Im pretty new to SV OU so I was just messing around in the team builder and I thought that Haxorus could be a good dragon dance sweeper so I experimented a bit with the teambuilding options I had and I made this.

Ability: Mold Breaker
Tera Type: Fairy
EVs: 252 Atk / 24 SpD / 232 Spe
Jolly Nature
- Dragon Dance
- Dragon Claw
- Earthquake
- Iron Head
The Idea with haxorus here is to get in 1 or 2 dragon dances and sweep the opposing team and unaware mons with Mold Breaker, I use tera fairy here so that Haxorus wouldn't get revenge killed by a sucker punch, I went with dragon claw instead of outrage so that the opponent couldn't go into a fairy type and counter Haxorus from there.

Ability: Good as Gold
Tera Type: Fairy
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
- Thunder Wave
- Hex
- Recover
- Make It Rain
Gholdengo is able to remove key threats to Haxorus such as most Ice Dragon or Fairy type mons it is a bulky Gholdengo set which means it has more chances to spread paralysis with Thunder Wave and Hex to wither mons down which can help Haxorus sweep endgame.

Ability: Dauntless Shield
Tera Type: Steel
EVs: 252 HP / 88 Def / 168 Spe
Jolly Nature
- Iron Defense
- Body Press
- Crunch
- Heavy Slam
Zamazenta is a very good mon that fits on most teams, with Iron Defense it can serve as a secondary late game win condition if Haxorus fails, Heavy Slam lets it beat most fairy types, Kyurem and Weavile which Haxorus struggles against, it can tank hits well while pressuring the opposing team.

Ability: Regenerator
Tera Type: Water
EVs: 252 HP / 16 Def / 240 SpD
Sassy Nature
IVs: 0 Spe
- Future Sight
- Chilly Reception
- Sludge Bomb
- Thunder Wave
The best defensive pivot in SV OU, this is another mon that beats fairy types but it also serves an important role as it is the only mon that can get Haxorus properly and safely in the game, Thunder Wave allows Haxorus to outspeed or even Hax out some mons that would normally be faster, aside from that this helps with stally/defensive core matchups alot as future sight + chilly reception is deadly combo. .

Ability: Vessel of Ruin
Tera Type: Poison
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Spikes
- Earthquake
- Whirlwind
- Ruination
Ting-lu is another mon that fits on a lot of teams, here it can get up hazards while Gholdengo in the back blocks removal but importantly its a mixed wall that can whirlwind away set-up threats like Gliscor and Dragonite, racking up the hazard damage and ruination can chip down bulky teams and some offensive teams making it much easier for Haxorus to sweep.

Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ivy Cudgel
- Horn Leech
- U-turn
- Taunt
An extremely busted OU mon that can further support the idea of pivoting into Haxorus with taunt as support, it also helps a lot with the idea of Fsight + chilly reception Glowking making this break through defensive walls with its huge damage or keep up momentum with u-turn, while taunt allows it to slow down opponent's hazard setting allowing it easier for Haxorus to come in without taking too much damage from other factors and it can also hit Great Tusk and Landorus-Therian.