SS OU Blunder Policy Gengar BO

The idea of this team was to find a way to make blunder policy work well and consistently, the best partner I found was gengar. I find gengar under rated in the current meta, because dragapult overshadowing it as a ghost type. Even though they do different things, I have found this team to b pretty successful and had a decent amount of sweeps with gengar in 1700-1800s.
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Gengar @ Blunder Policy
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Sludge Wave
- Nasty Plot
- Hypnosis
The star of the team, this is the only mon i have found that benefits off blunder policy and is able to try and activate it whenever it wants with 0 to little draw back through hypnosis. Worst case scenario if you hit you put something to sleep, having focus blast over hypnosis added more of an rng aspect to it. It will activate it when you dont want to, but with hypnosis you have full control. After plus 2 you will be able to sweep anything focus blast would anyway with chip.

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Toxapex @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 84 Def / 176 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Toxic
- Toxic Spikes
- Recover
I added toxapex to help spread chip through teams through tspike and it's over all bulk. I made it more spdef because i have toad for dracovish and it allows me to help check pult.

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Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Toxic
- Protect
Next up is toad, it was everything i needed: a rotom check, water absorber, elec immunity, it is the primary defensive rocker in the meta for a reason.


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Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
IVs: 29 Spe
- Iron Head
- U-turn
- Roost
- Defog
I don't think this mon needs much explaining, it is the best mon in the meta and I need fairy counters. The ability to pressure stall and having access to u-turn makes this mon incredibly valuable. I always run 29 speed ivs on corv for slow u-turn and most people who think that far ahead are running 30 ivs the 1 less iv doesnt make you get outsped by anything you normally wouldn't. So there isn't much reason not to run 29ivs, to snipe the people running 30.
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Dragapult @ Leftovers
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Hex
- Will-O-Wisp
- U-turn
I wanted a fast, late game cleaner, that gave momentum, dragapult was the clear choice. the ability to u turn on it's checks to bring gengar or dracovish was too valuable to pass up. u turning on the incoming sylveon to bring in vish to get a kill. and the ability to spread status tspike might not hit was great. Helping hex clean late game.

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Dracovish @ Choice Band
Ability: Strong Jaw
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fishious Rend
- Outrage
- Crunch
- Low Kick​

Last, but not least dracovish. I wanted something that could take advantage of pults and corvs momentum and force a kill, no matter how fat their team is. The other 3 moves don't matter too too much. but i chose crunch for jeli and being able to get potential def drops on toad.

THREATS!!!


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Specs aegislash is a threat no matter the team, it being able to 2hko mostly anything in the meta with specs shadow ball makes this mon incredibly hard to switch into


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Another gigantic threat is hydreigon not having a dark resist can be greedy, but corv and pex can help check non nasty plot sets. unfortunately if it's nasty plot you're gonna have to be aggressive, the only mon that can beat np hydre is sylveon unfortunately. I wanted to make a team where i didnt have to rely on sylveon and try to play around hydre. Fortunately i have been able to play around it well enough where it doesnt force a kill every time it comes in and i am able to get momentum
THE TEAM: https://pokepast.es/4188a7ce00b0edd0
 
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Great team! However, I do have a couple of comments! One is about your lack of coverage for hydreigon. If it gets a np, its getting kills, and if it is scarfed, that's even worse for you! What I would do is change dragapult to a scarfer, looking like this:


Dragapult @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- fire blast
- hex/shadowball
- U-turn

This still allows it to have u-turn, but also allows you to take advantage of t-spike, if you choose to keep hex. Another thing is about your toxapex. I would probably change toxic for baneful bunker, because you already have toxic on seismotoad anyway.

Imma use your team in one of my upcoming videos! Imma make sure to give you credit, might make a couple of tweaks to the team. Will post the link to the vid with the review of your team here!
 
The idea of this team was to find a way to make blunder policy work well and consistently, the best partner I found was gengar. I find gengar under rated in the current meta, because dragapult overshadowing it as a ghost type. Even though they do different things, I have found this team to b pretty successful and had a decent amount of sweeps with gengar in 1700-1800s.
View attachment 218454
Gengar @ Blunder Policy
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Sludge Wave
- Nasty Plot
- Hypnosis
The star of the team, this is the only mon i have found that benefits off blunder policy and is able to try and activate it whenever it wants with 0 to little draw back through hypnosis. Worst case scenario if you hit you put something to sleep, having focus blast over hypnosis added more of an rng aspect to it. It will activate it when you dont want to, but with hypnosis you have full control. After plus 2 you will be able to sweep anything focus blast would anyway with chip.

748-0.png

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 84 Def / 176 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Toxic
- Toxic Spikes
- Recover
I added toxapex to help spread chip through teams through tspike and it's over all bulk. I made it more spdef because i have toad for dracovish and it allows me to help check pult.

537-0.png

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Toxic
- Protect
Next up is toad, it was everything i needed: a rotom check, water absorber, elec immunity, it is the primary defensive rocker in the meta for a reason.


View attachment 218457
Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
IVs: 29 Spe
- Iron Head
- U-turn
- Roost
- Defog
I don't think this mon needs much explaining, it is the best mon in the meta and I need fairy counters. The ability to pressure stall and having access to u-turn makes this mon incredibly valuable. I always run 29 speed ivs on corv for slow u-turn and most people who think that far ahead are running 30 ivs the 1 less iv doesnt make you get outsped by anything you normally wouldn't. So there isn't much reason not to run 29ivs, to snipe the people running 30.
View attachment 218456

Dragapult @ Leftovers
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Hex
- Will-O-Wisp
- U-turn
I wanted a fast, late game cleaner, that gave momentum, dragapult was the clear choice. the ability to u turn on it's checks to bring gengar or dracovish was too valuable to pass up. u turning on the incoming sylveon to bring in vish to get a kill. and the ability to spread status tspike might not hit was great. Helping hex clean late game.

View attachment 218455

Dracovish @ Choice Band
Ability: Strong Jaw
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fishious Rend
- Outrage
- Crunch
- Low Kick​

Last, but not least dracovish. I wanted something that could take advantage of pults and corvs momentum and force a kill, no matter how fat their team is. The other 3 moves don't matter too too much. but i chose crunch for jeli and being able to get potential def drops on toad.

THREATS!!!


View attachment 218458

Specs aegislash is a threat no matter the team, it being able to 2hko mostly anything in the meta with specs shadow ball makes this mon incredibly hard to switch into


View attachment 218459

Another gigantic threat is hydreigon not having a dark resist can be greedy, but corv and pex can help check non nasty plot sets. unfortunately if it's nasty plot you're gonna have to be aggressive, the only mon that can beat np hydre is sylveon unfortunately. I wanted to make a team where i didnt have to rely on sylveon and try to play around hydre. Fortunately i have been able to play around it well enough where it doesnt force a kill every time it comes in and i am able to get momentum​
Also, can you please give a pokepaste of the team? Would make it easier for people to copy/paste your team!
 
Great team! However, I do have a couple of comments! One is about your lack of coverage for hydreigon. If it gets a np, its getting kills, and if it is scarfed, that's even worse for you! What I would do is change dragapult to a scarfer, looking like this:


Dragapult @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- fire blast
- hex/shadowball
- U-turn

This still allows it to have u-turn, but also allows you to take advantage of t-spike, if you choose to keep hex. Another thing is about your toxapex. I would probably change toxic for baneful bunker, because you already have toxic on seismotoad anyway.

Imma use your team in one of my upcoming videos! Imma make sure to give you credit, might make a couple of tweaks to the team. Will post the link to the vid with the review of your team here!
Choice scarf would be way too redundant as it makes it much faster than it needs to be. Dragapult already outspeeds everything so maxspeed+specs would work much better.
 
Choice scarf would be way too redundant as it makes it much faster than it needs to be. Dragapult already outspeeds everything so maxspeed+specs would work much better.
You would outspeed everything except scarf hydreigon (and opposing scarf dragapult) which can easily OHKO dragapult. The scarf makes it a check to hydreigon, as this team has no swithins to it. Toxapex doesn't do much but put it on a timer, but even with that, there are no switchins to dark pulse.

Also, only reason I chose timid is to outrun opposing modest scarf dragapult/speedtie with opposing timid.
 
Just a few suggestions:
1) Since you are having trouble with Hydreigon and Aegislash, why not try an AV Tyranitar ? It only fears Close Combat from Aegislash but doesn't take as much from other attacks. AV Tyranitar also doesn't take much from opposing Dragapult and Toxtricity (your only switch-in is Dragapult since Toad dies to Specs Boomburst) . Do note that this makes the team weaker to Kommo-O.

2) Why have Wisp on Dragapult? It can conflict with Toxic Spikes. Why not change it into a Choice Specs and add a third coverage move? Something like Thunderbolt to hit opposing Toxapex and Bulk Up Corviknight seems OK.
 
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Also, I don't see a way of dealing with Bisharp in this team. Body Press on Corv would do the job.
For the Pex set, drop either Toxic or Tspikes for Haze. Having both is redundant, and Haze gives you the "The Pex" set, which is nearly impossible to set up on.
On Toad swap Earth Power for Scald so you can fish for more burns.
Corv I mentioned already.
Dragapult's set is a bit strange. It's half Hex set half Specs set, but sadly without what makes those sets good. Try one of the following sets instead:
SubDisableHex
Dragapult @ Leftovers
Ability: Infiltrator
EVs: 132 HP / 252 SpA / 124 Spe
Modest Nature
IVs: 0 Atk
- Substitute
- Hex
- Will-O-Wisp
- Disable
The idea here is most passive mons only have 1 move that breaks your Sub. Simply Disable that move and you force them out. In conjunction with status spread, this set is unwallable. Max on speed EVs and go Timid if you care about beating other Drags.
Specs
Dragapult @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Shadow Ball
- Fire Blast/Thunderbolt
- U-turn
Simple set. Use as a cleaner rather than a sweeper for best results. And yes, Specs is a must, that base 100 SpA needs help with non-stabs.
Dracovish is kinda eh. Unless you have a way to lure and kill Toad it's dead weight due to the sheer amount of people running its counters. I'd rather run Conk or LO Clef if you want a big breaker. Conk also checks Hydreigon once burned so:
Conkeldurr @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Mach Punch
- Drain Punch
- Earthquake
- Bulk Up/Facade
Hope this helps.
 
Great team! However, I do have a couple of comments! One is about your lack of coverage for hydreigon. If it gets a np, its getting kills, and if it is scarfed, that's even worse for you! What I would do is change dragapult to a scarfer, looking like this:


Dragapult @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- fire blast
- hex/shadowball
- U-turn

This still allows it to have u-turn, but also allows you to take advantage of t-spike, if you choose to keep hex. Another thing is about your toxapex. I would probably change toxic for baneful bunker, because you already have toxic on seismotoad anyway.

Imma use your team in one of my upcoming videos! Imma make sure to give you credit, might make a couple of tweaks to the team. Will post the link to the vid with the review of your team here!
i dont see how scarf on pult would help against hydre it already outspeeds, scarf hasnt been a big deal for me personally. however, maybe changing the pult set would be ideal, i saw the set on pokeaims channel and wanted to give it a try. i liked the option of being able to spread status and u turn out, but hex has been missing kills without status that normally would kill with a better item. i will def try some items out.
 
Also, I don't see a way of dealing with Bisharp in this team. Body Press on Corv would do the job.
For the Pex set, drop either Toxic or Tspikes for Haze. Having both is redundant, and Haze gives you the "The Pex" set, which is nearly impossible to set up on.
On Toad swap Earth Power for Scald so you can fish for more burns.
Corv I mentioned already.
Dragapult's set is a bit strange. It's half Hex set half Specs set, but sadly without what makes those sets good. Try one of the following sets instead:
SubDisableHex
Dragapult @ Leftovers
Ability: Infiltrator
EVs: 132 HP / 252 SpA / 124 Spe
Modest Nature
IVs: 0 Atk
- Substitute
- Hex
- Will-O-Wisp
- Disable
The idea here is most passive mons only have 1 move that breaks your Sub. Simply Disable that move and you force them out. In conjunction with status spread, this set is unwallable. Max on speed EVs and go Timid if you care about beating other Drags.
Specs
Dragapult @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Shadow Ball
- Fire Blast/Thunderbolt
- U-turn
Simple set. Use as a cleaner rather than a sweeper for best results. And yes, Specs is a must, that base 100 SpA needs help with non-stabs.
Dracovish is kinda eh. Unless you have a way to lure and kill Toad it's dead weight due to the sheer amount of people running its counters. I'd rather run Conk or LO Clef if you want a big breaker. Conk also checks Hydreigon once burned so:
Conkeldurr @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Mach Punch
- Drain Punch
- Earthquake
- Bulk Up/Facade
Hope this helps.
i am afraid if i put body press on corv i will be too weak to fairies which has way more usage, the thing about dracovish corv and pex core. is a lot of times people bring corv on my corv as i u turn out to defog. and the vish forces them to sac to defog or go into toad to get tspiked, and crunch does like 30.
 
i am afraid if i put body press on corv i will be too weak to fairies which has way more usage, the thing about dracovish corv and pex core. is a lot of times people bring corv on my corv as i u turn out to defog. and the vish forces them to sac to defog or go into toad to get tspiked, and crunch does like 30. if a tspike is up i always click fishious rend
 
Just a few suggestions:
1) Since you are having trouble with Hydreigon and Aegislash, why not try an AV Tyranitar ? It only fears Close Combat from Aegislash but doesn't take as much from other attacks. AV Tyranitar also doesn't take much from opposing Dragapult and Toxtricity (your only switch-in is Dragapult since Toad dies to Specs Boomburst) . Do note that this makes the team weaker to Kommo-O.

2) Why have Wisp on Dragapult? It can conflict with Toxic Spikes. Why not change it into a Choice Specs and add a third coverage move? Something like Thunderbolt to hit opposing Toxapex and Bulk Up Corviknight seems OK.
wisp hits things tspike wouldnt, also av tar doesn't really check aegis
 
Also, I don't see a way of dealing with Bisharp in this team. Body Press on Corv would do the job.
For the Pex set, drop either Toxic or Tspikes for Haze. Having both is redundant, and Haze gives you the "The Pex" set, which is nearly impossible to set up on.
On Toad swap Earth Power for Scald so you can fish for more burns.
Corv I mentioned already.
Dragapult's set is a bit strange. It's half Hex set half Specs set, but sadly without what makes those sets good. Try one of the following sets instead:
SubDisableHex
Dragapult @ Leftovers
Ability: Infiltrator
EVs: 132 HP / 252 SpA / 124 Spe
Modest Nature
IVs: 0 Atk
- Substitute
- Hex
- Will-O-Wisp
- Disable
The idea here is most passive mons only have 1 move that breaks your Sub. Simply Disable that move and you force them out. In conjunction with status spread, this set is unwallable. Max on speed EVs and go Timid if you care about beating other Drags.
Specs
Dragapult @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Shadow Ball
- Fire Blast/Thunderbolt
- U-turn
Simple set. Use as a cleaner rather than a sweeper for best results. And yes, Specs is a must, that base 100 SpA needs help with non-stabs.
Dracovish is kinda eh. Unless you have a way to lure and kill Toad it's dead weight due to the sheer amount of people running its counters. I'd rather run Conk or LO Clef if you want a big breaker. Conk also checks Hydreigon once burned so:
Conkeldurr @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Mach Punch
- Drain Punch
- Earthquake
- Bulk Up/Facade
Hope this helps.
the reason why i didnt run the common sub disable set, because it kills a lot of momentum. i wanted to run u turn without having to be locked, and i am not a fan of life orb pult with u turn. i might try specs however
 
You would outspeed everything except scarf hydreigon (and opposing scarf dragapult) which can easily OHKO dragapult. The scarf makes it a check to hydreigon, as this team has no swithins to it. Toxapex doesn't do much but put it on a timer, but even with that, there are no switchins to dark pulse.

Also, only reason I chose timid is to outrun opposing modest scarf dragapult/speedtie with opposing timid.
252 SpA Hydreigon Dark Pulse vs. 248 HP / 176+ SpD Toxapex: 76-90 (25 - 29.7%) -- 0% chance to 4HKO after Black Sludge recovery

No. Toxapex handles it quite well.
 
wisp hits things tspike wouldnt, also av tar doesn't really check aegis
1) Most Aegis are Specs nowadays. The idea is with Ttar, they won't have the freedom to spam Shadow Ball as easily. This means Pex will pivot in easier.

2) Specs on Dragapult is better for your set so that you can pressure the enemies more thanks to hitting harder. Locked into u turn isn't a bad trade off considering you can switch.

3) The rising Life Orb Nasty Plot Hydreigon smashes Toxapex so I think you better drop Dracovish for something that can handle it.
 
i dont see how scarf on pult would help against hydre it already outspeeds, scarf hasnt been a big deal for me personally. however, maybe changing the pult set would be ideal, i saw the set on pokeaims channel and wanted to give it a try. i liked the option of being able to spread status and u turn out, but hex has been missing kills without status that normally would kill with a better item. i will def try some items out.
You don't outspeed scarf hydreigon, and I think that would be a set your team would struggle to beat. naturally, yes, you outspeed hydreigon though. My reason for scarf is because you have nothing else on the team that can take hydreigon down if it is scarf.
 
So this is my video I made using your team, and a quick version of the overview I give of the team.

The main oint I want t make is that I lost mulltiple games due to opposing dragapult. You have no fairy type nor any pokemon that outspeed it. If dragapult had been equipped with a choice scarf, I would have killed multiple dragapults easily. A sylveon wouldve also been useful as well. Love the idea of the hypnosis + blunder policy, but it only activated once (last battle of the video) :( Also, I think that low kick isnt worth the trade off for psychic fangs. Now, alot of this oculd possibly have come from me playing poorly. However, assuming I was not, then opposing dragapult and scarfers are a huge problem for the team as well, considering you have no priority. I still loved using this team though, loved the idea of blunder policy on gengar! Don't know how well focus blast would work, might be something I try in the future!

 
That pult is supposed to be wisp whoops, yea I posted this team too hastily. I am gonna revamp it and re post it on this thread.
 
That pult is supposed to be wisp whoops, yea I posted this team too hastily. I am gonna revamp it and re post it on this thread.
I do however thing this is the best spread for gengar if you’re using bp. You’re gonna click focus blast to weaken the checks, miss and get the boost when you don’t want it. Hypnosis is no draw back, and u can activate it when u want
 
I watched your vid game 3 gengar won, but u let it take chip. Also corv takes 0 from mystic fire u don’t need to predict hat
 
Game 3 you miss played a lot tbh. Don’t get me wrong the team needs editing, but you sacd your win cons. You had A great matchup for gar and vish. 38:18 just go vish on corv Defoe and get a kill or ferro comes in and takes chip for gar
 
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Game 3 you miss played a lot tbh. Don’t get me wrong the team needs editing, but you sacd your win cons. You had A great matchup for gar and vish. 38:18 just go vish on corv Defoe and get a kill or ferro comes in and takes chip for gar
No, you posted it correctly, I changed it to flamethrower to handle ferrothorn lol. I should have run more calcs

Oh of course, I definitely get that! I will never just say that a team sucks, I always factor in that I could be making misplays that I do not notice as well. In that game, I was scared that fishous rend wouldn't kill through corviknights iron defense, or I would come in on the wrong turn on a body press. Also, dragapult would've have outsped me if i went gengar at any point. The only way gengar won was if I got blunder policy to activate I think. I did make a lot of misplays in that game though, I struggle in longer battles sometimes.

Yea I thought about that too, I see why hypnosis is much better than focus blast.
'
Preaches that team loses to scarf hydreigon
Doesn't face a single hydreigon in an hour *facepalm*

Message me when you edit the team, would love to see what you come up with!
 
Game 3 you miss played a lot tbh. Don’t get me wrong the team needs editing, but you sacd your win cons. You had A great matchup for gar and vish
Game 3 you miss played a lot tbh. Don’t get me wrong the team needs editing, but you sacd your win cons. You had A great matchup for gar and vish
Game 3 you miss played a lot tbh. Don’t get me wrong the team needs editing, but you sacd your win cons. You had A great matchup for gar and vish
No, you posted it correctly, I changed it to flamethrower to handle ferrothorn lol. I should have run more calcs

Oh of course, I definitely get that! I will never just say that a team sucks, I always factor in that I could be making misplays that I do not notice as well. In that game, I was scared that fishous rend wouldn't kill through corviknights iron defense, or I would come in on the wrong turn on a body press. Also, dragapult would've have outsped me if i went gengar at any point. The only way gengar won was if I got blunder policy to activate I think. I did make a lot of misplays in that game though, I struggle in longer battles sometimes.

Yea I thought about that too, I see why hypnosis is much better than focus blast.
'
Preaches that team loses to scarf hydreigon
Doesn't face a single hydreigon in an hour *facepalm*

Message me when you edit the team, would love to see what you come up with!
pex walls scarf hydre, you underestimate vish. I forgot the turn, but the game where gengar had a great matchup. You were predicting dragapult when he had another mon, no one goes dragapult on a gengar unless they’re psycho. Also if vish outspeeds you get a kill.
 
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