First, the rules: It's only allowed pokémons of Kanto; isn't allowed itens; it's only allowed moves of gen3, despite we play on gen4; moves obtained via Game Cube games or events are also isn't allowed; the pokémons are around lv 60-70.
![Spr_4d_101_s.png](https://archives.bulbagarden.net/media/upload/5/54/Spr_4d_101_s.png)
Great Ball (Electrode)
Ability: Static
Level: 65
Shiny: Yes
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Explosion
- Hidden Power [Grass]
- Thunderbolt
- Substitute
First of all, I lead with Electrode because it's the most fast pokémon of Kanto, normaly I started with Substitute to see what the foe will do, then I can explode my self if was a dangerous threat or just go to thunderbolts; It have Hidden power to cover Rhydons and Golems.
![Spr_4d_128_s.png](https://archives.bulbagarden.net/media/upload/a/a6/Spr_4d_128_s.png)
Boi Zebu (Tauros)
Ability: Intimidate
Level: 60
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Return
- Pursuit (Attract)
- Rock Tomb
I thought Tauros is the best pokémon of Kanto and need to be on my team, he is a very comum set, I used Rock Tomb to drop speed to my Butterfree come after and put fast enemies to sleep and I used to have Attract for fun, but I change it for Pursuit to cover Gengars.
![Spr_4d_012_f_s.png](https://archives.bulbagarden.net/media/upload/2/24/Spr_4d_012_f_s.png)
Manteiga Livre (Butterfree) (M)
Ability: Compound Eyes
Level: 70
Shiny: Yes
EVs: 8 HP / 248 SpA / 4 SpD / 248 Spe
Timid Nature
IVs: 0 Atk
- Sleep Powder
- Stun Spore
- Psychic
- Silver Wind
With 97,5% of accuracy in sleep powder, it's a very usefull pokémon. I put Silver Wind in order to hope for the ominus boost and Psychic is the best move of Kanto since there is no dark type.
![Spr_4d_097_f_s.png](https://archives.bulbagarden.net/media/upload/0/0d/Spr_4d_097_f_s.png)
Jurupari (Hypno) (F)
Ability: Insomnia
Level: 64
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Counter
- Thunder Wave
- Psychic
- Shadow Ball
Since there is no dark type in Kanto, Psychic pokémons are the best type; I put Shadow Ball to deal with other psychic pokémons and Counter to check Snorlax.
![Spr_4d_148_s.png](https://archives.bulbagarden.net/media/upload/c/c6/Spr_4d_148_s.png)
Sua Mãe (Dragonair) (F)
Ability: Shed Skin
Level: 70
Shiny: Yes
EVs: 8 HP / 252 Atk / 248 Spe
Jolly Nature
- Dragon Dance
- Waterfall
- Outrage
- Attract
After a lot of calculations I conclude Dragonair is way better than Dragonite, first in it's tier Dragonair is 10 lvs over Dragonite; Dragonair have a better ability and isn't weak 4 times against ice, so it can easily survive Ice Beams and Ice Punchs.
I put Attract because a lack of a good 4th move, since it doesn't learn Earthquack.
![Spr_4d_110_s.png](https://archives.bulbagarden.net/media/upload/a/a7/Spr_4d_110_s.png)
Hezbollah (Weezing)
Ability: Levitate
Level: 65
Shiny: Yes
EVs: 252 HP / 252 SpD
Sassy Nature
- Explosion
- Thunderbolt (Flamethrower)
- Will-O-Wisp
- Sludge Bomb
As a bulk defensive pokémon to I switch in when I'm in troubles I choiced Weezing. Some battles I used thunder bolt, others flamethrower... And it's explode a lot, that's why I called it Hezbollah lol.
Some replays:
https://replay.pokemonshowdown.com/gen4ubers-2021382624
https://replay.pokemonshowdown.com/gen4ubers-2022030141-55dtb0rgkqkjl7tojaite6sy06jmjj6pw
https://replay.pokemonshowdown.com/gen4ubers-2022037739-t0mj202mmji7eiye3zv3fjzbhzh4fqspw
https://replay.pokemonshowdown.com/gen4ubers-2025524325-sizu53bj36ne32auf04w2tphi6wncsspw
https://replay.pokemonshowdown.com/gen4ubers-2025528223-9l87rtbh86q4j9whyikjjkd6pjfcun7pw
https://replay.pokemonshowdown.com/gen4ubers-2026353574
https://replay.pokemonshowdown.com/gen4ubers-2026358059
https://replay.pokemonshowdown.com/gen4ubers-2027429542
https://replay.pokemonshowdown.com/gen4ubers-2031222585-rozqbwk6ikrly5a056p1jlg02xijg7apw
https://replay.pokemonshowdown.com/gen4ubers-2032928270
https://replay.pokemonshowdown.com/gen4ubers-2032932522
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