Hi guys today I am featuring a team around Mega Charizard X! I am new too team building so this team is not really original but I think it has good synergy. With out further ado lets get to the team!
The Pokemon I wanted to build my team around Mega Charizard X. I choose him because he is my favorite dragon type pokemon and I wanted to build a team around him. I started off with the standard 252 atk 252 speed with EQ instead of roost, but realized it was kinda sub par and went for a bulky dragon dancer instead. The move set is pretty self explanatory ddance to set up dclaw and fpunch for stab, and roost to help him set up easier and keep him on the field for as long as possible.
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Waterfall
- Play Rough
- Knock Off
- Aqua JetAzumarill is the final member of my core being able to take fire hits for Ferrothorn while being able to take on dragon moves for Charizard. I choose assault vest because I kinda needed a pokemon to take special hits. The ev spread is not the bulkiest from the special side, but can take physical attacks and special attacks better with the hp investment as well as psyshock better. Waterfall and play rough are for stab and can hit a lot of the meta game for super effective damage. Knock off is for knocking items off on predicted switch ins and for eviolite Chansey. Aqua jet is for priority which can help Azumarill revenge kill weakened opponents.
Gengar @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Psychic
- Focus BlastGengar was chosen because my team lacked a special attacker, and has a fighting immunity to help Ferrothorns fighting weakness as well as give me a ground immunity for Charizard. Also ghost type attacks are only resisted by one type dark, as well as normal types being immune making it one of the best attacking types imo. Psychic is mainly for Mega Venasaur because I really lack a solid check for that. focus blast is for hitting Bisharp and Tyranitar on the switch. Its just the standard special attacking ev spread with life orb to add extra damage.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid SpinObviously with Charizard on my team I need a way to get rid of rocks from my side of the field. I like Excadrill because he can hit fairy's and pokemon like Tyranitar hard for Charizard. I also realized I really only have one check to Heatran, Azumarill so I needed another way to deal with him. I also like him for his ability to late game sweep with earthquake if all his checks are gone.
Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 252 HP / 220 Def / 36 SpD
Bold Nature
- Volt Switch
- Will-O-Wisp
- Hydro Pump
- RestThis sixth spot on my team is the spot I am having trouble with. I first statred out with Thundurus as a way to check Garchomp, Azumarill and Landorus T. The thin I did not like about him was that he was weak to rocks and really frail, and I felt that half my team was decently bulky ( Zard, Ferro Azumarill). And that half my team was really frail ( Gengar, Excadrill, and Thundurus). So I went to rotom who basically does the job of thundurus but just a bit bulkier he can check Gliscor, Landorus, Garchomp with a burn, and is a second ground immunity. I have had a bit better success with Rotom I am still not sure that he is the right fit for the team and would love feedback on other special attackers that I could put in this last slot that synegize well with the team. I think the moves are pretty self explanatory volt switch to keep offensive momentum, wilo to spread status and cripple attackers, hydro pump water stab and rest to keep him around longer!
So thats my team I hope you guys can help me with the last moveslot, and give me ways to improve this team! Thanks again for reading this!
Threat List:
Mega Bunny
Serperior
Excadrill
Charizard y
Mega Vennasaur
I have really shaky checks for these pokemon. Seperior is probably my biggest threat so far I noticed.
you can import the team here to try it out!
Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 248 HP / 152 Atk / 108 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Roost
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 208 Def / 48 SpD
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Stealth Rock
- Leech Seed
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Waterfall
- Play Rough
- Knock Off
- Aqua Jet
Gengar @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Psychic
- Focus Blast
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 252 HP / 220 Def / 36 SpD
Bold Nature
- Volt Switch
- Will-O-Wisp
- Hydro Pump
- Rest
Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 248 HP / 152 Atk / 108 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Roost
Ability: Tough Claws
EVs: 248 HP / 152 Atk / 108 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Roost
The Pokemon I wanted to build my team around Mega Charizard X. I choose him because he is my favorite dragon type pokemon and I wanted to build a team around him. I started off with the standard 252 atk 252 speed with EQ instead of roost, but realized it was kinda sub par and went for a bulky dragon dancer instead. The move set is pretty self explanatory ddance to set up dclaw and fpunch for stab, and roost to help him set up easier and keep him on the field for as long as possible.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 208 Def / 48 SpD
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Stealth Rock
- Leech Seed
My defensive wall that is part of my FWG, DFS core! Ferrothorn is such a great pokemon from the defensive side and somewhat the offensive side. He has good synergy with Charizard because he can take rock, dragon and can take some ground attacks that threaten Charizard. The evs are to give him massive physical bulk. A relaxed nature with 0 spe ivs makes sure gyro ball is hitting as hard as it can. Leech seed for recovery and damage, stealth rocks as my entry hazards, and power whip just for a powerful grass stab, have also thought about putting protect in the last move set to gain more hp, let me know what you guys think.Ability: Iron Barbs
EVs: 252 HP / 208 Def / 48 SpD
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Stealth Rock
- Leech Seed
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Waterfall
- Play Rough
- Knock Off
- Aqua Jet
Gengar @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Psychic
- Focus Blast
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 252 HP / 220 Def / 36 SpD
Bold Nature
- Volt Switch
- Will-O-Wisp
- Hydro Pump
- Rest
So thats my team I hope you guys can help me with the last moveslot, and give me ways to improve this team! Thanks again for reading this!
Threat List:
Mega Bunny
Serperior
Excadrill
Charizard y
Mega Vennasaur
I have really shaky checks for these pokemon. Seperior is probably my biggest threat so far I noticed.
you can import the team here to try it out!
Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 248 HP / 152 Atk / 108 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Roost
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 208 Def / 48 SpD
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Stealth Rock
- Leech Seed
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Waterfall
- Play Rough
- Knock Off
- Aqua Jet
Gengar @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Psychic
- Focus Blast
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Rotom-Wash @ Chesto Berry
Ability: Levitate
EVs: 252 HP / 220 Def / 36 SpD
Bold Nature
- Volt Switch
- Will-O-Wisp
- Hydro Pump
- Rest
Last edited: