Hiya guys, NV here with another UU RMT. This time around, I am bringing an underused threat in UU (pun intended) to the frontline and his name is Bisharp. Most teams carry a Fighting- or Fire- type Poke since UU is riddled with them but I wanted to show that someone like Bisharp can shine in UU.
Using Bisharp was the reason this team was made and obviously the star of this team. His ability to have STAB priority is a plus as well. His weaknesses make him underused but he shouldn't be overrated.
Next up is Crobat, providing great STAB in Brave Bird whilst having great synergy with Bisharp tanking Fighting- and Ground- types whilst luring Psychic- and Rock- types for Bisharp.
Rhyperior is a great offensive SR setter and provides great coverage with its BlastQuake STABs and phazing with Dragon Tail.
Suicune's natural bulk allows it to take hits well, even from neutral hits, and boost at the same time, checking Fire- types for Bisharp.
Shaymin provides a solid check to bulky Waters, being able to take them down with Seed Flare or taking down Fire- types on the switch with Earth Power.
Mismagius provides a solid special boosting sweeper and spinblocker, but seems to lack a tad in the spinblocking department.
***Checkmate***
The King
Rocket (Bisharp) (M) @ Leftovers
Trait: Defiant
EVs: 252 Atk / 52 HP / 204 Spd
Adamant Nature
- Substitute
- Swords Dance
- Sucker Punch
- Low Kick
Bisharp is a beast. Why he must be based off a Bishop instead of a King beats me but oh well. His 2 move coverage allows him to take many bulky threats and faster threats, with Low Kick being powerful on bulky pokes even at +0 while Sucker Punch can pretty much OHKO anything faster at +2. I also chose Low Kick over STAB Iron Head as offensively Steel is just not good coverage and I have seen no use for the possible flinch chance and or super effectiveness as Low Kick hits Ice- and Rock- types as super effectively as Iron Head does. Sub + SD provides Bisharp a way to avoid status and a way to boost his immensely high base 125 Attack stat. EVs are standard from Smogon, giving Bisharp enough Speed to compete in his Speed tier while investing the rest in HP after fully investing in Attack.
The Surprise
Brobat (Crobat) (M) @ Black Sludge
Trait: Inner Focus
EVs: 4 SDef / 140 Spd / 252 Atk / 112 HP
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Screech
Now you are probably wondering what this Crobat set is. It is a set I borrowed from Brobat over on the NBT (Next Best Thing) UU thread. Link is here: http://www.smogon.com/forums/threads/the-next-best-thing.3477626/page-9#post-4721162. This set has been amazing at countering common switch ins to Crobat, mainly Pokes that resist his STAB BB. Brave Bird is for horrifyingly damaging STAB to take advantage of the -2 Def while U-Turn allows for its utility of bringing in a Poke who can take better advantage of either the switch that'll happen or the -2 Def. Roost is to heal off SR wear down and BB recoil. Screech is the reason around this set was built. I tweaked the EVs a bit to speedcreep Stallbreaker sets and allow for an uneven amount of HP to allow an extra switch in if SR is up.
The Offensive Tank
Pebbles (Rhyperior) (F) @ Leftovers
Trait: Solid Rock
EVs: 16 Atk / 248 HP / 244 SDef
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Dragon Tail
Rhyperior is a great tank in UU which, coupled with her ability, she can reliably tank special hits aimed at her and set up SR and causing frustration for early set up sweepers with her draconic-like tail. Earthquake is a great STAB taking advantage of any grounded Poke that doesn't resist it, while Rock Blast allows for her to break any Sub users such as SubCM Raikou. Both also allow for BlastQuake coverage, hitting everything neutrally except for Flygon, which takes a guaranteed 2HKO on it from Dragon Tail.
The Wall
Smile and Wave (Suicune) @ Leftovers
Trait: Pressure
Shiny: Yes
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Calm Mind
- Scald
Suicune is a great wall and makes it known with this infamous Crocune set. This set not only allows for it to boost and hit hard after a few said boosts, it also allows for status absorption. Suicune is able to tank hits from the Fire- types running rampant throughout UU, giving me someone to take on Victini or Darm 1 on 1 while also checking said Fire- types for Bisharp. The EVs are standard and the IVs are standard for any special attacker so as to minimize Foul Play and confusion damage.
The Specialist
Gracidea (Shaymin) @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Seed Flare
- Earth Power
- Psychic/Hidden Power Ice
- Rest
Aww the lil' cutie pie Shaymin. While her other forme is stuck in Ubers, she does everything she can in UU and does it with a cutesy look. Again EVs are standard with 0 Atk IVs for minimum Foul Play and confusion damage. This is the standard LO set from Smogon, with Seed Flare taking care of bulky special walls (i.e. Umbreon and Snorlax) and hitting Water types trying to stay in. Eart Power is to fit Fire- types on the switch. I cannot decide between Psychic or HP Ice, as the former gets rid of Fighting- types easily while HP Ice deals with opposing Grass- and Flying- types. Rest, in my opinion, has more usefulness than Synthesis since it gets rid of the Sleep status due to Natural Cure and fully heals her up allowing her for multiple switch ins later in the game.
The Sweeper
Concoctions (Mismagius) (F) @ Life Orb
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
IVs: 30 Def / 30 SAtk / 30 SDef / 30 Spd / 3 Atk
- Nasty Plot
- Shadow Ball
- Hidden Power [Fighting]
- Thunderbolt
Mismagius is a powerful late game sweeper with her Nasty Plot set, being able to avoid all hazards except SR and set up easily on many Pokes. Once she is at +2, she wrecks almost anything with the coverage. Shadow Ball gives her STAB and a way to defeat non-Scarfed Victini. Hidden Power Fighting, at +2, 2HKOs Snorlax with a 99.76% chance to 2HKO Umbreon. Thunderbolt is another way to get rid of bulky Waters if Shaymin is somehow down and/or incapacitated. The IVs are set to have minimum Foul Play and confusion damage whilst having HP Fighting. Unfortunately, Mismagius seems to lack when it comes to the team, so if there are any suggestions, please feel free to hand 'em over, lol.
*************************The End*************************

Using Bisharp was the reason this team was made and obviously the star of this team. His ability to have STAB priority is a plus as well. His weaknesses make him underused but he shouldn't be overrated.

Next up is Crobat, providing great STAB in Brave Bird whilst having great synergy with Bisharp tanking Fighting- and Ground- types whilst luring Psychic- and Rock- types for Bisharp.

Rhyperior is a great offensive SR setter and provides great coverage with its BlastQuake STABs and phazing with Dragon Tail.

Suicune's natural bulk allows it to take hits well, even from neutral hits, and boost at the same time, checking Fire- types for Bisharp.

Shaymin provides a solid check to bulky Waters, being able to take them down with Seed Flare or taking down Fire- types on the switch with Earth Power.

Mismagius provides a solid special boosting sweeper and spinblocker, but seems to lack a tad in the spinblocking department.
***Checkmate***
The King

Rocket (Bisharp) (M) @ Leftovers
Trait: Defiant
EVs: 252 Atk / 52 HP / 204 Spd
Adamant Nature
- Substitute
- Swords Dance
- Sucker Punch
- Low Kick
Bisharp is a beast. Why he must be based off a Bishop instead of a King beats me but oh well. His 2 move coverage allows him to take many bulky threats and faster threats, with Low Kick being powerful on bulky pokes even at +0 while Sucker Punch can pretty much OHKO anything faster at +2. I also chose Low Kick over STAB Iron Head as offensively Steel is just not good coverage and I have seen no use for the possible flinch chance and or super effectiveness as Low Kick hits Ice- and Rock- types as super effectively as Iron Head does. Sub + SD provides Bisharp a way to avoid status and a way to boost his immensely high base 125 Attack stat. EVs are standard from Smogon, giving Bisharp enough Speed to compete in his Speed tier while investing the rest in HP after fully investing in Attack.
The Surprise

Brobat (Crobat) (M) @ Black Sludge
Trait: Inner Focus
EVs: 4 SDef / 140 Spd / 252 Atk / 112 HP
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Screech
Now you are probably wondering what this Crobat set is. It is a set I borrowed from Brobat over on the NBT (Next Best Thing) UU thread. Link is here: http://www.smogon.com/forums/threads/the-next-best-thing.3477626/page-9#post-4721162. This set has been amazing at countering common switch ins to Crobat, mainly Pokes that resist his STAB BB. Brave Bird is for horrifyingly damaging STAB to take advantage of the -2 Def while U-Turn allows for its utility of bringing in a Poke who can take better advantage of either the switch that'll happen or the -2 Def. Roost is to heal off SR wear down and BB recoil. Screech is the reason around this set was built. I tweaked the EVs a bit to speedcreep Stallbreaker sets and allow for an uneven amount of HP to allow an extra switch in if SR is up.
The Offensive Tank

Pebbles (Rhyperior) (F) @ Leftovers
Trait: Solid Rock
EVs: 16 Atk / 248 HP / 244 SDef
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Dragon Tail
Rhyperior is a great tank in UU which, coupled with her ability, she can reliably tank special hits aimed at her and set up SR and causing frustration for early set up sweepers with her draconic-like tail. Earthquake is a great STAB taking advantage of any grounded Poke that doesn't resist it, while Rock Blast allows for her to break any Sub users such as SubCM Raikou. Both also allow for BlastQuake coverage, hitting everything neutrally except for Flygon, which takes a guaranteed 2HKO on it from Dragon Tail.
The Wall

Smile and Wave (Suicune) @ Leftovers
Trait: Pressure
Shiny: Yes
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Calm Mind
- Scald
Suicune is a great wall and makes it known with this infamous Crocune set. This set not only allows for it to boost and hit hard after a few said boosts, it also allows for status absorption. Suicune is able to tank hits from the Fire- types running rampant throughout UU, giving me someone to take on Victini or Darm 1 on 1 while also checking said Fire- types for Bisharp. The EVs are standard and the IVs are standard for any special attacker so as to minimize Foul Play and confusion damage.
The Specialist

Gracidea (Shaymin) @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Seed Flare
- Earth Power
- Psychic/Hidden Power Ice
- Rest
Aww the lil' cutie pie Shaymin. While her other forme is stuck in Ubers, she does everything she can in UU and does it with a cutesy look. Again EVs are standard with 0 Atk IVs for minimum Foul Play and confusion damage. This is the standard LO set from Smogon, with Seed Flare taking care of bulky special walls (i.e. Umbreon and Snorlax) and hitting Water types trying to stay in. Eart Power is to fit Fire- types on the switch. I cannot decide between Psychic or HP Ice, as the former gets rid of Fighting- types easily while HP Ice deals with opposing Grass- and Flying- types. Rest, in my opinion, has more usefulness than Synthesis since it gets rid of the Sleep status due to Natural Cure and fully heals her up allowing her for multiple switch ins later in the game.
The Sweeper

Concoctions (Mismagius) (F) @ Life Orb
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
IVs: 30 Def / 30 SAtk / 30 SDef / 30 Spd / 3 Atk
- Nasty Plot
- Shadow Ball
- Hidden Power [Fighting]
- Thunderbolt
Mismagius is a powerful late game sweeper with her Nasty Plot set, being able to avoid all hazards except SR and set up easily on many Pokes. Once she is at +2, she wrecks almost anything with the coverage. Shadow Ball gives her STAB and a way to defeat non-Scarfed Victini. Hidden Power Fighting, at +2, 2HKOs Snorlax with a 99.76% chance to 2HKO Umbreon. Thunderbolt is another way to get rid of bulky Waters if Shaymin is somehow down and/or incapacitated. The IVs are set to have minimum Foul Play and confusion damage whilst having HP Fighting. Unfortunately, Mismagius seems to lack when it comes to the team, so if there are any suggestions, please feel free to hand 'em over, lol.
*************************The End*************************






Rocket (Bisharp) (M) @ Leftovers
Trait: Defiant
EVs: 252 Atk / 52 HP / 204 Spd
Adamant Nature
- Substitute
- Swords Dance
- Sucker Punch
- Low Kick
Brobat (Crobat) (M) @ Black Sludge
Trait: Inner Focus
EVs: 4 SDef / 140 Spd / 252 Atk / 112 HP
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Screech
Pebbles (Rhyperior) (F) @ Leftovers
Trait: Solid Rock
EVs: 16 Atk / 248 HP / 244 SDef
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Dragon Tail
Smile and Wave (Suicune) @ Leftovers
Trait: Pressure
Shiny: Yes
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Calm Mind
- Scald
Gracidea (Shaymin) @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Seed Flare
- Earth Power
- Psychic
- Rest
Concoctions (Mismagius) (F) @ Life Orb
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
IVs: 30 Def / 30 SAtk / 30 SDef / 30 Spd / 3 Atk
- Nasty Plot
- Shadow Ball
- Hidden Power [Fighting]
- Thunderbolt
Trait: Defiant
EVs: 252 Atk / 52 HP / 204 Spd
Adamant Nature
- Substitute
- Swords Dance
- Sucker Punch
- Low Kick
Brobat (Crobat) (M) @ Black Sludge
Trait: Inner Focus
EVs: 4 SDef / 140 Spd / 252 Atk / 112 HP
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Screech
Pebbles (Rhyperior) (F) @ Leftovers
Trait: Solid Rock
EVs: 16 Atk / 248 HP / 244 SDef
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Dragon Tail
Smile and Wave (Suicune) @ Leftovers
Trait: Pressure
Shiny: Yes
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Calm Mind
- Scald
Gracidea (Shaymin) @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 0 Atk
- Seed Flare
- Earth Power
- Psychic
- Rest
Concoctions (Mismagius) (F) @ Life Orb
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
IVs: 30 Def / 30 SAtk / 30 SDef / 30 Spd / 3 Atk
- Nasty Plot
- Shadow Ball
- Hidden Power [Fighting]
- Thunderbolt
Red = RUN!!!
Orange = Can be checked
Green = Minority
Mixed Victini: Mixed Victini is a big threat but Victini as a whole is a threat and will hopefully be banned in the next Suspect Test.
Offensive Zapdos: Can be deadly but luckily can be worn down by SR + checked by Rhypy.
Orange = Can be checked
Green = Minority


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