Pokémon Chandelure

Will Chandelure be OU viable?

  • Yes it is a great pokemon and shoul be treated like one

    Votes: 32 60.4%
  • No, its outclassed by Zard Y

    Votes: 21 39.6%

  • Total voters
    53
Status
Not open for further replies.

Pokedex Number-#609
Types-Ghost/Fire
Base stats- HP 60/ Atk 55/ Def 90/ Sp Att 145/ Sp Def 90/ Spd 80
Abillity:Flash fire
Abillity: Flame body
Abillity(DW):Infiltrator


Notable moves
Shadow ball
Overheat
Fire blast
Flamethrowher
Energy ball
Psychic
Memento
Pain split
Substitute
Willo-wisp



Overwiew
Chandelure has always been a incredibly powerful special attacker and has already established himself as a incredibly powerful force in UU. Despite this one would wonder why to use him in OU when we already have Charizard Y who has better offensive stats, higher speed, better overall bulk and of course the abillity Drought to further boost its stab fire blasts and other fire moves. There really seems to be no reason to use Chandelure over Charizard Y, that is until u really take a look at this fiesty lamp.
first of all its typing, white not being that impressive defensivly is fantastic offensivly hitting almost evry single pokemon for neutral damage, his other advantage over Zard Y is that it can run a variety of different sets ranging supsplit to choice specs CHANDEL POOOOOWWW!!
making it hard for the opponenet to predict the moveset its running. But now lets not forget its biggest advantage over Zard Y. The abillity to hold an item, this is huge for Chandy and is the main thing it has over Zard Y. With a life orb equipped its fire blast is around the power of Zard Y while choice specs make them pretty much not comparable.

Of course evry pokemon has its downfalls and Chandelure is no exception, while its bulk is no means bad it still dies to a variety of hard hitting in the OU tier and while it does have 3 immunities to take advantage of fire being the most notable one many pokemon still used ground move for coverage and the same goes for fighting types as almost evry singel one get either earthquake or knock off(or both) making it excidingly hard for it to switch in. Its biggest downfall is howeher it low 80 speed meaning it has a LOT of things checking it.
Despite all of this if u are looking for a powerful special wallbreaker with the abillity to blast through ure opponents, look no further then Chandelure.


Choice specs
Chandelure @ choice specs
Abillity: Flash fire/ Infiltrator
EVs: 252 Spa/ 252 HP/ 4 SpD
Nature:Modest
-Fire blast/Overheat
-Shadow ball
-Energy ball/Psychic
-Trick/Memento/Flamethrower

This was the one if not the most used Chandelure sets in UU and it has arrived in OU to wreak havoc. When backed up by a choice specs Chandelure moves reaches catastrhophical levels capable of plowing through evrything in the OU tier sans the most devoted special walls.
The moves are rather selfexplotinary, shadow ball is stab as well as either Overheat or Fire blast. Fire blast is the most preffered option in the first slot as the drop in power isent all that great as it often forces Chandelure to switch the next turn, but if u want as much power possible Overheat is a great option. The third slot is either a tossup between Energy ball and Psychic, Energy ball is the most preffered one tough as it gives Chandelure the power to brake through many of the water types that infest OU such as Slowbro, Keldeo and Suicune when Psychic serves no other purpose but to hit Fighting types for SE damage. Chandelure has many options to consider in the last slot, trick allows it to cripple a variety of walls while memento can be used to allow another pokemon in ure team to come in safely in order to set up or take down the oppossing pokemon. If none of this is needed Flamethrower makes a great option as sometimes the accurcy of fire blast or the drop in power of Overheat is not an option thus making Flamethrower a solid option.


Substitute + 3 attacks
Chandelure @ Leftovers
Abillity:Flash fire/ Infiltrator
EVs: 4 SpDef/ 252 SpAtk/ 252 Spd
Nature: Modest
-Substitute
-Fire blast
-Shadow ball
-Energy ball

Due to the many switches Chandelure forces it can easyli run a Substitute set, with substitute Chandelure is protected from status also its middling speed is less of an issue with a sub. The real reward with running sub chandy however is that it is almost guaranteed to get a KO as even without a boosting item Chandelure still hits incredibly hard with modest and full invstment. The moves gives Chandelure perfect neutral coverage and really shouldnt be replaced by anything. The choice beetwen flash fire and infiltrator is really up to u. With flash fire, fire blast will reach a level of power that many and many pokemon find hard to handle also an intresting thing to note is that it helps u setting up a sub as most player will switch into the appropriate pokemon while u can set up a sub for free. Infiltrator on the other hand gives u a much easyier time against pokemon that tend to use substitute but infiltrator should really only be used on scarf chandy as many pokemon utillizing sub will be able to dent it or even kill it before it has time to act due to Chandys sub-par defenses and low speed.



Choice scarf
Chandelure @ Choice Scarf
Abillity: Infiltrator/Flash fire
EVs: 252 SpAtk/ 252 Spd/ 4 Def
Nature: Modest
-Fire blast/Overheat
-Shadow ball
-Energy ball/Hp ice
-Trick/Psychic




Subsplit
Chandelure @Leftovers/ Life orb
Abillity:Flash fire/Infiltrator
EVs: 252 SpAtk/ 68 HP/ 184 Spd/ 4 Def
Nature:Modest
-Substitute
-Pain split
-Shadow ball
-Fire blast/Flamethrower

Chandelure has a easy time getting a sub up due to the sheer amount of switches it forces. This set works strikingly similiar to the Sub + 3 attacks set but this set gives a Chandelure a great way to Heal itself as well as causing damage to the opponent unless he predicts the pain split and vice versa Will happen.
U mat think that adding HP evs on a subsplit set might seem be counterproductive but it gives Chandy much more bulk to work with and Chandelure HP is so low that even with investment in HP it will still regain a good Number of health. Shadow ball works as STAB and should always be one of Chandys move as only Normal-types are immune to it and with the buff to ghost this gen it will hit a wide array of pokemon for good damage. Fire blast and Flamethrower both work
on this set but fire blast is preffered for the greater power but keep in mind that when using fire blast it will often miss on the worst occastions meaning Flamethrower is a great option for it perfect accurcy and good amount of power




Personal thoughts
As a die-hard fan of Chandelure please i encourage u to post sets that u have had sucess and if i feel like its deserve a place in the OP it will be added. Chandelure has always been a fantastic pokemon and this gen it only got better so please use him and he will not let you down( he will often
 
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In my opinion, the Scarf set is the only somewhat viable set it can run in OU. Its base 80 speed is too slow without the scarf, especially with Garchomps (who still runs Scarf sets, and the mega evo is STILL faster than Chandelure without scarf), Gengars, Alakazams and Excadrills running amok. Being a Ghost type also makes it susceptible to Knock Off, which Assault Vest Conkeldurr uses without mercy.

Further on, as a wallbreaker, it's HEAVILY outclassed by Mega Charizard Y, who is within a higher speed tier, special attack stat, has Drought (which weakens Azumarill's Aqua Jet/Waterfall, which Chandelure can't do crap against unless it carries Energy Ball, and even then, Aqua Jet will kill it), a better defensive typing (except against Stealth Rocks, obviously, but the safeties from Knock Off, Spikes/Toxic Spikes/Sticky Web and Ground type attacks are huge pluses) and much better coverage.
 
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Just some thoughts I had: Charcoal could be used to bluff a choice item. Flame charge could be usable for a sweep. A different EV spread of 236 hp / 252spatk / 56 spe modest nature could be used to outspeed Rotom-A.
 
With the removal of Shadow Tag, Charizard Y outclasses Chandelure in almost every way. Drought almost eliminates its Water weakness, and moves like SolarBeam are perfect coverage on a Special-Attacking monster like Charizard. Drought allows for other teammates such as Chlorophyll Venusaur (unless Chlorophyll is its Mega-Ability, I can't really remember), or most Grass-types for that matter.

The only things I can think of that would make Chandelure a better option is its ability to absorb Fire-type attacks, lack of the Flying-type to ward Electric-types off, and the fact that Chandelure can hold an item.

In my opinion, both variants of Mega Charizard strongly outclass Chandelure.
 
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Drought allows for other teammates such as Chlorophyll Venusaur (unless Chlorophyll is its Mega-Ability, I can't really remember)
His mega ability is Thick Fat, which can easily handle Chandelure btw:

0 Atk Mega Venusaur Earthquake vs. 0 HP / 0 Def Chandelure: 158-186 (60.5 - 71.2%) -- guaranteed 2HKO

252 SpA Chandelure Fire Blast vs. 252 HP / 4 SpD Thick Fat Mega Venusaur: 168-198 (46.1 - 54.3%) -- 49.2% chance to 2HKO

And that's against PHYSICALLY DEFENSIVE Mega Venusaur.
 
With the removal of Shadow Tag, Charizard Y outclasses Chandelure in almost every way. Drought almost eliminates its Water weakness, and moves like SolarBeam are perfect coverage on a Special-Attacking monster like Charizard. Drought allows for other teammates such as Chlorophyll Venusaur (unless Chlorophyll is its Mega-Ability, I can't really remember), or most Grass-types for that matter.

The only things I can think of that would make Chandelure a better option is its ability to absorb Fire-type attacks, lack of the Flying-type to ward Electric-types off, and the fact that Chandelure can hold an item.

In my opinion, both variants of Mega Charizard strongly outclass Chendelure.
Chandelure doesn't use your mega slot, which allows you to use one of the other many great megas out there. It can also use Trick to cripple a wall like Chansey, which Charizard Y cannot do. Charizard Y has many advantages over Chandelure, but it definitely does not outclass Chandelure.
 
Chandelure doesn't use your mega slot, which allows you to use one of the other many great megas out there. It can also use Trick to cripple a wall like Chansey, which Charizard Y cannot do. Charizard Y has many advantages over Chandelure, but it definitely does not outclass Chandelure.
And once Chandelure has tricked its choice item on Chansey, that's where its usefulness ends. At least with Trick users like Gengar, Noivern (switcheroo) and Rotom, they can continue to help the team since they have attributes that can enable them to survive in some way. As I have said earlier, Chandelure is way too slow to muscle past through some of the faster Pokemon in the OU tier, and it doesn't have the bulk to take SE hits very well.
 
And once Chandelure has tricked its choice item on Chansey, that's where its usefulness ends. At least with Trick users like Gengar, Noivern (switcheroo) and Rotom, they can continue to help the team since they have attributes that can enable them to survive in some way. As I have said earlier, Chandelure is way too slow to muscle past through some of the faster Pokemon in the OU tier, and it doesn't have the bulk to take SE hits very well.

Correct me if I'm wrong, but isn't Char-Y very much guilty of the same things? It has come to the point that Char-Y players either run Modest with enough speed to narrowly creep past Adamant Excadrill, and the walls it is intended to break. Alternatively we toss on DD at the expense of recovery or coverage and break hole punching momentum.

If a player is willing to preserve their mega slot when team building, and play around with a reasonably powerful special attacker, that should be their right, and Chandy's offensive presence certainly works to one's benefit quite often.

The Chandy verses Zard Y argument ends to me when I see how they individually combat Rotom; Chandy's secondary STAB directly threatens Rotom, and a number of switch ins, while Solarbeam can be taken advantage of by incoming weather, and a broader variety of switch ins. Outside of PursuitTTar, Chandy doesn't much regret tossing a shadow ball at a switch in.

As far as comparisons go, I'd say Chandelure is closer to Heatran, categorized as a Fire type with wildcard typing. The grass coverage move and general wall breaking ability comes at the expense of bulk, and stealth rock support.

If we are to look at Chandy and Tran side to side, we can see some strong points for the ghost.

Tran can Phaze with roar, removing a boosted threat via decreased priority, while Chandelure can work Haze into a Substitute set, and wait for an opportunity without sacrificing its speed priority.

Wil-O-Wisp gives you an opportunity to cripple T Tar and physical friends; appreciated by all who have access to it.

Pain Split, meanwhile gives Chandy recovery, something tran will always envy.

Trick, as previously discussed, gives Chandelure a way around Chansey when Choiced (Something Tran can't even do with Explosion), but Chandy can neuter a number of team members before it falls. Unspecs'd Keldeo, anyone? How about an Eviolite Garchomp or Landorus? All of this is possible, as each of these threats enjoy switching into Fire, which is all Chandy has after Chansey is Tricked.
 
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His mega ability is Thick Fat, which can easily handle Chandelure btw:

0 Atk Mega Venusaur Earthquake vs. 0 HP / 0 Def Chandelure: 158-186 (60.5 - 71.2%) -- guaranteed 2HKO

252 SpA Chandelure Fire Blast vs. 252 HP / 4 SpD Thick Fat Mega Venusaur: 168-198 (46.1 - 54.3%) -- 49.2% chance to 2HKO

And that's against PHYSICALLY DEFENSIVE Mega Venusaur.
And with life orb or specs?
 
And once Chandelure has tricked its choice item on Chansey, that's where its usefulness ends. At least with Trick users like Gengar, Noivern (switcheroo) and Rotom, they can continue to help the team since they have attributes that can enable them to survive in some way. As I have said earlier, Chandelure is way too slow to muscle past through some of the faster Pokemon in the OU tier, and it doesn't have the bulk to take SE hits very well.
What are u talking about muscle past fast pokemon u are supposed to muscle past Walls and that is something Chandelure does fantastic.

252+ SpA Life Orb Chandelure Fire Blast vs. 252 HP / 4 SpD Eviolite Chansey: 177-211 (25.1 - 29.9%) -- guaranteed 4HKO
252 SpA Mega Charizard Y Fire Blast vs. 252 HP / 4 SpD Eviolite Chansey in Sun: 202-238 (28.6 - 33.8%) -- 0.7% chance to 3HKO

How can u say that Zard Y outclassed Chandy with sheer power when with a life orb equipped Chandelure Fire blast hits almost equally hard as Zard Y and now we aint even talking specs LETS see what happens with specs

252+ SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 4 SpD Eviolite Chansey: 204-241 (28.9 - 34.2%) -- 3% chance to 3HKO

That is not much harder but Chandelure doesnt relie on the sun to wallbreak while Zard Y almost always have to switch out if the Sun goes down or if another weather setter switches in.
 
252 Atk Mega Charizard Y Flare Blitz vs. 252 HP / 252+ Def Eviolite Chansey in Sun: 333-393 (47.3 - 55.8%) -- 78.5% chance to 2HKO

Mega Charizard Y is a mixed attacker, and hits Chansey on the physical side when it is wallbreaking. 252 Atk, 0 Sp. Atk, 252+ Speed.

But Chandelure is "inferior" to Mega Charizard Y much like Azumarril is "inferior" to Mega Mawile. Losing a Mega-Slot is a big deal, and there really is no reason why you couldn't be running both Mega Charizard Y AND Chandelure on the same team.

252+ SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 4 SpD Eviolite Chansey in Sun: 306-361 (43.4 - 51.2%) -- 99.6% chance to 2HKO after Stealth Rock
 
252 Atk Mega Charizard Y Flare Blitz vs. 252 HP / 252+ Def Eviolite Chansey in Sun: 333-393 (47.3 - 55.8%) -- 78.5% chance to 2HKO

Mega Charizard Y is a mixed attacker, and hits Chansey on the physical side when it is wallbreaking. 252 Atk, 0 Sp. Atk, 252+ Speed.

But Chandelure is "inferior" to Mega Charizard Y much like Azumarril is "inferior" to Mega Mawile. Losing a Mega-Slot is a big deal, and there really is no reason why you couldn't be running both Mega Charizard Y AND Chandelure on the same team.

252+ SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 4 SpD Eviolite Chansey in Sun: 306-361 (43.4 - 51.2%) -- 99.6% chance to 2HKO after Stealth Rock
That's threatening as hell, actually.

That Azumarill to Mega Mawile comparison was also pretty true. I stand corrected.
 
252 Atk Mega Charizard Y Flare Blitz vs. 252 HP / 252+ Def Eviolite Chansey in Sun: 333-393 (47.3 - 55.8%) -- 78.5% chance to 2HKO

Mega Charizard Y is a mixed attacker, and hits Chansey on the physical side when it is wallbreaking. 252 Atk, 0 Sp. Atk, 252+ Speed.

But Chandelure is "inferior" to Mega Charizard Y much like Azumarril is "inferior" to Mega Mawile. Losing a Mega-Slot is a big deal, and there really is no reason why you couldn't be running both Mega Charizard Y AND Chandelure on the same team.

252+ SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 4 SpD Eviolite Chansey in Sun: 306-361 (43.4 - 51.2%) -- 99.6% chance to 2HKO after Stealth Rock

Agreed, Not to mention that Chandelure has things that make him a lot different from Char-Y, like ghost STAB, two very useful abilities (one of them gives a free immunity, the other allows you to get past Substitute), and of course Trick. You know, I think they actually would work pretty well together, those two. Chandelure appreciates Drought, especially if it has Flash Fire.
 
I'll be honest. I've been approaching this whole thing wrong.

I never said that Chandey was terrible. I use him on my main UU team and he wrecks faces with ease. That being said, I will admit that I was wrong with Chandey being outclassed by Char Y. In fact, as Dragontamer said, they can work together very well as partners.

252+ SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 4 SpD Assault Vest Slowbro in Sun: 192-227 (48.7 - 57.6%) -- 95.3% chance to 2HKO

252+ SpA Choice Specs Chandelure Fire Blast vs. 252 HP / 4 SpD Assault Vest Conkeldurr in Sun: 454-535 (109.6 - 129.2%) -- guaranteed OHKO

Holy shit! O_O
 
I have been testing out different sets for Chandelure, ones that u wouldnt excepct ar first and this is by far the most succesful one i have used

Chandelure @ Leftovers
Abillity: Infiltrator
EVs: 252 Def/ 160 HP/ 96 SpAtk
Nature:Bold
- Substitue
- Willo-wisp
- Pain split
-Shadow ball

This works as such a great lure to common switch ins to chandelure,
The most common switch ins to Chandelure are Tyranitar, Garchomp and Dragonite but if u manage to get a sub up and or predict the switch in voila u can burn them rendering them useless unless they carry a lum or something. The evs are just enough to give it the firepower it needs to take dowm frail/weakaned treats and the rest are put in to def and hp for maximized phsychical bulk as mont Chandy switch ins are pshychical.
 
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I have been testing out different sets for Chandelure, ones that u wouldnt excepct ar first and this is by far the most succesful one i have used

Chandelure @ Leftovers
Abillity: Infiltrator
EVs: 252 Def/ 160 HP/ 96 SpAtk
Nature:Bold
- Substitue
- Willo-wisp
- Pain split
-Shadow ball

This works as such a great lure to common switch ins to chandelure,
The most common switch ins to Chandelure are Tyranitar, Garchomp and Dragonite but if u manage to get a sub up and or predict the switch in voila u can burn them rendering them useless unless they carry a lum or something. The evs are just enough to give it the firepower it needs to take dowm frail/weakaned treats and the rest are put in to def and hp for maximized phsychical bulk as mont Chandy switch ins are pshychical.

Is there a reason you're maxing out the bulk? If it doesn't survive any impressive hits, I'd suggest moving the Defense investment at least partly into speed. Chandy's speed tier allows it to beat some relevant threats, and I think that even tank variants should take advantage of that.

A set I worked out entails the investment of 184 HP / 148+ SpA / 176 Speed, hitting 240 speed, which allows you to outspeed max speed adamant Bisharp and below. Since your set makes a point of bluffing a fire STAB, Bisharp will likely Sucker Punch in most cases, but the investment is a useful precaution for uninvested base 100s such as Zapdos.

Edit: I think it's funny that your set is at once outclassed by Trevenant, and completely threatens him.
 
Which it doesn't :I

Infiltrator replaced its hidden ability this gen.

Maybe we should take a page from the old Shadow Tag sets and think about a Calm Mind set?

On the subject of "trapping", Infiltrator can be a great check to Subbed up Kyu-B for those lacking a Sylveon. Since the standard Kyu set doesn't outspeed Max+ Chandelure, you have an opportunity to revenge kill, or capitalize on a momentum play via volt turn.
 
Is there a reason you're maxing out the bulk? If it doesn't survive any impressive hits, I'd suggest moving the Defense investment at least partly into speed. Chandy's speed tier allows it to beat some relevant threats, and I think that even tank variants should take advantage of that.

A set I worked out entails the investment of 184 HP / 148+ SpA / 176 Speed, hitting 240 speed, which allows you to outspeed max speed adamant Bisharp and below. Since your set makes a point of bluffing a fire STAB, Bisharp will likely Sucker Punch in most cases, but the investment is a useful precaution for uninvested base 100s such as Zapdos.

Edit: I think it's funny that your set is at once outclassed by Trevenant, and completely threatens him.
Trevenant doesnt have pain split, no offensive prowess and is much more predictable but defensive Chandy isent expected and that is why it works so good. Also the entire reason behind this set is to switch into something it treatenes set up a sub and burn or damage Whatever comes in. But Yeah the evs can be tweaked up a bit even tough i dont recommend staying in on Bisharp as it is IMO to risky.



Edit: i realized Trevenant has harvest + rest + chesto Berry so ignore Whatever i Said about pain split
 
Chandy doesn't have enough bulk or speed to pull off a defensive set. You're pretty much looking at a worse (non-mega) Gardevoir. If you go with Defensive Gardevoir for example, at least she can survive some special attacks. Chandy is a pokemon that is 2x Stealth Rocks weak and very Pursuit Trappable, and poor defenses.

252+ Atk Tyranitar (On Switchout) Pursuit vs. 160 HP / 252+ Def Chandelure: 228-270 (75.7 - 89.7%) -- guaranteed OHKO after Stealth Rock

The only real benefit of "Defensive Chandelure" is Infiltrator + Will o Wisp. If a niche is to be found, it would be to defeat common substituters. However... a common substitute pokemon is Kyurem, which Chandelure simply loses to.

252+ Atk Life Orb Teravolt Kyurem-B Outrage vs. 160 HP / 252+ Def Chandelure: 265-312 (88 - 103.6%) -- guaranteed OHKO after Stealth Rock

Kyurem probably outspeeds you if you don't have much Speed EVs investment, and even if you did... Chandelure is not switching in as a counter. Even when burned, Kyurem is going to 2HKO Chandelure before Pain Split heals up. The other common substitute pokemon is Gliscor.

0 Atk Gliscor Earthquake vs. 160 HP / 252+ Def Chandelure: 162-192 (53.8 - 63.7%) -- guaranteed 2HKO after Stealth Rock

This one is more promising, but Gliscor is already Poisoned by the time he uses Substitute, so now that he's immune to Will-o-wisp, its worthless to switch Chandelure into him. Without EV investment, Life Orb or Specs, Chandelure doesn't do enough damage to beat Gliscor.

96 SpA Chandelure Fire Blast vs. 252 HP / 0 SpD Gliscor: 222-262 (62.7 - 74%) -- guaranteed 2HKO after Poison Heal

Mega Mawile might be the only one that would lose to this gimmick. Substituted up, Mega Mawile will probably Sucker-punch while you Will-o-Wisp. But that is a lot of "ifs". (If Mega-Mawile substitutes... IF it doesn't just beat your face in with Play Rough on the switch in)

252+ Atk Huge Power Mega Mawile Play Rough vs. 160 HP / 252+ Def Chandelure: 107-126 (35.5 - 41.8%) -- 80.1% chance to 2HKO after Stealth Rock
252+ Atk Huge Power Mega Mawile Knock Off (97.5 BP) vs. 160 HP / 252+ Def Chandelure: 308-364 (102.3 - 120.9%) -- guaranteed OHKO
252+ Atk Huge Power Mega Mawile Crunch vs. 160 HP / 252+ Def Chandelure: 254-300 (84.3 - 99.6%) -- guaranteed OHKO after Stealth Rock

Even resisted attacks, like Play Rough, will have a high chance of 2HKO from Mega Mawile. Chandelure then has the opportunity to Will-o-Wisp the Mawile... but it seems to me that a generic bulky ghost (Trevenant) would serve as a better switch in. You're already hoping that Mega Mawile isn't screwing you over with Knock Off...

Trevenant doesnt have pain split, no offensive prowess and is much more predictable

4 Atk Trevenant Wood Hammer vs. 252 HP / 0 Def Rotom-W: 266-314 (87.5 - 103.2%) -- guaranteed OHKO after Stealth Rock

Wut? Trevenant is a Grass pokemon and threatens water-pokemon plenty fine. 110 Attack, even without any EV investment can bring the pain on Rotom-W. He's a great check to the currently #1 most used pokemon in the game.
 
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Chandy doesn't have enough bulk or speed to pull off a defensive set. You're pretty much looking at a worse (non-mega) Gardevoir. If you go with Defensive Gardevoir for example, at least she can survive some special attacks. Chandy is a pokemon that is 2x Stealth Rocks weak and very Pursuit Trappable, and poor defenses.

252+ Atk Tyranitar (On Switchout) Pursuit vs. 160 HP / 252+ Def Chandelure: 228-270 (75.7 - 89.7%) -- guaranteed OHKO after Stealth Rock

The only real benefit of "Defensive Chandelure" is Infiltrator + Will o Wisp. If a niche is to be found, it would be to defeat common substituters. However... a common substitute pokemon is Kyurem, which Chandelure simply loses to.

252+ Atk Life Orb Teravolt Kyurem-B Outrage vs. 160 HP / 252+ Def Chandelure: 265-312 (88 - 103.6%) -- guaranteed OHKO after Stealth Rock

Kyurem probably outspeeds you if you don't have much Speed EVs investment, and even if you did... Chandelure is not switching in as a counter. Even when burned, Kyurem is going to 2HKO Chandelure before Pain Split heals up. The other common substitute pokemon is Gliscor.

0 Atk Gliscor Earthquake vs. 160 HP / 252+ Def Chandelure: 162-192 (53.8 - 63.7%) -- guaranteed 2HKO after Stealth Rock

This one is more promising, but Gliscor is already Poisoned by the time he uses Substitute, so now that he's immune to Will-o-wisp, its worthless to switch Chandelure into him. Without EV investment, Life Orb or Specs, Chandelure doesn't do enough damage to beat Gliscor.

96 SpA Chandelure Fire Blast vs. 252 HP / 0 SpD Gliscor: 222-262 (62.7 - 74%) -- guaranteed 2HKO after Poison Heal

Mega Mawile might be the only one that would lose to this gimmick. Substituted up, Mega Mawile will probably Sucker-punch while you Will-o-Wisp. But that is a lot of "ifs". (If Mega-Mawile substitutes... IF it doesn't just beat your face in with Play Rough on the switch in)

252+ Atk Huge Power Mega Mawile Play Rough vs. 160 HP / 252+ Def Chandelure: 107-126 (35.5 - 41.8%) -- 80.1% chance to 2HKO after Stealth Rock
252+ Atk Huge Power Mega Mawile Knock Off (97.5 BP) vs. 160 HP / 252+ Def Chandelure: 308-364 (102.3 - 120.9%) -- guaranteed OHKO
252+ Atk Huge Power Mega Mawile Crunch vs. 160 HP / 252+ Def Chandelure: 254-300 (84.3 - 99.6%) -- guaranteed OHKO after Stealth Rock

Even resisted attacks, like Play Rough, will have a high chance of 2HKO from Mega Mawile. Chandelure then has the opportunity to Will-o-Wisp the Mawile... but it seems to me that a generic bulky ghost (Trevenant) would serve as a better switch in. You're already hoping that Mega Mawile isn't screwing you over with Knock Off...



4 Atk Trevenant Wood Hammer vs. 252 HP / 0 Def Rotom-W: 266-314 (87.5 - 103.2%) -- guaranteed OHKO after Stealth Rock

Wut? Trevenant is a Grass pokemon and threatens water-pokemon plenty fine. 110 Attack, even without any EV investment can bring the pain on Rotom-W. He's a great check to the currently #1 most used pokemon in the game.
Did u really red my post i reparated how i did use this set but u didnt listen so i will say it again. The way i use defensive Chandelure is to switch into something it thretens such as Skarmory, venusaur, Scizor and CO and often even stuff such as Excadrill, latios alakazam or lando- t ä due to the fact that ure opponent will often assume its Scarf Chandy and by switching it in on this pokes ure opponent will be forced to switch as most players dont wanna sac for nothing. And will switch out giving u the time to Set up a sub and do ure thing. The whole premiss of this set is willo-wisp as it allows u to cripple so many common switch ins to Chandy. Also not to come of rude but why would u use Wood hammer on Trevenant when the only set it does good is the stall set and on that set u only really use Phantom force as ure attack move to rack up passive damage with willo-wisp and Lech seed



Edit: are u using PO or showdown as on showdown Zard is the Number one ranked mon.
 
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