PU Canine (Curse Arcanine) [DONE]

Bella

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PUPL Champion
[SET]
name: Curse
move 1: Curse
move 2: Extreme Speed
move 3: Flare Blitz
move 4: Morning Sun
item: Leftovers / Heavy-Duty Boots
ability: Intimidate
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe
tera type: Normal

[SET COMMENTS]
Arcanine is one of PU's strongest and most threatening sweepers and cleaners thanks to its great natural bulk, decent defensive typing, great ability in Intimidate, and Curse + Extreme Speed naturally synergizing together. Curse boosts Arcanine's physical stats, making it a stronger threat and a bulkier attacker while also naturally synergizing with Extreme Speed and Intimidate. Morning Sun provides recovery, allowing Arcanine to alleviate its Stealth Rock weakness and recover against more passive walls like Altaria and Wo-Chien. An alternative to Morning Sun is Close Combat, which prevents Arcanone from being walled by Coalossal and does more damage to Water-types than Extreme Speed before Terastallization; however, it severely cuts into Arcanine's longevity. Leftovers aids with Flare Blitz recoil, although it does leave Arcanine extremely weak to entry hazards. Heavy-Duty Boots is another viable option to make it completely immune to Stealth Rock and other entry hazards, although it does come at the cost of Arcanine solely relying on Morning Sun to recover off damage. The given EV spread allows Arcanine to outspeed Modest Toxtricity before a Curse. Tera Normal removes all of Arcanine's weaknesses, allowing it to set up on Pokemon like Decidueye and non-Clear Smog Gastrodon while also boosting Extreme Speed, enabling it to pick off faster attackers like Inteleon and Staraptor after a Curse.

Arcanine fits on a variety of teams but most commonly finds itself on hyper offense and balance teams looking for a powerful sweeper and setup threat. Arcanine struggles to deal with bulky physically defensive walls that can cripple it with status or phaze it like Bellibolt, Mudsdale, and Galarian Slowbro, so checks to these Pokemon like Golurk and Inteleon make excellent partners. Other physical attackers like Decidueye and Flamigo also make great partners, as they work together with Arcanine to chip away at their shared checks like Bellibolt and Houndstone. If Arcanine is using Leftovers as its item, entry hazard control from Pokemon like Tastugiri, Scyther, and Altaria can help alleviate Arcanine's Stealth Rock weakness to make it a more potent sweeper. As Arcanine struggles to set up against special attackers like Toxtricity, Inteleon, and Scream Tail, special walls like Assault Vest Galarian Slowbro and Milotic can provide a defensive backbone for Arcanine to fall back on.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/asa.400292/
https://www.smogon.com/forums/members/hera.414072/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:
[SET]
name: Curse
move 1: Curse
move 2: Extreme Speed
move 3: Flare Blitz
move 4: Morning Sun
item: Leftovers / Heavy-Duty Boots
ability: Intimidate
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe
tera type: Normal

[SET COMMENTS]
Arcanine is one of PU's strongest and most threatening sweepers and cleaners thanks to its great natural bulk and decent defensive typing, great ability in Intimidate, and Curse + Extreme Speed naturally synergizing together. Curse boosts Arcanine's physical stats, making it a stronger threat and a bulkier attacker at the same time. Flare Blitz is the STAB move of choice, allowing Arcanine to target Steel- and Ghost-types that can handle Extreme Speed like Alolan Sandslash, Bronzong, and Palossand. Morning Sun provides recovery, allowing Arcanine to alleviate its Stealth Rock weakness and recover against more passive walls like Altaria or Wo-Chien. Leftovers is the preferred item of choice to aid with Flare Blitz recoil, although it does leave Arcanine extremely weak to entry hazards. Heavy-Duty Boots is another viable option to be completely immune to Stealth Rock and other entry hazards, although it does come at the cost of solely relying on Morning Sun to recover off damage. The given EV spread allows Arcanine to outspeed Modest Toxtricity before a Curse. Tera Normal allows Arcanine to remove all of its weaknesses, allowing it to set up on Pokemon like Golurk (i don't like this example a lot, cb eq still forces you to spam morning sun. i think decidueye is better bc you at least resist leaf blade and have the mindgame of whether or not you'll tera to blank polter/sneak.) and Clear Smog-less Gastrodon while also boosting Extreme Speed.

mention cc as an option over morning sun somewhere here. you lose longevity and don't get to sponge hits throughout the game, but you gain the ability to break coalossal and have a stronger hit against waters before tera. the tradeoff is worth it if you wanna support smth like cm scream tail imo or just break a bit easier in general.

Arcanine fits on a variety of teams, but most commonly finds itself on hyper offense and balance teams looking for a powerful sweeper and set up threat. Arcanine struggles to deal with bulky physically defensive walls who can cripple it with status or can phaze it out like Bellibolt, Mudsdale, and Galarian Slowbro, so checks to these Pokemon like Golurk and Inteleon make excellent partners. Other physical attackers like Decidueye or Flamigo also make great partners as they work together with Arcanine to chip away at their shared checks. If Arcanine is using Leftovers as its item, hazard control from Pokemon like Tastugiri, Scyther, or Altaria can help allivate Arcanine's Stealth Rock weakness to allow it to become a more potent sweeper. As Arcanine struggles to set up against special attackers like Toxtricity, Inteleon, and Delphox, special walls like Assault Vest Galarian Slowbro and Milotic can provide a defensive backbone for Arcanine to fall back on.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/asa.400292/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
qc 1/2
epicstamp.gif
 
qc check, comments in bold, remove strikethroughs

[SET]
name: Curse
move 1: Curse
move 2: Extreme Speed
move 3: Flare Blitz
move 4: Morning Sun
item: Leftovers / Heavy-Duty Boots
ability: Intimidate
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe
tera type: Normal

[SET COMMENTS]
Arcanine is one of PU's strongest and most threatening sweepers and cleaners thanks to its great natural bulk and decent defensive typing, great ability in Intimidate, and Curse + Extreme Speed naturally synergizing together. Curse boosts Arcanine's physical stats, making it a stronger threat and a bulkier attacker at the same time. Flare Blitz is the STAB move of choice, allowing Arcanine to target Steel- and Ghost-types that can handle Extreme Speed like Alolan Sandslash, Bronzong, and Palossand. (you don't need to explain what a stab move does) Morning Sun provides recovery, allowing Arcanine to alleviate its Stealth Rock weakness and recover against more passive walls like Altaria or Wo-Chien. An alternative to Morning Sun is Close Combat, which allows Arcanine to not be walled by Coalossal and doing more to Water-types than Extreme Speed before Terastalization, however it servely cuts on Arcanine's longevity. Leftovers is the preferred item of choice to aid with Flare Blitz recoil, although it does leave Arcanine extremely weak to entry hazards. Heavy-Duty Boots is another viable option to be completely immune to Stealth Rock and other entry hazards, although it does come at the cost of solely relying on Morning Sun to recover off damage. The given EV spread allows Arcanine to outspeed Modest Toxtricity before a Curse. Tera Normal allows Arcanine to remove all of its weaknesses, allowing it to set up on Pokemon like Decidueye and Clear Smog-less Gastrodon while also boosting Extreme Speed.

Arcanine fits on a variety of teams, but most commonly finds itself on hyper offense and balance teams looking for a powerful sweeper and set up threat. Arcanine struggles to deal with bulky physically defensive walls who can cripple it with status or can phaze it out like Bellibolt, Mudsdale, and Galarian Slowbro, so checks to these Pokemon like Golurk and Inteleon make excellent partners. Other physical attackers like Decidueye or Flamigo also make great partners as they work together with Arcanine to chip away at their shared checks (such as?). If Arcanine is using Leftovers as its item, hazard control from Pokemon like Tastugiri, Scyther, or Altaria can help allivate alleviate Arcanine's Stealth Rock weakness to allow it to become a more potent sweeper. As Arcanine struggles to set up against special attackers like Toxtricity, Inteleon, and Delphox (delph isn't really a check since psyshock doesn't kill at +2 and arc can just curse espeed unopposed, choose something else please), special walls like Assault Vest Galarian Slowbro and Milotic can provide a defensive backbone for Arcanine to fall back on.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/asa.400292/
https://www.smogon.com/forums/members/hera.414072/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
good job bella! qc 2/2

heracross2-0-gif.429132
 
qc check, comments in bold, remove strikethroughs

[SET]
name: Curse
move 1: Curse
move 2: Extreme Speed
move 3: Flare Blitz
move 4: Morning Sun
item: Leftovers / Heavy-Duty Boots
ability: Intimidate
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe
tera type: Normal

[SET COMMENTS]
Arcanine is one of PU's strongest and most threatening sweepers and cleaners thanks to its great natural bulk and decent defensive typing, great ability in Intimidate, and Curse + Extreme Speed naturally synergizing together. Curse boosts Arcanine's physical stats, making it a stronger threat and a bulkier attacker at the same time. Flare Blitz is the STAB move of choice, allowing Arcanine to target Steel- and Ghost-types that can handle Extreme Speed like Alolan Sandslash, Bronzong, and Palossand. (you don't need to explain what a stab move does) Morning Sun provides recovery, allowing Arcanine to alleviate its Stealth Rock weakness and recover against more passive walls like Altaria or Wo-Chien. An alternative to Morning Sun is Close Combat, which allows Arcanine to not be walled by Coalossal and doing more to Water-types than Extreme Speed before Terastalization, however it servely cuts on Arcanine's longevity. Leftovers is the preferred item of choice to aid with Flare Blitz recoil, although it does leave Arcanine extremely weak to entry hazards. Heavy-Duty Boots is another viable option to be completely immune to Stealth Rock and other entry hazards, although it does come at the cost of solely relying on Morning Sun to recover off damage. The given EV spread allows Arcanine to outspeed Modest Toxtricity before a Curse. Tera Normal allows Arcanine to remove all of its weaknesses, allowing it to set up on Pokemon like Decidueye and Clear Smog-less Gastrodon while also boosting Extreme Speed.

Arcanine fits on a variety of teams, but most commonly finds itself on hyper offense and balance teams looking for a powerful sweeper and set up threat. Arcanine struggles to deal with bulky physically defensive walls who can cripple it with status or can phaze it out like Bellibolt, Mudsdale, and Galarian Slowbro, so checks to these Pokemon like Golurk and Inteleon make excellent partners. Other physical attackers like Decidueye or Flamigo also make great partners as they work together with Arcanine to chip away at their shared checks (such as?). If Arcanine is using Leftovers as its item, hazard control from Pokemon like Tastugiri, Scyther, or Altaria can help allivate alleviate Arcanine's Stealth Rock weakness to allow it to become a more potent sweeper. As Arcanine struggles to set up against special attackers like Toxtricity, Inteleon, and Delphox (delph isn't really a check since psyshock doesn't kill at +2 and arc can just curse espeed unopposed, choose something else please), special walls like Assault Vest Galarian Slowbro and Milotic can provide a defensive backbone for Arcanine to fall back on.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/asa.400292/
https://www.smogon.com/forums/members/hera.414072/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
good job bella! qc 2/2

heracross2-0-gif.429132
yeah i would be a beagle. So what?
GP Team
 
1/1 GP Team done
[SET]
name: Curse
move 1: Curse
move 2: Extreme Speed
move 3: Flare Blitz
move 4: Morning Sun
item: Leftovers / Heavy-Duty Boots
ability: Intimidate
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe
tera type: Normal

[SET COMMENTS]
Arcanine is one of PU's strongest and most threatening sweepers and cleaners thanks to its great natural bulk, (AC) and decent defensive typing, great ability in Intimidate, and Curse + Extreme Speed naturally synergizing together. Curse boosts Arcanine's physical stats, making it a stronger threat and a bulkier attacker at the same time while also naturally synergizing with Extreme Speed and Intimidate. Morning Sun provides recovery, allowing Arcanine to alleviate its Stealth Rock weakness and recover against more passive walls like Altaria or and Wo-Chien. An alternative to Morning Sun is Close Combat, which allows Arcanine to not be prevents Arcanone from being walled by Coalossal and doing does more damage to Water-types than Extreme Speed before Terastalization (RC) Terastallization; (ASC) however, (AC) it servely severely cuts on into Arcanine's longevity. Leftovers is the preferred item of choice to aid aids with Flare Blitz recoil, although it does leave Arcanine extremely weak to entry hazards. Heavy-Duty Boots is another viable option to be make it completely immune to Stealth Rock and other entry hazards, although it does come at the cost of Arcanine solely relying on Morning Sun to recover off damage. The given EV spread allows Arcanine to outspeed Modest Toxtricity before a Curse. Tera Normal allows Arcanine to remove removes all of its Arcanine's weaknesses, allowing it to set up on Pokemon like Decidueye and non-Clear Smog-less Gastrodon while also boosting Extreme Speed, allowing enabling it to pick off faster attackers like Inteleon and Staraptor after a Curse.

Arcanine fits on a variety of teams (RC) but most commonly finds itself on hyper offense and balance teams looking for a powerful sweeper and set up setup threat. Arcanine struggles to deal with bulky physically defensive walls who that can cripple it with status or can phaze it out like Bellibolt, Mudsdale, and Galarian Slowbro, so checks to these Pokemon like Golurk and Inteleon make excellent partners. Other physical attackers like Decidueye or and Flamigo also make great partners, (AC) as they work together with Arcanine to chip away at their shared checks like Bellibolt and Houndstone. If Arcanine is using Leftovers as its item, entry hazard control from Pokemon like Tastugiri, Scyther, or and Altaria can help alleviate Arcanine's Stealth Rock weakness to allow make it to become a more potent sweeper. As Arcanine struggles to set up against special attackers like Toxtricity, Inteleon, and Scream Tail, special walls like Assault Vest Galarian Slowbro and Milotic can provide a defensive backbone for Arcanine to fall back on.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/asa.400292/
https://www.smogon.com/forums/members/hera.414072/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
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