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Drought team with....... Magcargo?

YO WASSUP PEOPLE.

I always liked Magcargo. Not because if his competitve value, but because of his design. It's hilarious, funny and has always been my favorite pokemon, so I wanted to make a team around it. Luckily for him, he got a few new fun toys from the 5th gen such as Weak Armor, wich is usable. He obviously needs a lot of support but it's quite hilarious when you sweep someone with Magcargo or get of a nasty surprise kill. Let's go to the teambuilding!

TEAMBUILDINGZ
As I told you guys, I wanted to make a team revolving around my favorite Pokemon, so there he is, Magcargo!
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Magcargo obviously needs Sun support, so Ninetales was added to the team.
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Magcargo has a HORRIBLE defensive typing with 4x weakness to water and ground, and a 2x weakness to (Stealth) Rock and Fighting. It also shares 3 of those weaknesses with Ninetales, so I needed a Pokemon that could deal with those types and preferably makes use of Ninetales Drought ability, and of course a Grass Chlorophyll sweeper instantly springs to mind. But because Venusaur is lame, I wanted something else and went with Sawsbuck because of his ability to heal of LO damage through Horn Leech and because of the fact that Magcargo is already my special attacker.
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Since Magcargo isn't the best sweeper of all time, it needs support. Screens, hazards, that sort of stuff. I didn't wanted to need multiple Pokemon to set those up for him because those screens don't last forever and besides, it costs me another Pokemon slot. Something that can put both screens up and lay down hazards, and of course Deoxys-s instantly springs to mid, but since he has been banished to the Uber tier I decided to go with his bulkier brother Deoxys-D.
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So I threw these 4 guys into Marriland's team builder and noticed no huge weaknesses or whatever. When I looked a little further, I noticed I am getting walled HARD by Air Balloon Heatran since I don't run Jump Kick on Sawsbuck. A rock resist would also be nice since I have two weaknesses and no resistances. A strong fighting type was needed, and it was a toss up between Mienshao and Conkeldurr. I went for Conkeldurr because of my earlier positive experiences with him.
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A last check showed me I need a dragon resister and a spinner so Magcargo can sweep. Obvious Forretress is obvious.

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In-depth look.
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4,5x2 Tails (Ninetales) (M) @ Grass Gem
Trait: Drought
EVs: 128 HP / 252 SAtk / 20 SDef / 108 Spd
Modest Nature (+SAtk, -Atk)
- Sunny Day
- Fire Blast
- SolarBeam
- Will-O-Wisp

Sunny Day Ninetales. I thought it would be crap but it is a-ma-zing. With the ''ZING'' in it. I try to lead of with tales as often as I can because I really need that sun. With 108 Speed EVs I outspeed every other weather lead that doesn't run a Scarf. Or well, Smogon' strategy dex told me. Sunny Day is on inswitching weather leads such as Politoed and Tyranitar, and then delive a Solar Beam with the Grass Gem boost TO THE FACE. I suppose it could do enough damage without it, but it lets me take on more bulky foes to such as Jellicent and Vaporeon, who may survive a hit. Fire Blast is obvious, deals a ton of damage with STAB, Sun boost and a Modest nature. Will O Wisp is just to spread burn around and cripple sweepers, although I haven't been using it often to be honest.

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SupremeSnail (Magcargo) (M) @ Air Balloon
Trait: Weak Armor
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Shell Smash
- Earth Power
- Hidden Power [Rock]

There we go, the star of the show. Or well not really, since it is quite bad but I want to use it, so I won't replace it. Ever. Anyways, on to the set. After a Shell Smash, I can actually outspeed quite a lot of common threats such as max Speed Terrakion, but falls short of the 110 Base speed border by just 4 Speed points, poor little snail. This problem is overcomeable though, thanks to Weak Armor, wich lowers your Defence and raises your Speed once you get hit by a move. Thanks to it's impressive high defense stats I can switch in on most neutral physical moves or resisted special moves with it's decent base 80 SDef stat. When my target is forced to switch out I Shell Smash and then try to pull of the sweep, being able to outspeed nearly everything that doesn't run a Scarf with my +3 Speed. STAB +2 Sun Boosted Fire Blast is BEAST. Hidden Power Rock is, sadly enough, the best Rock type STAB move he can go for so that kinda sucks. Earth Power is there mostly for Heatran who otherwise walls this set to hell and back. I was running Solarbeam here first because it pairs well with Drought so I could take down opposing water pokemon, but I found Heatran a lot more common to be encountered, it's useless when there is another weather up and I got Sawsbuck anyways. An Air Balloon to negate my Ground weak, and with the sun up behind screens even Water moves will do very little damage to this bro.

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Snow Boots (Sawsbuck-Winter) (M) @ Life Orb
Trait: Chlorophyll
EVs: 136 HP / 252 Atk / 4 SDef / 116 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Horn Leech
- Return
- Nature Power

Sawsbuck ur the best =). Or well you would be if there wasn't a super cool snail rollin' around but hey your still cool. A cholorphyll sweeper is obvious on a Drought team and Sawsbuck is BEAST. After one Swords Dance it is incredible dangeroud and it actually gets quite decent coverage with STAB Horn Leech and Return. Horn Leech is also great to heal of any LO damage. I really dont get why people use Jump Kick, since Nature Power turns into Earthquake wich geneally does the same except it doesn't hit Normal types for Super Effective damage, but it's way more reliabe and if you miss you're screwed hard.

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Deoxys-D @ Light Clay
Trait: Pressure
EVs: 252 HP / 56 Def / 200 SDef
Bold Nature (+Def, -Atk)
- Reflect
- Light Screen
- Spikes
- Recover

Deoxys-D is such a bro. Not like a stupid ''cool story bro'' but a really cool bro. Itsso bulky and NEVER fails me, for real. Its so bulky, and if it takes any damage while setting up screens, just use Recover and high tail outta there leaving off with high health and a raging opponent. Spikes are there to generally help Magcargo in its sweeping job. EVs are pretty self-explaining k bye.

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Conkeldurr (M) @ Flame Orb
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Drain Punch
- Mach Punch
- Stone Edge

Conkeldurr was originally there solely for one thing: Balloon Heatran. But it has proven to be very valuable troughout my battles, its such a beast. Not going to explain a lot since it's a standard bulk up set here except for Stone Edge. I prefer it above Payback for a couple of reasons:
- Psychic kills you anyways.
- It hits more stuff
- I outspeed other Conkeldurr.
Smart Gliscor trying to set up SD on me? +1 Stone Ege did around 90%, finishibng him off with Mach Punch was all I needed. I laugh at Gyarados' face when it dies in front of me, such a loser. Salamance? Ha!

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Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 176 Def / 80 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Rapid Spin
- Volt Switch
- Gyro Ball

Again nothing new here. I just needed a Dragon resister and reliable spinner. He also gives me Stealth Rocks that I still lacked so thats cool I guess. k bye you know what move does what.

ONE MORE THING
Magcargo is such a bro.
 
Firstly isn't Air Balloon kinda silly on Magcargo when your trying to get weak armor boosts which will break your balloon? maybe try Life Orb. Also you should change Deoxy-D's spread to 252 Hp / 4 SpD / 252 Spe Timid this alows you to outspeed alot more and have better defences because you can get the Screens up before they attack. Lastly you should change Conkelldurr's item to Leftovers which will give him alot easyer time setting up Bulk Up's and it's already really easy to get a status on him.
 
hey there you have a nice team but i am wondering how you would handle DD Nite once it sets up +1 then it can rip huge holes in your team and that allows some thing like CS latios or volcarona to sweep you cold. For this i suggest a specially defensive heatran over you're Deoxys-D since it prevents other dragonites with only Dragon + Fire to sweep you're team.Also it helps cover you're Volcarona and Latios weakness.

Set:
Name:Heatran
Abillity:flash Fire
Nature:Calm
Item:Leftovers
Evs: 252hp 200sp.def 52def
-flame thrower
-earth power
-protect
-Will-O-wisp

all together it is a nice team :D
 
Firstly isn't Air Balloon kinda silly on Magcargo when your trying to get weak armor boosts which will break your balloon? maybe try Life Orb. Also you should change Deoxy-D's spread to 252 Hp / 4 SpD / 252 Spe Timid this alows you to outspeed alot more and have better defences because you can get the Screens up before they attack. Lastly you should change Conkelldurr's item to Leftovers which will give him alot easyer time setting up Bulk Up's and it's already really easy to get a status on him.

Any Ground move will KO it anyways :P, this allows me to switch in on ground moves. Weak Armor boosts are a BIG help, but are not required to sweep.
 
Nice team, I recognised the macargo straight away from our match yesterday haha :)

Your team, as you said to me, seems quite weak to SubDisable Gengar, as your macargo falls short by 4 speed. To fix this, maybe try payback over bulk up on your conkeldurr, as you are already running a flame orb, limiting its set-up ability, making an all-out guts sweeping set more viable, while also having the ability to beat the aforementioned Gengar set.

I think your team would also benefit from using Skarmory over forretress, using a set of:
Skarmory @ leftovers
Trait: sturdy
Nature: impish
EV's: 252 HP / 252 Def / 4 Spe
- spikes
- roost
- whirlwind
- brave bird
Spikes would be great as you should force a few switches with macargo etc, making for an easier sweep, and it gives a flier to take those Earthquakes your team hates. It also phazes any attempts at a set-up sweep by the opponent.

A Heatran over Deoxys-D would also work well. A set of:
Heatran @ leftovers
Trait: flash fire
Nature: Calm
EV's: 252 HP / 4 Def / 252 SpD
- lava plume
- toxic
- protect
- stealth rock

This set gives you an alternative stealth rock setter, more defense against dragons, and a nice way to inflict status.

Anyways, nice team, and good luck :)
 
Nice team, I recognised the macargo straight away from our match yesterday haha :)

Your team, as you said to me, seems quite weak to SubDisable Gengar, as your macargo falls short by 4 speed. To fix this, maybe try payback over bulk up on your conkeldurr, as you are already running a flame orb, limiting its set-up ability, making an all-out guts sweeping set more viable, while also having the ability to beat the aforementioned Gengar set.

I think your team would also benefit from using Skarmory over forretress, using a set of:
Skarmory @ leftovers
Trait: sturdy
Nature: impish
EV's: 252 HP / 252 Def / 4 Spe
- spikes
- roost
- whirlwind
- brave bird
Spikes would be great as you should force a few switches with macargo etc, making for an easier sweep, and it gives a flier to take those Earthquakes your team hates. It also phazes any attempts at a set-up sweep by the opponent.

A Heatran over Deoxys-D would also work well. A set of:
Heatran @ leftovers
Trait: flash fire
Nature: Calm
EV's: 252 HP / 4 Def / 252 SpD
- lava plume
- toxic
- protect
- stealth rock

This set gives you an alternative stealth rock setter, more defense against dragons, and a nice way to inflict status.

Anyways, nice team, and good luck :)
Payback Conk cant beat Gengar since you can just use Substitute, take the Payback and Disable it.

I need Deoxys-D and Forry for screen and spin support so Skarm and Heatran aren´t the best alternatives I could think of. Using Heatran also gives me a way to big Ground weak.
 
Replaced HP Rock with HP Ice on Magcargo for near-perfect coverage (only Rotom-W and Rotom-H resist) and replaced Flame Orb with Lefties on Conkelderp.
 
Payback Conk cant beat Gengar since you can just use Substitute, take the Payback and Disable it.

I need Deoxys-D and Forry for screen and spin support so Skarm and Heatran aren´t the best alternatives I could think of. Using Heatran also gives me a way to big Ground weak.

If your Conk had payback, it would be able to use payback/stone edge on the sub, then, as you get disabled, you use the other move to kill the Gengar. I thought you would've realised that.
But as you are now using lefties, this isn't a great option anymore.

And yes, Heatran would make your ground weakness bigger, but that's what Skarmory (or another flier/levitater) is for.

Also, if you "need to keep Deoxys-D and Forretress", then are you just going to say "no, that's dumb" to everyone that suggests a change when that's 4 members of your team you won't change (Deo, Forry, Tales, Macargo), and probably neither of the other two either?
 
The team looks quite allright.
Altho macargo sweeps are very hard to pull off it is a (small) threat as it would be unexpected.

I agree that you need a spinner to pull it off too.
Altho forretress might not be the best option.
And you said you needed forretress to take dragon hits.

Not much i can suggest to change that except this:
Try a Tentacruel as a spinner , it gets toxic spikes too.
And replace conkeldurr with a *drummroll* cobalion or how that blue legendary dogs name is.
With fighting/steel typing he can resist the dragon attacks too.
Also with 108 base speed , swordsdance , and close combat/sacred sword you have your fighting type covered too.
Now i know cobalion isnt OU and that probably has it reasons but you might want to try.

A set could be :

Cobalion @ Life orb/leftovers
Ability: Justified
Evs: 252 Hp , 252 Spd , 6 Atk
Jolly Nature (Spd+ , Sp.Att -)
- Swords Dance
- Close Combat/Sacred Sword
- Roar
- Iron Head/Protect/Substitute/Reflect

With his base 129 Defense (and not too bad 73 Sp.def) this one can take some dragon attacks, depending on what you take for the last move even more.
And in roar you find a viable way of phazing wich you were lacking untill now.


If you do this , change the spikes on Deoxys-D to stealth rock as you will lay down toxic spikes with tentacruel instead.

Hope this helped a bit , this is quite out of the blue but it was about the only thing that fitted since you werent gonna replace deoxys , macargo , tales ...
I did replace the forretress but yeah ... i never really liked him anyways :D

Also one last thing: You could use a leafeon over the sawsbuck.
Bit less good coverage but with swords dance it can boost its attack fast and high.
Then with return and leaf blade he finds a way of 'sweeping' and lastly he has synthesis to heal of LO dammage but also with his 130 base defence he can be tanking some physical hits aswell. (defenatly with screen support)
 
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