





Hey Guys I am BHARATH_THEBEST (BTB) With my first ever RMT !!!
I was tired of all the Shed Stall ,Abr stall and stuff and also i wanted a team that does well against Ho and balance. But I Designed a team that destroys stall,balance and holds up Good against even Hyper offense
I hardly lost a match with this team and i got to #1 with it. So lets get straight to the team.

Heracross@ Heracronite
Ability: Guts
EVs: 176 hp / 176 atk / 12 def / 144 spe
Adamant Nature
- Pin Missile
- Close Combat
- Rock Blast
- Substitute
Heracross is just a Great Stallbreaker And it can almost 6-0 Any stall team on its own.It has a decent bulk to tank hits and ohko or 2-ohko most pokemon in the metagame.In case on non-stall teams mega heracross has the main job of weaking walls and ohkoing one or two mons before it goes down.the main reason for 240 evs on mega heracross is to guarentee that Rotom-wash's volt switch doesnot break its substiute and 144 speed is used to outspeed adamant bisharp and adamant breloom before mega evolving and to outspeed landorus-T and Rotom-wash.The 144 speed is also to make sure that you outspeed Rotom-wash which runs enough speed to Outspeed max defense landorus-T.

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 232 Def / 28 SpD
Impish Nature
- Earthquake
- Knock Off
- U-turn / Swords dance
- Stealth Rock
Landorus-Therian is just the best Rock setter and one of the best mons currently in ou.It acts as a physical wall and as an exceptional pivot due to u-turn which gives a lot of momentum for the more offensive mons in the team to take care off.I run knock off over stone edge beacuse in some cases getting rid of clefables leftovers or in general other mons items is important like a predicted knock off on a keldeo switch to get rid of its specs or scarf and also to hit gengar.Stone edge is not necessary because zapdos handles the flying types.Swords dance is an interesting option because it can handle clef incase jirachi gets paralysed n it also can act as a wincon in some cases.(The specific Ev Spread as suggested by flaming victini is mainly to make sure it lives a Draco meteor from latios and knock off or set up sr).

Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Scald
- Icy Wind
Specs Keldeo Hits extremely hard and with a base 108 speed outspeeds a lot of mons and can be used a late game sweeper as well as in early game to weaken walls.It has a great synergy With the rest of the team.The moveset is simple and You can run focus blast instead of icy wind .Specs hydro pump is powerful and stab secret sword gives good coverage while scald has that 30% burn chance which helps a lot in most games.Keldeo also acts as a Weavile check.Keldeo also hits clefable hard which is annoying to this team especially if clefable is max defense because mega heracross cant 2ohko clefable with any of its moves.

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Heart Stamp
- U-turn
- Healing Wish
Jirachi is the fairy-check in the team as it resists fairy type moves and can deal with most fairy type mons.However jirachi should not be a primary switch to clefable because of t-wave,instead jirachi should be pivoted from zapdos.Jirachi is just a great mon in general and scarf is to outspeed almost all mons in the metagame.Serene grace iron head and heart stamp can be used As a late game sweeper.U-turn provides momentum and healing wish is too heal up a weakened mon which might be more useful for sweeping.

Zapdos @ Leftovers
Ability: Static
EVs: 248 HP / 176 Def / 56 SpA / 28 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Heat Wave
- Toxic
- Roost
Zapdos is a secondary physical wall and is overall better for the team compared to rotom-wash because of reliable recovery.Volt switch completes the volt-turn core with Landorus-T and Jirachi.Heat wave hits steel types like ferrothorn and mega metagross.Toxic is used to catch ground types like hippowdown,landorus-T ,quagisre,seismitoad and gastrodon.Roost is its main form of recovery.Zapdos also acts as a Flying check by checking tornadus-t,mega-pinsir and talonflame.Zapdos is also an excellent Pivot.It also acts as a mega lopunny check and its ability static can be clutch in a few games.Zapdos really fits in the team and provides more momentum.

Latios @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock/Surf
- Defog
- Roost
The last mon is latios because it has great synergy with the team and it is a reliable defogger because of its base 110 speed.Draco meteor is a great move and its almost everything very hard.Psyshock is its secondary stab and it hits fighting types for super-effective damage.However Surf can be used instead of psyshock to hit heatran and tyranitars.Surf is a much better option in the current metagame.There is a rise in pursuit trappers Like Choice banded weavile,choice banded tyranitars,choice scarf tyranitars,mega metagross and even mega scizor sometimes.So latios should be played carfeully and more cautiously untill its role is done that is to weaken walls ,check keldeo and keep hazards away from the field.



Mega Medicham is Just a Broken Mon.It is an annoyance to most teams.The main way of dealing with it is by weaking by chip damage from rocky helmet and also zapdos has a chance to para it due to static.Outplaying the mega medicham is the main way of dealing with it


Fairies are just annoying to deal with.Jirachi is the only check to them.Clefable is usually dealt by knocking off its item by lando and damaging it with other mons.Usual way to deal with mega diancie is by leading with mega heracross while they lead with mega diancie and getting a substitue up on their protect.Mega gardevoir is just a huge threat and i might lose a mon or two while dealing with it.

The life orb variant is not as threating as the scarf variant but its still annoying to the team. mainly dealt with by mega heracross leaving a hit and ohkoing or by chip damage since its frail.


Dark type pursuit users are also very annoying especially because of their rising popularity.Keldeo can check them but they are still annoying.Iron head Jirachi is the main way to deal with them apart from keldeo.
http://replay.pokemonshowdown.com/ou-390267768 - vs Stall
http://replay.pokemonshowdown.com/ou-390264548 - vs HO
http://replay.pokemonshowdown.com/ou-389386370 - vs a good team(an rmt)
http://replay.pokemonshowdown.com/ou-390274403 - vs balance
http://replay.pokemonshowdown.com/ou-393525935 - vs a solid team
http://replay.pokemonshowdown.com/ou-390291996 - vs Stall (ez win)
http://replay.pokemonshowdown.com/ou-390480930 - vs balance
http://replay.pokemonshowdown.com/ou-390488988 - vs banned Chronicles
http://replay.pokemonshowdown.com/ou-390836876 - vs Trickroom
http://replay.pokemonshowdown.com/ou-390889357 - vs HO
http://replay.pokemonshowdown.com/ou-390894854 - vs a unique team
http://replay.pokemonshowdown.com/ou-392673090 - vs Wish killer (peak game #1)
http://replay.pokemonshowdown.com/ou-393340788 - vs Ho (peak game #2)
http://replay.pokemonshowdown.com/ou-390264548 - vs HO
http://replay.pokemonshowdown.com/ou-389386370 - vs a good team(an rmt)
http://replay.pokemonshowdown.com/ou-390274403 - vs balance
http://replay.pokemonshowdown.com/ou-393525935 - vs a solid team
http://replay.pokemonshowdown.com/ou-390291996 - vs Stall (ez win)
http://replay.pokemonshowdown.com/ou-390480930 - vs balance
http://replay.pokemonshowdown.com/ou-390488988 - vs banned Chronicles
http://replay.pokemonshowdown.com/ou-390836876 - vs Trickroom
http://replay.pokemonshowdown.com/ou-390889357 - vs HO
http://replay.pokemonshowdown.com/ou-390894854 - vs a unique team
http://replay.pokemonshowdown.com/ou-392673090 - vs Wish killer (peak game #1)
http://replay.pokemonshowdown.com/ou-393340788 - vs Ho (peak game #2)
Last edited: