Introduction:
Hello all, my name is Kamikaze Gallade and I am... an alright VGC player. Haha.So the premise behind this team is that I like Mega Pidgeot, and I heard it had somewhat of a viability in VGC15, which I have fallen in love with the doubles fast paced formats.
This is my first RMT post, so pardon me if I do completely awful in the formatting xD.


First I started with something to resist incoming Rock Slides and, I preferred Terrakion because while it doesn't have the best bulk, it can take Rock attacks easily and deal them back, as well as being a threat to Mega Kangaskhan and Bisharp.



Ah Raichu, good for Fake Out support, great speed tier, and a good ability to help out against Rotom-Ws. Lightningrod was the main reason to pick it, as its half decent Special Attack would be amended by a 1.5x boost on switch in, or if the opponent isn't paying attention. Also access to Fake Out.




Rotom-W, a staple in almost every OU team there is, even in VGC. Takes attacks like a champ, then just recovers back some more HP and bounces back with an okay SpAtt stat. I needed a more solid Lando-T check, so I decided to use this. HP Ice is in usage with two mons here, but they don't outspeed standard Scarf Lando, making it shaky.





Aegi, he is my most reliable check to Rock Slide, and he can spam Wide Guard and hit hard. Aegi is (probably) the thing that gets to Rotom-W the hardest. It also can put Mega Khan in check again, considering it's a big threat.






Finally, the big black dragon himself. Hydreigon! Hydreigon just is amazing, he is able to hit so damn hard on the special side, it makes me cry why he isn't used more. The Fairy weakness is crippling, but bring a few Fairy checks and you're good... I think.
The Team:

Lord Bird (Pidgeot) (M) @ Pidgeotite
Ability: Big Pecks
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk / 30 Def
Timid Nature
- Hurricane
- Heat Wave
- Hidden Power [Ice]
- Protect
Ah, Mega Pidgeot, one of my favorite all time megas. It has a high Special Attack stat, decent bulk, good speed tier and the ability to never miss Hurricane. All in all, it makes for a good mega... what makes it so underrated? Well, it's movepool for special is shallower than a piss you take after a month in the desert with no water. I picked Hurricane for its main STAB because of its abusive high BP and no miss chance. Heat Wave is to body Steels no matter which side they switch in, and HP Ice is for Garchomp, Landorus-T, and all the other ice weak mons. Protect is staple.

San Diego (Terrakion) @ Lum Berry
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Rock Slide
-
- Protect
Terrakion takes all the Rock Slides coming at Pidgeot like a champ, it deals significant damage and also checks Mega Khan, which is a huge threat in this metagame. Close Combat is a nuke that strikes anything neutral for heavy damage, albeit leaving Terrak weakened. Rock Slide is its staple STAB move, with Terraks decent speed tier it can flinch fish and deal decent damage through it being STAB. Iron Head was used to aleviate the slight weakness to Sylveon, and it will be tested soon enough.

Zappamausa (Raichu) @ Focus Sash
Ability: Lightning Rod
Shiny: Yes
EVs:28 HP / 4 Def / 220 SpA / 4 SpD / 252 Spe
IVs: 0 Atk / 30 Def
Timid Nature
- Fake Out
- Hidden Power [Ice]
- Thunderbolt
- Protect
Raichu is our main Fake Out support, it doesn't hit hard with Fake Out but gives some free turns if used correctly. HP Ice nails the common quad ice weakness and hits double dragons hard. Thunderbolt is basic STAB, and hits decently hard, even if off Raichu's sub par Special Attack. Protect is staple. Lightningrod attracts all enemy Electric moves, so Thundy, Mega Mane, Rotom-W suffer when it's on the field, and it hits decently hard after a boost.

ShamWoW (Rotom-Wash) @ Sitrus Berry
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 44 Def / 60 SpA / 148 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Thunderbolt
- Will-O-Wisp
- Protect
Rotom-W helps against Lando-T, which the Scarved variant does destroy the other members. The given spread is standard. Hydro Pump is a good STAB, hits hard off it's decent Special Attack and hits Lando-T quite hard. Thunderbolt is secondary STAB, hitting Zard Y, most notably the hardest. Will-O-Wisp cripples physical attackers, and helps against our somewhat frail (so far) team. Protect is staple.

Blade of Strife (Aegislash) (M) @
Ability: Stance Change
Level: 50
Shiny: Yes
EVs: 204 HP / 252 SpA / 52 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Flash Cannon
- Wide Guard
- King's Shield
Here's Aegislash, the secondary Rockspam check we have, it has great defenses in Shield forme, great offense in Blade forme, and can tank so many attacks with ease. Shadow Ball nails most things with the strong 150 Special Attack hard, and has a decent chance to lower Special Defense. Flash Cannon nails most resists to Ghost and Fairies hard, while having a chance to lower Special Defense, albeit lower than Shadow Balls. Wide Guard makes Earthquake, Icy Wind, Rock Slide, among other moves fail. King's Shield is staple, as it's a protection move. Speed is used to outspeed 48 ((Aaron Zhengs)) speed Sylveon. Life Orb was used to be able to do more damage to Sylveon since we go faster.

Hewdraw (Hydreigon) @ Choice Specs
Ability: Levitate
Shiny: Yes
EVs: 28 HP / 36 Def / 244 SpA / 4 SpD / 196 Spe
Modest Nature
IVs: 0 Atk
- Dark Pulse
- Fire Blast
- Earth Power
- Draco Meteor
Here's one of my personal favorites, (besides the mega) that I love to play around with. Hits hard, has decent bulk, and is a nuke with Draco Meteor. I chose Specs because it fit the team, and I needed something to nuke a Rotom-W, which does threaten this team. Dark Pulse is standard STAB with a chance to flinch, with Dreigons alright speed tiering. Fire Blast hits Draco resists hard, besides Heatran, which Earth Power handles nicely. Draco is the standard STAB on all Hydreigon, nuking literally everything in sight that isn't a fairy. EV spread survived Mach Punch from Iron Fist Conk, and I think Drain Punch.
Conclusion:
How did I do? This team has done decently well in testing and has granted me many hours of fun. This was more of a play around team at first, then I decided to make it serious. It is slightly weak to Rotom-W, if my assessment is right. It is weak to Lando-T if a member goes down, hence why it's a check. Sylveon punches holes in this team, thus the slight changes in some of the spreads and a move change on Terrakion. I don't know many more off the top of my head. That's all I guess, how did I do? Good? Bad? Fair? Anyway, I'm out. Happy posting!Pidgeot (M) @ Pidgeotite
Ability: Big Pecks
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk / 30 Def
Timid Nature
- Hurricane
- Heat Wave
- Hidden Power [Ice]
- Protect
Terrakion @ Lum Berry
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 SpA
- Close Combat
- Rock Slide
- Quick Guard
- Protect
Rotom-Wash @ Sitrus Berry
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 44 Def / 60 SpA / 148 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Thunderbolt
- Will-O-Wisp
- Protect
Raichu @ Focus Sash
Ability: Lightning Rod
Shiny: Yes
EVs:28 HP / 4 Def / 220 SpA / 4 SpD / 252 Spe
IVs: 0 Atk / 30 Def
Timid Nature
- Fake Out
- Hidden Power [Ice]
- Thunderbolt
- Protect
Aegislash (M) @ Weakness Policy
Ability: Stance Change
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Wide Guard
- King's Shield
- Shadow Ball
- Flash Cannon
Hydreigon @ Choice Specs
Ability: Levitate
Shiny: Yes
EVs: 28 HP / 36 Def / 244 SpA / 4 SpD / 196 Spe
Modest Nature
IVs: 0 Atk
- Dark Pulse
- Fire Blast
- Earth Power
- Draco Meteor
Ability: Big Pecks
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk / 30 Def
Timid Nature
- Hurricane
- Heat Wave
- Hidden Power [Ice]
- Protect
Terrakion @ Lum Berry
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
IVs: 0 SpA
- Close Combat
- Rock Slide
- Quick Guard
- Protect
Rotom-Wash @ Sitrus Berry
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 44 Def / 60 SpA / 148 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Thunderbolt
- Will-O-Wisp
- Protect
Raichu @ Focus Sash
Ability: Lightning Rod
Shiny: Yes
EVs:28 HP / 4 Def / 220 SpA / 4 SpD / 252 Spe
IVs: 0 Atk / 30 Def
Timid Nature
- Fake Out
- Hidden Power [Ice]
- Thunderbolt
- Protect
Aegislash (M) @ Weakness Policy
Ability: Stance Change
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Wide Guard
- King's Shield
- Shadow Ball
- Flash Cannon
Hydreigon @ Choice Specs
Ability: Levitate
Shiny: Yes
EVs: 28 HP / 36 Def / 244 SpA / 4 SpD / 196 Spe
Modest Nature
IVs: 0 Atk
- Dark Pulse
- Fire Blast
- Earth Power
- Draco Meteor
hnng, credit to Skarm_Steel for helping me make this
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