So with the new UC format assumed there comes with it the wrinkle of UC payouts for extremely large matches, both Brawls and standard formats. This is something that needs to be looked at.
Brawls: The cap is currently 25 UC. Should it be increased? Decreased? Removed?
Standard Matches: Here's the real wrinkle. At the time of writing a temporary cap of 100 UC per battle has been fiated as a UC cap for matches. This is due to the significant potential for abuse in the form of UC compensation far outside what is reasonable for reffing. For example, a 37v37 Singles match currently yiels 741 Universal Counters as a reward.
Thus, what kind of limitation should be put in place? Is earning vastly increased UC relative to the number of Pokemon reasonable? Are matches with large numbers of mons per side something we want to encourage? Is 100 UC a reasonable cap? What value should be assumed as a cap, if necessary?
Given this is effectively an amendment to the previous decision it will affect all battles utilising the new UC payout system once resolved.
Discuss.
Brawls: The cap is currently 25 UC. Should it be increased? Decreased? Removed?
Standard Matches: Here's the real wrinkle. At the time of writing a temporary cap of 100 UC per battle has been fiated as a UC cap for matches. This is due to the significant potential for abuse in the form of UC compensation far outside what is reasonable for reffing. For example, a 37v37 Singles match currently yiels 741 Universal Counters as a reward.
Thus, what kind of limitation should be put in place? Is earning vastly increased UC relative to the number of Pokemon reasonable? Are matches with large numbers of mons per side something we want to encourage? Is 100 UC a reasonable cap? What value should be assumed as a cap, if necessary?
Given this is effectively an amendment to the previous decision it will affect all battles utilising the new UC payout system once resolved.
Discuss.