please note i'm a ~1300s player on an average day and a 1450 peak player, do not treat this team like its anything good on the high ladder
Uh, hello! I have a team here built around a pretty cool Pokémon, Dragalge. It's ability to just click its draco meteor and do illegal amounts of damage, esp when Terastalized, has made it one of my favorite pokemon to use. Here's the team:
Started with this guy, felt like he had potential with a specs set (TSpikes would have been fine, but you felt the loss of Flip Turn a lot more)
Originally figured Dragalage would appreciate Magnezone support, despite knowing full well it 2hkos most steels anyways. I'm smart guys!
Figured this would help as a good specially defensive pokemon and alright switchin to Chi-Yu, as Dragalge + Magnezone would simply fold to Dark Pulse spam. It also gave me entry hazards.
Wanted a pivot to help bring in Dragalge safely, and Cinderace seemed like a good fit.
I wanted another pokemon with U-Turn, a Ground immunity (as the team was super ground weak at that point) and a hazard remover beyond Court Change, so Corvkinight was an easy slot.
Banded Chien is incredibly nutty, loves both the pivot options giving it opportunities, and as such it felt like a good last.
So turns out Magnezone is bad. I needed a replacement, and Rotom-Wash felt like a perfect fit.
Someone suggested this over Ting-Lu, and with Washtom on the team I had a temporary stopgap to Chi-Yu anyway, so I gave it a try. I liked it, so I decided to keep it.
pumped up (Rotom-Wash) @ Choice Scarf
Ability: Levitate
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Thunderbolt
- Trick
(get it? Hydro pump? hehe)Pretty standard Scarf Rotom. Picked it because I felt like I wanted a Volt Switch user to help with getting Dragalge on the field, and because a solid water type never really hurt. I felt I wanted a scarfer here, and I didn't really have any other candidates, so our washing machine takes the bearing here. Set is standard, picked Thunderbolt over Discharge for added power since the set is more offensively inclined. TT (tera type) Steel is standard for Washtom, as it flips its defensive profile nicely.
big donphan (Great Tusk) @ Leftovers
Ability: Protosynthesis
Tera Type: Ghost
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Knock Off
- Rapid SpinPhysically Defensive Great Tusk serves as the Stealth Rock user on this team, while also doubling as one of 3 ways to clear hazards on it. It's typing and stats let it check a bunch of problematic physical attackers, you know the drill, nothing about this is deviating from standard play. TT Ghost is niche, but against opposing Great Tusk or other Rapid Spinners you can shrimply terastalize in their face to block their spin. Please don't do this that often though.
funny bunny (Cinderace) @ Heavy-Duty Boots
Ability: Libero
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- Sucker Punch
- Court Change
- U-turnCinderace dropping on the tier gave me a cool fast pivot. I don't Everything here is pretty standard, Heavy Duty Boots is ofc mandatory on a mon like Cinderace, Pyro Ball is your best stab, Sucker Punch is cool priority and can also be used to give you an emergency Shadow Ball resist, Court Change is admittedly pretty niche but I think stealing Screens is pretty funny, so I have it there. U-Turn does the whole pivot thing (which is the bunny's whole job). Fire Tera is there, but never tera Cinderace unless you can click Pyro Ball x times and win.
that defog guy (Corviknight) @ Leftovers
Ability: Pressure
Shiny: Yes
Tera Type: Dragon
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Defog
- U-turn
- Roost
- Brave BirdStandard Defog Corvkinight. It's not necessarily it's best set but it is my secondary form of hazard control, the U-Turns are always nice, and it blanket walls a lot of stuff. Moves are self explanatory, though I might have better mileage out of Body Press over Brave Bird. Went with max max as Corvkinight needs to be as bulky as possible, and tera dragon is a neat little thing that lets you turn table table turn on pokemon that try and lure you with Tera Electric (SD Tinkaton/Haxorus, for example). Though, don't Tera Corvkinight if you can help it.
broken ass mf (Chien-Pao) @ Choice Band
Ability: Sword of Ruin
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Ice Spinner
- Crunch
- Sacred SwordLove him or hate him, the ice weasel is one of the best physical attackers in the tier rn, and with Corv, Rotom, and Cinderace U-Turning/Volt Switching it in it finds a lot of opportunities to wreak havoc. Set is standard CB, Ice Spinner over Icicle Crash because I will miss that move with impunity, and Tera Dark to boost Crunch to supersonic levels. This and dragon alge are my two preferred tera users.
Uh, hello! I have a team here built around a pretty cool Pokémon, Dragalge. It's ability to just click its draco meteor and do illegal amounts of damage, esp when Terastalized, has made it one of my favorite pokemon to use. Here's the team:

































Okay so onto the team:
Dragalge:
dragon alge (Dragalge) (F) @ Choice Specs
Ability: Adaptability
Tera Type: Dragon
EVs: 68 HP / 252 SpA / 188 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Sludge Bomb
- Focus Blast
- Toxic
Alright, the star of the show. Dragon alge (as I and a couple of my friends affectionally refer to it as), is a very very cool breaker in the current tier. Choice Specs + Adaptability powers up your stabs to supersonic levels, and Tera Dragon bumps up the main stab, Draco Meteor, to some stupendous heights. The EVs are maxed out in Special Attack, with 188 Speed to creep standard Corviknight. I originally only had speed for Ting Lu, because I wasn't so sure if I wanted to invest that much speed and lose out on Dragalge's naturally good bulk, but I ended up doing so because losing to physdef corv because they just roost in your face is lame. Sludge Bomb hits and ohkoes Hatterene and Iron Valiant (and any other fairy bar Tinkaton), Focus Blast and Toxic are mostly just filler slots, with Focus Blast having a 70% chance of ruining Kingambit and Toxic being something you can spread around if you really don't trust yourself to predict vs Hatt/Azu/IVal teams. Dragalge:
dragon alge (Dragalge) (F) @ Choice Specs
Ability: Adaptability
Tera Type: Dragon
EVs: 68 HP / 252 SpA / 188 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Sludge Bomb
- Focus Blast
- Toxic
252+ SpA Choice Specs Adaptability Tera Dragon Dragalge Draco Meteor vs. 248 HP / 252+ SpD Clodsire: 308-364 (66.5 - 78.6%) -- guaranteed 2HKO
252+ SpA Choice Specs Adaptability Tera Dragon Dragalge Draco Meteor vs. 252 HP / 252+ SpD Annihilape: 331-391 (78 - 92.2%) -- guaranteed 2HKO after Leftovers recovery (this does much less than you'd hope, but they'll likely rage fist you if you haven't already teraed and an annihilape at 20% can be handled reliably. just don't boost rage fist's power, otherwise it will ohko after a bulk up.)
252+ SpA Choice Specs Adaptability Tera Dragon Dragalge Draco Meteor over 2 turns vs. 248 HP / 8 SpD Corviknight: 364-431 (91.2 - 108%) -- guaranteed KO in 2 turns after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Adaptability Tera Dragon Dragalge Draco Meteor vs. 252 HP / 252+ SpD Garganacl: 331-391 (81.9 - 96.7%) -- 62.5% chance to OHKO after Stealth Rock (no tera/tera water)
252+ SpA Choice Specs Adaptability Dragalge Sludge Bomb vs. 252 HP / 252+ SpD Tera Fairy Garganacl: 408-484 (100.9 - 119.8%) -- guaranteed OHKO (tera fairy)
252+ SpA Choice Specs Adaptability Dragalge Sludge Bomb vs. 252 HP / 0 SpD Hatterene: 516-608 (162.2 - 191.1%) -- guaranteed OHKO
252+ SpA Choice Specs Adaptability Dragalge Sludge Bomb vs. +1 252 HP / 0 SpD Hatterene: 344-408 (108.1 - 128.3%) -- guaranteed OHKO (you even kill at +1!)
i think you get the picture
252+ SpA Choice Specs Adaptability Tera Dragon Dragalge Draco Meteor vs. 252 HP / 252+ SpD Annihilape: 331-391 (78 - 92.2%) -- guaranteed 2HKO after Leftovers recovery (this does much less than you'd hope, but they'll likely rage fist you if you haven't already teraed and an annihilape at 20% can be handled reliably. just don't boost rage fist's power, otherwise it will ohko after a bulk up.)
252+ SpA Choice Specs Adaptability Tera Dragon Dragalge Draco Meteor over 2 turns vs. 248 HP / 8 SpD Corviknight: 364-431 (91.2 - 108%) -- guaranteed KO in 2 turns after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Adaptability Tera Dragon Dragalge Draco Meteor vs. 252 HP / 252+ SpD Garganacl: 331-391 (81.9 - 96.7%) -- 62.5% chance to OHKO after Stealth Rock (no tera/tera water)
252+ SpA Choice Specs Adaptability Dragalge Sludge Bomb vs. 252 HP / 252+ SpD Tera Fairy Garganacl: 408-484 (100.9 - 119.8%) -- guaranteed OHKO (tera fairy)
252+ SpA Choice Specs Adaptability Dragalge Sludge Bomb vs. 252 HP / 0 SpD Hatterene: 516-608 (162.2 - 191.1%) -- guaranteed OHKO
252+ SpA Choice Specs Adaptability Dragalge Sludge Bomb vs. +1 252 HP / 0 SpD Hatterene: 344-408 (108.1 - 128.3%) -- guaranteed OHKO (you even kill at +1!)
i think you get the picture
pumped up (Rotom-Wash) @ Choice Scarf
Ability: Levitate
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Thunderbolt
- Trick
(get it? Hydro pump? hehe)
big donphan (Great Tusk) @ Leftovers
Ability: Protosynthesis
Tera Type: Ghost
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Knock Off
- Rapid Spin
funny bunny (Cinderace) @ Heavy-Duty Boots
Ability: Libero
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- Sucker Punch
- Court Change
- U-turn
that defog guy (Corviknight) @ Leftovers
Ability: Pressure
Shiny: Yes
Tera Type: Dragon
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Defog
- U-turn
- Roost
- Brave Bird
broken ass mf (Chien-Pao) @ Choice Band
Ability: Sword of Ruin
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Ice Spinner
- Crunch
- Sacred Sword
Threats

mon is broken I don't know what to tell you. if they're specs you can force it out with chien pao or cinderace or rotom, but they'll claim a ko pmuch every entry. if they're scarf then you can live a hit with dragon alge from full, but its terrifying to face.
mon is scary, esp with tera, and you unfortunately do not knock it out with dragon alge. you can beat it, but again, it's really scary. dont let it boost too much and you'll be fine?

don't let dragon alge die or it will garganacl all over you. dragon alge thankfully ohkos it from full with either of its stabs depending on tera, but if it dies you better be careful.

Big Stall can be pretty annoying, though dragon alge does nuke it with Draco Meteor. Again, if it dies, you'll be in a bad situation.

Specs Dragapult absolutely nukes this team alive. If they're physical, Great Tusk and Corviknight handle them, but specs sets have basically 0 answers and at best you're forcing it out.
There's probably a lot more, but I definitely struggle with identifying if my team is weak to the mon or if I'm just stupid.
honorable mention to draco meteor's 90% accuracy and my own incompetence
Replays:
https://replay.pokemonshowdown.com/gen9ou-1762988393-qic16txxpy5by5hnymteklqxpb4lu1fpw this game both demonstrates how much damage chi-yu does actually and demonstrates dragon alge's killing power, easily nuking Great Tusk without terastalization and subsequently ohkoing hatterene. I misplay a bit here, but the point stands
https://replay.pokemonshowdown.com/gen9ou-1765011366-ak44xzv0p1u1sk8hyqmyyg3ftjgpcdlpw here i'm able to lure and demolish this (presumably defensive) great tusk with a timely terastalization, force the hatterene out after it got up a calm mind, and though maybe tricking the anhillape a choice scarf wasn't the best idea ( expected them to lock into taunt), and i definitely should have seen the tera from ceruldege coming, i think this game is cool yeah
https://replay.pokemonshowdown.com/gen9ou-1765017003 dragon alge sweeps half of opponent's team only for me to get reverse swept by kingambit because i wasn't aware of the way trick scarf and sucker interacted. ah well, that's mons. (if i had gone for toxic instead of draco with dragon alge i won, but that's not the point)
https://replay.pokemonshowdown.com/gen9ou-1765029505 pump miss into double pyro ball miss
tho in this game i'm able to abuse Dragalge's limited but useful defensive profile to get it onto the field to claim a KO and dent Espathra safely (which allows me to handle it easily) (also thats some cool damage). i end up converting that to a shaky but overall alright win with chien pao
I'll probably have more in the future
I don't know how to end threads, goodbye!

mon is broken I don't know what to tell you. if they're specs you can force it out with chien pao or cinderace or rotom, but they'll claim a ko pmuch every entry. if they're scarf then you can live a hit with dragon alge from full, but its terrifying to face.

mon is scary, esp with tera, and you unfortunately do not knock it out with dragon alge. you can beat it, but again, it's really scary. dont let it boost too much and you'll be fine?

don't let dragon alge die or it will garganacl all over you. dragon alge thankfully ohkos it from full with either of its stabs depending on tera, but if it dies you better be careful.

Big Stall can be pretty annoying, though dragon alge does nuke it with Draco Meteor. Again, if it dies, you'll be in a bad situation.

Specs Dragapult absolutely nukes this team alive. If they're physical, Great Tusk and Corviknight handle them, but specs sets have basically 0 answers and at best you're forcing it out.
There's probably a lot more, but I definitely struggle with identifying if my team is weak to the mon or if I'm just stupid.
honorable mention to draco meteor's 90% accuracy and my own incompetence
Replays:
https://replay.pokemonshowdown.com/gen9ou-1762988393-qic16txxpy5by5hnymteklqxpb4lu1fpw this game both demonstrates how much damage chi-yu does actually and demonstrates dragon alge's killing power, easily nuking Great Tusk without terastalization and subsequently ohkoing hatterene. I misplay a bit here, but the point stands
https://replay.pokemonshowdown.com/gen9ou-1765011366-ak44xzv0p1u1sk8hyqmyyg3ftjgpcdlpw here i'm able to lure and demolish this (presumably defensive) great tusk with a timely terastalization, force the hatterene out after it got up a calm mind, and though maybe tricking the anhillape a choice scarf wasn't the best idea ( expected them to lock into taunt), and i definitely should have seen the tera from ceruldege coming, i think this game is cool yeah
https://replay.pokemonshowdown.com/gen9ou-1765017003 dragon alge sweeps half of opponent's team only for me to get reverse swept by kingambit because i wasn't aware of the way trick scarf and sucker interacted. ah well, that's mons. (if i had gone for toxic instead of draco with dragon alge i won, but that's not the point)
https://replay.pokemonshowdown.com/gen9ou-1765029505 pump miss into double pyro ball miss

I'll probably have more in the future
I don't know how to end threads, goodbye!
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