Drapion (Lead)

TheSpecialOne

Banned deucer.
QC: 2/2 GP: 2/2

I was bored of using the common leads and i kinda wanted to try out a new pokemon and i came up with this pokemon.

457.png


[SET]
name: Lead
move 1: Crunch
move 2: Toxic Spikes
move 3: Taunt
move 4: Earthquake
item: Lum Berry / Leftovers
ability: Sniper
nature: Jolly
evs: 32 HP / 252 Atk / 224 Spe

[SET COMMENTS]

<p>Drapion can make an effective lead, as it possesses the ability to shut down set-up leads with Taunt and set up Toxic Spikes against them. It can also outspeed and deal massive damage to, if not OHKO, common UU threats such as Rotom and Blaziken, giving it considerable use outside of the lead position.</p>

<p>Drapion can outspeed and Taunt common leads such as Uxie, Mesprit, and Spritomb, essentially preventing them from functioning as a lead. It can then proceed to set up Toxic Spikes, as the aforementioned leads cannot hurt Drapion. Aside from that, Drapion can make use of powerful attacks in Crunch and Earthquake. Crunch has STAB, and is Drapion's primary attack, hitting common leads such as Uxie and Mesprit for super effective damage. Earthquake provides good coverage when paired with Crunch, hitting Electrode, Houndoom, Qwilfish, and Steel-type Pokemon that resist Crunch for super effective damage. Lum Berry prevents Drapion from being crippled by status from the likes of Mismagius, Venusaur, Jumpluff, and Butterfree.</p>

[ADDITIONAL COMMENTS]

<p>Leftovers is an option over Lum Berry, as it gives Drapion helpful, gradual recovery. An EV spread of 180 HP / 104 Atk / 224 Spe is recommended with Leftovers, as it allows Drapion to survive two Surfs from bulky Omastar.</p>

<p>Ambipom is a problem for this lead, as it can deal 40% damage to Drapion with Fake Out and potentially KO it afterwards with Return. It can also use Taunt, preventing Drapion from setting up Toxic Spikes. Donphan is another lead that Drapion does not fare well against. It can OHKO Drapion with STAB Earthquake, and takes minimal damage from any of Drapion's attacks due to its high Defense stat. Additionally, it can use Rapid Spin to clear the field of any Toxic Spikes that Drapion can set up. Mismagius makes an exceptional partner, as it can deal with the aforementioned problematic leads. Mismagius is immune to Fake Out, and can 2HKO Ambipom with Thunderbolt or Hidden Power Fighting. It is also immune to Donphan's Earthquake, and can block its attempts at using Rapid Spin.</p>
 
Battle Armour > Sniper imo, as it prevents you from getting critted, rather than dealing extra damage when you crit something. It is better to prevent opposing hax rather than rely on your own luck for hax.

You didn't explain what Leftovers does for Drapion in particular.

Drapion gets Toxic Spikes, maybe you should mention it somewhere? It could set them up after Taunting leads that can't touch it, as an option over attacking.

<li>+4 Mismagius 252 SpA Hidden Power Fighting vs Drapion = 79.6% - 93.6%</li>
This is useless since +4 Thunderbolt OHKO's (based on your previous calculation)

Overall, looks good.

You need a bit better structure to your paragraphs, they look a bit muddled up, but I will help you with that if it gets approved :)
 
Seconding Battle Armor > Sniper and Toxic Spikes being mentioned somewhere, Moo already mentioned why. Also Black Sludge at least deserves a mention, it's a great Trick absorber against something like Alakazam, who isn't going to stay in vs Drapion, meaning it'll cripple it the rest of the match. When it does come back in, it'll be focused on trying to get rid of it rather than attacking, so you can make an easy switch to Drapion to get it right back.

Looks really good overall.
 
Seconding Battle Armor > Sniper and Toxic Spikes being mentioned somewhere, Moo already mentioned why. Also Black Sludge at least deserves a mention, it's a great Trick absorber against something like Alakazam, who isn't going to stay in vs Drapion, meaning it'll cripple it the rest of the match. When it does come back in, it'll be focused on trying to get rid of it rather than attacking, so you can make an easy switch to Drapion to get it right back.

Looks really good overall.

Black Sludge > Leftovers 100% There is no way a Poison-type Pokemon wouldn't use it over Leftovers, because it's pretty much the same except it is counterproductive when an opponent recieves it from Trick.
 
No. Black Sludge is terrible. It only gives your opponent's Tricker, usually Clefable, another weapon to use against your team.
 
Seconding Battle Armor > Sniper and Toxic Spikes being mentioned somewhere, Moo already mentioned why. Also Black Sludge at least deserves a mention, it's a great Trick absorber against something like Alakazam, who isn't going to stay in vs Drapion, meaning it'll cripple it the rest of the match. When it does come back in, it'll be focused on trying to get rid of it rather than attacking, so you can make an easy switch to Drapion to get it right back.

Looks really good overall.

Leftovers over Black Sludge depends because they can trick you back. I usually use black sludge and i forgot about it, i'll slash it.
Battle armor is better, i'll change it.
Toxic spikes i didnt really thought about it because i was trying some sort of anti-lead set, but it can be put over ice fang and aqua tail. I'll slash it as well
 
Battle Armour > Sniper imo, as it prevents you from getting critted, rather than dealing extra damage when you crit something. It is better to prevent opposing hax rather than rely on your own luck for hax.

You didn't explain what Leftovers does for Drapion in particular.

Drapion gets Toxic Spikes, maybe you should mention it somewhere? It could set them up after Taunting leads that can't touch it, as an option over attacking.

This is useless since +4 Thunderbolt OHKO's (based on your previous calculation)

Overall, looks good.

You need a bit better structure to your paragraphs, they look a bit muddled up, but I will help you with that if it gets approved :)

If mismagius runs HP fighting, they don't run tbolt. That's why i posted both options
 
np :D

Btw, i added the careful option since it adds survability and it enables Drapion to take hits from special-orientated pokemon who tend to pack some punch against Drapion. Leave your comments about that new option
 
name: Lead
move 1: Crunch
move 2: Toxic Spikes
move 3: Taunt
move 4: Earthquake
item: Lum Berry / Leftovers
ability: Sniper
nature: Jolly
evs: 32 HP / 252 Atk / 224 Spe

Enough Speed for Rotom, which means you get to beat Qwilfish and Moltres as well (though staying in on the latter isn't an amazing idea). I made Toxic Spikes the main option because it's something that really sets Drapion apart, whereas its other moves didn't do that much for him (you faail to OHKO Rhyperior, and he isn't a very common lead to start with; same for Steelix). I supressed Careful so that this wouldn't look exactly like the defensive set on site, just with a different spread and moves. Lum Berry is there for Mismagius and Venusaur leads, but Leftovers is a good option if you want Drapion to survive longer. An alternative EV spread of 180 HP / 104 Atk / 224 Spe is recommended with Leftovers, as you can survive two Surfs from bulky Omastar; meaning you can safely Taunt it and set two layers of spikes before going down. Outside of that, looks good, cool lead (if only Tspikes were better...)
 
The speed investment does pay off (outspeed rotom w00t) but i dont know if the max attack pays off since it will not OHKO anything that he would've OHKO before ( think, didnt make calcs yet). I think HP investiment is better since it adds survability which may come in handy to set up one more layer.

Btw, Omastar can carry Earth Power and 2hko anyways ;D
 
Earth Power isn't the most common option, Ice Beam is; and even then it cannot guarantee a 2HKO on you. You can't always play under the assumption you'll always be facing Pokemon at 100% as well, even when using Drapion as a Lead. Added to that, if your objective is having a bulky Pokemon, then you're just better off running the defensive set with more Speed and different moves.
 
Ok, i changed the priority of the move slots and put EVs in attack to make sure it would OHKO and outspeed the Rotom because it wont KO anything else even if i put max attack on it, so i put the other EVs in HP for survability. I think it's ready for QC now.
 
That was a QC post...

Max Attack Crunch vs Offensive Uxie Lead: 279 Atk vs 296 Def & 300 HP (80 Base Power): 164 - 194 (54.67% - 64.67%) - Guaranteed 2HKO even with Leftovers.

Max Attack Earthquake vs Offensive Omastar Lead: 279 Atk vs 286 Def & 281 HP (100 Base Power): 140 - 166 (49.82% - 59.07%) - 99.41% chance to 2HKO.

I could post a bunch of other calculations, but I guess I made myself clear. Please make the changes and copy paste my previous post (you changed absolutely nothing but the spread and the moveset, even though I changed the ability and the item as well).
 
I changed it. Just to know, how common are offensive uxie and omastar? I dont usually face them, support uxie and bulky omastar is what i see most times
 
Please copy my post exactly as I wrote, because the format you're using isn't correct. Also, make Lum Berry the main item:

QC APPROVED 1/2
 
beware of...scorpio!

GP CHECK ONE

delete
insert

[SET]
name: Lead
move 1: Crunch
move 2: Toxic Spikes
move 3: Taunt
move 4: Earthquake
item: Lum Berry / Leftovers
ability: Sniper
nature: Jolly
evs: 32 HP / 252 Atk / 224 Spe

[SET COMMENTS]

<p>Drapion can make an effective lead, as it possesses the ability to shut down set-up leads with Taunt, and then proceed to set up Toxic Spikes against them. It can also outspeed and deal massive damage to, if not OHKO, common Underused UU threats such as Rotom and Blaziken respectively, giving it considerable use outside of the Lead Metagame lead position.</p>

<p>Drapion can outspeed and Taunt common leads such as Uxie, Mesprit, and Spritomb, essentially preventing them from functioning as a lead. It can then proceed to set up Toxic Spikes, as the aforementioned leads cannot hurt Drapion. Aside from Taunting leads and setting up Toxic Spikes, Aside from that, Drapion can also make use of powerful attacks in Crunch and Earthquake. Crunch has STAB, and is Drapion's primary attack, hitting common leads such as Uxie and Mesprit for super effective damage. Earthquake provides good coverage when paired with Crunch, hitting Electrode, Houndoom, Qwilfish, and Steel-type Pokemon that resist Crunch for super effective damage. Lum Berry prevents Drapion from being crippled by status from the likes of Mismagius, Venusaur, Jumpluff, and Butterfree.</p>

[ADDITIONAL COMMENTS]

<p>Leftovers is an option over Lum Berry, as it gives Drapion helpful gradual recovery. An EV spread of 180 HP / 104 Atk / 224 Spe is recommended with Leftovers, as it allows Drapion to survive two Surfs from bulky Omastar.</p>

<p>Ambipom is a problem for this lead, as it can deal 40% damage to Drapion with Fake Out, and potentially KO it afterwards with Return. It can also use Taunt, preventing Drapion from setting up Toxic Spikes. Donphan is another lead that Drapion fares badly against. It can OHKO Drapion with STAB Earthquake, and takes small minimal damage from any of its attack Drapion's attacks due to its high Defense stat. Additionally, it can use Rapid Spin to clear the field of any Toxic Spikes that Drapion can set up. Mismagius makes an exceptional partner, as it can fare well against the aforementioned problematic leads. Mismagius is immune to Fake Out, and can 2HKO it Ambipom with Thunderbolt or Hidden Power Fighting. It is also immune to Donphan's Earthquake, and can block any of its attempts at using Rapid Spin.</p>

gpstamp
 
contrib_gp.png

GP 2/2
Additions in Bold
Deletions in Red
[SET]
name: Lead
move 1: Crunch
move 2: Toxic Spikes
move 3: Taunt
move 4: Earthquake
item: Lum Berry / Leftovers
ability: Sniper
nature: Jolly
evs: 32 HP / 252 Atk / 224 Spe

[SET COMMENTS]

<p>Drapion can make an effective lead, as it possesses the ability to shut down set-up leads with Taunt, and then proceed to set up Toxic Spikes against them. It can also outspeed and deal massive damage to, if not OHKO, common UU threats such as Rotom and Blaziken, giving it considerable use outside of the lead position.</p>

<p>Drapion can outspeed and Taunt common leads such as Uxie, Mesprit, and Spritomb, essentially preventing them from functioning as a lead. It can then proceed to set up Toxic Spikes, as the aforementioned leads cannot hurt Drapion. Aside from that, Drapion can also make use of powerful attacks in Crunch and Earthquake. Crunch has STAB, and is Drapion's primary attack, hitting common leads such as Uxie and Mesprit for super effective damage. Earthquake provides good coverage when paired with Crunch, hitting Electrode, Houndoom, Qwilfish, and Steel-type Pokemon that resist Crunch for super effective damage. Lum Berry prevents Drapion from being crippled by status from the likes of Mismagius, Venusaur, Jumpluff, and Butterfree.</p>

[ADDITIONAL COMMENTS]

<p>Leftovers is an option over Lum Berry, as it gives Drapion helpful, *comma gradual recovery. An EV spread of 180 HP / 104 Atk / 224 Spe is recommended with Leftovers, as it allows Drapion to survive two Surfs from bulky Omastar.</p>

<p>Ambipom is a problem for this lead, as it can deal 40% damage to Drapion with Fake Out, and potentially KO it afterwards with Return. It can also use Taunt, preventing Drapion from setting up Toxic Spikes. Donphan is another lead that Drapion does not fares well badly against. It can OHKO Drapion with STAB Earthquake, and takes minimal damage from any of Drapion's attacks due to its high Defense stat. Additionally, it can use Rapid Spin to clear the field of any Toxic Spikes that Drapion can set up. Mismagius makes an exceptional partner, as it can deal with fare well against the aforementioned problematic leads. Mismagius is immune to Fake Out, and can 2HKO Ambipom with Thunderbolt or Hidden Power Fighting. It is also immune to Donphan's Earthquake, and can block its attempts at using Rapid Spin.</p>
 
Wow, exceptional write-up. I didn't add/change anything. It was a little short, and you are definitely allowed to write more, but everything important was there.

Uploaded.
 
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