Cowritten with Molk
GP'd by Jellicent
~Typing:
/
~Base Stats: 70 HP / 90 Atk / 110 Def / 60 SpA / 75 SpD / 95 Spe
~Abilities: Battle Armor / Sniper / Keen Eye (DW)
Overview
With an amazing typing and a great overall stat spread and movepool, Drapion stands proud in RU as possibly the most versatile and dangerous pokemon in the tier. Thanks to its great movepool, Drapion can pull off a myriad of sets ranging from a defensive stallbreaker to an offensive sweeper with Swords Dance. It can even utilize Pursuit effectively to trap and remove Pokemon such as Slowking and Mesprit from the match! It can effortlessly take own the vast amount of powerful Ghost- and Psychic-type Pokemon in the tier, ranging from the mighty Nasty Plot Cofagrigus, which almost every team needs to watch out for, to defensive walls such as Dusknoir, Mesprit, and Uxie.
~Notable Moves:
~Example Sets:
Swords Dance
~ Swords Dance
~ Taunt / Ice Fang
~ Crunch
~ Earthquake / Aqua Tail
~Item: Leftovers / Life Orb
~Ability: Sniper
~Nature: Jolly
~EVs: 4 HP / 252 Atk / 252 Spe OR 248 HP / 8 SpD / 252 Spe
Drapion is an excellent candidate for a Swords Dance sweeper. Its Poison-typing grants it a Toxic Spikes immunity, while it also possesses high Speed and Attack, and access to Taunt. Swords Dance raises Drapion's Attack stat to intimidating levels, and with its great resistances and good bulk, it has no problem finding an oppritunity to set up. Taunt gives opposing Pokemon that wish to cripple or set up on Drapion something to think about before going for their support options; as a bonus, it stops moves such as Roar and Haze from working, making sure Drapion doesnt get phazed out. Ice Fang has lost a lot of utility when Gligar said its goodbyes to RU for bigger and better things (read: UU Sand Veil Hax), but it is still an option if you need a reliable way to defeat Mandibuzz without having to resort to stalling it out. Crunch is Drapion's strongest STAB move, and allows Drapion to smash through Slowking, Cofagrigus, and Uxie with relative ease. Earthquake rounds off Drapion's coverage with a reliable way to hit things such as Aggron and Steelix, but Aqua Tail cripples Rhydon, which threatens our little scorpion otherwise. The first EV spread gives Drapion the highest possible Attack and Speed it can have, while the other spread allows Drapion to reliably set up on weaker threats, making it that much more threatening to stall.
Specially Defensive
~ Toxic Spikes
~ Taunt
~ Whirlwind
~ Crunch
~Item: Leftovers
~Ability: Battle Armor
~Nature: Careful
~EVs: 244 HP / 244 SpD / 16 Spe
Even with Drapion's deceptively low Special Defense stat, it can still make an extremely effective support Pokemon in RU. Its coveted Poison- and Dark-typing grants it superb resistances and immunities to common special attacking types such as Psychic, Ghost, Grass, and Dark. Not only that, but its Poison-type neutralizes common coverage moves used against Dark-type Pokemon such as Bug- and Fighting-type attacks. Drapion's ability of choice, Battle Armor, allows Drapion to constantly check the Pokemon it needs to without the fear of a crit and helps Drapion last longer in the match. Drapion does not only have the excellent bulk and speed to stallbreak with Taunt and Toxic Spikes, but it also has access to the best phazing move in the game, Whirlwind. By waving its arms and unleashing rampaging poisonous winds, Drapion can force Pokemon such as Gallade, Cofagrigus, Lilligant, Uxie, Mesprit, or Spiritomb out of the battle and away from coming near its teammates.
All-Out Attacker
~ Pursuit
~ Crunch
~ Earthquake
~ Aqua Tail / Ice Fang
~Item: Life Orb / Choice Band
~Ability: Sniper
~Nature: Jolly
~EVs: 4 HP / 252 Atk / 252 Spe
While Drapion's other offensive set revolves around setting up to do damage, this one uses a combination of Drapion's high initial offense and Pursuit to do as much damage to the opponent's team as possible. Thanks to its great typing, it can come in on multiple Pokemon such as Rotom and threaten them out. Thanks to Pursuit, it can get rid of these threats without worry. Drapion's large movepool grants it useful coverage moves in Earthquake, Aqua Tail, and Ice Fang. Crunch and Earthquake provide excellent coverage in the RU tier, only missing out on the rare Mandibuzz. Aqua Tail and Ice Fang give Drapion a way to hit Ground-type Pokemon such as Sandslash and Rhydon that would normally threaten it out, and Ice Fang hits Drapion's number one enemy: Mandibuzz. Life Orb is usually the preferred item, but Choice Band is still an option if you dont like Life Orb recoil or desire more power. Sniper is the preferred ability, as if Drapion is lucky enough to land a critical hit, its power is tripled.
~A few general questions for discussion:
GP'd by Jellicent
DRAPION

~Typing:


~Base Stats: 70 HP / 90 Atk / 110 Def / 60 SpA / 75 SpD / 95 Spe
~Abilities: Battle Armor / Sniper / Keen Eye (DW)
Overview
With an amazing typing and a great overall stat spread and movepool, Drapion stands proud in RU as possibly the most versatile and dangerous pokemon in the tier. Thanks to its great movepool, Drapion can pull off a myriad of sets ranging from a defensive stallbreaker to an offensive sweeper with Swords Dance. It can even utilize Pursuit effectively to trap and remove Pokemon such as Slowking and Mesprit from the match! It can effortlessly take own the vast amount of powerful Ghost- and Psychic-type Pokemon in the tier, ranging from the mighty Nasty Plot Cofagrigus, which almost every team needs to watch out for, to defensive walls such as Dusknoir, Mesprit, and Uxie.
~Notable Moves:
- Taunt
- Swords Dance
- Crunch
- Earthquake
- Ice Fang
- Toxic Spikes
- Whirlwind
- Night Slash
- Poison Jab
- Aqua Tail
- Pursuit
- Knock Off
~Example Sets:
Swords Dance
~ Swords Dance
~ Taunt / Ice Fang
~ Crunch
~ Earthquake / Aqua Tail
~Item: Leftovers / Life Orb
~Ability: Sniper
~Nature: Jolly
~EVs: 4 HP / 252 Atk / 252 Spe OR 248 HP / 8 SpD / 252 Spe
Drapion is an excellent candidate for a Swords Dance sweeper. Its Poison-typing grants it a Toxic Spikes immunity, while it also possesses high Speed and Attack, and access to Taunt. Swords Dance raises Drapion's Attack stat to intimidating levels, and with its great resistances and good bulk, it has no problem finding an oppritunity to set up. Taunt gives opposing Pokemon that wish to cripple or set up on Drapion something to think about before going for their support options; as a bonus, it stops moves such as Roar and Haze from working, making sure Drapion doesnt get phazed out. Ice Fang has lost a lot of utility when Gligar said its goodbyes to RU for bigger and better things (read: UU Sand Veil Hax), but it is still an option if you need a reliable way to defeat Mandibuzz without having to resort to stalling it out. Crunch is Drapion's strongest STAB move, and allows Drapion to smash through Slowking, Cofagrigus, and Uxie with relative ease. Earthquake rounds off Drapion's coverage with a reliable way to hit things such as Aggron and Steelix, but Aqua Tail cripples Rhydon, which threatens our little scorpion otherwise. The first EV spread gives Drapion the highest possible Attack and Speed it can have, while the other spread allows Drapion to reliably set up on weaker threats, making it that much more threatening to stall.
Specially Defensive
~ Toxic Spikes
~ Taunt
~ Whirlwind
~ Crunch
~Item: Leftovers
~Ability: Battle Armor
~Nature: Careful
~EVs: 244 HP / 244 SpD / 16 Spe
Even with Drapion's deceptively low Special Defense stat, it can still make an extremely effective support Pokemon in RU. Its coveted Poison- and Dark-typing grants it superb resistances and immunities to common special attacking types such as Psychic, Ghost, Grass, and Dark. Not only that, but its Poison-type neutralizes common coverage moves used against Dark-type Pokemon such as Bug- and Fighting-type attacks. Drapion's ability of choice, Battle Armor, allows Drapion to constantly check the Pokemon it needs to without the fear of a crit and helps Drapion last longer in the match. Drapion does not only have the excellent bulk and speed to stallbreak with Taunt and Toxic Spikes, but it also has access to the best phazing move in the game, Whirlwind. By waving its arms and unleashing rampaging poisonous winds, Drapion can force Pokemon such as Gallade, Cofagrigus, Lilligant, Uxie, Mesprit, or Spiritomb out of the battle and away from coming near its teammates.
All-Out Attacker
~ Pursuit
~ Crunch
~ Earthquake
~ Aqua Tail / Ice Fang
~Item: Life Orb / Choice Band
~Ability: Sniper
~Nature: Jolly
~EVs: 4 HP / 252 Atk / 252 Spe
While Drapion's other offensive set revolves around setting up to do damage, this one uses a combination of Drapion's high initial offense and Pursuit to do as much damage to the opponent's team as possible. Thanks to its great typing, it can come in on multiple Pokemon such as Rotom and threaten them out. Thanks to Pursuit, it can get rid of these threats without worry. Drapion's large movepool grants it useful coverage moves in Earthquake, Aqua Tail, and Ice Fang. Crunch and Earthquake provide excellent coverage in the RU tier, only missing out on the rare Mandibuzz. Aqua Tail and Ice Fang give Drapion a way to hit Ground-type Pokemon such as Sandslash and Rhydon that would normally threaten it out, and Ice Fang hits Drapion's number one enemy: Mandibuzz. Life Orb is usually the preferred item, but Choice Band is still an option if you dont like Life Orb recoil or desire more power. Sniper is the preferred ability, as if Drapion is lucky enough to land a critical hit, its power is tripled.
~A few general questions for discussion:
- What sorts of Drapion sets do you run?
- What do you feel Drapion is best at doing?
- What kind of support does Drapion require most?
- How does Drapion support your team?
- What threatens Drapion? how do you deal with opposing Drapion?