AG Choice Scarf Koraidon [QC 2/2] [GP 1/1]

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[SET]
name: Choice Scarf
move 1: U-turn
move 2: Close Combat / Collision Course
move 3: Dragon Claw / Wild Charge
move 4: Flare Blitz
item: Choice Scarf
ability: Orichalcum Pulse
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Fire

[SET COMMENTS]
Choice Scarf Koraidon is an excellent revenge killer, taking out non-Choice Scarf Koraidon and Miraidon, Iron Bundle outside of Electric Terrain, and Chi-Yu with ease. U-turn lets Koraidon generate momentum for its team thanks to the many switches it forces. Close Combat is Koraidon's strongest Fighting-type STAB move, but Collision Course avoids dropping defenses. Dragon Claw is a secondary STAB option that OHKOes opposing Koraidon and Miraidon, but Wild Charge hits Water-types such as Pelipper and Toxapex. Flare Blitz allows Koraidon to threaten Corviknight, Gholdengo, Flutter Mane, and Tera Fairy Miraidon. Tera Fire further boosts Flare Blitz while also thwarting Will-O-Wisp attempts from Skeledirge and letting Koraidon resist the common Fairy- and Ice-type moves aimed at it. Wallbreakers such as Chi-Yu, Great Tusk, Choice Band Chien-Pao, Choice Specs Walking Wake, and Miraidon make excellent partners for Koraidon, as it can bring them in safely with U-turn. Chi-Yu, Walking Wake, and Great Tusk especially enjoy Koraidon being able to set up sun for them, which boosts the former's Fire-type attacks and activates the latter two's Protosynthesis. Koraidon also appreciates having hazard removal options in Great Tusk, Iron Treads, and Corviknight to avoid being too quickly worn down by the combination of entry hazards damage, Flare Blitz recoil, and Rocky Helmet damage from common Koraidon checks. In addition, defensive counterplay in the form of bulky Pokemon such as Corviknight, Ting-Lu, Iron Treads, Toxapex, or Clodsire is required to handle Pokemon that Koraidon cannot outspeed and reliably revenge kill, such as Flame Charge Koraidon, Iron Bundle under Electric Terrain, Agility Miraidon, Ice Shard Chien-Pao, and Flutter Mane.

[CREDITS]
- Written by: [[WrathoftheLeopard, 511181]]
- Quality checked by: [[pichus, 374620]], [Guard, 360582]]
- Grammar checked by: [[UT, 523866]]
 
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[SET]
name: Koraidon Choice Scarf
move 1: U-turn
move 2: Close Combat / Collision Course
move 3: Dragon Claw / Wild Charge / Heavy Slam [pelipper is much more relevant than scream tail and fairy dog, and charge also hits alo and pex for decent damage]
move 4: Flare Blitz
item: Choice Scarf
ability: Orichalcum Pulse
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Fire / Steel

[SET COMMENTS]
Choice Scarf boosts Koraidon's already impressive base 135 Speed, allowing it to effectively revenge kill a plethora of offensive Pokemon. U-turn lets Koraidon generate momentum for its team thanks to the many switches it forces. Close Combat is Koraidon's strongest Fighting-type STAB move option, but Collision Course is an a slightly weaker alternative that does not have the drawback of dropping the user's defenses. Dragon Claw is a secondary STAB option that OHKOes opposing Koraidon and Miraidon., as well as dealing decent damage to Pokemon that resist both Fire and Fighting, such as Skeledirge, Pelipper and Toxapex. [add Wild Charge here, mention that rain teams are generally very annoying for kora sun builds.] Heavy Slam is an option over Dragon Claw to threaten the Scream Tail and Dachsbun that would otheriwse otherwise check Koraidon. Flare Blitz is boosted by Koraidon's own sun, and targets Corviknight, Gholdengo, Flutter Mane, and Double Dance Tera Fairy Miraidon. hitting Steel-type Pokemon that are not weak to Fighting, such as Corviknight and Gholdengo, and hitting Fairy-types for significant neutral damage if Koraidon is not running Heavy Slam. Tera Fire further boosts Flare Blitz while also thwarting Will-O-Wisp attempts from Skeledirge and letting Koraidon resist the common Fairy- (add hyphen) and Ice-type moves aimed at it. Chi-Yu is an excellent partner for Koraidon due to its ability to be safely brought in via U-turn and threaten the switch-ins to Koraidon, and sun boosting its Fire-type attacks to insane levels of damage. [i think you can also include other stuff like offensive tusk, mira, band pao etc which enjoy the free pivot] Koraidon also appreciates having hazard removal options in Great Tusk, Iron Treads, or Corviknight to avoid being too quickly worn down by the combination of Hazards entry hazards damage, Flare Blitz recoil, and Rocky Helmet damage from common Koraidon checks.

[CREDITS]
- Written by: [[WrathoftheLeopard, 511181]]
- Quality checked by: [[pichus, 374620]], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
nice work, 1/2
 
[SET]
name: Choice Scarf
move 1: U-turn
move 2: Close Combat / Collision Course
move 3: Dragon Claw / Wild Charge / Heavy Slam -a slash is too much for Heavy Slam, it's a pretty mediocre option-
move 4: Flare Blitz
item: Choice Scarf
ability: Orichalcum Pulse
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Fire

[SET COMMENTS]
Choice Scarf boosts Koraidon's already impressive base 135 Speed, allowing it to effectively revenge kill a plethora of offensive Pokemon give examples. U-turn lets Koraidon generate momentum for its team thanks to the many switches it forces. Close Combat is Koraidon's strongest Fighting-type STAB move, but Collision Course is a slightly weaker alternative that does not have the drawback of dropping the user's defenses. Dragon Claw is a secondary STAB option that OHKOes opposing Koraidon and Miraidon. Wild Charge is an option over Dragon Claw to hit Water-types such as Pelipper, Toxapex and Alomomola, with Pelipper being an especially valuable target due to its rain being very problematic to Koraidon sun teams. Heavy Slam can also be used to instead threaten the Scream Tail and Dachsbun that would otherwise check Koraidon. Flare Blitz is boosted by Koraidon's own sun, and targets Corviknight, Gholdengo, Flutter Mane, and Double Dance Tera Fairy Miraidon. Tera Fire further boosts Flare Blitz while also thwarting Will-O-Wisp attempts from Skeledirge and letting Koraidon resist the common Fairy- and Ice-type moves aimed at it. Wallbreakers such as Chi-Yu, Great Tusk, Choice Band Chien-Pao, Choice Specs Walking Wake, and Miraidon make excellent partners for Koraidon due to U-turn being able to safely bring them in so they can threaten the common switch-ins to Koraidon. Chi-Yu, Walking Wake, and Great Tusk especially enjoy Koraidon being able to setup sun for them which boosts the former's Fire-type attacks to insane levels of damage and activates the latter two's Protosynthesis ability. Koraidon also appreciates having hazard removal options in Great Tusk, Iron Treads, or Corviknight to avoid being too quickly worn down by the combination of entry hazards damage, Flare Blitz recoil, and Rocky Helmet damage from common Koraidon checks. -counterplay to Flame Charge Koraidon, Iron Bundle (under Terrain), Double Dance Miraidon, Chien-Pao, and Flutter Mane should be mentioned, as these are all Pokemon Scarf Koraidon cannot revenge reliably-

[CREDITS]
- Written by: [[WrathoftheLeopard, 511181]]
- Quality checked by: [[pichus, 374620]], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
add in green, remove in red, comments in blue
2/2
 
add remove conjecture
[SET]
name: Choice Scarf
move 1: U-turn
move 2: Close Combat / Collision Course
move 3: Dragon Claw / Wild Charge
move 4: Flare Blitz
item: Choice Scarf
ability: Orichalcum Pulse
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Fire

[SET COMMENTS]
Choice Scarf boosts Koraidon's already impressive base 135 Speed, allowing it to effectively revenge kill a plethora of offensive Pokemon including opposing non-Choice Scarf Koraidon, non-Choice Scarf Miraidon, Iron Bundle outside of Electric Terrain, and Chi-Yu. Choice Scarf Koraidon is an excellent revenge killer, taking out non-Choice Scarf Koraidon and Miraidon, Iron Bundle outside of Electric Terrain, and Chi-Yu with ease. U-turn lets Koraidon generate momentum for its team thanks to the many switches it forces. Close Combat is Koraidon's strongest Fighting-type STAB move, but Collision Course is a slightly weaker alternative that does not have the drawback of dropping the user's defenses avoids dropping defenses. Dragon Claw is a secondary STAB option that OHKOes opposing Koraidon and Miraidon. Wild Charge is an option over Dragon Claw to hit Miraidon, but Wild Charge hits Water-types such as Pelipper and Toxapex, with Pelipper being an especially valuable target due to its rain being very problematic to Koraidon sun teams. Flare Blitz is boosted by Koraidon's own sun, and targets Corviknight, Gholdengo, Flutter Mane, and Double Dance Tera Fairy Miraidon. Tera Fire further boosts Flare Blitz while also thwarting Will-O-Wisp attempts from Skeledirge and letting Koraidon resist the common Fairy- and Ice-type moves aimed at it. Wallbreakers such as Chi-Yu, Great Tusk, Choice Band Chien-Pao, Choice Specs Walking Wake, and Miraidon make excellent partners for Koraidon due to U-turn being able to safely bring them in so they can threaten the common switch-ins to Koraidon Koraidon, as it can bring them in safely with U-turn. Chi-Yu, Walking Wake, and Great Tusk especially enjoy Koraidon being able to setup sun for them which boosts the former's Fire-type attacks to insane levels of damage and activates the latter two's Protosynthesis. Koraidon also appreciates having hazard removal options in Great Tusk, Iron Treads, or and Corviknight to avoid being too quickly worn down by the combination of entry hazards damage, Flare Blitz recoil, and Rocky Helmet damage from common Koraidon checks. In addition, defensive counterplay in the form of bulky Pokemon such as Corviknight, Ting-Lu, Iron Treads, Toxapex, or Clodsire is required to handle Pokemon that Koraidon cannot outspeed and reliably revenge kill, such as Flame Charge Koraidon, Iron Bundle under Electric Terrain, Agility Miraidon, Ice Shard Chien-Pao, and Flutter Mane.

[CREDITS]
- Written by: [[WrathoftheLeopard, 511181]]
- Quality checked by: [[pichus, 374620]], [Guard, 360582]]
- Grammar checked by: [[UT, 523866]]
GP 1/1!

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GP Team done
 
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