Hello, i’m pokemh and this is my first rmt, and even though galar ag ladder dead with rarely any solid players it’s been a fun journey to finally be slightly high on a ladder. After losing to BP and rare butterfree HO I wanted to test out a interesting mon in this metagame Reshiram. Before galar ag got more popular I liked the idea of defensive lead don simply because I wasn’t comfortable using ndm and my main lead at that time was t spikes etern. As the meta shifted towards ohko moves I also wanted to have mons to play around it but without other ice types you just have to stall it out with your own kyurem white or use rest talk horn drill sheer cold lapras.
The Team:

Yveltal @ Heavy-Duty Boots
Ability: Dark Aura
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
IVs: 4 Spe
- Knock Off
- Defog
- Roost
- U-turn
Whenever using zacian I feel like Ygod should always have U turn for Xern and Zacian Since both of them can 6-0 most teams after getting boosts or critting your checks.
I’m running knock over snarl/fp to do better vs the defensive etern MU. Although even with that scouting for toxic is necessary in order to not be in range of draining kiss or trick caly+ wisp nala. It also forces dynamax yveltal to max darkness if you roost turn one vs opposing ygods. U-turning from ygod on a xern perferably in the sun makes zacian even more dangerous since if running fire fang you break through most of ag ladder's common teams.

Groudon @ Leftovers
Ability: Drought
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Earthquake
- Rock Tomb
- Stealth Rock
- Thunder Wave
A important mon for this team since it’s one of the little counterplay to Kyurem-White t waving it potentially getting rocks up and pressuring most of the metagame with tomb+eq. It also provides sun for reshiram which even with plus 1 does not ohko defensive dusk mane. Making zacian a even better sweeper since the zacian set on this team does not carry play rough making it a easy etern switch-in on cc or hard swapping quag depending on what you think your opponent will do. T wave overall also threatens dusk mane yveltal and most defensive mons that aren’t quag/opposing groudons.

Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Behemoth Blade
- Close Combat/Fire Fang
- Assurance / Play rough
- Wild Charge
Zacian on this team can abuse sun and make quagsire a better swap-in after taking a kill after reshi+groudon gets rid of checks like quagsire/ndm. Fire fang over cc helps avoid potential crits on quagsire and still hits the bulky steels in this metagame. Knock on yveltal compliments this set since you do heavy damage vs lunala as well as reshi scouting for wisp. Zacian also makes this team have some counterplay to band polt+cc marshadow. Play rough over assurance does make the nala MU more iffy but tends to ohko most zyg sets that can wear quag down with lucky para turns making the team less offensive since zacian can’t take a kill easilly.

Quagsire @ Rocky Helmet
Ability: Unaware
EVs: 252 HP / 4 spA / 252 Def
Bold Nature
IVs: 0 Atk
- Scald
- Haze
- Recover
- Toxic
This mon is almost necessary on a team like this simply because you can almost always hard swap on zacian and get a toxic off on Kyurem-White Which if it carries the smogon set of umbrella > boots it takes massive damage and makes this team handle sheer colders better unless the rare rest talk lapras. This mon also helps vs end games with ho oh being more popular assuming you still have a mon that can take a toxic like eternatus/zacian. Handles ho-oh's decently and can scout many sets it can carry.

Reshiram @ Heavy-Duty Boots
Ability: Turboblaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Flare Blitz
- Outrage
- Dual Wingbeat
The main offensive presence on this team easily get’s dd’s on mons like shuckle and with boots it abuses shuckle leads. Dual Wingbeat is for threatening scoli BP and rare butterfree. Allows to be faster then scarf calyrex after a dd and airstream which in some cases makes reshi fall to astral into sucker after some chip assuming they have some counter play to reshi since zekrom is pretty popular and shares the same role. Also get's rid of eternatus and others after a dd.

Eternatus @ Black Sludge
Ability: Pressure
EVs: 252 HP / 212 SpD / 44 Spe
Calm Nature
IVs: 0 Atk
- Dynamax Cannon
- Flamethrower
- Toxic
- Recover
This mon can abuse sun to ohko ferro and taking minimum chip as well as doing better vs eq/t wave dusk manes. Toxic over t spikes is better overall for yveltal and quagsire also threatens zacian after some helm chip from quagsire and rocks damage in sun since unless your crit you always live a bblade. Since we have sun swapping from dm to etern constantly is too risky so vs opposing etern your forced to scout there set with using recover vs opposing eternatus with pressure they only have 4 dynamax cannons making them either swap out or fish for a really unlikely crit.
Replays:
Standard HO: https://replay.pokemonshowdown.com/gen8anythinggoes-1317906853-8pvoa3uzzjnpidwuiko64anqb3bp30gpw
https://replay.pokemonshowdown.com/gen8anythinggoes-1317824113
https://replay.pokemonshowdown.com/gen8anythinggoes-1317822048
https://replay.pokemonshowdown.com/gen8anythinggoes-1317933256
Kyurem-White:
https://replay.pokemonshowdown.com/gen8anythinggoes-1317832275
https://replay.pokemonshowdown.com/gen8anythinggoes-1317335091-rk25naaz2potpovy9qca3l5f9vv06owpw
https://replay.pokemonshowdown.com/gen8anythinggoes-1317101182-glsazedd545z7k5o7yavel5vdf4uy9zpw
https://replay.pokemonshowdown.com/gen8anythinggoes-1317043130-iu8ablxycal2lw0vgmlbtu49ptqmuiypw
Misc:
https://replay.pokemonshowdown.com/gen8anythinggoes-1318002004
https://replay.pokemonshowdown.com/gen8anythinggoes-1317999369
https://replay.pokemonshowdown.com/gen8anythinggoes-1317897379
https://replay.pokemonshowdown.com/gen8anythinggoes-1317094153
Losses:
https://replay.pokemonshowdown.com/gen8anythinggoes-1316691354
https://replay.pokemonshowdown.com/gen8anythinggoes-1316523469
https://replay.pokemonshowdown.com/gen8anythinggoes-1316698244
Threats:
Specs Modest Kyogre can cause issues since there’s 3 viable sets and you never know which one is is and unfortunately there’s little counterplay unless it’s specs kyogre on webs. Defensive Kyogre is also a really horrible mon to go against with this team since there’s no ice type and no ditto once it reveals rest assuming they’re running a viable team it’s GG. Trick specs calyrex with a bulky status spreader also hurts this team. Band marsh just shreds through this team unless you can swap etern on cc/sneak and get up a dd before it get’s another free swap-in vs you. Calyrex Ice is also a problem but as long as you can keep it from swapping in and don’t sac zacian it should not be much of a threat. Bp played well can cause issues but since you can dd on scoli’s protect and dual wingbeat into max flare normally it’s not an issue.
Thanks to geysers for helping me a lot to improve this team and GG’s to everyone I played with this team/room tours.
Peak: https://media.discordapp.net/attach...4784522/Screenshot_2021-04-07_12.57.30_PM.png
https://cdn.discordapp.com/attachments/830168374935420948/830170378059776070/unknown.png
And hit 90.5 with this team on a alt.
And again thanks to the people who helped me during my ag experience ive recently grown as a ag player and a person due to being surrounded by an amazing community.
Importable:
https://pokepast.es/19490ecfc036b651
The Team:

Yveltal @ Heavy-Duty Boots
Ability: Dark Aura
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
IVs: 4 Spe
- Knock Off
- Defog
- Roost
- U-turn
Whenever using zacian I feel like Ygod should always have U turn for Xern and Zacian Since both of them can 6-0 most teams after getting boosts or critting your checks.
I’m running knock over snarl/fp to do better vs the defensive etern MU. Although even with that scouting for toxic is necessary in order to not be in range of draining kiss or trick caly+ wisp nala. It also forces dynamax yveltal to max darkness if you roost turn one vs opposing ygods. U-turning from ygod on a xern perferably in the sun makes zacian even more dangerous since if running fire fang you break through most of ag ladder's common teams.

Groudon @ Leftovers
Ability: Drought
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Earthquake
- Rock Tomb
- Stealth Rock
- Thunder Wave
A important mon for this team since it’s one of the little counterplay to Kyurem-White t waving it potentially getting rocks up and pressuring most of the metagame with tomb+eq. It also provides sun for reshiram which even with plus 1 does not ohko defensive dusk mane. Making zacian a even better sweeper since the zacian set on this team does not carry play rough making it a easy etern switch-in on cc or hard swapping quag depending on what you think your opponent will do. T wave overall also threatens dusk mane yveltal and most defensive mons that aren’t quag/opposing groudons.

Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Behemoth Blade
- Close Combat/Fire Fang
- Assurance / Play rough
- Wild Charge
Zacian on this team can abuse sun and make quagsire a better swap-in after taking a kill after reshi+groudon gets rid of checks like quagsire/ndm. Fire fang over cc helps avoid potential crits on quagsire and still hits the bulky steels in this metagame. Knock on yveltal compliments this set since you do heavy damage vs lunala as well as reshi scouting for wisp. Zacian also makes this team have some counterplay to band polt+cc marshadow. Play rough over assurance does make the nala MU more iffy but tends to ohko most zyg sets that can wear quag down with lucky para turns making the team less offensive since zacian can’t take a kill easilly.

Quagsire @ Rocky Helmet
Ability: Unaware
EVs: 252 HP / 4 spA / 252 Def
Bold Nature
IVs: 0 Atk
- Scald
- Haze
- Recover
- Toxic
This mon is almost necessary on a team like this simply because you can almost always hard swap on zacian and get a toxic off on Kyurem-White Which if it carries the smogon set of umbrella > boots it takes massive damage and makes this team handle sheer colders better unless the rare rest talk lapras. This mon also helps vs end games with ho oh being more popular assuming you still have a mon that can take a toxic like eternatus/zacian. Handles ho-oh's decently and can scout many sets it can carry.

Reshiram @ Heavy-Duty Boots
Ability: Turboblaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Flare Blitz
- Outrage
- Dual Wingbeat
The main offensive presence on this team easily get’s dd’s on mons like shuckle and with boots it abuses shuckle leads. Dual Wingbeat is for threatening scoli BP and rare butterfree. Allows to be faster then scarf calyrex after a dd and airstream which in some cases makes reshi fall to astral into sucker after some chip assuming they have some counter play to reshi since zekrom is pretty popular and shares the same role. Also get's rid of eternatus and others after a dd.

Eternatus @ Black Sludge
Ability: Pressure
EVs: 252 HP / 212 SpD / 44 Spe
Calm Nature
IVs: 0 Atk
- Dynamax Cannon
- Flamethrower
- Toxic
- Recover
This mon can abuse sun to ohko ferro and taking minimum chip as well as doing better vs eq/t wave dusk manes. Toxic over t spikes is better overall for yveltal and quagsire also threatens zacian after some helm chip from quagsire and rocks damage in sun since unless your crit you always live a bblade. Since we have sun swapping from dm to etern constantly is too risky so vs opposing etern your forced to scout there set with using recover vs opposing eternatus with pressure they only have 4 dynamax cannons making them either swap out or fish for a really unlikely crit.
Replays:
Standard HO: https://replay.pokemonshowdown.com/gen8anythinggoes-1317906853-8pvoa3uzzjnpidwuiko64anqb3bp30gpw
https://replay.pokemonshowdown.com/gen8anythinggoes-1317824113
https://replay.pokemonshowdown.com/gen8anythinggoes-1317822048
https://replay.pokemonshowdown.com/gen8anythinggoes-1317933256
Kyurem-White:
https://replay.pokemonshowdown.com/gen8anythinggoes-1317832275
https://replay.pokemonshowdown.com/gen8anythinggoes-1317335091-rk25naaz2potpovy9qca3l5f9vv06owpw
https://replay.pokemonshowdown.com/gen8anythinggoes-1317101182-glsazedd545z7k5o7yavel5vdf4uy9zpw
https://replay.pokemonshowdown.com/gen8anythinggoes-1317043130-iu8ablxycal2lw0vgmlbtu49ptqmuiypw
Misc:
https://replay.pokemonshowdown.com/gen8anythinggoes-1318002004
https://replay.pokemonshowdown.com/gen8anythinggoes-1317999369
https://replay.pokemonshowdown.com/gen8anythinggoes-1317897379
https://replay.pokemonshowdown.com/gen8anythinggoes-1317094153
Losses:
https://replay.pokemonshowdown.com/gen8anythinggoes-1316691354
https://replay.pokemonshowdown.com/gen8anythinggoes-1316523469
https://replay.pokemonshowdown.com/gen8anythinggoes-1316698244
Threats:
Specs Modest Kyogre can cause issues since there’s 3 viable sets and you never know which one is is and unfortunately there’s little counterplay unless it’s specs kyogre on webs. Defensive Kyogre is also a really horrible mon to go against with this team since there’s no ice type and no ditto once it reveals rest assuming they’re running a viable team it’s GG. Trick specs calyrex with a bulky status spreader also hurts this team. Band marsh just shreds through this team unless you can swap etern on cc/sneak and get up a dd before it get’s another free swap-in vs you. Calyrex Ice is also a problem but as long as you can keep it from swapping in and don’t sac zacian it should not be much of a threat. Bp played well can cause issues but since you can dd on scoli’s protect and dual wingbeat into max flare normally it’s not an issue.
Thanks to geysers for helping me a lot to improve this team and GG’s to everyone I played with this team/room tours.
Peak: https://media.discordapp.net/attach...4784522/Screenshot_2021-04-07_12.57.30_PM.png
https://cdn.discordapp.com/attachments/830168374935420948/830170378059776070/unknown.png
And hit 90.5 with this team on a alt.
And again thanks to the people who helped me during my ag experience ive recently grown as a ag player and a person due to being surrounded by an amazing community.
Importable:
https://pokepast.es/19490ecfc036b651