Hey guys, ErcaPerca here! I decided to change the pace of the teams i previously had built as they were usually balance, and to mix it up a bit by building some Hyper Offense! The job of hyper offense is as it sounds: Go on the offense, obtain momentum, and wear down your opponent with quick, hard-hitting pokemon. While a method like this may sound easy to build a team around, you must be cautious to not become too carried away. After many trials-and-errors, this is what i came up with!
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The Team:
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Breloom @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Swords Dance
- Mach Punch
- Bullet Seed
To begin, and to go back to the original due to suggestions and personal preference, we have Breloom. I like Breloom because it can start the game and instantly bring offensive momentum by putting something to sleep if it needs to. It is a nice Bisharp and Weavile counter and gives me some nice priority.
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 156 HP / 100 SpA / 252 Spe
Hasty Nature
- U-turn
- Iron Tail
- Hurricane
- Heat Wave
Tornadus-Therian is almost a staple for all Hyper Offense, or just even offense in general. This is because it can do an okay job at countering many threats to offense: Lati Twins, Venusaur, Keldeo, Gengar, etc.. Obviously this is dependent on the situation at hand, some of these mentioned can kill Tornadus-Therian fairly easily. However, what makes Tornadus-Therian so important is the momentum gained from U-turns and the ability to soak up Draco Meteors and deal out heavy hits with Hurricane and Heat Wave. The EV spread is the way it is for Tornadus-Therian to easily soak up a Draco, while providing a respectable amount of Special Attacking power.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 172 Def / 84 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Earthquake
- Stone Edge
There are only two viable Stealth Rockers when using hyper offense(besides suicide leads) and they are Landorus-Therian and Garchomp. Almost every other stealth rocker loses you momentum. What Landorus-Therian's role on this team is to do what Tornadus can't. Similarly, its job consists of soaking up physical attacks, laying up rocks, and providing momentum with U-turn. If necessary, it can take matters into its own hands and lay out some hefty damage with either Earthquake or Stone Edge. The EV spread is to outspeed things such as Jolly Bisharp and Breloom, or Adamant Gyarados if it comes to that point.
Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Psyshock/Psychic/Thunderbolt
- Ice Beam
- Rapid Spin
Similarly to the Stealth Rock situation, there are really only two spinners on hyper offense that are viable. These two spinners are Starmie and Excadrill. I chose life orb Starmie because I feel it is important for almost every team to have water STAB especially on hyper offense. I gave it the life orb and the offensive set and threw on the ability analytic, so that, when an opposing pokemon switches out my attacks are boosted to a whopping 1.6x(Analytic+Life Orb). On offensive Starmie,Scald>Hydro Pump is usually the better option just for the increased damage.
Scizor @ Scizorite
Ability: Light Metal
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bullet Punch
- Bug Bite
- Superpower
- Swords Dance
Mega-Scizor has a very important role on this team. It checks a lot of threats to this team including but not limited to: Weavile, Breloom, Bisharp, Kyurem-B, Clefable, Diancie, and Altaria. Another important reason of Scizor is it lets some of the pressure off of Breloom, having SD giving another stallbreaker, and a true stallbreaker at that.
Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Calm Mind
- Hidden Power [Ice]
Finally the team ends with Raikou. Many hyper offensive teams use Mega-Manectric for the similar reason I have Raikou, but i could not bring myself to do it, as it just gave Bisharp another Defiant boost. I have Calm Mind Raikou on the team for the volt-turn combination and for that Electric STAB, which in today's metagame is very important. Calm Mind is for a secondary sweeper, and so i dont have double choiced pokemon.
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Thanks for checking out my team, of course all feedback is appreciated! This team is NOT perfect, and I realize there are certain Pokemon out there that can potentially eat my team alive, but as previously mentioned, it is difficult to build Hyper Offensive around threats.
Kindest Regards,
ErcaPerca
Make sure to check out my page! Thanks :]
Threatlist:
,
,
,
,
,
Get my team here:
http://pastebin.com/5B5iDWY5
The Team:












Breloom @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Swords Dance
- Mach Punch
- Bullet Seed
To begin, and to go back to the original due to suggestions and personal preference, we have Breloom. I like Breloom because it can start the game and instantly bring offensive momentum by putting something to sleep if it needs to. It is a nice Bisharp and Weavile counter and gives me some nice priority.






Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 156 HP / 100 SpA / 252 Spe
Hasty Nature
- U-turn
- Iron Tail
- Hurricane
- Heat Wave
Tornadus-Therian is almost a staple for all Hyper Offense, or just even offense in general. This is because it can do an okay job at countering many threats to offense: Lati Twins, Venusaur, Keldeo, Gengar, etc.. Obviously this is dependent on the situation at hand, some of these mentioned can kill Tornadus-Therian fairly easily. However, what makes Tornadus-Therian so important is the momentum gained from U-turns and the ability to soak up Draco Meteors and deal out heavy hits with Hurricane and Heat Wave. The EV spread is the way it is for Tornadus-Therian to easily soak up a Draco, while providing a respectable amount of Special Attacking power.






Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 172 Def / 84 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Earthquake
- Stone Edge
There are only two viable Stealth Rockers when using hyper offense(besides suicide leads) and they are Landorus-Therian and Garchomp. Almost every other stealth rocker loses you momentum. What Landorus-Therian's role on this team is to do what Tornadus can't. Similarly, its job consists of soaking up physical attacks, laying up rocks, and providing momentum with U-turn. If necessary, it can take matters into its own hands and lay out some hefty damage with either Earthquake or Stone Edge. The EV spread is to outspeed things such as Jolly Bisharp and Breloom, or Adamant Gyarados if it comes to that point.






Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Psyshock/Psychic/Thunderbolt
- Ice Beam
- Rapid Spin
Similarly to the Stealth Rock situation, there are really only two spinners on hyper offense that are viable. These two spinners are Starmie and Excadrill. I chose life orb Starmie because I feel it is important for almost every team to have water STAB especially on hyper offense. I gave it the life orb and the offensive set and threw on the ability analytic, so that, when an opposing pokemon switches out my attacks are boosted to a whopping 1.6x(Analytic+Life Orb). On offensive Starmie,






Scizor @ Scizorite
Ability: Light Metal
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bullet Punch
- Bug Bite
- Superpower
- Swords Dance
Mega-Scizor has a very important role on this team. It checks a lot of threats to this team including but not limited to: Weavile, Breloom, Bisharp, Kyurem-B, Clefable, Diancie, and Altaria. Another important reason of Scizor is it lets some of the pressure off of Breloom, having SD giving another stallbreaker, and a true stallbreaker at that.






Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Calm Mind
- Hidden Power [Ice]
Finally the team ends with Raikou. Many hyper offensive teams use Mega-Manectric for the similar reason I have Raikou, but i could not bring myself to do it, as it just gave Bisharp another Defiant boost. I have Calm Mind Raikou on the team for the volt-turn combination and for that Electric STAB, which in today's metagame is very important. Calm Mind is for a secondary sweeper, and so i dont have double choiced pokemon.
Thanks for checking out my team, of course all feedback is appreciated! This team is NOT perfect, and I realize there are certain Pokemon out there that can potentially eat my team alive, but as previously mentioned, it is difficult to build Hyper Offensive around threats.
Kindest Regards,
ErcaPerca
Make sure to check out my page! Thanks :]
Threatlist:






Get my team here:
http://pastebin.com/5B5iDWY5
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