Tournament DCL II - Commencement Thread

Maia

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Hosted by Theia and Vertigo

Welcome everyone to the second edition of the Draft League subforum's premier team tour, Draft Champions League! This tour will consist of 8 teams who will play 8 games per week in a round robin style tour. The top 4 teams will then battle it out in a playoffs bracket to crown our second DCL champions and win a custom avatar for themselves.

When you sign up, you are not only committing to being active, but also to being a positive presence on any team you are drafted to.

The budget for the auction will be 110k and a minimum of 11 players must be drafted. All managers will be allowed the choice to self-buy themselves for 15k each prior to the start of the auction.

The 8 slots for this tour will be as follows:
:great-tusk: SV Paldea Draft :iron-treads:
:great-tusk: SV Paldea Draft :iron-treads:
:great-tusk: SV Paldea Draft :iron-treads:
:tornadus-therian: SS Galar Draft :garchomp:
:tapu-koko: USUM Draft :landorus-therian:
:gardevoir-mega: ORAS Draft :keldeo:
:flutter-mane: VGC Draft :urshifu:
:ditto: Flex Slot :smeargle:

Boards for each tier can be found here: https://spo.ink/dcl_ii
The following spoilers outlines the rules for the draft phase, battles, standings and midseason. None of these are finalized and may change up until 24 hours prior to the auction:
  • Teams will draft the following teams: 4x SV Paldea, 3x SS Galar, 3x USUM, 3x ORAS, 3x VGC.​
  • Each team will have up to 90 points with which to draft 8 Pokémon per draft. Costs are listed on each pool’s tab on the drafting spreadsheet.​
  • In ORAS/USUM, teams may only draft 1 Mega Evolution and the non-Mega variants of Pokémon may not Mega Evolve.​
  • If a Pokémon is picked by another team, it may not be picked.​
  • The timer will be 8h long for all rounds and active non-stop once it begins at 12pm GMT-4 on Monday . A team's timer will halve every time they are skipped. This halving will only apply to the pool they were skipped in.​
  • If a legal Pokémon is untiered, please contact a host and they will determine the Pokémon’s cost.​
  • Smogon’s Species Clause applies to all drafts.​
  • Played in the [Gen 9] Tera Preview Paldea Dex Draft tier on smogtours.psim.us or play.pokemonshowdown.com.​
  • Once the draft is over, you must declare two Tera Captains. They must total no more than 25 points and they are the only Pokémon on your draft that may Terastallize. They may Terastallize into any type in any game.​
  • The following complex bans are in place:
    - No Pokémon may use the move Last Respects.
    - No Pokémon may hold the item Leppa Berry.​
  • The following Pokémon may not be Tera-Captains:
    - Baxcalibur
    - Darkrai
    - Deoxys-Speed
    - Dragonite
    - Garchomp
    - Gouging Fire
    - Iron Bundle
    - Iron Valiant
    - Kyurem
    - Latias
    - Latios
    - Ogerpon-Hearthflame
    - Palafin
    - Regieleki
    - Roaring Moon
    - Sneasler
    - Terapagos
    - Ursaluna-Bloodmoon
    - Volcarona​
  • The following Pokémon have access to all of their forms (although you may only bring up to 1 to each battle):
    - Pikachu
    - Basculin
    - Oricorio
    - Toxtricity
    - Indeedee
    - Basculegion
    - Oinkologne
    - Maushold
    - Squawkabilly
    - Tatsugiri
    - Dudunsparce​
  • Played in the [Gen 8] Galar Dex Draft tier on smogtours.psim.us or play.pokemonshowdown.com.​
  • The following complex bans are in place:
    - Zygarde-50% and Zygarde-10% may not have the ability Power Construct.
    - Cinderace may not have the ability Libero.​
  • The following Pokémon have access to all of their forms (although you may only bring up to 1 to each battle):
    - Pikachu
    - Wormadam
    - Basculin
    - Meowstic
    - Pumpkaboo
    - Gourgeist
    - Oricorio
    - Silvally
    - Toxtricity
    - Indeedee​
  • Dynamax and Gigantamax are banned.​
  • At the end of the draft, teams must declare 2 Z-Captains for each draft, these are the only Pokémon that will be able to use Z-Moves on that draft.​
  • Played in the [Gen 7] Draft tier on smogtours.psim.us or play.pokemonshowdown.com.​
  • The following complex bans are in place:
    - Blaziken may not have the ability Speed Boost.
    - Greninja may not have the abilitiy Protean nor Battle Bond.
    - Zygarde-50% and Zygarde-10% may not have the ability Power Construct.​
  • The following Pokémon have access to all of their forms (although you may only bring up to 1 to each battle):
    - Pikachu
    - Wormadam
    - Basculin
    - Meowstic
    - Pumpkaboo
    - Gourgeist
    - Oricorio
    - Silvally​
  • All omniboosting Z-moves are banned. This includes the Kommonium Z and subsequently, Clangorous Soulblaze.​
  • Played in the [Gen 6] Draft tier on smogtours.psim.us or play.pokemonshowdown.com.​
  • The following complex bans are in place:
    - Blaziken may not have the ability Speed Boost.
    - Greninja may not have the ability Protean.
    - No Pokémon may hold the item Soul Dew.​
  • The following Pokémon have access to all of their forms (although you may only bring up to 1 to each battle):
    - Pikachu
    - Wormadam
    - Basculin
    - Meowstic
    - Pumpkaboo
    - Gourgeist​
  • Swagger Clause: A Pokémon may not have Swagger in its moveset.​
  • Played in the [Gen 9] 4v4 Doubles Draft tier or [Gen 9] Regulation Set D VGC tier on play.pokemonshowdown.com.
  • The ban list will follow that of Play Pokémon’s Regulation Set D, found here.
  • Of the clauses listed under Battle Rules, only Species and Endless Battle Clause apply.
  • Team Lock Clause: Players must use the same team for all games of a given week. To prevent the changing of teams between games in a single week, all games must be challenged before the first game begins.
  • Item Clause: Players cannot have two of the same item on the same team.
  • Matches must be played at level 50.
  • General tournament rules and regulations can be found here.​
  • The following clauses apply:
    - Species Clause: A player cannot have two Pokémon with the same National Pokédex number on a team.
    - Sleep Clause: If a player has already put a Pokémon on their opponent's side to sleep and it is still sleeping, another one can't be put to sleep.
    - Evasion Clause: A Pokémon may not hold an item, use a move or possess an ability that can increase their evasion stat.
    - OHKO Clause: A Pokémon may not have the moves Fissure, Guillotine, Horn Drill, or Sheer Cold in its moveset.
    - Moody Clause: A team cannot have a Pokémon with the ability Moody.
    - Endless Battle Clause: Players cannot intentionally prevent an opponent from being able to end the game without forfeiting.
    - Baton Pass Clause: A Pokemon may have Baton Pass in its moveset but may only dry-pass, nothing may be intentionally passed via Baton Pass, including stat boosts, Substitutes, and move effects, besides the Pokemon itself.​
  • Any items unreleased in SV/SS/USUM/ORAS are banned.​
  • Replays must be posted to the week's thread.​
  • This tour will operate on a points based standings. Teams will gain 2 points for a week win, 1 for a tie and 0 for a loss. The more points a team has, the higher they are on the standings. The secondary metric will be battle differential (number of battles won/lost).
  • Tiebreakers will only occur at the end of the regular season, if two or more teams are tied in both points and battle differential. Ties that do not affect playoff qualification but do impact playoffs seeding will be decided via the two teams' h2h results.
  • Between weeks 3 and 4, teams will be given a week off to make transactions to their drafts. This is the only point in the season during which transactions are legal.
  • Teams will be allowed the following number of transactions:
    - 10x SV Paldea
    - 8x SS Galar
    - 8x USUM
    - 8x ORAS
    - 8x SV VGC
  • These transactions are shared across all of a team’s drafts within a format.
  • At the end of the midseason, all drafts must abide by the original rules.
  • No players may be dropped, barring players removed from the tour by the hosts. These may be replaced immediately.
  • No players may be picked up post-midseason unless a team drops below the 11 player minimum.

We will be adapting rules from this thread for the majority of our decisions. Please read them and familiarise yourself with them.

Feel free to use this for, well, anything DCL related that doesn't fit elsewhere.​
 
Last edited by a moderator:
team name rankings so far
1. A mewtwo beginning
2. Nature's Madmen
<tier gap>
3. Dream walkers
4. Joltik Thistle
5. Ballio World Tour
6. Spheal Madrilbur
<tier gap>
7. phantom thieves(sorry)
8. why am i even ranking this Yippie bhai amor bhai
 
team name rankings so far
1. A mewtwo beginning
2. Nature's Madmen
<tier gap>
3. Dream walkers
4. Joltik Thistle
5. Ballio World Tour
6. Spheal Madrilbur
<tier gap>
7. phantom thieves(sorry)
8. why am i even ranking this Yippie bhai amor bhai
and here we have someone who cannot appreciate the beauty of THE Phantom Thieves. Stop spending 10h prepping for someone else’s matches and play a real game (P5R is goated) :3
 
and here we have someone who cannot appreciate the beauty of THE Phantom Thieves. Stop spending 10h prepping for someone else’s matches and play a real game (P5R is goated) :3
phantom thieves sounds like something that would make a 13 year old reaaalllly excited (sorry slick and shadow but also not really) so i see your defence.
 
If you're interested in being drafted by us and want to sell yourself, feel free to shoot me or Zooch a dm on discord (pzz04 and _zooch_ on discord) or smogon, I can't 100% promise I'll respond but I will definitely read and consider them.
 
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