Thought I could start this off with some things I've noticed over the last few weeks/months.
-- Post SPL, I was a little down on clef. I think that had to do w how easily I saw it being broken down in games and how it led to easy set up for rose. However, over the last few months, I've been higher on the builds people have come up w (Skarm spikes stall w scarf tar, forre stalls, some good zone balances) that I think i was a little premature in my analysis. It also is one of the better ways to handle the really popular subtect heatran (but watch out for taunt/magma or explosion). One casualty though in the post dug ban has been cm clef -- haven't seen that set in a minute
-- I was quite high on rose spikes post spl, but I think i've gotten a little down on it in general. Rose spikes feel delicate at time -- opponent has that one threat (like Dragonite + Gyarados, Gengar, other stuff depending on the team) that can really bust up the team, its in trouble. Not to mention relying a lot on inaccurate moves. I've seen some cool rose spikes like builds, will be interesting to see them evolve
-- HO is still as strong as ever. I really like the experimentation outside of just azelf + 5 set up sweepers. The empoleon slot, sometimes even the dnite slot, various items, even different leads (like dnite or gyara) shows that even for a fairly rigid style, ho can still be relatively versatile. I think we can be due for a rise of like gyara and metagross, staples of this style.
-- Another mon that feels awesome to play around w is Empoleon, specifically the specially defensive sets and the midrange set that August posted last time. I feel I always get something of value out of my Empoleon, a very anti-cheese mon. Looking forward to the next great empo builds.
-- I would argue that paraspam might be underrated. We still are largely seeing the jirachee style bliss zap champ star rachi x builds and the emeral (i think?) build of zelf rachi ttar lati gyara champ with some uxie ones thrown in there. Really looking forward to the next great one!
Some more things I like: Skarm as a wall, Zone offense, Destiny Bond Gengar, Sub DDNite, Ice Beam Scarf ttar (i know it exists before but its so nice for those lo flygons for your stalls), custap heatran, healing wish celebi, and these sets below:
Jolly LO SD Scizor

Scizor @ Life Orb
Ability: Technician
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Bullet Punch
- Superpower
- Bug Bite
This thing I think is awesome right now. Really likes less scarf zone (cause rose spikes + people like magnet rise), good mu against HO (do like 75 to ttar and can handle non lo meta in a pinch, only real check is gyara which has to check a million other things), nails skarm w +2 superpower, like Rachi moving away a bit from fire punch, less zapdos, Heatran commonly relatively slow (though you want to hit it on the switch, cause fast subtect is more common). I think Jolly is better bc timid non scarf mag is everywhere and that speed tier is really valuable, but adamant really nails skarm. Build some HOs w this again, you wont be disappointed
Lum DD Tyranitar

Tyranitar @ Lum Berry
Ability: Sand Stream
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Earthquake / Aqua Tail
- Crunch / Stone Edge
- Ice Punch / Fire Punch
I know this existed before, but it is so good rn imo. It is so nice when someone tries to check you w flinch head Jirachi and they Body Slam this thing only to shrug it off and sweep their team. Once hippo/pert/resttalk gyara is down from stall, this thing goes nuts. I like to use it early game on like a heatran and just mess up their team. A lot of teams are weak to it. Now Chople is still good, but having that status shield is super nice
Electric Coverage on Rachi

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 40 Atk / 252 SpA / 216 Spe
Hasty Nature
- Iron Head
- Ice Punch
- Thunderbolt
- Hidden Power [Ground]
or
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 80 SpA / 176 Spe
Hasty Nature
- Hidden Power [Ground]
- Thunder
- Iron Head
- Substitute
Having Thunder(bolt) on Jirachi is so nice when someone tries to check you w Lum DD Gyara or a skarmory. Mixrachi feels awesome right now. You must have an answer for Hippowdon and especially Gliscor and Flygon bc you can't para them, but its been a lifesaver on some stalls. having hp ground can be really nice for Lucario duty on this thing, and of course is a really nice zone/heatran lure
Refresh Special Pert

Swampert @ Leftovers
Ability: Torrent
Shiny: Yes
EVs: 248 HP / 40 Def / 176 SpA / 44 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Earth Power
- Ice Beam
- Refresh
I feel sticking Refresh on Pert over Rocks if you have something else setting them gives you an awesome lefties heatran check, while also giving you a good skarm lure. I like my perts pretty bulky (this spread lives +1 non LO DNite iirc while creeping scizor). I've seen all physical pert for this, but Refresh broadly fits well on pert if you don't need rocks/superpower/sub on it
Defensive Celebi

Celebi @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 224 Def / 36 Spe
Bold Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Grass Knot
- Recover
- Thunder Wave / Perish Song / Almost anything
- Hidden Power [Fire] / Earth Power
Celebi needs a lot of support, but it is probably the best non Bounce (a set that I feel has almost died) Gyarados check there is. It is way physically bulky than Latias, and have a unique palette of resistances. I feel Celebi has a lot of exploring to be done tbh -- I'm not as high on Nasty Plot sets as I was, but it is a pretty awesome physical wall against water spam if you can handle the hazards issues (easier said than done I know) as well as the huge U-turn and list of weaknesses in general.
Thanks for reading this far, looking forward to other insights!