





Introduction
Hello, I'm an irrelevant dude with lots of badges who plays fake tiers like PU and AG, this is my 9th RMT because I really enjoy making RMTs. Finally Nineage's RMT formatting program got invented so the annoying formatting part doesn't take so long anymore. Anyway, this is the only AG team I've used in the past month for the most part, it's beaten pretty much every relevant player, has a sick w/l, and went undefeated in the AG minitour if I remember correctly. While all that is just there to give you an idea of how consistently good this team has been overall, I ultimately wanted to RMT it because, as a farewell to AG, the team showcases some stuff that just hasn't been shown off too much really well. We've had lots of stall RMTs, Shedinja, Baton Pass, balance, birdspam, Arceus spam, Mega Rayquaza centered squads, even 6 Dialga. But Darkrai, the most broken Pokemon in Anything Goes* just seems to get slept on (stay in school kids, it teaches you skills like that epic wordplay). With gen 6 almost over and Dark Void getting nerfed to the point where Darkai is probably never gonna get back to its former glory, I wanted to make this as one last goodbye to the Nightmare Pokemon. When people think of how stupid and unbalanced ORAS AG is, they shouldn't think about Mega Rayquaza, Klefki, or 6 Arceus. They should think about how absolutely stupid Darkrai is, and that's why this team is awesome.
However, I will put in one disclaimer. This is not a team I recommend laddering with. It's heavily reliant on Dark Void and sometimes Focus Blast, and if you play a lot of ladder games you're just more likely to miss. The team doesn't have a very high hax threshold, aside from Darkrai it's not that easy to come back from being lucked, and I have no peak to share precisely because over time I won more games but lost more points when I lost to some garbage squad with Espeed Fairyceus because they crit Darkrai or whatever. Additionally, I don't even know if it's fully optimal. This team gave me a lot of issues in building even after I turned to Gunner Rohan for advice, and most of its consistent wins have still come from versions that feel imperfect, as though I could be doing more with the initial concept. That being said, the team has proven itself to be really good regardless* so arrogant intro aside, hope you enjoy.
*opinion
Teambuilding Process
Originally the core I wanted to start out with was something like Darkrai puts things to sleep and cripples things like Ho-Oh for GeoXern to set up and win, with Gengar checking Ekillers and removing Clefable. The core ended up not working out, but it still seems really good.
I ended up going with a more balanced approach with Pdon+Dragon Arceus as a supporting defensive core. Yeah the original looks better for offense but in my experience, you normally end up just sacking Darkrai in a lot of matchups if its offense and I really wanted to use Darkrai.
I needed some revenge killing and a better way to check Darkrai so I added a second Arceus which is definitely different from the first Arceus. I won a ton of stuff with this version (like this was what I used for most of the wins I stated up above) but something felt wrong so I talked to Gunner Rohan and made an alternate version I like more.
Instead of Geoxern, which just wasn't getting enough mileage, the team became Darkrai+Yveltal Darkspam! And the Dragon Arceus became Fairy! Yeah it seems kind of random, but I'm gonna show how the team fits together and put the alternate version down at the bottom, they're both cool tbh but this one is a lot cooler with running up a ton of offensive pressure.
The Team

Darkrai @ Leftovers
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Dark Void
- Dark Pulse
- Taunt

Yveltal @ Life Orb
Ability: Dark Aura
EVs: 132 HP / 28 Atk / 252 SpA / 96 Spe
Rash Nature
- Dark Pulse
- Oblivion Wing
- Sucker Punch
- Sleep Talk / Knock Off

Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Shadow Ball
- Sludge Bomb
- Focus Blast

Groudon @ Red Orb
Ability: Drought
EVs: 248 HP / 20 Def / 240 SpD
Sassy Nature
- Stealth Rock
- Precipice Blades
- Lava Plume
- Roar

Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 248 HP / 164 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Defog
- Toxic

Arceus @ Lum Berry
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Extreme Speed
- Swords Dance
- Earthquake
- Magic Coat / Stone Edge
Darkrai @ Leftovers
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Dark Void
- Dark Pulse
- Taunt
Yveltal @ Life Orb
Ability: Dark Aura
EVs: 132 HP / 28 Atk / 252 SpA / 96 Spe
Rash Nature
- Dark Pulse
- Oblivion Wing
- Sucker Punch
- Sleep Talk
Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Shadow Ball
- Sludge Bomb
- Focus Blast
Groudon @ Red Orb
Ability: Drought
EVs: 248 HP / 20 Def / 240 SpD
Sassy Nature
- Stealth Rock
- Precipice Blades
- Lava Plume
- Roar
Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 248 HP / 164 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Defog
- Toxic
Arceus @ Lum Berry
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Magic Coat
- Extreme Speed
- Swords Dance
- Earthquake
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Dark Void
- Dark Pulse
- Taunt
Yveltal @ Life Orb
Ability: Dark Aura
EVs: 132 HP / 28 Atk / 252 SpA / 96 Spe
Rash Nature
- Dark Pulse
- Oblivion Wing
- Sucker Punch
- Sleep Talk
Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Shadow Ball
- Sludge Bomb
- Focus Blast
Groudon @ Red Orb
Ability: Drought
EVs: 248 HP / 20 Def / 240 SpD
Sassy Nature
- Stealth Rock
- Precipice Blades
- Lava Plume
- Roar
Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 248 HP / 164 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Defog
- Toxic
Arceus @ Lum Berry
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Magic Coat
- Extreme Speed
- Swords Dance
- Earthquake
The Alternate Version
The original form of this team looked something like this, Darkrai would come in as early as possible and Gengar would trap or forcibly weaken anything remaining so that the opposing team would be too crippled to stop the eventual Ekiller sweep. Ultimately the team felt too balanced and slow to deal with most of the threats that I'll detail down below which is why I kept working on finding something else, but this still put in a ton of work and is probably useful to look at for anybody trying to seriously rate the team. Also the Fairy Arceus was Dragon Arceus because why have two fairies and they do pretty much the same thing.
Darkrai @ Leftovers
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Dark Void
- Dark Pulse
- Taunt
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 176 HP / 28 Def / 252 SpA / 52 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Focus Blast
- Psyshock
Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Shadow Ball
- Sludge Bomb
- Focus Blast
Groudon @ Red Orb
Ability: Drought
EVs: 248 HP / 20 Def / 240 SpD
Sassy Nature
- Stealth Rock
- Precipice Blades
- Lava Plume
- Roar
Arceus-Dragon @ Draco Plate
Ability: Multitype
EVs: 248 HP / 164 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Defog
- Toxic
Arceus @ Lum Berry
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Magic Coat
- Extreme Speed
- Swords Dance
- Earthquake
Ability: Bad Dreams
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Dark Void
- Dark Pulse
- Taunt
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 176 HP / 28 Def / 252 SpA / 52 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Focus Blast
- Psyshock
Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Shadow Ball
- Sludge Bomb
- Focus Blast
Groudon @ Red Orb
Ability: Drought
EVs: 248 HP / 20 Def / 240 SpD
Sassy Nature
- Stealth Rock
- Precipice Blades
- Lava Plume
- Roar
Arceus-Dragon @ Draco Plate
Ability: Multitype
EVs: 248 HP / 164 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Defog
- Toxic
Arceus @ Lum Berry
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Magic Coat
- Extreme Speed
- Swords Dance
- Earthquake
Threatlist
Lots of things can be generally threatening, it's a fairly offensive team. Even things you theoretically have checks to can be annoying. It always requires really careful offensive play, another reason why it's not great for ladder. That's not to say it has a ton of bad matchups, and it can have a lot of good ones, but be prepared to handle some big threats if you steal this.
Replays
I've collected a ton of replays with this just from having used it so much, but most of them are with the alternate version. Here's a few with the updated one, there's a ton with the old version in my replays but I don't feel like posting most of them for obvious reasons. Also most of the people I beat here lucked me in other games also in my replays, so if you dislike me just look for them there
http://replay.pokemonshowdown.com/anythinggoes-474017588 vs Hunterstorm, it's a good example of how you can do well with strong offensive play and also a good example of how it's hard to come back from hax even if you were doing amazing early on
http://replay.pokemonshowdown.com/anythinggoes-474014251 vs Pigeons, Darkrai puts in work
http://replay.pokemonshowdown.com/anythinggoes-473789294 vs PurpleGatorade, solid match
And, just for fun, beating Chloe twice with a weird version that had CB Yveltal over Dragon Arceus and with Geoxern in the period between realizing the team needed Yveltal and figuring out where to put it
http://replay.pokemonshowdown.com/anythinggoes-471480385
http://replay.pokemonshowdown.com/anythinggoes-473164325
Conclusion+Shoutouts
This team is fun, and I'm glad I got it out before gen 7 gets here. All the changes from Z-moves to new mons like Kartana and Marshadow are incredibly hype, and I can't wait to see what the meta has going forward. There won't be a lot of shoutouts since I don't need the likes, so here's just a few for some AG people
Gunner Rohan - helped me get the final version of this team, thanks a lot for the advice and CB Yveltal is a lot of fun
Chloe. is alright I guess, better than Thimo
Kris. you play this meta right?
also cryptis, catalystic, pigeons, gatorade, and the rest of the people in AG who I tested this team against a ton and generally make it a fun place to be
☭
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