[OVERVIEW]
The big bad crawdad of competitive Pokemon, Crawdaunt remains a relevant wallbreaker and stall dismantler several generations after its debut. Choice Band and Adaptability make switching into Crawdaunt nigh impossible, as it fires off massive Knock Offs and Crabhammers. With little regard to physical walls' existence, Crawdaunt excels in taking advantage of safe entry points provided by teammates to force concessions every time it hits the field, as switching into the combination of Dark- and Water-type attacks is difficult for even the bulkiest of walls like Hippowdon and Slowbro. With access to Aqua Jet, Crawdaunt can overcome its relative slowness against offensive foes, picking up KOs and dealing big damage before it can be taken out in return. Unfortunately, Crawdaunt is still a bit slow and frail and competes for a spot against notable faster and bulkier wallbreakers like Okidogi, Slither Wing, and Terrakion. Along with the lack of Speed, Crawdaunt also suffers from a frailness that makes it susceptible to being taken out by the faster Pokemon in the metagame like Gardevoir, Kleavor, and Galarian Zapdos.
[SET]
name: Choice Band
move 1: Aqua Jet
move 2: Crabhammer
move 3: Knock Off
move 4: Close Combat
item: Choice Band
ability: Adaptability
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Water
[SET COMMENTS]
Set Details
====
Choice Band Crawdaunt dishes out massive damage with every attack it uses, making it a seemingly unwallable wallbreaker. Aqua Jet functions as a STAB priority attack that allows Crawdaunt to overcome its relative slowness, picking up valuable revenge kills and chip damage on faster threats like Armarouge, Maushold, and Thundurus. Close Combat gives Crawdaunt additional breaking power against Dark- and Steel-type Pokemon like Bisharp and Hisuian Goodra. Adaptability, in conjunction with Crabhammer and Knock Off, renders physical walls neutral to its STAB attacks like Amoonguss and Galarian Weezing unable to weather the storm as Crawdaunt 2HKOes them with ease. Tera Water does not get much value offensively, as Adaptability offsets a majority of the boost provided by Terastallization, so Crawdaunt does not often Terastallize outside of the rare instances where it can improve a damage roll against a foe. Tera Water does remove Crawdaunt's weaknesses to common priority attacks like First Impression and Mach Punch, though it also eliminates the Adaptability boost for Knock Off, which is a tough concession to make.
Balance and bulky offense teams needing a reliable Knock Off user and wallbreaker appreciate Crawdaunt's ability to do both well. Teammates like Cyclizar, Slither Wing, and Galarian Zapdos can pivot to Crawdaunt against incoming physical walls, such as Amoonguss, Hippowdon, and Slowbro, to provide safe opportunities to use its raw power to break holes into the opposition. Cyclizar and Noivern are exceptional teammates, as they can both pivot and remove entry hazards from the field, which Crawdaunt appreciates to retain health throughout a game. Similarly, defensive partners like Bellibolt and Magnezone can slowly pivot to Crawdaunt, providing valuable entry points against bulkier walls like Hisuian Goodra and Umbreon. Choice Scarf users like Gardevoir and Krookodile appreciate Crawdaunt's ability to break through defensive Pokemon like Galarian Weezing, Hisuian Goodra, and Umbreon, enabling them to clean late-game. Slowbro and Thundurus provide speed control in the form of Thunder Wave, giving valuable opportunities for Crawdaunt to break through faster Pokemon like Jirachi, Terrakion, and Volcanion. Defensive teammates that can absorb Fairy- and Fighting-type attacks from revenge killers like Gardevoir and Mienshao are a necessity for Crawdaunt, making Fezandipiti a key teammate that can take attacks and provide safe entry points with U-turn. Hazard stacking cores, with setters like Chesnaught, Jirachi, and Klefki, can use Crawdaunt's Knock Off as a way to remove Heavy-Duty Boots while forcing switches, accruing damage quickly.
[STRATEGY COMMENTS]
Other Options
====
Life Orb can be used as a trade-off to Choice Band to still hit hard while being able to switch attacks, which is helpful against slower teams that can force guessing games between Knock Off and Crabhammer. A Jolly nature Crawdaunt Dragon Dance improves Crawdaunt's Speed enough to outpace notable threats like Kleavor and Mienshao after just one boost. Liquidation can be used over Crabhammer for a more accurate attack. Covert Cloak allows Crawdaunt to set up against Scald users, like Slowbro and Suicune, without fear of getting burned.
Checks and Counters
====
**Faster Wallbreakers**: Crawdaunt struggles to keep pace against offensive teams, often relying on Aqua Jet, as it can't outspeed the opposition. Faster wallbreakers like Galarian Zapdos, Slither Wing, and Gardevoir threaten to KO Crawdaunt before it can leverage its absurd offensive output for balance teams reliant on it.
**Water-type Pokemon**: Gastrodon and Volcanion, because of their abilities Storm Drain and Water Absorb, respectively, prevent Crawdaunt from freely using Crabhammer to power its way through teams. Suicune does not have an immunity to Water but does prevent Crawdaunt from staying in comfortably by threatening Scald burns, while Barraskewda can use the threat of Close Combat to pivot into more favorable matchups.
**Entry Hazards and Rocky Helmet**: Coming in multiple times throughout a game to fire off massive attacks is Crawdaunt's specialty, which makes it susceptible to getting worn down by entry hazards. Similarly, Rocky Helmet Pokemon like Amoonguss and especially Chesnaught cause problems for Crawdaunt, racking up chip damage while making Crawdaunt far less imposing by recovering their health back.
**Grass-type Pokemon**: Amoonguss and Chesnaught are two defensive Grass-types that can often switch into Crawdaunt's STAB attacks and recover off most of the damage, with both threatening to KO it back with Giga Drain and Body Press, respectively. Wo-Chien similarly can take many of Crawdaunt's strongest attacks and recover HP back with Leech Seed. Hisuian Lilligant is a niche offensive pick but matches up well into Crawdaunt, using it to set up Victory Dance and threaten a sweep late-game.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/sir-tetris.655207/
https://www.smogon.com/forums/members/machjacob.555741/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
The big bad crawdad of competitive Pokemon, Crawdaunt remains a relevant wallbreaker and stall dismantler several generations after its debut. Choice Band and Adaptability make switching into Crawdaunt nigh impossible, as it fires off massive Knock Offs and Crabhammers. With little regard to physical walls' existence, Crawdaunt excels in taking advantage of safe entry points provided by teammates to force concessions every time it hits the field, as switching into the combination of Dark- and Water-type attacks is difficult for even the bulkiest of walls like Hippowdon and Slowbro. With access to Aqua Jet, Crawdaunt can overcome its relative slowness against offensive foes, picking up KOs and dealing big damage before it can be taken out in return. Unfortunately, Crawdaunt is still a bit slow and frail and competes for a spot against notable faster and bulkier wallbreakers like Okidogi, Slither Wing, and Terrakion. Along with the lack of Speed, Crawdaunt also suffers from a frailness that makes it susceptible to being taken out by the faster Pokemon in the metagame like Gardevoir, Kleavor, and Galarian Zapdos.
[SET]
name: Choice Band
move 1: Aqua Jet
move 2: Crabhammer
move 3: Knock Off
move 4: Close Combat
item: Choice Band
ability: Adaptability
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Water
[SET COMMENTS]
Set Details
====
Choice Band Crawdaunt dishes out massive damage with every attack it uses, making it a seemingly unwallable wallbreaker. Aqua Jet functions as a STAB priority attack that allows Crawdaunt to overcome its relative slowness, picking up valuable revenge kills and chip damage on faster threats like Armarouge, Maushold, and Thundurus. Close Combat gives Crawdaunt additional breaking power against Dark- and Steel-type Pokemon like Bisharp and Hisuian Goodra. Adaptability, in conjunction with Crabhammer and Knock Off, renders physical walls neutral to its STAB attacks like Amoonguss and Galarian Weezing unable to weather the storm as Crawdaunt 2HKOes them with ease. Tera Water does not get much value offensively, as Adaptability offsets a majority of the boost provided by Terastallization, so Crawdaunt does not often Terastallize outside of the rare instances where it can improve a damage roll against a foe. Tera Water does remove Crawdaunt's weaknesses to common priority attacks like First Impression and Mach Punch, though it also eliminates the Adaptability boost for Knock Off, which is a tough concession to make.
Balance and bulky offense teams needing a reliable Knock Off user and wallbreaker appreciate Crawdaunt's ability to do both well. Teammates like Cyclizar, Slither Wing, and Galarian Zapdos can pivot to Crawdaunt against incoming physical walls, such as Amoonguss, Hippowdon, and Slowbro, to provide safe opportunities to use its raw power to break holes into the opposition. Cyclizar and Noivern are exceptional teammates, as they can both pivot and remove entry hazards from the field, which Crawdaunt appreciates to retain health throughout a game. Similarly, defensive partners like Bellibolt and Magnezone can slowly pivot to Crawdaunt, providing valuable entry points against bulkier walls like Hisuian Goodra and Umbreon. Choice Scarf users like Gardevoir and Krookodile appreciate Crawdaunt's ability to break through defensive Pokemon like Galarian Weezing, Hisuian Goodra, and Umbreon, enabling them to clean late-game. Slowbro and Thundurus provide speed control in the form of Thunder Wave, giving valuable opportunities for Crawdaunt to break through faster Pokemon like Jirachi, Terrakion, and Volcanion. Defensive teammates that can absorb Fairy- and Fighting-type attacks from revenge killers like Gardevoir and Mienshao are a necessity for Crawdaunt, making Fezandipiti a key teammate that can take attacks and provide safe entry points with U-turn. Hazard stacking cores, with setters like Chesnaught, Jirachi, and Klefki, can use Crawdaunt's Knock Off as a way to remove Heavy-Duty Boots while forcing switches, accruing damage quickly.
[STRATEGY COMMENTS]
Other Options
====
Life Orb can be used as a trade-off to Choice Band to still hit hard while being able to switch attacks, which is helpful against slower teams that can force guessing games between Knock Off and Crabhammer. A Jolly nature Crawdaunt Dragon Dance improves Crawdaunt's Speed enough to outpace notable threats like Kleavor and Mienshao after just one boost. Liquidation can be used over Crabhammer for a more accurate attack. Covert Cloak allows Crawdaunt to set up against Scald users, like Slowbro and Suicune, without fear of getting burned.
Checks and Counters
====
**Faster Wallbreakers**: Crawdaunt struggles to keep pace against offensive teams, often relying on Aqua Jet, as it can't outspeed the opposition. Faster wallbreakers like Galarian Zapdos, Slither Wing, and Gardevoir threaten to KO Crawdaunt before it can leverage its absurd offensive output for balance teams reliant on it.
**Water-type Pokemon**: Gastrodon and Volcanion, because of their abilities Storm Drain and Water Absorb, respectively, prevent Crawdaunt from freely using Crabhammer to power its way through teams. Suicune does not have an immunity to Water but does prevent Crawdaunt from staying in comfortably by threatening Scald burns, while Barraskewda can use the threat of Close Combat to pivot into more favorable matchups.
**Entry Hazards and Rocky Helmet**: Coming in multiple times throughout a game to fire off massive attacks is Crawdaunt's specialty, which makes it susceptible to getting worn down by entry hazards. Similarly, Rocky Helmet Pokemon like Amoonguss and especially Chesnaught cause problems for Crawdaunt, racking up chip damage while making Crawdaunt far less imposing by recovering their health back.
**Grass-type Pokemon**: Amoonguss and Chesnaught are two defensive Grass-types that can often switch into Crawdaunt's STAB attacks and recover off most of the damage, with both threatening to KO it back with Giga Drain and Body Press, respectively. Wo-Chien similarly can take many of Crawdaunt's strongest attacks and recover HP back with Leech Seed. Hisuian Lilligant is a niche offensive pick but matches up well into Crawdaunt, using it to set up Victory Dance and threaten a sweep late-game.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/flampoke.654091/
Quality checked by:
https://www.smogon.com/forums/members/sir-tetris.655207/
https://www.smogon.com/forums/members/machjacob.555741/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
Last edited: