Monotype Choice Band Lycanroc-Dusk

boomp

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:sv/lycanroc-dusk:
[SET]
Lycanroc-Dusk @ Choice Band
Name: Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Accelerock
- Close Combat
- Psychic Fangs / Play Rough

[SET COMMENTS]
Lycanroc-D is a great choice for Rock teams thanks to its offensive presence and good Speed tier, which allows it to outspeed and get rid of threats like Urshifu-R, Walking Wake, and Iron Treads. An excellent ability combined with a STAB priority move in Accelerock allows Lycanroc-D to revenge kill foes that greatly threaten Rock teams like Chien-Pao, Belly Drum Azumarill, and Shell Smash Cloyster. With Choice Band, Stone Edge 2HKOes Corviknight. Close Combat deals with Normal-, Rock-, Dark- and Steel-types like Ursaluna, Tyranitar, Ting-Lu, Iron Treads, and Hisuian Goodra. Psychic Fangs not only breaks screens in the Fairy matchup, but it also deals with Fighting- and Poison-types like Urshifu-R, Great Tusk, Toxapex, Amoonguss, and Clodsire. Play Rough is another option to deal with Dragon- and Dark- types like Walking Wake, Garchomp, Hydreigon, and Sableye.

Garganacl pairs well with Lycanroc-D, as Salt Cure wears down defensive Pokemon Lycanroc-D struggles with such as Quagsire and Corviknight. In return, Garganacl benefits from Lycanroc-D's ability to remove wallbreakers such as Walking Wake and Urshifu-R which threaten Garganacl's Iron Defense + Body Press set. Tyranitar is an essential teammate as it sets up sand to further chip down walls and checks threats like Flutter Mane, Espathra, and Kingambit due to its sheer bulk and great coverage in Heavy Slam, Crunch, and Low Kick. Hisuian Arcanine's wallbreaking power covers walls that are harder for Lycanroc-D to take down, dealing with Toxapex and Corviknight with Head Smash and Flare Blitz, respectively. Kleavor is a great lead, as Stone Axe sets up Stealth Rock to break through any opposing Focus Sash, allowing Lycanroc-D and Hisuian Arcanine to clean teams more easily. It can also pivot into Lycanroc-D with U-turn, luring in foes like Toxapex, Iron Treads, and Heatran in the process. Choice item Glimmora's colorful moveset helps against walls like Quagsire and Toxapex through the use of Energy Ball and Earth Power, with Choice Scarf allowing Glimmora to outspeed and take down fast offensive threats such as Iron Valiant and Greninja if they aren't running Choice Scarf. Coalossal removes entry hazards with Rapid Spin, checks Scizor, Chien-Pao, and Kingambit with Flamethrower and Body Press, and can burn threats with Flame Body. Iron Defense + Calm Mind Diancie can check Garchomp with Moonblast. Shell Smash Air Balloon Drednaw provides a temporary Ground-type immunity and appreciates defensive walls being worn down by Lycanroc-D. In return, it readily cleans weakened Flying and Ground teams, eliminating threats like Landorus-T and Great Tusk.
[CREDITS]
Written by:
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Rock analysis by:
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Quality check by:
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Last edited:
hi, there's a format for writing analyses, I'll just add those stuff and a few comments. You can copy the check by replying to this message, click the cog button then copy everything in the spoiler

add (comment) delete
:sv/lycanroc-dusk:
[SET]
Lycanroc-Dusk @ Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Accelerock
- Close Combat
- Psychic Fangs/Play rough

Overview:
[SET COMMENTS]
Due to its decent speed tier (why is it decent? What threats does it deal with thanks to its speed + Prio?), great ability that boost its physical attacks and stab priority move accelerock. Lycanroc-Dusk is a great choice for a mono rock team. Lycanroc-Dusk plays a key role to the team not only for revenge killing weaken mons but also as a decent wall breaker (which does it deal with, that rock struggles with?). With tough claws boosting its physical attacks by 1.3x Lycanroc-Dusk hurts types like flying , bug with accelerock, steel, dark, normal with close combat, fighting, poison, breaking screens with psychic fangs and stone edge is just a strong hit or miss rock move. Play Rough is another option to run if you are having a rough time with the dragon matchup mainly. (Would prefer targets to matchup, imo. Eg. With Play Rough, Lycanrock-Dusk deals with Dragon- and Fighting-types like Urshifu-R and Walking Wake) Tyranitar should always be on any rock team not only for its bulky stats , colorful move pool, but its ability to set up sandstorm boosting rocks special defense by 1.5x is really appreciated(Same as above, you can keep the sandstorm part but what's TTar's bulk used for? What does it check?). Depending on if your team needs more offensive or defensive presence Arcanine-Hisui or Coalossal fits well on the team due to its fire typing so you just dont get 6-0ed by the likes of bullet punch scizor(Separate this to 2 different sentences, as both do different stuff.). Diance is your only check to fighting type due to its fairy typing and can actually play a key role in the dark and dragon matchups(What Diancie set? Mentioning which specific Dark and Dragon mons that Rock has a hard time beating would make it more clearer). Kleavor is another option due to its bug typing for grass , dark, psychic, but most importantly it has stone axe to set up stealth rocks while chipping away mons(What Kleavor set? It also has pivoting with U-turn btw, which doggo likes because its frail). glimmora with its colorful moveset works well with Lycanroc-Dusk due to its ability to deal with ground and water types with energy ball , fairy types with sludge wave, steel , poison with earth power and dazzling gleam for the fighting dark and dragon matchups(What Glimmora set and which guys is glimm beating? [i.e. Specs to tear apart Poison/Water cores? Scarf to jumpscare Iron Valiant and Pao?]). Shell smash Drednaw helps with the ground match up(It doesn't, since it sort of loses to unaware Quag. This guy is usually Air balloon tho, and loves walls going poof with Doggo biting those stinky guys >:(). Garganacl is a great defensive option not only due to its ability to not get status, but for its move salt cure to wear down water and steel for Lycanroc-Dusk(IronPress Garg targets which specific mons though?).

[CREDITS]
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(your profile URL)
Rock analysis by:
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Quality check by:
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Overall its a good attempt at a first analysis, its just a bit too general. Mentioning Pokemon as targets (or Pokemon that bully the doggo) helps readers visualize what does the dog do and why it probably deserves a slot in their team.

I'll recheck when these edits have been implemented, thank you boomp :3c
 
Last edited:
:sv/lycanroc-dusk:
[SET]
Lycanroc-Dusk @ Choice Band
name: Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Accelerock
- Close Combat
- Psychic Fangs / Play Roughrough

[SET COMMENTS]
Lycanroc-Dusk is a great choice for mono rock teams due to its decent speed to outrun (and dispatch?) threats like Urshifu-R , Walking Wake, and Iron Treads just to name a few. With its great ability that boost its physical attacks by 1.3x, combining it with its priority stab accelerock, Lycanroc-Dusk is a good revenge killer against Chien-Pao, Belly Drum Azumarill, and Shell Smash Cloyster that greatly threatens Rock your teams such as Chien-Pao, belly drum Azumarill, and Shell Smash Cloyster. Stone Edge combine with choice band is just a strong hit or miss stab move (its able to 2HKO Corv too, which is great vs Flying). Close Combat deals with Normal- and Steel-types like Ursaluna, Iron Treads, and Hisuian Goodranormal - Ursuluna, Blissey, Steel - Goodra hisui, Iron Treads, and Heatran. Psychic Fangs not only breaks screen for Lycanroc-Dusk (great in the fairy matchup maybe?), but it also deals with Fighting - Urshifu-R, Great Tusk, Poison- Toxapex, Amoonguss, and Clodsire (phrase this similarly to the Close combat sentence). Play Rough is another option if your having a rough time to deal with dragon types like Walking Wake, Garchomp, and some occurrences Hydreigon (its great into dark too, perhaps, as a midground for sableye too).

Tyranitar is an essential team mate as it sets Sandstorm to further chip down walls and also checks threats like Flutter Mane, Espathra, and Kingambit due to its sheer bulk and great coverage in Heavy Slam, Low Kick, and Crunch. Tyranitar should always be on any rock team due to its ability to set up sandstorm which boost rock mons special defense by 1.5x. Tyranitar bulky stats allows it to switch into threats like Greninja, Sandy Shocks, Basculegion-F, and Flutter Mane. It also makes it as one option to deal with Kingambit as it resist sucker punch and with 56 evs invested into speed, Tyranitar can out speed it and ko Kinggambit with Low Kick. Heavy slam can deal with the likes of Flutter Mane, Hatterene, and Iron Valiant. Crunch checks Ghost- Gholdengo, Dragapult, Zoroark hisui, Psychic- Espathra, Slowbro, Armarouge and Slowking. Stone Edge is a strong stab move that can weaken mons so Lycanroc-Dusk can revenge kill easier. Garganacl amazing ability to not get status is a good defensive option pair with lycanroc-dusk, as it heavily wears down defensive Pokemon Lycanroc-Dusk struggles with such as Quagsire and Corviknight with Salt Cure, and benefits from Lycanroc-Dusk's ability to remove wallbreakers such as Walking Wake and Urshifu-R which heavily threatens Garganacl's Iron Defense + Body Press set. . Salt cure deals with defensive mons such as Toxapex, Quagsire, Dondozo for water, Corviknight and Klefki for Steel. Salt cure also put mons on timers if they chose to stay in. Iron Defense doubles its already insane defense stat to stall out a game and often can set up on choice lock mons like, Flutter Mane, Dragapult or even just defensive mons like Ting-lu. Body Press deals with Kingambit, Roaring Moon, Muk-Alola and Lokix. Recover is just a great move to keep Garganacl healthy. (You dont need to mention all of the moves the guy has, as its a Lycanroc analyses) Arcanine Hisui is a great offensive option due to its fire typing so you dont get Destroyed by Steel- Scizor, corviknight, Grass- Meowscarada and liligant hisui. Having Rock Head for an ability just makes aracanine hisui a good choice mon to spam Flare Blitz or Head Smash to do alot of damage to mons. Coalossal is a good defensive option if your team needs more defensive presence. Coalossal Removes hazards with rapid spin, Checks Scizor, corviknight, Meowscarda with flamethrower and even Can beat Chien-pao and Kingambit in a 1v1 with body press. Coalossal can often fish for burning threats with flame body. Its signature move Tar shot not only slows mons by 1 stage, but it makes them weaker to fire moves! Diancie can check fighting mons like zamazenta, Iron Hands, heracross, Slither wing, Dark - Sableye, Dragon- Hydreigon, Garchomp and Walking Wake with Moonblast. Diamondstorm and body press is a good combo for diancie as Diamond Storm has a chance to boost diance defense which allows body press to do massive damage. Psyshock is an option on Diancie as it ohko Sneasler. Kleavor can be a great lead for lycanroc-dusk due to its signature move to not only damage mons but it sets up Stealth Rocks to break sash mons. sharpness boost its slicing attacks to make kleavor deal with threats that hurt lycanroc-dusk like Gallade, Greninja with X-scizor, Gholdengo with Night Slash, and Pelipper with stone axe. You can also run U-turn to pivot around. Shell Smash Air balloon Drednaw can help with Sweeping by Dealing with landorus , landorus-T, most Flying types with Ice Spinner, Poison- Toxapex, Clodsire with Earthquake, Ground- Great Tusk, Sandy Shocks, Ting-lu and Iron Treads with Liquidation. Glimmora colorful moveset fits a good spot to help Lycanroc-Dusk. With its ability to set up toxic spikes if it gets hit by a physical move allowing it to spread poison to chip down mons for Lycanroc-Dusk. Sludge Wave Deals with Iron Valiant, Azumarill, Liligant-Hisui, Hatterene, Energy ball deals with Ursaluna, Great Tusk, Gastrodon, Quagsire, Quaquaval, Urshifu-R, Earth Power deals with, Gholdengo, Toxapex, and Dazzling gleam deals with Zamazenta, Garchomp, and Hydreigon. Depending on what your team needs you can run choice specs Glimmora to break down cores, or you can run choice scarf Glimmora to outspeed mons. (Thats too much mons. cut it down to 2-3, like the ttar and Gargnacl ones for example)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/boomp611.637295/
Rock analysis by:
https://www.smogon.com/forums/members/boomp611.637295/
Quality check by:
Grammar check by:
Will recheck after these edits, thank you ;w;
 
ok im ready for recheck sorry for over explaining i got too happy lol meow. also for lycanroc dusk dealing with sableye imo its like a 50 50 because i dont want sableye to click will o wisp on doggo then doggo just becomes useless ;.;
 
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also for lycanroc dusk dealing with sableye imo its like a 50 50 because i dont want sableye to click will o wisp
PR means Sableye cant switch in to begin with, not Lycan trying to come in and get burned when sab already on field. Sorry if that was unclear ;w;
:sv/lycanroc-dusk:
[SET]
Lycanroc-Dusk @ Choice Band
Name: Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Accelerock
- Close Combat
- Psychic Fangs/Play Rough

[SET COMMENTS]
Lycanroc-Dusk is a great choice for mono rock teams due to its decent speed to outrun and get rid of threats like Urshifu-R , Walking Wake, and Iron Treads. With its great ability that boost its physical attacks by 1.3x, combining it with its priority stab accelerock, Lycanroc-Dusk is a good revenge killer against Chien-Pao, Belly Drum Azumarill, and Shell Smash Cloyster that greatly threatens Rock teams . Stone Edge combined with choice band lets it is just a strong hit or miss stab move, which can 2hko Corviknight, easing the matchup against which is great going against Flying teams. Close Combat deals with normal- and Steel-types like Ursaluna, Iron Treads and Hisuian Goodra. Psychic Fangs not only breaks screens for Lycanroc-Dusk that helps with the Fairy matchup, but it also deals with Fighting- and Poison-types like Urshifu-R, Great Tusk, Toxapex, Amoonguss, and Clodsire. Play Rough is another option to deal with Dragon- and Dark- types like Walking Wake, Garchomp, Hydreigon, and Sableye.

Tyranitar is an essential team mate as it sets Sandstorm to further chip down walls and also checks threats like Flutter Mane, Espathra, and Kingambit due to its sheer bulk and great coverage in Heavy Slam, Crunch, and Low Kick (just reordered, oops) Low Kick; and Crunch. Garganacl is a good defensive option to pair with lycanroc-dusk as it heavily wears down defensive Pokemon Lycanroc-Dusk struggles with such as Quagsire and Corviknight with Salt cure, and benefits from Lycanroc-Dusk's ability to remove wallbreakers such as Walking Wake and Urshifu-R which heavily threatens Garganacl's Iron Defense + Body Press set. Hisuian Arcanine is a good offensive option being able to deal with Scizor and Meowscarada (I think Coal deals with these better as you're nearly OHKO'ed by +2 BP at least, while Meow 2HKOs). walls like Toxapex and Corviknight with Head Smash and Flare Blitz.Having Rock Head for an ability just makes Hisuian Arcanine a good choice mon to spam Flare Blitz or Head Smash to do alot of damage to weaken mons to help out Lycanroc-Dusk. Coalossal is a good defensive option if your team needs more defensive presence. Coalossal Re as it removes hazards with rapid spin, Cchecks Scizor, Chien-Pao and Kingambit with Flamethrower and Body Press, and can threaten to burn the aforementioned threats with Flame Body. Coalossal can often fish for burning threats with flame body. Diancie can check Zamazenta, Sableye and Garchomp with Moonblast (is there an actual set for M.dia vs Zama? Is Dia using ID-CM herself?). Kleavor can be a great lead for lycanroc-dusk due to its signature move Stone Axe to not only damage mons but it sets up Stealth Rocks to break sash mons. You and can also run U-turn to pivot around which Lycanroc-Dusk likes (pivot into...who tho? What does Kleav lure?). Shell Smash Air balloon Drednaw provides a temporary Ground-type immunity and appreciates defensive walls being worn down by Lycanroc-Dusk. In return, it readily cleans weakened Flying and Ground teams, eliminating threats like Landorus-T and Great Tusk. can help with Sweeping by Dealing with landorus-T, Great Tusk, and Sandy Shocks. Choice Specs or scarf Glimmora with its colorful moveset fits a good spot to helps Lycanroc-Dusk by vaporizing walls like with threats like Quagsire, Azumarill and Toxapex with Energy Ball and Earth Power, or by outspeeding and removing faster offensive threats such as Iron Valiant and Greninja.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/boomp611.637295/
Rock analysis by:
https://www.smogon.com/forums/members/boomp611.637295/
Quality check by:
Grammar check by:
QC 1/2, thanks boomp >:3c
 
PR means Sableye cant switch in to begin with, not Lycan trying to come in and get burned when sab already on field. Sorry if that was unclear ;w;
:sv/lycanroc-dusk:
[SET]
Lycanroc-Dusk @ Choice Band
Name: Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Accelerock
- Close Combat
- Psychic Fangs/Play Rough

[SET COMMENTS]
Lycanroc-Dusk is a great choice for mono rock teams due to its decent speed to outrun and get rid of threats like Urshifu-R , Walking Wake, and Iron Treads. With its great ability that boost its physical attacks by 1.3x, combining it with its priority stab accelerock, Lycanroc-Dusk is a good revenge killer against Chien-Pao, Belly Drum Azumarill, and Shell Smash Cloyster that greatly threatens Rock teams . Stone Edge combined with choice band lets it is just a strong hit or miss stab move, which can 2hko Corviknight, easing the matchup against which is great going against Flying teams. Close Combat deals with normal- and Steel-types like Ursaluna, Iron Treads and Hisuian Goodra. Psychic Fangs not only breaks screens for Lycanroc-Dusk that helps with the Fairy matchup, but it also deals with Fighting- and Poison-types like Urshifu-R, Great Tusk, Toxapex, Amoonguss, and Clodsire. Play Rough is another option to deal with Dragon- and Dark- types like Walking Wake, Garchomp, Hydreigon, and Sableye.

Tyranitar is an essential team mate as it sets Sandstorm to further chip down walls and also checks threats like Flutter Mane, Espathra, and Kingambit due to its sheer bulk and great coverage in Heavy Slam, Crunch, and Low Kick (just reordered, oops) Low Kick; and Crunch. Garganacl is a good defensive option to pair with lycanroc-dusk as it heavily wears down defensive Pokemon Lycanroc-Dusk struggles with such as Quagsire and Corviknight with Salt cure, and benefits from Lycanroc-Dusk's ability to remove wallbreakers such as Walking Wake and Urshifu-R which heavily threatens Garganacl's Iron Defense + Body Press set. Hisuian Arcanine is a good offensive option being able to deal with Scizor and Meowscarada (I think Coal deals with these better as you're nearly OHKO'ed by +2 BP at least, while Meow 2HKOs). walls like Toxapex and Corviknight with Head Smash and Flare Blitz.Having Rock Head for an ability just makes Hisuian Arcanine a good choice mon to spam Flare Blitz or Head Smash to do alot of damage to weaken mons to help out Lycanroc-Dusk. Coalossal is a good defensive option if your team needs more defensive presence. Coalossal Re as it removes hazards with rapid spin, Cchecks Scizor, Chien-Pao and Kingambit with Flamethrower and Body Press, and can threaten to burn the aforementioned threats with Flame Body. Coalossal can often fish for burning threats with flame body. Diancie can check Zamazenta, Sableye and Garchomp with Moonblast (is there an actual set for M.dia vs Zama? Is Dia using ID-CM herself?). Kleavor can be a great lead for lycanroc-dusk due to its signature move Stone Axe to not only damage mons but it sets up Stealth Rocks to break sash mons. You and can also run U-turn to pivot around which Lycanroc-Dusk likes (pivot into...who tho? What does Kleav lure?). Shell Smash Air balloon Drednaw provides a temporary Ground-type immunity and appreciates defensive walls being worn down by Lycanroc-Dusk. In return, it readily cleans weakened Flying and Ground teams, eliminating threats like Landorus-T and Great Tusk. can help with Sweeping by Dealing with landorus-T, Great Tusk, and Sandy Shocks. Choice Specs or scarf Glimmora with its colorful moveset fits a good spot to helps Lycanroc-Dusk by vaporizing walls like with threats like Quagsire, Azumarill and Toxapex with Energy Ball and Earth Power, or by outspeeding and removing faster offensive threats such as Iron Valiant and Greninja.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/boomp611.637295/
Rock analysis by:
https://www.smogon.com/forums/members/boomp611.637295/
Quality check by:
Grammar check by:
QC 1/2, thanks boomp >:3c
implemented changes and theres no actual set i just been using it deal with big doggo, hopefully i can write the anaylsis for diancie rock teams maybe :o
 
add remove comment
:sv/lycanroc-dusk:
[SET]
Lycanroc-Dusk @ Choice Band
Name: Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Accelerock
- Close Combat
- Psychic Fangs/Play Rough

[SET COMMENTS]
Lycanroc-Dusk is a great choice for mono rock Rock teams due to its decent speed to outrun and get rid of threats thanks to its offensive presence and good speed tier which allow it to outspeed and get rid of threats like Urshifu-R , Walking Wake, and Iron Treads. With its great ability that boost its physical attacks by 1.3x, combining it with its priority stab accelerock, An excellent ability combined with STAB priority in Accelerock allows Lycanroc-Dusk is a good revenge killer against to revenge kill foes that greatly threaten Rock teams like Chien-Pao, Belly Drum Azumarill, and Shell Smash Cloyster that greatly threatens Rock teams. With the Choice Band, Stone Edge combined with choice band lets it 2hko 2HKOes Corviknight, easing the matchup against Flying teams and wreaks havoc on Flying teams. Close Combat deals with normalNormal-, Rock-, Dark- and Steel-types like Ursaluna, Tyranitar, Ting-Lu, Iron Treads and Hisuian Goodra. Psychic Fangs not only breaks screens for Lycanroc-Dusk that helps with in the Fairy matchup, but it also deals with Fighting- and Poison-types like Urshifu-R, Great Tusk, Toxapex, Amoonguss, and Clodsire. Play Rough is another option to deal with Dragon- and Dark- types like Walking Wake, Garchomp, Hydreigon, and Sableye.

Tyranitar is an essential teammate as it sets Sandstorm to further chip down walls and also checks threats like Flutter Mane, Espathra, and Kingambit due to its sheer bulk and great coverage in Heavy Slam, Crunch and Low Kick. Garganacl is a good defensive option pair pairs well with lycanroc-dusk Lycanroc-Dusk as it heavily Salt Cure wears down defensive Pokemon that Lycanroc-Dusk struggles with such as Quagsire and Corviknight with Salt cure, and benefits from Lycanroc-Dusk's ability to remove wallbreakers such as Walking Wake and Urshifu-R which heavily threatens Garganacl's Iron Defense + Body Press set. Hisuian Arcanine's wallbreaking power covers walls that are harder for Lycanroc-Dusk to take down, is a good offensive option being able to deal dealing with walls like Toxapex and Corviknight with Head Smash and Flare Blitz. Coalossal is a good defensive option as it removes hazards with rapid spin Rapid Spin, checks Scizor, Chien-Pao and Kingambit with Flamethrower and Body Press, and can threaten to burn the aforementioned threats with Flame Body. Iron Defense + Calm Mind Diancie can check Zamazenta, Sableye and (doesn't it lose to Heavy Slam from Zama and Encore from Sableye??) Garchomp with Moonblast. Kleavor is a great lead as its Stone Axe sets up Stealth Rocks to cause chip damage and break any opposing Focus Sash, allowing Lycanroc-Dusk and Hisuian Arcanine to clean teams more easily. It can also pivot into Lycanroc-Dusk with U-turn, luring in foes like Toxapex, Iron Treads and Heatran in the process. can be a great lead for lycanroc-dusk due to its signature move Stone Axe to not only damage mons but it sets up Stealth Rocks to break sash mons and can also run U-turn to pivot into Lycanroc-Dusk to lure in Toxapex, Iron Treads and Heatran. Shell Smash Air balloon Drednaw provides a temporary Ground-type immunity and appreciates defensive walls being worn down by Lycanroc-Dusk. In return, it readily cleans weakened Flying and Ground teams, eliminating threats like Landorus-T and Great Tusk. Choice Specs or scarf Scarf Glimmora's with its colorful moveset helps Lycanroc-Dusk by vaporizing against walls like Quagsire, and Toxapex with Energy Ball and Earth Power, or by with the latter being able to outspeed and take down outspeeding and removing faster fast offensive threats such as Iron Valiant and Greninja if they aren't Choice Scarf.

The order of mons in the second paragraph is a bit weird to me. I'd go more for something like Garganacl > Ttar > Arc > Kleavor > Glimm > Coal > Diancie > Drednaw

[CREDITS]
Written by:
https://www.smogon.com/forums/members/boomp611.637295/
Rock analysis by:
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Quality check by:
https://www.smogon.com/forums/members/neko.542526/
Grammar check by:
Please implement the above and I'll give it another look afterwards. Thanks!
 
AMGP, take what you'd like add remove comment

:sv/lycanroc-dusk:
[SET]
Lycanroc-Dusk @ Choice Band
Name: Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Accelerock
- Close Combat
- Psychic Fangs/Play Rough

[SET COMMENTS]
Lycanroc-Dusk is a great choice for Rock teams thanks to its offensive presence and good speed tier, (AC) which allows it to outspeed and get rid of threats like Urshifu-R remove space, Walking Wake, and Iron Treads. An excellent ability combined with STAB priority in Accelerock allows Lycanroc-Dusk (change all instances of Lycanroc-Dusk to Lycanroc-D, barring the opening) to revenge kill foes that greatly threaten Rock teams like Chien-Pao, Belly Drum Azumarill, and Shell Smash Cloyster. With the Choice Band, Stone Edge 2HKOes Corviknight, allowing Lycanroc-Duskand wreaks havoc on Flying teams (in my opinion this should be self-evident - Rock is after all, super effective on Flying types). Close Combat deals with Normal-, Rock-, Dark- and Steel-types like Ursaluna, Tyranitar, Ting-Lu, Iron Treads and Hisuian Goodra. Psychic Fangs not only breaks screens in the Fairy matchup, but it also deals with Fighting- and Poison-types like Urshifu-R, Great Tusk, Toxapex, Amoonguss, and Clodsire. Play Rough is another option to deal with Dragon- and Dark- types like Walking Wake, Garchomp, Hydreigon, and Sableye.

Garganacl pairs well with Lycanroc-Dusk, (AC) as Salt Cure wears down defensive Pokemon Lycanroc-Dusk struggles with such as Quagsire and Corviknight. In return, Garganacl , and benefits from Lycanroc-Dusk's ability to remove wallbreakers such as Walking Wake and Urshifu-R which threatens Garganacl's Iron Defense + Body Press set. Tyranitar is an essential teammate as it sets Sandstorm to further chip down walls and also checks threats like Flutter Mane, Espathra, and Kingambit due to its sheer bulk and great coverage in Heavy Slam, Crunch and Low Kick. Hisuian Arcanine's wallbreaking power covers walls that are harder for Lycanroc-Dusk to take down, dealing with walls like Toxapex and Corviknight with Head Smash and Flare Blitz respectively. Kleavor is a great lead, (AC) as its Stone Axe sets up Stealth Rocks to cause chip damage and break any opposing Focus Sash, allowing Lycanroc-Dusk and Hisuian Arcanine to clean team's more easily. It can also pivot into Lycanroc-Dusk with U-Turn, luring in foes like Toxapex, Iron Treads and Heatran in the process. Choiced Specs or Scarf Glimmora's colorful moveset helps against walls like Quagsire, and Toxapex with Energy Ball and Earth Power, with Choice Scarf sets the latter being able to outspeed and take down fast offensive threats such as Iron Valiant and Greninja, if they aren't Choice Scarf. Coalossal removes hazards with Rapid Spin, checks Scizor, Chien-Pao and Kingambit with Flamethrower and Body Press, and can threaten to burn threats with Flame Body. Iron Defense + Calm Mind Diancie can check Garchomp with Moonblast. Shell Smash + Air balloon Balloon Drednaw provides a temporary Ground-type immunity and appreciates defensive walls being worn down by Lycanroc-Dusk. In return, it readily cleans weakened Flying and Ground teams, eliminating threats like Landorus-T and Great Tusk.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/boomp611.637295/
Rock analysis by:
https://www.smogon.com/forums/members/boomp611.637295/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/swiffix.547532/
Grammar check by:
 
AMGP, take what you'd like add remove comment

:sv/lycanroc-dusk:
[SET]
Lycanroc-Dusk @ Choice Band
Name: Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Accelerock
- Close Combat
- Psychic Fangs/Play Rough

[SET COMMENTS]
Lycanroc-Dusk is a great choice for Rock teams thanks to its offensive presence and good speed tier, (AC) which allows it to outspeed and get rid of threats like Urshifu-R remove space, Walking Wake, and Iron Treads. An excellent ability combined with STAB priority in Accelerock allows Lycanroc-Dusk (change all instances of Lycanroc-Dusk to Lycanroc-D, barring the opening) to revenge kill foes that greatly threaten Rock teams like Chien-Pao, Belly Drum Azumarill, and Shell Smash Cloyster. With the Choice Band, Stone Edge 2HKOes Corviknight, allowing Lycanroc-Duskand wreaks havoc on Flying teams (in my opinion this should be self-evident - Rock is after all, super effective on Flying types). Close Combat deals with Normal-, Rock-, Dark- and Steel-types like Ursaluna, Tyranitar, Ting-Lu, Iron Treads and Hisuian Goodra. Psychic Fangs not only breaks screens in the Fairy matchup, but it also deals with Fighting- and Poison-types like Urshifu-R, Great Tusk, Toxapex, Amoonguss, and Clodsire. Play Rough is another option to deal with Dragon- and Dark- types like Walking Wake, Garchomp, Hydreigon, and Sableye.

Garganacl pairs well with Lycanroc-Dusk, (AC) as Salt Cure wears down defensive Pokemon Lycanroc-Dusk struggles with such as Quagsire and Corviknight. In return, Garganacl , and benefits from Lycanroc-Dusk's ability to remove wallbreakers such as Walking Wake and Urshifu-R which threatens Garganacl's Iron Defense + Body Press set. Tyranitar is an essential teammate as it sets Sandstorm to further chip down walls and also checks threats like Flutter Mane, Espathra, and Kingambit due to its sheer bulk and great coverage in Heavy Slam, Crunch and Low Kick. Hisuian Arcanine's wallbreaking power covers walls that are harder for Lycanroc-Dusk to take down, dealing with walls like Toxapex and Corviknight with Head Smash and Flare Blitz respectively. Kleavor is a great lead, (AC) as its Stone Axe sets up Stealth Rocks to cause chip damage and break any opposing Focus Sash, allowing Lycanroc-Dusk and Hisuian Arcanine to clean team's more easily. It can also pivot into Lycanroc-Dusk with U-Turn, luring in foes like Toxapex, Iron Treads and Heatran in the process. Choiced Specs or Scarf Glimmora's colorful moveset helps against walls like Quagsire, and Toxapex with Energy Ball and Earth Power, with Choice Scarf sets the latter being able to outspeed and take down fast offensive threats such as Iron Valiant and Greninja, if they aren't Choice Scarf. Coalossal removes hazards with Rapid Spin, checks Scizor, Chien-Pao and Kingambit with Flamethrower and Body Press, and can threaten to burn threats with Flame Body. Iron Defense + Calm Mind Diancie can check Garchomp with Moonblast. Shell Smash + Air balloon Balloon Drednaw provides a temporary Ground-type immunity and appreciates defensive walls being worn down by Lycanroc-Dusk. In return, it readily cleans weakened Flying and Ground teams, eliminating threats like Landorus-T and Great Tusk.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/boomp611.637295/
Rock analysis by:
https://www.smogon.com/forums/members/boomp611.637295/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/swiffix.547532/
Grammar check by:
Implemented
 
add / remove / comment
[SET]
Lycanroc-Dusk @ Choice Band
Name: Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Accelerock
- Close Combat
- Psychic Fangs / Play Rough (fix spacing to match this)

[SET COMMENTS]
Lycanroc-Dusk is a great choice for Rock teams thanks to its offensive presence and good Speed tier, which allows it to outspeed and get rid of threats like Urshifu-R, Walking Wake, and Iron Treads. An excellent ability combined with a STAB priority move in Accelerock allows Lycanroc-D to revenge kill foes that greatly threaten Rock teams like Chien-Pao, Belly Drum Azumarill, and Shell Smash Cloyster. With Choice Band, Stone Edge 2HKOes Corviknight. Close Combat deals with Normal-, Rock-, Dark- and Steel-types like Ursaluna, Tyranitar, Ting-Lu, Iron Treads, (+comma) and Hisuian Goodra. Psychic Fangs not only breaks screens in the Fairy matchup, but it also deals with Fighting- and Poison-types like Urshifu-R, Great Tusk, Toxapex, Amoonguss, and Clodsire. Play Rough is another option to deal with Dragon- and Dark- types like Walking Wake, Garchomp, Hydreigon, and Sableye.

Garganacl pairs well with Lycanroc-D, as Salt Cure wears down defensive Pokemon Lycanroc-D struggles with such as Quagsire and Corviknight. In return, Garganacl benefits from Lycanroc-Dusk's ability to remove wallbreakers such as Walking Wake and Urshifu-R, (+comma) which threaten Garganacl's Iron Defense + Body Press set. Tyranitar is an essential teammate (remove space) as it sets Sandstorm up sand to further chip down walls and checks threats like Flutter Mane, Espathra, and Kingambit due to its sheer bulk and great coverage in Heavy Slam, Crunch, (+comma) and Low Kick. Hisuian Arcanine's wallbreaking power covers walls that are harder for Lycanroc-D to take down, dealing with walls like (redundancy) Toxapex and Corviknight with Head Smash and Flare Blitz, (+comma) respectively. Kleavor is a great lead, as its Stone Axe sets up Stealth Rock to break through any opposing Focus Sash, allowing Lycanroc-D and Hisuian Arcanine to clean team's (-apostrophe) more easily. It can also pivot into Lycanroc-D with U-turn, luring in foes like Toxapex, Iron Treads, (+comma) and Heatran in the process. Choiced item Glimmora's colorful moveset helps against walls like Quagsire, (-comma) and Toxapex with through the use of Energy Ball and Earth Power, with Choice Scarf sets being able allowing Glimmora to outspeed and take down fast offensive threats such as Iron Valiant and Greninja, (-comma) if they aren't running Choice Scarf themselves. Coalossal removes entry hazards (first mention of entry hazards must be the full term, subsequent mentions can omit "entry") with Rapid Spin, checks Scizor, Chien-Pao, (+comma) and Kingambit with Flamethrower and Body Press, and can threaten to burn threats with Flame Body. Iron Defense + Calm Mind Diancie can check Garchomp with Moonblast. Shell Smash Air Balloon Drednaw provides a temporary Ground-type immunity and appreciates defensive walls being worn down by Lycanroc-Dusk. In return, it readily cleans weakened Flying and Ground teams, eliminating threats like Landorus-T and Great Tusk.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/boomp611.637295/
Rock analysis by:
https://www.smogon.com/forums/members/boomp611.637295/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/swiffix.547532/
Grammar check by:
https://www.smogon.com/forums/members/clouds.356215/
https://www.smogon.com/forums/members/dead-by-daylight.571069/
GP Team Done

credit me and Dead by Daylight, both profile links are already included
 
add / remove / comment
[SET]
Lycanroc-Dusk @ Choice Band
Name: Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stone Edge
- Accelerock
- Close Combat
- Psychic Fangs / Play Rough (fix spacing to match this)

[SET COMMENTS]
Lycanroc-Dusk is a great choice for Rock teams thanks to its offensive presence and good Speed tier, which allows it to outspeed and get rid of threats like Urshifu-R, Walking Wake, and Iron Treads. An excellent ability combined with a STAB priority move in Accelerock allows Lycanroc-D to revenge kill foes that greatly threaten Rock teams like Chien-Pao, Belly Drum Azumarill, and Shell Smash Cloyster. With Choice Band, Stone Edge 2HKOes Corviknight. Close Combat deals with Normal-, Rock-, Dark- and Steel-types like Ursaluna, Tyranitar, Ting-Lu, Iron Treads, (+comma) and Hisuian Goodra. Psychic Fangs not only breaks screens in the Fairy matchup, but it also deals with Fighting- and Poison-types like Urshifu-R, Great Tusk, Toxapex, Amoonguss, and Clodsire. Play Rough is another option to deal with Dragon- and Dark- types like Walking Wake, Garchomp, Hydreigon, and Sableye.

Garganacl pairs well with Lycanroc-D, as Salt Cure wears down defensive Pokemon Lycanroc-D struggles with such as Quagsire and Corviknight. In return, Garganacl benefits from Lycanroc-Dusk's ability to remove wallbreakers such as Walking Wake and Urshifu-R, (+comma) which threaten Garganacl's Iron Defense + Body Press set. Tyranitar is an essential teammate (remove space) as it sets Sandstorm up sand to further chip down walls and checks threats like Flutter Mane, Espathra, and Kingambit due to its sheer bulk and great coverage in Heavy Slam, Crunch, (+comma) and Low Kick. Hisuian Arcanine's wallbreaking power covers walls that are harder for Lycanroc-D to take down, dealing with walls like (redundancy) Toxapex and Corviknight with Head Smash and Flare Blitz, (+comma) respectively. Kleavor is a great lead, as its Stone Axe sets up Stealth Rock to break through any opposing Focus Sash, allowing Lycanroc-D and Hisuian Arcanine to clean team's (-apostrophe) more easily. It can also pivot into Lycanroc-D with U-turn, luring in foes like Toxapex, Iron Treads, (+comma) and Heatran in the process. Choiced item Glimmora's colorful moveset helps against walls like Quagsire, (-comma) and Toxapex with through the use of Energy Ball and Earth Power, with Choice Scarf sets being able allowing Glimmora to outspeed and take down fast offensive threats such as Iron Valiant and Greninja, (-comma) if they aren't running Choice Scarf themselves. Coalossal removes entry hazards (first mention of entry hazards must be the full term, subsequent mentions can omit "entry") with Rapid Spin, checks Scizor, Chien-Pao, (+comma) and Kingambit with Flamethrower and Body Press, and can threaten to burn threats with Flame Body. Iron Defense + Calm Mind Diancie can check Garchomp with Moonblast. Shell Smash Air Balloon Drednaw provides a temporary Ground-type immunity and appreciates defensive walls being worn down by Lycanroc-Dusk. In return, it readily cleans weakened Flying and Ground teams, eliminating threats like Landorus-T and Great Tusk.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/boomp611.637295/
Rock analysis by:
https://www.smogon.com/forums/members/boomp611.637295/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/swiffix.547532/
Grammar check by:
https://www.smogon.com/forums/members/clouds.356215/
https://www.smogon.com/forums/members/dead-by-daylight.571069/
GP Team Done

credit me and Dead by Daylight, both profile links are already included
Implemented Thank yall :D
 
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