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CAP Buff 5 - Part 3 - Buff Package Poll 2

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spoo

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VOTE! Remember that these changes will impact Kitsunoh. Here's the reasoning for every option on this slate:

Final Submission
+14 Attack (103 to 117)
+18 Speed (110 to 128)
+Trace
+Encore
+Upper Hand
-Iron Fist
Trace gives Kitsunoh flexible and fun outplay potential. While inconsistent by nature, stealing Levitate or Regenerator is excellent for Kitsunoh, and if you can some in on Levitate Equilibra’s Earth Power then you have Encore. The Attack and Speed buffs with Encore add consistency to an ability that can feel difficult to utilize in some match-ups, creating an all-around strong package. Outspeeding Darkrai gives Kitsunoh an edge when it doesn’t switch directly in on the threat. Upper Hand is also here to tilt some poor player that thinks their Kingambit has the game on lock.

Final Submission
+8 Attack (103 to 111)
+11 Defense (85 to 96)
+18 Speed (110 to 128)
+Encore
+Opportunist
-Iron Fist
Similar to the previous buff package, this spread has consistency from 128 Speed and Encore. Instead of Trace, it leans in on Opportunist to dissuade or react to set-up sweepers. Opportunist gives Kitsunoh a unique defensive and offensive utility for teams, making set-up moves more risky. The Speed buff really lays the pressure on Darkrai, who doesn’t want to eat U-turn or Close Combat. With an overall strong stat increase and potential game-flipping ability, these changes definitely push Kitsunoh in a bold new direction that completely reinvents its role.

Final Submission 2:
+20 Speed (110 to 130)
+10 Defense (85 to 95)
+10 Attack (103 to 113)
+ Magician
- Iron Fist
Magician has niche applications alongside consumable items like Air Balloon, effectively yoinking Leftovers and Heavy-Duty Boots off of common Pokemon like Equilibra or Venomicon. The main thing about this buff package is the generally strong stat buff. This package stands out with high Speed and decent Attack, while ticking up Defense to make Kitsunoh a better defensive CAP against Zamazenta and other physical sets. Kitsunoh has always thrived with leveraging its Speed and with the highest Speed on the slate, this package intends to follow-up on that gameplan.
+14 Attack (103 to 117)
+18 Speed (110 to 128)
+Trace
+Encore
+Upper Hand
-Iron Fist
+8 Attack (103 to 111)
+11 Defense (85 to 96)
+18 Speed (110 to 128)
+Encore
+Opportunist
-Iron Fist
+20 Speed (110 to 130)
+10 Defense (85 to 95)
+10 Attack (103 to 113)
+Magician
-Iron Fist

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The voting options are:
Package 2 by Earthflax
Package 3 by kenn
Package 5 by quziel


This poll will be open for 24 hours.
 
Package 3 by kenn
Package 2 by Earthflax
Package 5 by quziel


Modedit: bolded votes
 
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