ORAS OU DD Haxorus Offense!

Hello im gonna be building around DD lum berry haxorous :D
Enjoy :D
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haxorus.gif

Haxorus @ Lum Berry
Ability: Mold Breaker
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Poison Jab
- Superpower

Haxorus is what I built the team around. Haxorus is an extremely dangerous stall/balance breaker and it destroys slower teams. Outrage is haxorus's most powerful attack and does a lot of damage to whatever switches on it except for steel and fairy types. Poison jab hits most fairies and helps with clefable. Superpower hits steel types and rotom without getting locked into outrage.

magnezone.gif

Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 76 HP / 252 SpA / 180 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Discharge
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]

Magnezone helps trap things like skarmory, scizor and ferrothorn wich really annoy haxorus. It also checks water types and has good synergy with haxorus Making a DraMag core. volt switch helps get momentum, flash cannon hits fairy types that haxorus doesn't like, and the best example would be diancie.

altaria-mega.gif

Altaria @ Altarianite
Ability: Cloud Nine
EVs: 248 HP / 168 SpA / 92 Spe
Modest Nature
- Hyper Voice
- Fire Blast
- Roost
- heAl bell

Mega altaria pairs well with haxorus and magnezone completing a dragon/fairy/steel core. The reason why I chose altaria is because I needed a fighting resist that can beat most of Haxorus's check. Special altaria is one of the best sets right now, hyper voice is mega altaria's main STAB that hits fighting and dragon types and fire blast hit pokemon that resist hyper voice.

landorus-therian.gif

panthera jacksoni (Landorus-Therian) @ Choice scarf
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- U-turn
- Knock Off
- Stone Edge

Landorus helps me check talonflame, garchomp and lopunny . Landorus is one of the best defensive walls in ou, earth plate allows it to 2HKO clef, amoonguss and king ddd altaria, it also completes a VolTurn core (Mag + lando) wich is so hard to switch into and can put a lot of pressure on your opponent. choice scarf makes lando one of the fastest mons in ou and works as a very good revenge killer and can be a threat to offensive teams.

keldeo.gif

Keldeo @ Roseli Berry / Mystic Water
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Secret Sword
- Rest
- Sleep Talk

Keldeo is my bulky ground check wich magnezone has problems with. before adding keldeo the team looked weak to weavile and bisharp so I decided to add a keldeo as my check to them. Rest sleep talk keldeo is my favourite set right now, it avoids being worn down easily and can fire off some strong attacks, roseli berry can lure in mega diancie and kill it with scald.

skarmory.gif

Skarmory @ Shed Shell
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Iron Head
- Defog
- Roost
- Stealth rock/whirlwind

So I decided to add a skarmory wich helps check diancie, since it can outspeed and ko haxorus and hit magnezone with earth power on the switch. Skarmory can switch into the latis's STABS and works as a good dragon switch and a good mega pinsir check and it can defog hazards away, Shed shell makes it avoid getting trapped by opposing magnezones.

haxorus.gif
haxorus.gif
haxorus.gif

Special Thanks:
Chimpact for using the team
AD Impish John For helping me build

NOTE: I did make some changes, the one in the video was the older virsion

Thanks for Reading!​
 
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Hi there, unfortunately I'll have to lock this as your descriptions are lacking and not up to the standard required by the RMT rules. You need to provide in-depth descriptions for each Pokemon to explain your choices and their roles. Please read the rules carefully and take a look at other RMTs and the RMT archive to see the kind of detail and format we require. PM me with updated descriptions and I'll be happy to unlock this.

Edit: Reopened
 
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i'd change M-alt to DD since you have zone to trap ferro and skarmory also you need to change haxourus because you left out the attack evs you only currently have 4 also i'd make haxourus DD over SD because SD mons usually have some way of boosting speed or priory
or just have a extremely hight speed stat to begin with also i'd change keldeo to specs because you one specs is really good and two because you don't need recovery keldeo on this team and the extra power and more moves would be more beneficial imo

last notes:
I would tell you to change haxorus but you build the team around that so I dint think you'd change it also make an importable use [.hide=name of the hide] C and paste team then type [./hide] only with out the . after the [ on either of them hope this helped :)
 
You need a knock off dude to remove shed shell from Skarmory, or Skarm + Chansey + Amoongus or similar walls your team. You could try putting knock-off on Landorus.

Also you are weak to Diancie + Magnezone teams so you could try Roseli Berry (fairy) Keldeo to lure and destroy it instead of Mystic Water.
 
Hey there cool Haxorus team you have here, it looks pretty solid, although electric types, Keldeo and Weavile seems a bit annoying; Mega Manectric in particular is a major threat as can hit super effective all of the mons. I'll give a couple suggestions that might help u a bit
  • First make Adamant Haxorus because after +1 u outspeed most relevant megas in OU such as Mega Kazam. Also Superpower > EQ so u can hit Ferrothorn harder.
  • Next Heal Bell > EQ on Alt because u handle Heatran Pretty well, and seeing as Alt is ur Keld switching doesn't like being burn.
  • And last you could try Yache Berry over Rocky Hlemet on Lando to lure Mega Manectric.
  • Also I think spikes over Defog on Skarm could help for Haxorus sweep, although having hazard removal is always nice.
Thinks that's it man, hope I help u
 
Haxorus has one job in ORAS OU: shit all over stall teams. It has so much raw power and with Mold Breaker it can break through fat Unaware cores when Skarmory is out of the way. It's missing some support, though. Your mega also needs to break stall, as Chansey and Clefable wall Special Altaria (Amoonguss probably does, too) so we're going to have to get rid of it with a better mega, ideally something that 2HKOs Skarm for Haxorus. Current stall teams are starting to run Weavile as a catchall for popular stallbreakers, so that's something to be aware about, as well. My current inclination is to try SD Haxorus over DD Haxorus, keep Magnezone and Lando-T as is, add a second wallbreaker (probably a mega), and then add a few support mons to have a decent matchup against more offensively inclined teams. I have a few ideas in mind, but I don't have the full rate ready as of this moment. Will update when I have sleep and some time to think (likely tomorrow).
 
Hi Flygon4Evaa,


I made some changes to your team to help fix some of your weakness. You should check them out.

First change:
645-s.png
Defensive Landorus-T <
645-s.png
Choice Scarf Landorus-T.


This is a pretty simple change, I plan on adding other defensive pokemon, so I believe giving this landorus a better matchup against offense would be beneficial for the team, especially considering one of Haxourus' main weaknesses is his matchup against faster teams because of his poor speed. I think your team is very weak to offense and this might help you solve this issue.

Quick change: Because Landorus-T now covers many faster pokemon, Magnezone does not need a Choice Scarf and should be instead changed to specs.
Next Change:
334.png
Altaria to
036.png
Clefable


Next, because your team now looks pretty weak to Lopunny, Garchomp and other physical attackers, I am changing your Altaria to Clefable. This is also a pretty simple change, Clefable and Altaria are pretty similar however I think Clefable could benefit your team more. Mega Altaria is a waste of a mega slot, considering Clefable does everything your Altaria does and more. Clefable checks Weavile, Rotom-W, M-Sableye, and Kyruem-B all better than Altaria. Not to mention Clefable has thunder wave, which can help your Haxorus sweep and wallbreak.


Final Change:
647.png
Keldeo to
130-m.png
Gyarados-Mega.


The final change I would recommend is changing Keldeo into Gyarados-Mega. Now that Altaria is gone we have a free mega slot. I was thinking for a while what pokemon to put here. I kept the water type as I wanted to keep your check to Ground types and I also wanted to keep a check to Bisharp and Weavile while keeping a Mega Slot. So I added Gyarados-Mega.

M-Gyarados I think is a very good addition to the team and I believe it will help you a lot. Not only does it form a mold breaker and DDance core with Haxorus, but it also sets up on Bisharp, Weavile, Volcanion, Keldeo (don't mega), Charizard-Y (don't mega), Charizard-X, Mega Metagross, Rotom-W, Landorus, Garchomp, Latios, and Latias with this set.


Gyarados-Mega @ Gyaradosite (Credit to Emvee the Lord for the Set)
Ability: Intimidate
EVs: 248 HP / 64 Def / 176 SpD / 20 Spe
Careful Nature
- Dragon Dance
- Rest
- Waterfall
- Sleep Talk

The SpD EVS let you take hits from Keldeo, Charizard-Y, Latios, Volcanion and other special attackers, while the defense lets you take hits better from Bisharp, Weavile and Metagross. The 20 speed EVs let you outrun Lopunny at +2. This set is amazing as it really helps you against status and the strong attackers that you can switch into. I thought this pokemon would be very interesting on your team.


Here is the final team:

Haxorus @ Lum Berry
Ability: Mold Breaker
EVs: 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Poison Jab
- Superpower

Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 76 HP / 252 SpA / 180 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Discharge
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]

Landorus-Therian @ Choice Scarf (Knock Off lure in and remove Skarmory's Shed Shell)
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn

Clefable @ Leftovers (Flamethrower can be good if you are worried about opposing steel types)
Ability: Magic Guard
EVs: 248 HP / 172 Def / 88 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Soft-Boiled
- Calm Mind
- Thunder Wave

Gyarados-Mega @ Gyaradosite
Ability: Intimidate
EVs: 248 HP / 64 Def / 176 SpD / 20 Spe
Careful Nature
- Dragon Dance
- Rest
- Waterfall
- Sleep Talk

Skarmory @ Shed Shell (Shed Shell to avoid traps from opposing Magnezone.)
Ability: Sturdy
EVs: 252 HP / 252 SpD
Careful Nature
- Iron Head
- Roost
- Defog
- Whirlwind
 
Hi Flygon4Evaa,


I made some changes to your team to help fix some of your weakness. You should check them out.

First change:
645-s.png
Defensive Landorus-T <
645-s.png
Choice Scarf Landorus-T.


This is a pretty simple change, I plan on adding other defensive pokemon, so I believe giving this landorus a better matchup against offense would be beneficial for the team, especially considering one of Haxourus' main weaknesses is his matchup against faster teams because of his poor speed. I think your team is very weak to offense and this might help you solve this issue.

Quick change: Because Landorus-T now covers many faster pokemon, Magnezone does not need a Choice Scarf and should be instead changed to specs.
Next Change:
334.png
Altaria to
036.png
Clefable


Next, because your team now looks pretty weak to Lopunny, Garchomp and other physical attackers, I am changing your Altaria to Clefable. This is also a pretty simple change, Clefable and Altaria are pretty similar however I think Clefable could benefit your team more. Mega Altaria is a waste of a mega slot, considering Clefable does everything your Altaria does and more. Clefable checks Weavile, Rotom-W, M-Sableye, and Kyruem-B all better than Altaria. Not to mention Clefable has thunder wave, which can help your Haxorus sweep and wallbreak.


Final Change:
647.png
Keldeo to
130-m.png
Gyarados-Mega.


The final change I would recommend is changing Keldeo into Gyarados-Mega. Now that Altaria is gone we have a free mega slot. I was thinking for a while what pokemon to put here. I kept the water type as I wanted to keep your check to Ground types and I also wanted to keep a check to Bisharp and Weavile while keeping a Mega Slot. So I added Gyarados-Mega.

M-Gyarados I think is a very good addition to the team and I believe it will help you a lot. Not only does it form a mold breaker and DDance core with Haxorus, but it also sets up on Bisharp, Weavile, Volcanion, Keldeo (don't mega), Charizard-Y (don't mega), Charizard-X, Mega Metagross, Rotom-W, Landorus, Garchomp, Latios, and Latias with this set.


Gyarados-Mega @ Gyaradosite (Credit to Emvee the Lord for the Set)
Ability: Intimidate
EVs: 248 HP / 64 Def / 176 SpD / 20 Spe
Careful Nature
- Dragon Dance
- Rest
- Waterfall
- Sleep Talk

The SpD EVS let you take hits from Keldeo, Charizard-Y, Latios, Volcanion and other special attackers, while the defense lets you take hits better from Bisharp, Weavile and Metagross. The 20 speed EVs let you outrun Lopunny at +2. This set is amazing as it really helps you against status and the strong attackers that you can switch into. I thought this pokemon would be very interesting on your team.


Here is the final team:

Haxorus @ Lum Berry
Ability: Mold Breaker
EVs: 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Poison Jab
- Superpower

Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 76 HP / 252 SpA / 180 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Discharge
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]

Landorus-Therian @ Choice Scarf (Knock Off lure in and remove Skarmory's Shed Shell)
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn

Clefable @ Leftovers (Flamethrower can be good if you are worried about opposing steel types)
Ability: Magic Guard
EVs: 248 HP / 172 Def / 88 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Soft-Boiled
- Calm Mind
- Thunder Wave

Gyarados-Mega @ Gyaradosite
Ability: Intimidate
EVs: 248 HP / 64 Def / 176 SpD / 20 Spe
Careful Nature
- Dragon Dance
- Rest
- Waterfall
- Sleep Talk

Skarmory @ Shed Shell (Shed Shell to avoid traps from opposing Magnezone.)
Ability: Sturdy
EVs: 252 HP / 252 SpD
Careful Nature
- Iron Head
- Roost
- Defog
- Whirlwind

thanks gonna try out the new team and work on the descriptions ^_^

Edit: i tested the team and i was weak to bisharp and opposing scarf lando :/ but i will keep the mag and the lando :)

Haxorus has one job in ORAS OU: shit all over stall teams. It has so much raw power and with Mold Breaker it can break through fat Unaware cores when Skarmory is out of the way. It's missing some support, though. Your mega also needs to break stall, as Chansey and Clefable wall Special Altaria (Amoonguss probably does, too) so we're going to have to get rid of it with a better mega, ideally something that 2HKOs Skarm for Haxorus. Current stall teams are starting to run Weavile as a catchall for popular stallbreakers, so that's something to be aware about, as well. My current inclination is to try SD Haxorus over DD Haxorus, keep Magnezone and Lando-T as is, add a second wallbreaker (probably a mega), and then add a few support mons to have a decent matchup against more offensively inclined teams. I have a few ideas in mind, but I don't have the full rate ready as of this moment. Will update when I have sleep and some time to think (likely tomorrow).

originally it was sd but i canged it to dd for a better match up vs offense, and the difference in damage between adamant dd and jolly sd isn't that big =)
 
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