CT youre so offensive [UU] [1500 rated team]
Instead of making a new RMT I figured I would just edit all the major changes in and continue the love!
well to start off im not too up-to-date with the new HGSS move sets, but im catching on and im looking forward to some good advice on this team :)
I have completely overhauled almost the entire team and now the success of this team is just amazing, so with some more expert insight it could hit top UU team on shoddy!
and onto the team!
Uxie @ Leftovers
Ability: Levitate
EVs: 252 HP/76 Def/180 SDef
Calm nature (+SDef, -Atk)
- Thunder Wave
- Thunderbolt
- Knock Off
- Stealth Rock
ok, not too many changes here. scarf uxie is now knock off and status lead. knock off usually hurts most leads as much as giving them a scarf does. on the switch I can thunder wave taking out another poke. stealth rocks are self explanatory. I chose thunderbolt to avoid the obvious STAB psychic which helps with people who switch in expecting to resist psychic. I usually end up using uxie as bait to see what moves opponents use or as a damage sponge to return with a knock off crippling yet another poke. uxie is mostly special defensive since I now have torterra and wheezing to take physical hits
Gallade (M) @ Choice Scarf
Ability: Steadfast
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Ice Punch
- Thunderpunch
- Psycho Cut
- Close Combat
a once replaceable almost useless member of the team, is now my core revenge killer and late game sweeper. ice/thunder punch combo is great for type coverage. close combat and psycho cut do some ridicules damage even as jolly/scarf. Gallade used to be adamant, but after some trouble with rock polish / agility / other scarfers I decided to go jolly and give up a bit of power to guarantee that revenge kill!
Feraligatr (M) @ Life Orb
Ability: Torrent
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Waterfall
- Crunch
- Ice Punch
feraligatr is an early game scouter and punisher if given the chance. its a pretty standard DD life orb sweeper however, I gave him crunch over earthquake since torterra has it and people just never seem to expect to get hit by a crunch. I love it when they send in ghost/psychic bulk to wall feraligatr only to find they just got 1HKO or 2HKO. sometimes I find him dying too fast because I tend to use him to absorb attacks he can resist then DD while he takes another hit and usually gets off 1-2 attacks before dying to his life orb... perhaps I should give him leftovers?
Torterra (M) @ Leftovers
Ability: Overgrow
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Substitute
- Leech Seed
- Wood Hammer
- Earthquake
I tried many different versions of torterra and I always found him dying way too quick and never being able to get a rock polish or swords dance off to correctly hurt things or possibly sweep. so I decided to try a 3rd pokemon on my team with sub and torterra just happens to have leech seed which makes it all the better ;D at first all he had was wood hammer and stealth rocks (to let uxie have more room for other moves) but I found the lack of earthquake just made him a bit too useless, so I swapped away SR and earthquake spam from behind a sub is all kinds of win
Toxicroak (M) @ Leftovers
Ability: Dry Skin
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Sucker Punch
- Substitute
- Focus Punch
- Ice Punch
toxicroak.. is.... just.... tooo..... goooood....! Ive tried to use him a hundred times before and it never seemed to work. he was the first poke on this team to receive substitute. focus punch from behind a sub doesnt even need to be explained.. but sucker punching something trying to break the sub is just as great! hes almost unstoppable if I can correctly predict if my opponent is going to attack or just sub when they attempt to status me. he is also a GREAT water attack absorber late game when feraligatr has bit the dust.
Weezing (M) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Will-o-wisp
- Pain Split
- Substitute
- Dark Pulse
wall of doom! psychic is the only hit he takes super effective! will-o-wisp anything and everything! pain split when he gets low and this is your basic weezing..... however! I decided to give him a sub when I noticed a huge chunk of attacks he was soaking couldnt do over 25% damage! it can take 2-3 attacks to break his sub while he has all day to shoot out will-o-wisps. I had ALOT of trouble using the flamethrower/thunderbolt combo and I noticed most of the pokes he goes up against are hit either super effective or neutral by dark pulse. all in all this is a very unique weezing that has proven himself
Threats:
scarf, sucker punch and honchkrow are all no longer issues
since this team has been tweaked in the past few days and easily pushed 1500 rating I have seen very few things that counter me o_o
im sure I will be adding to this as time goes on
Instead of making a new RMT I figured I would just edit all the major changes in and continue the love!
well to start off im not too up-to-date with the new HGSS move sets, but im catching on and im looking forward to some good advice on this team :)
I have completely overhauled almost the entire team and now the success of this team is just amazing, so with some more expert insight it could hit top UU team on shoddy!
and onto the team!
Uxie @ Leftovers
Ability: Levitate
EVs: 252 HP/76 Def/180 SDef
Calm nature (+SDef, -Atk)
- Thunder Wave
- Thunderbolt
- Knock Off
- Stealth Rock
ok, not too many changes here. scarf uxie is now knock off and status lead. knock off usually hurts most leads as much as giving them a scarf does. on the switch I can thunder wave taking out another poke. stealth rocks are self explanatory. I chose thunderbolt to avoid the obvious STAB psychic which helps with people who switch in expecting to resist psychic. I usually end up using uxie as bait to see what moves opponents use or as a damage sponge to return with a knock off crippling yet another poke. uxie is mostly special defensive since I now have torterra and wheezing to take physical hits
Gallade (M) @ Choice Scarf
Ability: Steadfast
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Ice Punch
- Thunderpunch
- Psycho Cut
- Close Combat
a once replaceable almost useless member of the team, is now my core revenge killer and late game sweeper. ice/thunder punch combo is great for type coverage. close combat and psycho cut do some ridicules damage even as jolly/scarf. Gallade used to be adamant, but after some trouble with rock polish / agility / other scarfers I decided to go jolly and give up a bit of power to guarantee that revenge kill!
Feraligatr (M) @ Life Orb
Ability: Torrent
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Waterfall
- Crunch
- Ice Punch
feraligatr is an early game scouter and punisher if given the chance. its a pretty standard DD life orb sweeper however, I gave him crunch over earthquake since torterra has it and people just never seem to expect to get hit by a crunch. I love it when they send in ghost/psychic bulk to wall feraligatr only to find they just got 1HKO or 2HKO. sometimes I find him dying too fast because I tend to use him to absorb attacks he can resist then DD while he takes another hit and usually gets off 1-2 attacks before dying to his life orb... perhaps I should give him leftovers?
Torterra (M) @ Leftovers
Ability: Overgrow
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Substitute
- Leech Seed
- Wood Hammer
- Earthquake
I tried many different versions of torterra and I always found him dying way too quick and never being able to get a rock polish or swords dance off to correctly hurt things or possibly sweep. so I decided to try a 3rd pokemon on my team with sub and torterra just happens to have leech seed which makes it all the better ;D at first all he had was wood hammer and stealth rocks (to let uxie have more room for other moves) but I found the lack of earthquake just made him a bit too useless, so I swapped away SR and earthquake spam from behind a sub is all kinds of win
Toxicroak (M) @ Leftovers
Ability: Dry Skin
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Sucker Punch
- Substitute
- Focus Punch
- Ice Punch
toxicroak.. is.... just.... tooo..... goooood....! Ive tried to use him a hundred times before and it never seemed to work. he was the first poke on this team to receive substitute. focus punch from behind a sub doesnt even need to be explained.. but sucker punching something trying to break the sub is just as great! hes almost unstoppable if I can correctly predict if my opponent is going to attack or just sub when they attempt to status me. he is also a GREAT water attack absorber late game when feraligatr has bit the dust.
Weezing (M) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Will-o-wisp
- Pain Split
- Substitute
- Dark Pulse
wall of doom! psychic is the only hit he takes super effective! will-o-wisp anything and everything! pain split when he gets low and this is your basic weezing..... however! I decided to give him a sub when I noticed a huge chunk of attacks he was soaking couldnt do over 25% damage! it can take 2-3 attacks to break his sub while he has all day to shoot out will-o-wisps. I had ALOT of trouble using the flamethrower/thunderbolt combo and I noticed most of the pokes he goes up against are hit either super effective or neutral by dark pulse. all in all this is a very unique weezing that has proven himself
Threats:
scarf, sucker punch and honchkrow are all no longer issues
since this team has been tweaked in the past few days and easily pushed 1500 rating I have seen very few things that counter me o_o
im sure I will be adding to this as time goes on