





Hello I am WCI and this is my first Smogon rmt post. I wanted to build a team around cosmic power clefable. It’s a broken pokemon that can sweep a lot of unprepared teams. I’ve been having alot of success with this team lately. Let’s get into the team shall we.

Dat boi (Clefable) (M) @ Leftovers
Ability: Magic Guard
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Stored Power
- Cosmic Power
- Soft-Boiled
So the first member of my cosmic power clefable team is clefable of course . It’s the pokemon I’m building around. If this thing sets up it can be a real problem for my opponent. It’s also a pretty good wall and setup sweeper. Magic guard is a very good ability which is very useful becasue it won’t be on a timer when it sets up. It can also switch in to moves like will o wisp and my team has 3 physical attackers which can get anyoing.

Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Hidden Power [Ice]
- U-turn
- Defog
The next member of my clefable squad is choice scarf lando. Lando can revenge kill things like heatran and koko which can be problems for my team. It checks physical setup sweepers like zygrade which can also be problems especially with sub. My team is very weak to fire types so lando is the way to go to revenge kill them. It also checks hard hitting attackers which can hurt clefable. ( ex: Zard X destroys my team if sets up. Same thing with pinsir.)

Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Flash Cannon
- Hidden Power [Fire]
- Thunderbolt
- Volt Switch
Magnezone is what I like to call the game changer of my team. My team is very weak to stuff like zapdos and steels so I added Magnezone to have a much easier time. Clefable can barely do anything with stored power at +6 and every thing else hardly does anything. That’s why it’s the game changer of my team.

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 248 HP / 102 Def / 158 SpD
Sassy Nature
IVs: 0 Spe
- Power Whip
- Leech Seed
- Gyro Ball
- Stealth Rock
Ferrothorn is a switch in for special attackers like koko, lele, and greninja ash. Rain destroys me and I can have problems with lando. It has leech seed which can help vs heatran becasue I usually go lando if my opponent has heatran. Leech seed can give lando healing which is very useful. Helps vs ground types too which are problems for my team. (Please count how many times I said problems or problem.)

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Haze
- Recover
- Scald
- Toxic Spikes
Toxapex helps out with the fire weakness. I mean, HUGE fire weakness. It also can help vs special attackers. It also can haze sweepers like kartana if a faster pokemon on my team dies which helps alot and eat a bunch of random hits. I don’t just wanna rely on ferrothorn for this stuff ( tanking).

Lopunny-Mega @ Lopunnite
Ability: Limber
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Power-Up Punch
- Ice Punch
- High Jump Kick
Finally the last member of my team, lopunny (mega). I added punny because it can revenge kill stuff and break walls with low physical defense like chansey. It’s also like clefable, sweeping the unprepared. It helps vs Zygarde and can revenge kill koko and lele if there low enough. Ice punch with power up punch is very helpful for grass types.
So yea here’s the full import of my team https://pokepast.es/f888f005cd26b3b3 Any suggestions will help me a lot and I will definitely try them. Thanks for taking the time to read this post and please post what you think about the team. Also to make the team easier to rate here is a threat list
zapdos: I have to rely on lopunny lando or zone. Hp ice static zapdos is a very big problem checking lando and lopunny has a hard time if she gets paralyzed. So that leaves it all up to zone.
Mega Venusaur: yea it’s pretty much an auto lose to mega Venu. Clefable better be in or else it’s pretty much an auto lose
Stall: I haven’t battled stall very much but I don’t think I can break it even tho I beat it. Forgot to save the replay I hate my life.
Trick room: More of me but I’m putting it here anyways cuz I hate trick room more than stall and I hardly beat it.
All of the threats I can think of. For other grass types lopunny can weaken them with ice punch
Mega Venusaur: yea it’s pretty much an auto lose to mega Venu. Clefable better be in or else it’s pretty much an auto lose
Stall: I haven’t battled stall very much but I don’t think I can break it even tho I beat it. Forgot to save the replay I hate my life.
Trick room: More of me but I’m putting it here anyways cuz I hate trick room more than stall and I hardly beat it.
All of the threats I can think of. For other grass types lopunny can weaken them with ice punch
Again thanks for reading and I’m open for any suggestions. Have a good day :DD