Draft Cresselia

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[overview]
**Draft Order**: Round 5 onwards

**Price Range**: 8-10 points

**Overview**: Cresselia is defined by its excellent bulk, which can be used to provide support and facilitate setup with Calm Mind. On the other hand, it has nearly no immediate power, which often forces it to rely on teammates and status moves to make progress. Levitate helps protects it from certain attackers, especially when combined with Tera, which creates plenty of setup opportunity.

[strategy comments]
Common Roles
========
**Defensive Utility**: Cresselia is typically best suited to support teammates with its wide array of utility moves. Its bulk and reliable recovery allow it to switch into foes multiple times throughout games, shielding teammates from dangerous attacks. It can then hinder foes with Thunder Wave and Trick or continue keeping teammates healthy via dual screens or Lunar Dance. On offensive teams based around Trick Room, Cresselia is one of the premier Trick Room setters. It struggles to deal meaningful damage most of the time, but it has the coverage to strike certain targets for super effective damage.

**Setup Sweeper**: Cresselia can attempt to win games by setting up with Calm Mind, though it needs several turns to build up enough power. These sets usually need to run Stored Power, so they can be fairly predictable and easy to disrupt.

Common Moves
========
**Primary STAB Moves**: Psyshock, Psychic, Stored Power, Future Sight

**Setup Moves**: Calm Mind

**Utility Moves**: Lunar Dance, Moonlight, Thunder Wave, Trick, Reflect, Light Screen, Trick Room, Substitute

**Coverage**: Moonblast, Thunderbolt, Ice Beam, Shadow Ball, Power Gem, Energy Ball, Grass Knot

Niche Moves
========
**Icy Wind**: Icy Wind can be used despite its low power to slow down foes without being blocked by Taunt.

**Lunar Blessing**: Lunar Blessing is often inferior to Moonlight, but it can be used to protect Calm Mind sets from Toxic.

Common Items
========
**Leftovers**: Leftovers is a natural fit for many sets on such a bulky Pokemon, though it typically doesn't help with the common answers to Cresselia.

**Mental Herb**: Mental Herb gives Cresselia an extra turn to act against foes with Encore or Taunt, which can lead to a crucial Thunder Wave or Lunar Dance.

**Rocky Helmet**: Rocky Helmet allows Cresselia to deal damage to most physical attackers without relying on its weak offensive stats.

**Light Clay**: Light Clay lets Cresselia more effectively support its team's attackers with dual screens.

Niche Items
========
**Eject Button**: Eject Button is used early-game to keep up offensive momentum. Cresselia can usually tank a hit and then come back to provide other support later on.

**Red Card**: Red Card is Cresselia's only phazing option, so it can be helpful for stopping some setup sweepers.

**Resistance Berries**: Resistance Berries grant Cresselia a chance to strike back at boosted attackers with super effective moves or lure in and paralyze a specific target.

**Choice Scarf / Lagging Tail**: Cresselia can use Trick to deal with some setup sweepers. Before using Trick, Choice Scarf lets it land a surprise hit on faster foes, and Lagging Tail makes it act slower than many attackers without revealing its item.

**Weakness Policy**: Weakness Policy pairs well with Cresselia's many weaknesses and lack of power, and it can potentially lead to a deadly Stored Power.

**Heavy-Duty Boots**: Heavy-Duty Boots grants Cresselia an immunity to Stealth Rock, which can occasionally protect it from specific 2HKOs.

**Damage-boosting Items**: Items like Life Orb and Expert Belt help Cresselia reach respectable levels of damage against the foes it can hit super effectively.

**Covert Cloak**: Cresselia wants to sit on the field for long periods, and Covert Cloak can protect it from harmful effects like status and stat drops as it takes hits.

Tera
========
Cresselia is a solid secondary Tera Captain. It can fill support roles well enough without using Tera, so it can pair well with Pokemon that need to Tera more regularly. In matchups where Cresselia is attempting to sweep with Calm Mind, Tera can make it much more difficult to take down with regular attacks. Tera Electric, Steel, and Poison leave it with very few weaknesses, especially with Tera Steel and Poison being immune to Toxic, and Tera Fairy powers up Moonblast to help deal with Dark-types. Other Tera types like Tera Water and Ghost can be chosen for their defensive attributes.

Draft Strategy
========
Cresselia is typically drafted to round out a team's bulk, provide a valuable immunity to Ground, and provide support for offense. It can also serve as a bulky sweeper wincon, especially if your team has room for it in the Tera Captain budget.

**Wallbreakers**: Teammates with actual damage output are incredibly important to draft before Cresselia. Those that aren't bothered by disruption, like Ogerpon-W and the Urshifu formes, are especially nice to have, though several offensive threats are needed.

**Utility Options**: Additional utility Pokemon should be taken to fill the gaps left by Cresselia. Moves like Stealth Rock, Knock Off, Roar, and U-turn can be covered by teammates like Iron Treads and Hisuian Samurott.

**Speed Control**: Faster teammates like Meowscarada and Iron Moth prevent the team from getting easily overwhelmed by faster attackers. They can act as revenge killers and encourage foes to bring Speed-boosting natures and Choice Scarf rather than focusing on breaking through Cresselia's defenses.

**Anti-setup Pokemon**: Cresselia's passivity makes it a prime target for opposing setup sweepers and wallbreakers. As its disruption options are blocked by Substitute as well, some of its teammates should have access to Encore, Taunt, or phazing.

Checks and Counters
========
**Disruption**: Taunt and Encore can shut down most of Cresselia's sets, preventing it from using its vital utility moves and setting up.

**Phazing**: Cresselia's need for multiple turns of setup to become truly dangerous leaves it weak to Pokemon that can clear its stat boosts. Faster foes can use Haze or Clear Smog, while bulkier ones can use moves like Roar and Dragon Tail.

**Substitute**: Foes with Substitute can protect themselves from Thunder Wave and Trick, and Cresselia often struggles to break the Substitute. This can give foes free turns to set up.

**Steel-types**: Many Steel-types can easily wall Cresselia due to its low power and lack of super effective coverage options beyond Tera Blast.

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Written by:
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Last edited:
QC1
[overview]
**Draft Order**: Round 5 onwards

**Price Range**: 8-10 points

**Overview**: Cresselia is defined by its excellent bulk, which can be used to provide support or facilitate setup with Calm Mind. On the other hand, it has nearly no immediate power, which often forces it to rely on teammates or status moves to make progress. Levitate helps protects it from certain attackers, especially when combined with Tera, which creates plenty of setup opportunity.

[strategy comments]
Common Roles
========
**Defensive Utility**: Cresselia is typically best suited to support teammates with its wide array of utility moves. Its bulk and reliable recovery allow it to switch into foes multiple times throughout games, shielding teammates from dangerous attacks. It can then hinder foes with Thunder Wave and Trick, or continue keeping teammates healthy via dual screens or Lunar Dance. On certain offensive teams, it can also serve as a reliable Trick Room setter offensive teams based around Trick Room, Cresselia is one of if not the premier Trick Room setter. It struggles to deal meaningful damage most of the time, but it has the coverage to strike certain target for super effective damage.

**Setup Sweeper**: Cresselia can attempt to win games by setting up with Calm Mind, though it needs several turns to build up enough power. These sets will also usually need to run Moonlight, Calm Mind, Stored Power, and Moonblast, so they can be fairly predictable, walled by Steel-type Pokemon, and easy to disrupt.

Common Moves
========
**Primary STAB Moves**: Psyshock, Psychic, Stored Power, Future Sight

**Setup Moves**: Calm Mind

**Utility Moves**: Lunar Dance, Moonlight, Thunder Wave, Trick, Reflect, Light Screen, Trick Room, Substitute

**Coverage**: Moonblast, Thunderbolt, Ice Beam, Shadow Ball, Power Gem, Energy Ball, Grass Knot

Niche Moves
========
**Body Slam / Icy Wind**: Body Slam and Icy Wind are incredibly weak on Cresselia, but can be used to slow down foes without being blocked by Taunt. I would rework with just Icy Wind, Body Slam is a weak non-guarantee.

**Sunny Day / Rain Dance**: Cresselia can survive hits from some of the strongest weather attackers and deny a sweep by changing the weather. I would cut this it has better ways to handle those but you can ask QC2.

**Lunar Blessing**: Lunar Blessing is often inferior to Moonlight, but it can be used to protect Calm Mind sets from Toxic.

**Safeguard / Gravity / Psychic Terrain**: Cresselia has a number of niche moves that can help a teammate safely sweep. All of these can be used prior to a Lunar Dance to ensure a safe switch. Safeguard helps bulkier Pokemon avoid being shut down as they set up, Gravity helps Ground-types like Garchomp attack freely, and Psychic Terrain helps teammates with a weakness to opposing priority. Mist can also help Dragon Dance sweepers avoid Attack drops from Intimidate, and the aforementioned weather moves can help certain teammates. All feel way too niche especially since Cress lacks reliable means of momentum. A couple of these also have anti synergy with Levitate.

Common Items
========
**Rocky Helmet**: Rocky Helmet allows Cresselia to deal damage to most physical attackers without relying on its weak offensive stats.

**Mental Herb**: Mental Herb gives an extra turn to act against foes with Encore or Taunt, which can lead to a crucial Thunder Wave or Lunar Dance. Would put this second behind Leftovers.

**Light Clay**: Light Clay lets Cresselia more effectively support its team's attackers with dual screens.

Niche Items
========
**Leftovers**: Leftovers is a natural fit for such a bulky Pokemon, though it typically doesn't help with the common answers to Cresselia. Move to common, imo top of common. Its elite on setup and works on utility.

**Eject Button**: Eject button is used early-game to keep up offensive momentum. Cresselia will likely be able to tank a hit, then come back to provide other support later on.

**Red Card**: Red card is Cresselia's only phazing option, so it can be helpful for stopping some setup sweepers.

**Resistance Berries**: Resistance berries grant Cresselia a chance to strike back at boosted attackers with super effective moves or lure in and paralyze a specific target.

**Choice Scarf / Lagging Tail**: Cresselia can use Trick to deal with some setup sweepers. Before using Trick, its Speed tier means that it can use Choice Scarf to land a surprise hit on faster foes or Lagging Tail to act slower than many attackers without revealing its item.

**Weakness Policy**: Weakness Policy pairs well with Cresselia's many weaknesses and lack of power, and it can potentially lead to a deadly Stored Power.

**Heavy-Duty Boots**: Boots are worth a mention low down the list to avoid Stealth Rock and subsequent 2hko rolls

**Damage-boosting Items**: Items like Life Orb or Expert Belt help Cresselia reach respectable levels of damage against the foes it can hit super effectively.

Cress has a good case for Covert Cloak imo since it spends so much time on the field but its a super niche item generally so I'll leave that up to you.

Tera
========
Cresselia is a solid secondary Tera Captain. It can fill support roles well enough without using Tera, so it can pair well with Pokemon that need to Tera more regularly. In matchups where Cresselia is attempting to sweep with Calm Mind, Tera can make it much more difficult to take down with regular attacks. Tera Electric, Steel and Poison leave it with very few weaknesses with Steel and Poison being immune to Toxic, and Tera Fairy powers up Moonblast to help deal with Dark-types. Other Tera types like Water or Ghost can be chosen to resist the opponent's physical attackers for their defensive attributes.

Draft Strategy
========
Cresselia is typically drafted to round out a team's bulk, provide a valuable Ground immunity, and provide support for offense. Cresselia can also serve as a bulky sweeper wincon, especially if your team has room for it in the Tera Captain budget.

**Wallbreakers**: Teammates with actual damage output are incredibly important to draft before Cresselia. Those that aren't bothered by disruption like Ogerpon-Wellspring and the Urshifu formes are especially nice to have, though several offensive threats will be needed.

**Utility Options**: One or two additional defensive Pokemon should be taken to fill the gaps left by Cresselia. Moves like Stealth Rock, Knock Off, Roar, and U-turn will need to be covered by teammates like Empoleon and Mandibuzz. I would aim for more consistently drafted examples like Tinkaton, Iron Treads, Hisuian Samurott.

Checks and Counters
========
**Disruption**: Taunt and Encore can shut down most of Cresselia's sets, preventing it from using its vital utility moves or setting up.

**Phazing**: Cresselia's need for multiple turns of setup to become truly dangerous leaves it weak to Pokemon that can clear its stat boosts. Faster foes can use Haze or Clear Smog, while bulkier ones can use moves like Roar and Dragon Tail.

**Substitute**: Foes with Substitute can protect themselves from Thunder Wave and Trick and Cresselia will often struggle to break the substitute. This can give foes free turns to set up.

**Steel-types**: I would discuss how Cresselia is generally weak and does not have any coverage to dent Steels.

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Written by:
https://www.smogon.com/forums/members/scionicle.599989/
Quality checked by:
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Grammar checked by:
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[/QUOTE]
 
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QC 2 approved


[overview]
**Draft Order**: Round 5 onwards

**Price Range**: 8-10 points

**Overview**: Cresselia is defined by its excellent bulk, which can be used to provide support or facilitate setup with Calm Mind. On the other hand, it has nearly no immediate power, which often forces it to rely on teammates or status moves to make progress. Levitate helps protects it from certain attackers, especially when combined with Tera, which creates plenty of setup opportunity.

[strategy comments]
Common Roles
========
**Defensive Utility**: Cresselia is typically best suited to support teammates with its wide array of utility moves. Its bulk and reliable recovery allow it to switch into foes multiple times throughout games, shielding teammates from dangerous attacks. It can then hinder foes with Thunder Wave and Trick, or continue keeping teammates healthy via dual screens or Lunar Dance. On offensive teams based around Trick Room, Cresselia is one of if not the premier Trick Room setter. It struggles to deal meaningful damage most of the time, but it has the coverage to strike certain target for super effective damage.

**Setup Sweeper**: Cresselia can attempt to win games by setting up with Calm Mind, though it needs several turns to build up enough power. These sets will also usually need to run Moonlight, Calm Mind, Stored Power, and Moonblast I'd leave this just at Stored Power, since mentioning Calm Mind is redundant, and depending on the matchup and/or Cresselia having Tera access or not, the coverage move will vary, so they can be fairly predictable, walled by Steel-type Pokemon, removed this part due to the previous comment, as sometimes you coverage for their dark type will also be able to hit steels and easy to disrupt.

Common Moves
========
**Primary STAB Moves**: Psyshock, Psychic, Stored Power, Future Sight

**Setup Moves**: Calm Mind

**Utility Moves**: Lunar Dance, Moonlight, Thunder Wave, Trick, Reflect, Light Screen, Trick Room, Substitute

**Coverage**: Moonblast, Thunderbolt, Ice Beam, Shadow Ball, Power Gem, Energy Ball, Grass Knot

Niche Moves
========
**Icy Wind**: Icy Wind can be used despite its low power to slow down foes without being blocked by Taunt.

**Lunar Blessing**: Lunar Blessing is often inferior to Moonlight, but it can be used to protect Calm Mind sets from Toxic.

Common Items
========
**Leftovers**: Leftovers is a natural fit for many sets on such a bulky Pokemon, though it typically doesn't help with the common answers to Cresselia.

**Mental Herb**: Mental Herb gives an extra turn to act against foes with Encore or Taunt, which can lead to a crucial Thunder Wave or Lunar Dance.

**Rocky Helmet**: Rocky Helmet allows Cresselia to deal damage to most physical attackers without relying on its weak offensive stats.

**Light Clay**: Light Clay lets Cresselia more effectively support its team's attackers with dual screens.

Niche Items
========
**Eject Button**: Eject button is used early-game to keep up offensive momentum. Cresselia will likely be able to tank a hit, then come back to provide other support later on.

**Red Card**: Red card is Cresselia's only phazing option, so it can be helpful for stopping some setup sweepers.

**Resistance Berries**: Resistance berries grant Cresselia a chance to strike back at boosted attackers with super effective moves or lure in and paralyze a specific target.

**Choice Scarf / Lagging Tail**: Cresselia can use Trick to deal with some setup sweepers. Before using Trick, its Speed tier means that it can use Choice Scarf to land a surprise hit on faster foes or Lagging Tail to act slower than many attackers without revealing its item.

**Weakness Policy**: Weakness Policy pairs well with Cresselia's many weaknesses and lack of power, and it can potentially lead to a deadly Stored Power.

**Heavy-Duty Boots**: An immunity to Stealth Rock can occasionally protect Cresselia for specific 2HKOs.

**Damage-boosting Items**: Items like Life Orb or Expert Belt help Cresselia reach respectable levels of damage against the foes it can hit super effectively.

Also agree with jscurf here about adding Covert Cloak, I feel it's common enough to avoid harmful secondary effects such as status and def / sp def drops.

Tera
========
Cresselia is a solid secondary Tera Captain. It can fill support roles well enough without using Tera, so it can pair well with Pokemon that need to Tera more regularly. In matchups where Cresselia is attempting to sweep with Calm Mind, Tera can make it much more difficult to take down with regular attacks. Tera Electric, Steel and Poison leave it with very few weaknesses with Steel and Poison being immune to Toxic, and Tera Fairy powers up Moonblast to help deal with Dark-types. Other Tera types like Water or Ghost can be chosen for their defensive attributes.

Draft Strategy
========
Cresselia is typically drafted to round out a team's bulk, provide a valuable Ground immunity, and provide support for offense. Cresselia can also serve as a bulky sweeper wincon, especially if your team has room for it in the Tera Captain budget.

**Wallbreakers**: Teammates with actual damage output are incredibly important to draft before Cresselia. Those that aren't bothered by disruption like Ogerpon-Wellspring and the Urshifu formes are especially nice to have, though several offensive threats will be needed.

**Utility Options**: One or two additional defensive Pokemon should be taken to fill the gaps left by Cresselia. Moves like Stealth Rock, Knock Off, Roar, and U-turn will need to be covered by teammates like Iron Treads and Hisuian Samurott.

Two things I'd possibly add here are speed control options; and answers to opposing stallbreakers / setup sweepers with substitute such as phazers or secondary checks to them.

Checks and Counters
========
**Disruption**: Taunt and Encore can shut down most of Cresselia's sets, preventing it from using its vital utility moves or setting up.

**Phazing**: Cresselia's need for multiple turns of setup to become truly dangerous leaves it weak to Pokemon that can clear its stat boosts. Faster foes can use Haze or Clear Smog, while bulkier ones can use moves like Roar and Dragon Tail.

**Substitute**: Foes with Substitute can protect themselves from Thunder Wave and Trick and Cresselia will often struggle to break the substitute. This can give foes free turns to set up.

**Steel-types**: Many Steel-types can easily wall Cresselia due to its low power and lack of super effective coverage options beyond Tera Blast.

[credits]
Written by:
https://www.smogon.com/forums/members/scionicle.599989/
Quality checked by:
https://www.smogon.com/forums/members/jscurf2.608304/
https://www.smogon.com/forums/members/vmnunes.613460/
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
1/1 - don't forget to ping gp team beforehand in future analyses!
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[overview]
**Draft Order**: Round 5 onwards

**Price Range**: 8-10 points

**Overview**: Cresselia is defined by its excellent bulk, which can be used to provide support or and facilitate setup with Calm Mind. On the other hand, it has nearly no immediate power, which often forces it to rely on teammates or and status moves to make progress. Levitate helps protects it from certain attackers, especially when combined with Tera, which creates plenty of setup opportunity.

[strategy comments]
Common Roles
========
**Defensive Utility**: Cresselia is typically best suited to support teammates with its wide array of utility moves. Its bulk and reliable recovery allow it to switch into foes multiple times throughout games, shielding teammates from dangerous attacks. It can then hinder foes with Thunder Wave and Trick, (RC) or continue keeping teammates healthy via dual screens or Lunar Dance. On offensive teams based around Trick Room, Cresselia is one of if not the premier Trick Room setter setters. It struggles to deal meaningful damage most of the time, but it has the coverage to strike certain target targets for super effective damage.

**Setup Sweeper**: Cresselia can attempt to win games by setting up with Calm Mind, though it needs several turns to build up enough power. These sets will also usually need to run Stored Power, so they can be fairly predictable and easy to disrupt.

Common Moves
========
**Primary STAB Moves**: Psyshock, Psychic, Stored Power, Future Sight

**Setup Moves**: Calm Mind

**Utility Moves**: Lunar Dance, Moonlight, Thunder Wave, Trick, Reflect, Light Screen, Trick Room, Substitute

**Coverage**: Moonblast, Thunderbolt, Ice Beam, Shadow Ball, Power Gem, Energy Ball, Grass Knot

Niche Moves
========
**Icy Wind**: Icy Wind can be used despite its low power to slow down foes without being blocked by Taunt.

**Lunar Blessing**: Lunar Blessing is often inferior to Moonlight, but it can be used to protect Calm Mind sets from Toxic.

Common Items
========
**Leftovers**: Leftovers is a natural fit for many sets on such a bulky Pokemon, though it typically doesn't help with the common answers to Cresselia.

**Mental Herb**: Mental Herb gives Cresselia an extra turn to act against foes with Encore or Taunt, which can lead to a crucial Thunder Wave or Lunar Dance.

**Rocky Helmet**: Rocky Helmet allows Cresselia to deal damage to most physical attackers without relying on its weak offensive stats.

**Light Clay**: Light Clay lets Cresselia more effectively support its team's attackers with dual screens.

Niche Items
========
**Eject Button**: Eject Button is used early-game to keep up offensive momentum. Cresselia will likely be able to can usually tank a hit, (RC) and then come back to provide other support later on.

**Red Card**: Red Card is Cresselia's only phazing option, so it can be helpful for stopping some setup sweepers.

**Resistance Berries**: Resistance Berries grant Cresselia a chance to strike back at boosted attackers with super effective moves or lure in and paralyze a specific target.

**Choice Scarf / Lagging Tail**: Cresselia can use Trick to deal with some setup sweepers. Before using Trick, its Speed tier means that Choice Scarf lets it can use Choice Scarf to land a surprise hit on faster foes, and or Lagging Tail to makes it act slower than many attackers without revealing its item. reworded this part a little bit since it sounded kinda confusing

**Weakness Policy**: Weakness Policy pairs well with Cresselia's many weaknesses and lack of power, and it can potentially lead to a deadly Stored Power.

**Heavy-Duty Boots**: An Heavy-Duty Boots grants Cresselia an immunity to Stealth Rock, which can occasionally protect Cresselia for it from specific 2HKOs.

**Damage-boosting Items**: Items like Life Orb or and Expert Belt help Cresselia reach respectable levels of damage against the foes it can hit super effectively.

**Covert Cloak**: Cresselia wants to sit on the field for long periods, and Covert Cloak can protect it from harmful effects like status and stat drops as it takes hits.

Tera
========
Cresselia is a solid secondary Tera Captain. It can fill support roles well enough without using Tera, so it can pair well with Pokemon that need to Tera more regularly. In matchups where Cresselia is attempting to sweep with Calm Mind, Tera can make it much more difficult to take down with regular attacks. Tera Electric, Steel, (AC) and Poison leave it with very few weaknesses, especially with Tera Steel and Poison being immune to Toxic, and Tera Fairy powers up Moonblast to help deal with Dark-types. Other Tera types like Tera Water or and Ghost can be chosen for their defensive attributes.

Draft Strategy
========
Cresselia is typically drafted to round out a team's bulk, provide a valuable immunity to Ground immunity, and provide support for offense. Cresselia It can also serve as a bulky sweeper wincon, especially if your team has room for it in the Tera Captain budget.

**Wallbreakers**: Teammates with actual damage output are incredibly important to draft before Cresselia. Those that aren't bothered by disruption, (AC) like Ogerpon-Wellspring and the Urshifu formes, (AC) are especially nice to have, though several offensive threats will be are needed.

**Utility Options**: One or two additional defensive Additional utility this isn't really talking about defensive mons, so i assume you mean utility here Pokemon should be taken to fill the gaps left by Cresselia. Moves like Stealth Rock, Knock Off, Roar, and U-turn will need to can be covered by teammates like Iron Treads and Hisuian Samurott.

**Speed Control**: Faster teammates like Meowscarada and Iron Moth prevent the team from getting easily overwhelmed by faster attackers. They can act as revenge killers and encourage foes to bring Speed-boosting natures and Choice Scarf rather than focusing on breaking through Cresselia's defenses.

**Anti-setup Pokemon**: Cresselia's passivity makes it a prime target for opposing setup sweepers and wallbreakers. As its disruption options are blocked by Substitute as well, some of its teammates should have access to Encore, Taunt, or phazing.

Checks and Counters
========
**Disruption**: Taunt and Encore can shut down most of Cresselia's sets, preventing it from using its vital utility moves or and setting up.

**Phazing**: Cresselia's need for multiple turns of setup to become truly dangerous leaves it weak to Pokemon that can clear its stat boosts. Faster foes can use Haze or Clear Smog, while bulkier ones can use moves like Roar and Dragon Tail.

**Substitute**: Foes with Substitute can protect themselves from Thunder Wave and Trick, (AC) and Cresselia will often struggle struggles to break the Substitute. This can give foes free turns to set up.

**Steel-types**: Many Steel-types can easily wall Cresselia due to its low power and lack of super effective coverage options beyond Tera Blast.

[credits]
Written by:
https://www.smogon.com/forums/members/scionicle.599989/
Quality checked by:
https://www.smogon.com/forums/members/jscurf2.608304/
https://www.smogon.com/forums/members/vmnunes.613460/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
 
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