appropriate move against the targeted threats. Be aware that Choice Band Dugtrio will often have to switch out after KOing an opposing Pokemon.
* The immediate power boost to Earthquake still gives this variation of Dugtrio enough power to 2HKO Toxapex in spite of potentially being burned after the first Earthquake by STAB Scald. It reliably OHKOes Magearna as well.
* Dugtrio should only switch in under circumstances such as a double switch, a slower Volt Switch / U-turn, or revenge killing.
Team Options
========
* Stealth Rock is a must to help Dugtrio secure as many KOs as possible when it comes in. Landorus-T, Garchomp, and Heatran can all help supply that.
* Bulky Ground-, Grass-, and Water-types are still a major issue for this set. Consider Pokemon that can beat a majority of these Pokemon with coverage moves such as Greninja can help with eliminating some of these problematic Pokemon.
* Defensive teams can provide extra support in helping Dugtrio snag critical KOs. Skarmory can help with Spikes while Mega Sableye can bounce entry hazards back at the opponent.
* Depending on what Pokemon Dugtrio is removing for its team, many Pokemon can benefit from it. Removing Toxapex makes it easier for Keldeo, Manaphy, and Pheromosa to overwhelm the opponent. Furthermore, removing Heatran can make life easier for Volcarona.
* Life Orb comes with the issue of leaving Dugtrio worn down more easily if Stealth Rock is on its side of the field. Consider Defog Pokemon such as Latios, Latias, and Mantine to help with this issue.
* Volt Switch and U-turn support helps Dugtrio switch in more easily. Magnezone, Scizor, and Rotom-W are good for this utility.
* Tapu Lele gets a mention for being able to clear Grassy Terrain as well as preventing Dugtrio from being threatened by priority attacks.
[STRATEGY COMMENTS]
Other Options
=============
* Pursuit can trap Gengar—this has a little bit more viability this generation, since Gengar is now prone to STAB Earthquake.
* Darkium Z is a possible item on the second set to use Z-Memento, which not only cripples the opposing Pokemon but also will give Dugtrio's replacement full health.
* Expert Belt is good for keeping Dugtrio a little healthier, though it requires the moves to hit for super effective damage. As an added bonus, it can bluff Choice Band.
* Choice Scarf can let Dugtrio revenge kill some Pokemon such as Pheromosa without a Speed boost from Beast Boost and Tapu Koko. In most cases it isn't recommended, though.
Checks and Counters
===================
**Non-Grounded Pokemon and Ghost-type Pokemon**: Flying-types, Levitate users, and Ghost-types are all immune to Arena Trap. This prevents Dugtrio from effectively trapping Pokemon such as Gengar, Alola Marowak, Tornadus-T, and Latios. Flying-types and Levitate users are exceptional, since they are immune to STAB Earthquake.
**Physically Bulky Pokemon**: Skarmory, Celesteela, Gliscor, Landorus-T, Tapu Bulu, and Garchomp can survive an Earthquake. If Focus Sash is broken, they can easily KO Dugtrio.
**Bulky Water-types**: Mantine, Pelipper, Manaphy, Suicune, and Rotom-W fear very little from Dugtrio outside of Toxic and, in Manaphy and Suicune's case, Memento. Scald gets an honorable mention for being able to possibly burn Dugtrio and bypass Focus Sash.
**Grass-types**: Mega Venusaur, Amoonguss, Tapu Bulu, and Tangrowth resist STAB Earthquake from Dugtrio while being able to threaten Dugtrio to switch out. Mega Venusaur and Amoonguss are both immune to Toxic, while Tapu Bulu halves Earthquake's Base Power thanks to Grassy Terrain. To add insult to injury, Leech Seed can be used to bypass Focus Sash.
**Priority Users**: Scizor, Bisharp, Mega Metagross, Mamoswine, and Azumarill can threaten to bypass Dugtrio's Speed stat with their access to priority attacks.
QC: 3/3: p2, DennisEG, PK Gaming
GP: 1/1: The Dutch Plumberjack

[OVERVIEW]
* Dugtrio is known best for its combination of Arena Trap, high Speed, and a passable Attack stat. This lets Dugtrio be an effective trapper in the OU tier.
* Dugtrio is flexible on a variety of teams ranging from hyper offense to the slow crawling stall teams.
* Access to other interesting moves such as Screech, Memento, and Stealth Rock helps increase Dugtrio's effectiveness as a support Pokemon.
* Though only seen on Tapu Bulu, Grassy Terrain can hamper Dugtrio's revenge killing capability, as it halves Earthquake's damage.
* Dugtrio's Speed is not as great as it used to be, as it is slower than Greninja, Pheromosa, Tapu Koko, Tornadus-T, Weavile, and Mega Alakazam.
* Dugtrio's durability is very poor. It can only switch into moves such as Seismic Toss and Thunderbolt, and priority moves such as Aqua Jet and Extreme Speed can OHKO Dugtrio lacking Focus Sash.
[SET]
name: Focus Sash Trapper
move 1: Earthquake
move 2: Reversal
move 3: Screech / Stone Edge
move 4: Memento / Stealth Rock / Toxic
item: Focus Sash
ability: Arena Trap
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe
ivs: 20 HP
[SET COMMENTS]
Moves
========
* Earthquake is mandatory on Dugtrio, as it is Dugtrio's best offensive option.
* Reversal, in tandem with Focus Sash to obtain maximum power, allows Dugtrio to overcome Chansey and Ferrothorn more easily.
* Screech cripples Chansey and other bulkier Pokemon such as Hippowdon.
* Stone Edge gives Dugtrio an option to severely hurt Volcarona and other Flying-types such as Mega Charizard Y.
* Memento lets Dugtrio gain momentum for its team by severely lowering the opponent's Attack and Special Attack stats.
* Stealth Rock is a viable option, as Dugtrio can sometimes find times to lay it out. This is great in situations against Choice Specs or Choice Scarf Magnezone locked into its STAB Electric-type moves.
* Toxic is an option to cripple Water-, Grass-, and Ground-types.
* Aerial Ace is an option if Buzzwole and Tapu Bulu are a major problem.
Set Details
========
* Maximum Speed with a Jolly nature allows Dugtrio to take full advantage of its Speed stat.
* Maximize Attack for maximum damage output.
* 20 HP IVs with 4 HP EVs invested guarantee maximum damage from Reversal after Chansey uses Seismic Toss on Dugtrio twice.
* A Hasty nature with 0 Def and 0 SpD IVs guarantees Dugtrio taking maximum damage to ensure a high Base Power on Reversal to be able to use Earthquake and have just enough health for a full-powered Reversal afterwards. The defensive optimization also helps Dugtrio kill Choice Scarf Ditto one-on-one if Focus Sash is still intact.
* Focus Sash is critical for using Reversal while also helping Dugtrio survive more than one attack.
Usage Tips
========
* Dugtrio should be used to trap grounded Pokemon such as Chansey, Heatran, Xurkitree, Nihilego, and Excadrill outside of sand.
* Defensive teams will appreciate that Dugtrio can capitalize on a lot of offensive Pokemon that are much slower than Dugtrio and are vulnerable to being trapped with Arena Trap. Trapping critical threats such as Hoopa-U, Magnezone, and Heatran makes stall's job of slowly wearing down the opposing team much easier.
* Eliminating entry hazards is crucial with this set, as Dugtrio needs to be at maximum health to use Focus Sash.
* Dugtrio's optimal time to be brought in is either during double switches, via a slower U-turn or Volt Switch, or as a revenge killer.
* Memento is a move that is more suited for offensive teams, though it can also be used on defensive teams to help lower a threat's Attack and Special Attack. Even though the move sacrifices Dugtrio, it helps keep momentum for Dugtrio's teammates.
Team Options
========
* Dugtrio's biggest teammates are those that can help Dugtrio remove entry hazards, weaken opposing Pokemon, or appreciate key Pokemon being trapped and KOed or crippled.
* Defog users such as Latios, Latias, and Tapu Fini can utilize Defog to eliminate entry hazards while obtaining assistance in removing problematic Pokemon such as Heatran and Xurkitree.
* Offensive Pokemon such as Tornadus-T and Serperior appreciate the removal of Heatran, Tyranitar, and Mega Metagross lacking Bullet Punch.
* Specially offensive Pokemon such as Mega Alakazam, Volcarona, Manaphy, and Tapu Koko enjoy Dugtrio taking care of defensive Pokemon such as Chansey.
* Defensive teams enjoy key offensive threats such as Hoopa-U, Magnezone, and Xurkitree being gone. Skarmory is a great teammate that can remove entry hazards or provide extra hazards with Spikes. Mega Sableye appreciates Dugtrio applying pressure to non-Choice Scarf Tapu Lele while being able to reflect entry hazards to keep Focus Sash intact.
* Pherosoma loves having Dugtrio as a partner, as the removal of Toxapex helps create more opportunities for it to sweep. Be sure that Toxpaex is worn down first, as Scald burns severely cut into Dugtrio's power and Earthquake is a shaky 2HKO.
* Volt Switch and U-turn users make great partners for Dugtrio, as they can assist Dugtrio in switching in. Magnezone, Rotom-W, and Scizor are great examples for this. Magnezone has the added benefit of trapping levitating Steel-types such as Celesteela and Skarmory.
* If Dugtrio is lacking Stealth Rock it is highly recommended to have it somewhere on the team. Landorus-T, Alolan Marowak, and Azelf are good options for this.
* Tapu Lele gets a mention for being able to clear Grassy Terrain as well as preventing Dugtrio from being threatened by priority attacks.
[SET]
name: Offensive Trapper
move 1: Earthquake
move 2: Stone Edge
move 3: Sucker Punch
move 4: Aerial Ace / Memento
item: Choice Band
ability: Arena Trap
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
========
* Earthquake is Dugtrio's main attack. Though many foes resist or are immune to it, it can be used on Pokemon Dugtrio is safely trapping.
* Stone Edge helps cover Dugtrio's incapability of hitting Flying-types with STAB Earthquake.
* Sucker Punch helps Dugtrio hit faster Pokemon such as Mega Alakazam and Pheromosa, which otherwise outspeed and OHKO it.
* Aerial Ace is Dugtrio's best option to hit Pokemon such as Buzzwole and Tapu Bulu.
* Due to Aerial Ace's underwhelming power, Memento is a solid option that gives Dugtrio's team momentum.
Set Details
========
* Dugtrio needs all the Speed and Attack it can get. Thus, a Jolly nature is highly recommended with maximum Attack and Speed EVs.
* Choice Band gives Dugtrio immediate power to reliably 2HKO threats. After Stealth Rock, Chansey and Toxapex are 2HKOed by Choice Band-boosted Earthquake.
* Life Orb gives Dugtrio a middle road ground approach that still boosts power while preserving the freedom of switching attacks at the cost of 10% health. Choice Band Earthquake is a liability against teams that pack levitating sweepers such as Gyarados and Charizard.
* Groundium Z gives Dugtrio access to Tectonic Rage. This ensures the majority of Toxapex are OHKOed after Stealth Rock damage and can also help close the gaps on KOes that items such as Choice Band or Soft Sand could miss.
Usage Tips
========
* Choice Band Dugtrio has a straightforward approach of using the appropriate move against the targeted threats. Be aware that Choice Band Dugtrio will often have to switch out after KOing an opposing Pokemon.
* The immediate power boost to Earthquake still gives this variation of Dugtrio enough power to 2HKO Toxapex in spite of potentially being burned after the first Earthquake by STAB Scald. It reliably OHKOes Magearna as well.
* Dugtrio should only switch in under circumstances such as a double switch, a slower Volt Switch / U-turn, or revenge killing.
Team Options
========
* Stealth Rock is a must to help Dugtrio secure as many KOs as possible when it comes in. Landorus-T, Garchomp, and Heatran can all help supply that.
* Bulky Ground-, Grass-, and Water-types are still a major issue for this set. Consider Pokemon that can beat a majority of these Pokemon with coverage moves such as Greninja can help with eliminating some of these problematic Pokemon.
* Defensive teams can provide extra support in helping Dugtrio snag critical KOs. Skarmory can help with Spikes while Mega Sableye can bounce entry hazards back at the opponent.
* Depending on what Pokemon Dugtrio is removing for its team, many Pokemon can benefit from it. Removing Toxapex makes it easier for Keldeo, Manaphy, and Pheromosa to overwhelm the opponent. Furthermore, removing Heatran can make life easier for Volcarona.
* Life Orb comes with the issue of leaving Dugtrio worn down more easily if Stealth Rock is on its side of the field. Consider Defog Pokemon such as Latios, Latias, and Mantine to help with this issue.
* Volt Switch and U-turn support helps Dugtrio switch in more easily. Magnezone, Scizor, and Rotom-W are good for this utility.
* Tapu Lele gets a mention for being able to clear Grassy Terrain as well as preventing Dugtrio from being threatened by priority attacks.
[STRATEGY COMMENTS]
Other Options
=============
* Pursuit can trap Gengar—this has a little bit more viability this generation, since Gengar is now prone to STAB Earthquake.
* Darkium Z is a possible item on the second set to use Z-Memento, which not only cripples the opposing Pokemon but also will give Dugtrio's replacement full health.
* Expert Belt is good for keeping Dugtrio a little healthier, though it requires the moves to hit for super effective damage. As an added bonus, it can bluff Choice Band.
* Choice Scarf can let Dugtrio revenge kill some Pokemon such as Pheromosa without a Speed boost from Beast Boost and Tapu Koko. In most cases it isn't recommended, though.
Checks and Counters
===================
**Non-Grounded Pokemon and Ghost-type Pokemon**: Flying-types, Levitate users, and Ghost-types are all immune to Arena Trap. This prevents Dugtrio from effectively trapping Pokemon such as Gengar, Alola Marowak, Tornadus-T, and Latios. Flying-types and Levitate users are exceptional, since they are immune to STAB Earthquake.
**Physically Bulky Pokemon**: Skarmory, Celesteela, Gliscor, Landorus-T, Tapu Bulu, and Garchomp can survive an Earthquake. If Focus Sash is broken, they can easily KO Dugtrio.
**Bulky Water-types**: Mantine, Pelipper, Manaphy, Suicune, and Rotom-W fear very little from Dugtrio outside of Toxic and, in Manaphy and Suicune's case, Memento. Scald gets an honorable mention for being able to possibly burn Dugtrio and bypass Focus Sash.
**Grass-types**: Mega Venusaur, Amoonguss, Tapu Bulu, and Tangrowth resist STAB Earthquake from Dugtrio while being able to threaten Dugtrio to switch out. Mega Venusaur and Amoonguss are both immune to Toxic, while Tapu Bulu halves Earthquake's Base Power thanks to Grassy Terrain. To add insult to injury, Leech Seed can be used to bypass Focus Sash.
**Priority Users**: Scizor, Bisharp, Mega Metagross, Mamoswine, and Azumarill can threaten to bypass Dugtrio's Speed stat with their access to priority attacks.
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