And there is something out there in the darkness, something terrifying, something that will not stop until it gets revenge...
[SET]
name: Choice Band
move 1: Brave Bird
move 2: U-Turn
move 3: Cross Poison / Super Fang
move 4: Sleep Talk / Roost
item: Choice Band
ability: Infiltrator / Inner Focus
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
<p>With a Choice Band attached, Crobat eschews its role as a defensive pivot and instead uses its speed and newfound power to become a swift, deadly assassin. Brave Bird is the core of the set, functioning as a powerful STAB move which allows Crobat to outspeed and OHKO a vast majority of offensive Pokemon in the tier. It also deters all but the most physically bulky Pokemon from safely switching in. U-Turn allows Crobat to maintain momentum, and punishes physically bulky Pokemon by damaging them and then bringing them face-to-face with a counter. Cross Poison, while a poor move with limited coverage, is nonetheless Crobat's only option for covering the ubiquitous Electric-type Pokemon in UU. Note that Cross Poison's use is highly situational, as even a resisted Brave Bird 2hkos offensive variants of Zapdos and Raikou after Stealth Rock. Super Fang is an option to strip 50% from the health of Bronzong, Rhyperior, Magneton, Registeel, and other physically bulky Pokemon which Crobat cannot otherwise harm. These Pokemon typically lack reliable recovery, giving the move substantial utility. The final slot is highly situational. Sleep Talk may seem like an odd choice, but several of the Pokemon Crobat enjoys switching into are grass types, and commonly pack Sleep Powder. Given the sleep mechanics in the current generation, Sleep Talk could be the difference between a useful Pokemon and death fodder. Roost is an option to alleviate the residual damage Crobat will be accumulating from Stealth Rock and Brave Bird recoil. It is best used to save Crobat from near-death, as using Roost will cost a substantial amount of momentum.</p>
<p>Neither of Crobat's abilities are more than incidentally useful, but the choice is nevertheless worth discussing. Infiltrator allows Crobat to ignore Reflect, which could be very useful against dual screen hyper offense teams that rely on it to shield their frail sweepers. Inner Focus, on the other hand, dissuades Mienshao and Ambipom from using Fake Out, and also allows Crobat to beat Togekiss even while paralyzed. The choice of nature also has trade-offs: Jolly allows Crobat to outrun every Pokemon in the tier without speed boosts, and a few Pokemon even with speed boosts (such as Choice Scarf Chandelure and slower variants of Dragon Dance Kingdra). Adamant, on the other hand, secures important OHKOs, such as against +1 Bulk Up Scrafty and max HP Togekiss after Stealth Rock. It also secures 2HKOs against physically defensive Slowbro and Swampert. The inability to outrun any Pokemon above base 115 speed with an Adamant nature is a marked disadvantage, however.</p>
[ADDITIONAL COMMENTS]
<p>Crobat does not have many other options as its physical movepool is abysmal. Steel Wing might be tempting, but it barely scratches the Rock-types one would want to use it against. Giga Drain, on the other hand, scores a solid 2HKO on Rhyperior, Omastar, and Kabutops. All of these Pokemon would likely switch out before taking the second hit, however, and Giga Drain does very little to every other Pokemon likely to switch into Crobat. Pursuit is an option to damage fleeing Pokemon, but will do pitiful damage to any enemy that does not switch. Quick Attack is good for evading Sucker Punch and getting some damage on opposing sweepers that have boosted past what even Crobat can catch, but it's an incredibly weak move in general.</p>
<p>Crobat enjoys exploiting its immunity to Ground and its 4x resistances to Fighting- and Grass-type attacks. Crobat's resistances allow it to switch in to some of the most common Pokemon in the tier, including Roserade, Hitmontop, Shaymin, Heracross, and Mienshao. Be wary of the coverage moves these Pokemon commonly carry, however. Crobat's minimal defensive investment means that moves such as Stone Edge, Psychic, and Hidden Power Ice will do massive damage. Swampert is a natural teammate for Crobat, being able to switch easily into the Rock- and Electric-type attacks that plague Crobat. Crobat, in return, easily stomachs any Grass-type attack aimed at Swampert. Crobat also enjoys Rapid Spin support, and pairs well with both Blastoise and Hitmontop. It should be noted that Crobat does not have the power to sweep through healthy teams by itself, so it appreciates being paired with powerful attackers that can weaken the opposing team to the point where Crobat can use its speed to clean up. Flygon is a natural fit, if one does not mind the shared Ice-type weakness, as is Sharpedo.</p>
[SET]
name: Choice Band
move 1: Brave Bird
move 2: U-Turn
move 3: Cross Poison / Super Fang
move 4: Sleep Talk / Roost
item: Choice Band
ability: Infiltrator / Inner Focus
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
<p>With a Choice Band attached, Crobat eschews its role as a defensive pivot and instead uses its speed and newfound power to become a swift, deadly assassin. Brave Bird is the core of the set, functioning as a powerful STAB move which allows Crobat to outspeed and OHKO a vast majority of offensive Pokemon in the tier. It also deters all but the most physically bulky Pokemon from safely switching in. U-Turn allows Crobat to maintain momentum, and punishes physically bulky Pokemon by damaging them and then bringing them face-to-face with a counter. Cross Poison, while a poor move with limited coverage, is nonetheless Crobat's only option for covering the ubiquitous Electric-type Pokemon in UU. Note that Cross Poison's use is highly situational, as even a resisted Brave Bird 2hkos offensive variants of Zapdos and Raikou after Stealth Rock. Super Fang is an option to strip 50% from the health of Bronzong, Rhyperior, Magneton, Registeel, and other physically bulky Pokemon which Crobat cannot otherwise harm. These Pokemon typically lack reliable recovery, giving the move substantial utility. The final slot is highly situational. Sleep Talk may seem like an odd choice, but several of the Pokemon Crobat enjoys switching into are grass types, and commonly pack Sleep Powder. Given the sleep mechanics in the current generation, Sleep Talk could be the difference between a useful Pokemon and death fodder. Roost is an option to alleviate the residual damage Crobat will be accumulating from Stealth Rock and Brave Bird recoil. It is best used to save Crobat from near-death, as using Roost will cost a substantial amount of momentum.</p>
<p>Neither of Crobat's abilities are more than incidentally useful, but the choice is nevertheless worth discussing. Infiltrator allows Crobat to ignore Reflect, which could be very useful against dual screen hyper offense teams that rely on it to shield their frail sweepers. Inner Focus, on the other hand, dissuades Mienshao and Ambipom from using Fake Out, and also allows Crobat to beat Togekiss even while paralyzed. The choice of nature also has trade-offs: Jolly allows Crobat to outrun every Pokemon in the tier without speed boosts, and a few Pokemon even with speed boosts (such as Choice Scarf Chandelure and slower variants of Dragon Dance Kingdra). Adamant, on the other hand, secures important OHKOs, such as against +1 Bulk Up Scrafty and max HP Togekiss after Stealth Rock. It also secures 2HKOs against physically defensive Slowbro and Swampert. The inability to outrun any Pokemon above base 115 speed with an Adamant nature is a marked disadvantage, however.</p>
[ADDITIONAL COMMENTS]
<p>Crobat does not have many other options as its physical movepool is abysmal. Steel Wing might be tempting, but it barely scratches the Rock-types one would want to use it against. Giga Drain, on the other hand, scores a solid 2HKO on Rhyperior, Omastar, and Kabutops. All of these Pokemon would likely switch out before taking the second hit, however, and Giga Drain does very little to every other Pokemon likely to switch into Crobat. Pursuit is an option to damage fleeing Pokemon, but will do pitiful damage to any enemy that does not switch. Quick Attack is good for evading Sucker Punch and getting some damage on opposing sweepers that have boosted past what even Crobat can catch, but it's an incredibly weak move in general.</p>
<p>Crobat enjoys exploiting its immunity to Ground and its 4x resistances to Fighting- and Grass-type attacks. Crobat's resistances allow it to switch in to some of the most common Pokemon in the tier, including Roserade, Hitmontop, Shaymin, Heracross, and Mienshao. Be wary of the coverage moves these Pokemon commonly carry, however. Crobat's minimal defensive investment means that moves such as Stone Edge, Psychic, and Hidden Power Ice will do massive damage. Swampert is a natural teammate for Crobat, being able to switch easily into the Rock- and Electric-type attacks that plague Crobat. Crobat, in return, easily stomachs any Grass-type attack aimed at Swampert. Crobat also enjoys Rapid Spin support, and pairs well with both Blastoise and Hitmontop. It should be noted that Crobat does not have the power to sweep through healthy teams by itself, so it appreciates being paired with powerful attackers that can weaken the opposing team to the point where Crobat can use its speed to clean up. Flygon is a natural fit, if one does not mind the shared Ice-type weakness, as is Sharpedo.</p>