Introduction :
Hi, as a player who likes to discover and play SS lower tiers, I was intereseted in the Monotype Tier, especially with building a mono-Fighting team since I appreciate this typing a lot. Furthermore, I wanted to use Hitmonlee in a team, so I started to build around a double unburden. Keep in mind that I don't have that much experience regarding teambuilding, but I still hope this team is viable.
Team :

Kommo-o @ Focus Sash
Ability: Soundproof
Happiness: 160
EVs: 252 HP / 80 SpD / 176 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Iron Head
- Thunder Punch
Ability: Soundproof
Happiness: 160
EVs: 252 HP / 80 SpD / 176 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Iron Head
- Thunder Punch
Kommo-o is my first pick for this team, since it is the only fighting type pokemon in the metagame that has access to the very important Stealth Rocks. Taunt is there to cripple defensive leads and prevents hazard against non-Mental Herb mons. As far as coverage goes, I felt like using a STAB move on a suicide lead mon wasn't that useful, so I went with Iron Head and TPunch, because it gives good coverage against Fairy-types and Flying-types that might want to set-up in Kommo-o's face. Finally, as I said before, Kommo-o is my suicide lead, so using a Focus Sash with it felt natural.

Lucario @ Life Orb
Ability: Steadfast
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Flash Cannon
- Dark Pulse
- Vacuum Wave
Ability: Steadfast
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Flash Cannon
- Dark Pulse
- Vacuum Wave
The next member of the squad is Lucario, being a special attacker for the team, also working as a pseudo- Fairy-check.. I decided to run Dark Pulse to not get completely walled by Aegislash which might want to set-up on Lucario.
The third member of the team is a pretty obvious one; what would be a double Unburden core without Hawlucha? Lucha has already proven its worth as an Unburden sweeper in both gen7 and gen8, I decided to run a classic sub-SD set alongside with a White Herb to activate Unburden when using CC. It can usually set-up against a lot of defensive mons, making it a dangerous sweeper.
Grapploct is a surprise pick for the team, working as an excellent trapper thanks to Octolock. Since mons like Pex can easily prevent Hitmonlee or Hawlucha to sweep, Grapploct is extremely useful to trap them, and set-up on them thanks to PuP.

Hawlucha @ White Herb
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Brave Bird
- Close Combat
- Substitute
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Brave Bird
- Close Combat
- Substitute
The third member of the team is a pretty obvious one; what would be a double Unburden core without Hawlucha? Lucha has already proven its worth as an Unburden sweeper in both gen7 and gen8, I decided to run a classic sub-SD set alongside with a White Herb to activate Unburden when using CC. It can usually set-up against a lot of defensive mons, making it a dangerous sweeper.

Grapploct @ Leftovers
Ability: Technician
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Octolock
- Power-Up Punch
- Soak
- Rest
Ability: Technician
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Octolock
- Power-Up Punch
- Soak
- Rest
Grapploct is a surprise pick for the team, working as an excellent trapper thanks to Octolock. Since mons like Pex can easily prevent Hitmonlee or Hawlucha to sweep, Grapploct is extremely useful to trap them, and set-up on them thanks to PuP.

Bewear @ Leftovers
Ability: Fluffy
EVs: 248 HP / 160 Def / 100 Spe
Impish Nature
- Bulk Up
- Substitute
- Drain Punch
- Darkest Lariat
Ability: Fluffy
EVs: 248 HP / 160 Def / 100 Spe
Impish Nature
- Bulk Up
- Substitute
- Drain Punch
- Darkest Lariat
Bewear is an important Pokemon for the team thanks to its Fluffy ability, allowing it to tank a lot of physical moves, effectively serving as a switch-in for monsters like Dracovish. The Bulk Up + Substitute set allows it to set-up on physical offensive mons, and helps Bewear to stop threats.
Hitmonlee is obviously the star of this RMT. Even though lee lost Curse in gen8, I decided to go with an Endure + Liechi Berry set, allowing it to boost its speed when eating its berry, effectively boosting its attack and speed when it hits 25% of its HP.

Hitmonlee @ Liechi Berry
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Endure
- Reversal
- Mach Punch
- Throat Chop
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Endure
- Reversal
- Mach Punch
- Throat Chop
Hitmonlee is obviously the star of this RMT. Even though lee lost Curse in gen8, I decided to go with an Endure + Liechi Berry set, allowing it to boost its speed when eating its berry, effectively boosting its attack and speed when it hits 25% of its HP.
This team is unfortunately pretty weak to flying-, fairy- and psychic- teams, even though the match-ups aren't immediate losses. This team is also pretty weak to priority moves, since these can easily pick up a KO on Lucha or Hitmonlee.
This team is also extremely webs-weak, since I don't run any hazard removal
This team is also extremely webs-weak, since I don't run any hazard removal
Kommo-o @ Focus Sash
Ability: Soundproof
Happiness: 160
EVs: 252 HP / 80 SpD / 176 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Iron Head
- Thunder Punch
Hitmonlee @ Liechi Berry
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Endure
- Reversal
- Mach Punch
- Throat Chop
Lucario @ Life Orb
Ability: Steadfast
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Flash Cannon
- Dark Pulse
- Vacuum Wave
Grapploct @ Leftovers
Ability: Technician
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Octolock
- Power-Up Punch
- Soak
- Rest
Hawlucha @ White Herb
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Brave Bird
- Close Combat
- Substitute
Bewear @ Leftovers
Ability: Fluffy
EVs: 248 HP / 160 Def / 100 Spe
Impish Nature
- Bulk Up
- Substitute
- Drain Punch
- Darkest Lariat
Ability: Soundproof
Happiness: 160
EVs: 252 HP / 80 SpD / 176 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Iron Head
- Thunder Punch
Hitmonlee @ Liechi Berry
Ability: Unburden
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Endure
- Reversal
- Mach Punch
- Throat Chop
Lucario @ Life Orb
Ability: Steadfast
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Flash Cannon
- Dark Pulse
- Vacuum Wave
Grapploct @ Leftovers
Ability: Technician
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Octolock
- Power-Up Punch
- Soak
- Rest
Hawlucha @ White Herb
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Brave Bird
- Close Combat
- Substitute
Bewear @ Leftovers
Ability: Fluffy
EVs: 248 HP / 160 Def / 100 Spe
Impish Nature
- Bulk Up
- Substitute
- Drain Punch
- Darkest Lariat