SV OU "Click The Draco Button" (Specs Dragalge BO)

please note i'm a ~1300s player on an average day and a 1450 peak player, do not treat this team like its anything good on the high ladder
Uh, hello! I have a team here built around a pretty cool Pokémon, Dragalge. It's ability to just click its draco meteor and do illegal amounts of damage, esp when Terastalized, has made it one of my favorite pokemon to use. Here's the team:
:dragalge: :rotom_wash: :great_tusk: :cinderace: :corviknight: :chien_pao:
(Don't know how to make the sprites any bigger, sadly, but click on them for the paste)
:dragalge: Started with this guy, felt like he had potential with a specs set (TSpikes would have been fine, but you felt the loss of Flip Turn a lot more)
:dragalge: :magnezone: Originally figured Dragalage would appreciate Magnezone support, despite knowing full well it 2hkos most steels anyways. I'm smart guys!
:dragalge: :magnezone: :ting_lu: Figured this would help as a good specially defensive pokemon and alright switchin to Chi-Yu, as Dragalge + Magnezone would simply fold to Dark Pulse spam. It also gave me entry hazards.
:dragalge: :magnezone: :ting_lu: :cinderace: Wanted a pivot to help bring in Dragalge safely, and Cinderace seemed like a good fit.
:dragalge: :magnezone: :ting_lu: :cinderace: :corviknight: I wanted another pokemon with U-Turn, a Ground immunity (as the team was super ground weak at that point) and a hazard remover beyond Court Change, so Corvkinight was an easy slot.
:dragalge: :magnezone: :ting_lu: :cinderace: :corviknight: :chien_pao: Banded Chien is incredibly nutty, loves both the pivot options giving it opportunities, and as such it felt like a good last.
:dragalge: :rotom_wash: :ting_lu: :cinderace: :corviknight: :chien_pao: So turns out Magnezone is bad. I needed a replacement, and Rotom-Wash felt like a perfect fit.
:dragalge: :rotom_wash: :great-tusk: :cinderace: :corviknight: :chien_pao: Someone suggested this over Ting-Lu, and with Washtom on the team I had a temporary stopgap to Chi-Yu anyway, so I gave it a try. I liked it, so I decided to keep it.
Okay so onto the team:
dragalge.png

Dragalge:
dragon alge (Dragalge) (F) @ Choice Specs
Ability: Adaptability
Tera Type: Dragon
EVs: 68 HP / 252 SpA / 188 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Sludge Bomb
- Focus Blast
- Toxic
Alright, the star of the show. Dragon alge (as I and a couple of my friends affectionally refer to it as), is a very very cool breaker in the current tier. Choice Specs + Adaptability powers up your stabs to supersonic levels, and Tera Dragon bumps up the main stab, Draco Meteor, to some stupendous heights. The EVs are maxed out in Special Attack, with 188 Speed to creep standard Corviknight. I originally only had speed for Ting Lu, because I wasn't so sure if I wanted to invest that much speed and lose out on Dragalge's naturally good bulk, but I ended up doing so because losing to physdef corv because they just roost in your face is lame. Sludge Bomb hits and ohkoes Hatterene and Iron Valiant (and any other fairy bar Tinkaton), Focus Blast and Toxic are mostly just filler slots, with Focus Blast having a 70% chance of ruining Kingambit and Toxic being something you can spread around if you really don't trust yourself to predict vs Hatt/Azu/IVal teams.
252+ SpA Choice Specs Adaptability Tera Dragon Dragalge Draco Meteor vs. 248 HP / 252+ SpD Clodsire: 308-364 (66.5 - 78.6%) -- guaranteed 2HKO
252+ SpA Choice Specs Adaptability Tera Dragon Dragalge Draco Meteor vs. 252 HP / 252+ SpD Annihilape: 331-391 (78 - 92.2%) -- guaranteed 2HKO after Leftovers recovery (this does much less than you'd hope, but they'll likely rage fist you if you haven't already teraed and an annihilape at 20% can be handled reliably. just don't boost rage fist's power, otherwise it will ohko after a bulk up.)
252+ SpA Choice Specs Adaptability Tera Dragon Dragalge Draco Meteor over 2 turns vs. 248 HP / 8 SpD Corviknight: 364-431 (91.2 - 108%) -- guaranteed KO in 2 turns after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Adaptability Tera Dragon Dragalge Draco Meteor vs. 252 HP / 252+ SpD Garganacl: 331-391 (81.9 - 96.7%) -- 62.5% chance to OHKO after Stealth Rock (no tera/tera water)
252+ SpA Choice Specs Adaptability Dragalge Sludge Bomb vs. 252 HP / 252+ SpD Tera Fairy Garganacl: 408-484 (100.9 - 119.8%) -- guaranteed OHKO (tera fairy)
252+ SpA Choice Specs Adaptability Dragalge Sludge Bomb vs. 252 HP / 0 SpD Hatterene: 516-608 (162.2 - 191.1%) -- guaranteed OHKO
252+ SpA Choice Specs Adaptability Dragalge Sludge Bomb vs. +1 252 HP / 0 SpD Hatterene: 344-408 (108.1 - 128.3%) -- guaranteed OHKO (you even kill at +1!)
i think you get the picture
rotom-wash.png

pumped up (Rotom-Wash) @ Choice Scarf
Ability: Levitate
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Thunderbolt
- Trick

(get it? Hydro pump? hehe)
Pretty standard Scarf Rotom. Picked it because I felt like I wanted a Volt Switch user to help with getting Dragalge on the field, and because a solid water type never really hurt. I felt I wanted a scarfer here, and I didn't really have any other candidates, so our washing machine takes the bearing here. Set is standard, picked Thunderbolt over Discharge for added power since the set is more offensively inclined. TT (tera type) Steel is standard for Washtom, as it flips its defensive profile nicely.

great-tusk.jpg

big donphan (Great Tusk) @ Leftovers
Ability: Protosynthesis
Tera Type: Ghost
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Knock Off
- Rapid Spin
Physically Defensive Great Tusk serves as the Stealth Rock user on this team, while also doubling as one of 3 ways to clear hazards on it. It's typing and stats let it check a bunch of problematic physical attackers, you know the drill, nothing about this is deviating from standard play. TT Ghost is niche, but against opposing Great Tusk or other Rapid Spinners you can shrimply terastalize in their face to block their spin. Please don't do this that often though.
cinderace.jpg

funny bunny (Cinderace) @ Heavy-Duty Boots
Ability: Libero
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- Sucker Punch
- Court Change
- U-turn
Cinderace dropping on the tier gave me a cool fast pivot. I don't Everything here is pretty standard, Heavy Duty Boots is ofc mandatory on a mon like Cinderace, Pyro Ball is your best stab, Sucker Punch is cool priority and can also be used to give you an emergency Shadow Ball resist, Court Change is admittedly pretty niche but I think stealing Screens is pretty funny, so I have it there. U-Turn does the whole pivot thing (which is the bunny's whole job). Fire Tera is there, but never tera Cinderace unless you can click Pyro Ball x times and win.
corviknight.jpg

that defog guy (Corviknight) @ Leftovers
Ability: Pressure
Shiny: Yes
Tera Type: Dragon
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Defog
- U-turn
- Roost
- Brave Bird
Standard Defog Corvkinight. It's not necessarily it's best set but it is my secondary form of hazard control, the U-Turns are always nice, and it blanket walls a lot of stuff. Moves are self explanatory, though I might have better mileage out of Body Press over Brave Bird. Went with max max as Corvkinight needs to be as bulky as possible, and tera dragon is a neat little thing that lets you turn table table turn on pokemon that try and lure you with Tera Electric (SD Tinkaton/Haxorus, for example). Though, don't Tera Corvkinight if you can help it.
1673065943910.png

broken ass mf (Chien-Pao) @ Choice Band
Ability: Sword of Ruin
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Ice Spinner
- Crunch
- Sacred Sword
Love him or hate him, the ice weasel is one of the best physical attackers in the tier rn, and with Corv, Rotom, and Cinderace U-Turning/Volt Switching it in it finds a lot of opportunities to wreak havoc. Set is standard CB, Ice Spinner over Icicle Crash because I will miss that move with impunity, and Tera Dark to boost Crunch to supersonic levels. This and dragon alge are my two preferred tera users.
Threats
:Chi_Yu:

mon is broken I don't know what to tell you. if they're specs you can force it out with chien pao or cinderace or rotom, but they'll claim a ko pmuch every entry. if they're scarf then you can live a hit with dragon alge from full, but its terrifying to face.
:Annihilape:
mon is scary, esp with tera, and you unfortunately do not knock it out with dragon alge. you can beat it, but again, it's really scary. dont let it boost too much and you'll be fine?
:Garganacl:
don't let dragon alge die or it will garganacl all over you. dragon alge thankfully ohkos it from full with either of its stabs depending on tera, but if it dies you better be careful.
:Toxapex:
Big Stall can be pretty annoying, though dragon alge does nuke it with Draco Meteor. Again, if it dies, you'll be in a bad situation.
:Dragapult:

Specs Dragapult absolutely nukes this team alive. If they're physical, Great Tusk and Corviknight handle them, but specs sets have basically 0 answers and at best you're forcing it out.
There's probably a lot more, but I definitely struggle with identifying if my team is weak to the mon or if I'm just stupid.
honorable mention to draco meteor's 90% accuracy and my own incompetence
Replays:
https://replay.pokemonshowdown.com/gen9ou-1762988393-qic16txxpy5by5hnymteklqxpb4lu1fpw this game both demonstrates how much damage chi-yu does actually and demonstrates dragon alge's killing power, easily nuking Great Tusk without terastalization and subsequently ohkoing hatterene. I misplay a bit here, but the point stands
https://replay.pokemonshowdown.com/gen9ou-1765011366-ak44xzv0p1u1sk8hyqmyyg3ftjgpcdlpw here i'm able to lure and demolish this (presumably defensive) great tusk with a timely terastalization, force the hatterene out after it got up a calm mind, and though maybe tricking the anhillape a choice scarf wasn't the best idea ( expected them to lock into taunt), and i definitely should have seen the tera from ceruldege coming, i think this game is cool yeah

https://replay.pokemonshowdown.com/gen9ou-1765017003 dragon alge sweeps half of opponent's team only for me to get reverse swept by kingambit because i wasn't aware of the way trick scarf and sucker interacted. ah well, that's mons. (if i had gone for toxic instead of draco with dragon alge i won, but that's not the point)
https://replay.pokemonshowdown.com/gen9ou-1765029505 pump miss into double pyro ball miss :mad: tho in this game i'm able to abuse Dragalge's limited but useful defensive profile to get it onto the field to claim a KO and dent Espathra safely (which allows me to handle it easily) (also thats some cool damage). i end up converting that to a shaky but overall alright win with chien pao

I'll probably have more in the future

I don't know how to end threads, goodbye!

 
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thee pivots seems like a lot, have you thought of switching any of them out to use dondozo? i think like running yawn with curse spam dondozo takes care of most of the listed threats (I actually haven't played ladder in two weeks or so, I went on a losing streak of like 3 games and decided to stop and just play randoms with my friends, so I said think
 
since both of cinderaces roles on this team are done by fellow members, i think there is a better mon that can be put in that slot. since i do not doubt chi yu is getting banned as soon as the OU councel votes on it i will not take it into consideration. i think hatterene fits the bill to cover the weaknesses you show

Hatterene @ Leftovers
Ability: Magic Bounce
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Draining Kiss
- Calm Mind
- Nuzzle
- Psyshock
with this set it walls pex, ape, pult, and can set up on garg due to quad resisting body press and being able to heal with dkiss if it salt cures. not to mentions it also helps with hazard control against ting lu. i hope this helps athy <3
 
the sets are all very strong across the board but i'd like to give some advice (and some suggestions regarding different items/movesets/pokemon) to help you deal with the pokemon this team struggles with

  • covert cloak on one of either corviknight or great tusk could make either one work as a garganacl check, turning a bad MU for the team into a good one with them due to the item allowing them to disregard salt cure chip and being able to beat it 1v1 with earthquake (if it's on great tusk) or pressure stalling recover PP and making it easier to deal with later into the game (corviknight)
  • toxapex gets 2HKO'd by banded chien-pao's crunch after chip damage from hazards so it's not really all that troublesome for your team. just need to ensure that your two big breakers are alive before it comes in
  • dragapult is a huge issue for your team but having chien-pao definitely goes a long way in making it less of a threat due to the pressure it exerts on dragapult throughout the entirety of the game. if it makes one wrong prediction on what move it's locking itself into then it's very easy to force it into a position where it has to switch out or die to chien-pao
  • chi-yu gets checked offensively by cinderace but that's about it. i honestly don't know of any reliable defensive checks to chi-yu you could afford to slot onto your team. i guess you could opt to run specially defensive garganacl or toxapex on your team over rotom-W but that's about all i have to offer regarding chi-yu counters
  • i honestly don't have much to say about annihilape considering you don't have much strong special attackers who can take it out before it starts boosting itself with bulk up. only suggested counterplay is getting rid of it immediately with dragalge before it sets up and starts cleaning your team
hope this helps!
 
thee pivots seems like a lot, have you thought of switching any of them out to use dondozo? i think like running yawn with curse spam dondozo takes care of most of the listed threats (I actually haven't played ladder in two weeks or so, I went on a losing streak of like 3 games and decided to stop and just play randoms with my friends, so I said think
i have seen the sentiment of dropping cinderace (as its roles are already fulfilled) but dondozo just loses to the biggest threat by far in specs pult because unaware ignores draco meteor stat drops. it does handle most of everything else.
since both of cinderaces roles on this team are done by fellow members, i think there is a better mon that can be put in that slot. since i do not doubt chi yu is getting banned as soon as the OU councel votes on it i will not take it into consideration. i think hatterene fits the bill to cover the weaknesses you show

Hatterene @ Leftovers
Ability: Magic Bounce
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Draining Kiss
- Calm Mind
- Nuzzle
- Psyshock
with this set it walls pex, ape, pult, and can set up on garg due to quad resisting body press and being able to heal with dkiss if it salt cures. not to mentions it also helps with hazard control against ting lu. i hope this helps athy <3
feel like i could run more physdef EVs on hatt, but oh absolutely! hatt probably does a lot of things better (though i'm unsure on it walling ape and pult w.o tera)
  • covert cloak on one of either corviknight or great tusk could make either one work as a garganacl check, turning a bad MU for the team into a good one with them due to the item allowing them to disregard salt cure chip and being able to beat it 1v1 with earthquake (if it's on great tusk) or pressure stalling recover PP and making it easier to deal with later into the game (corviknight)
i can defo try covert on one of them! i just feel like i switch my corv into knock off from the paradox donhpans and meowscarada a ton, so probably on great tusk
  • toxapex gets 2HKO'd by banded chien-pao's crunch after chip damage from hazards so it's not really all that troublesome for your team. just need to ensure that your two big breakers are alive before it comes in
oh wtf really? i had not realized just how broken chien pao is lol
  • dragapult is a huge issue for your team but having chien-pao definitely goes a long way in making it less of a threat due to the pressure it exerts on dragapult throughout the entirety of the game. if it makes one wrong prediction on what move it's locking itself into then it's very easy to force it into a position where it has to switch out or die to chien-pao
ic, thats how ive ended up dealing with it anyway so
  • chi-yu gets checked offensively by cinderace but that's about it. i honestly don't know of any reliable defensive checks to chi-yu you could afford to slot onto your team. i guess you could opt to run specially defensive garganacl or toxapex on your team over rotom-W but that's about all i have to offer regarding chi-yu counters
i could consider that, maybe, but chi-yu will be banned pretty soon so I'm willing to sit here and say "i lose to the broken fish"
  • i honestly don't have much to say about annihilape considering you don't have much strong special attackers who can take it out before it starts boosting itself with bulk up. only suggested counterplay is getting rid of it immediately with dragalge before it sets up and starts cleaning your team
the issue with that is: 252+ SpA Choice Specs Adaptability Tera Dragon Dragalge Draco Meteor vs. 252 HP / 252+ SpD Annihilape: 331-391 (78 - 92.2%) -- guaranteed 2HKO after Leftovers recovery you do like 90 but you don't kill and they can drain off much of the damage since you lose your fighting resist. mon is terrifying honestly cant wait for it to go


tysm for the feedback yall!
 
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