CAP 32 So Far
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This is a ranked pairs poll. The order of your preferences DOES matter. You may rank as many or as few options as you like, but we encourage you to rank as many options as possible. A typical ballot might look like the following:
The voting options are:
Magic Guard
Pixilate
Levitate
This poll will be open for 24 hours.
I've also included a copy of Scizivire's reasoning below.
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This is a ranked pairs poll. The order of your preferences DOES matter. You may rank as many or as few options as you like, but we encourage you to rank as many options as possible. A typical ballot might look like the following:
All ballots will be revealed at the end of the poll and votes will be counted via automated scripts. If you do not compose a legal ballot, your post will be subject to moderation.Fire / Psychic
Electric / Flying
Fire / Fairy
- Do NOT bold anything other than the options you are voting for.
- Do NOT put any formatting other than bold in your post.
- Only one option per line.
- Spellings must match EXACTLY the options listed below.
- Capitalization and spaces are ignored by the counting scripts, but you probably should not depend on it.
The voting options are:
Magic Guard
Pixilate
Levitate
This poll will be open for 24 hours.
I've also included a copy of Scizivire's reasoning below.
Magic Guard is an ability that does many things at once for CAP32. The immunity to any form of chip damage means we are a lot less reliant on our raw bulk if we want to take certain hits. Additionally, our item slot is a lot less confined to Heavy-Duty Boots, as we don't have to worry about hazard damage. Notably this potentially lets us increase our offensive pressure as well, using a now drawback-less Life Orb for a free 1.3x boost to all our attacks. Out of all the abilities on the slate, Magic Guard is likely the strongest option, so it's no wonder it has been popular throughout this stage.
Pixilate massively expands our list of usable Fairy STAB moves, adding many useful Normal-type moves to that pool, especially so on the physical side. It then also gives these moves a small power boost. This grants CAP32 access to tools most other currently relevant Fairy types do not, allowing it to carve out one or several niches for itself.
Levitate has been suggested as a more defensive ability CAP32 could make great use of. A ground-immune CAP32 matches up really well into most of the tier's relevant Ground types, and doesn't have to worry about catching stray Earthquakes from the likes of Roaring Moon and Dragonite. Even though Earth Eater has been popular as well, in the end I only wanted to slate one of the two abilities in order to create a more diverse ability slate, and out of the two Levitate has seen more support as of late.
Pixilate massively expands our list of usable Fairy STAB moves, adding many useful Normal-type moves to that pool, especially so on the physical side. It then also gives these moves a small power boost. This grants CAP32 access to tools most other currently relevant Fairy types do not, allowing it to carve out one or several niches for itself.
Levitate has been suggested as a more defensive ability CAP32 could make great use of. A ground-immune CAP32 matches up really well into most of the tier's relevant Ground types, and doesn't have to worry about catching stray Earthquakes from the likes of Roaring Moon and Dragonite. Even though Earth Eater has been popular as well, in the end I only wanted to slate one of the two abilities in order to create a more diverse ability slate, and out of the two Levitate has seen more support as of late.